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- Integrating drawing tools with behavioral modeling in digital painting
- Interaction-based Authoring for Scalable Co-creative Agents
- Interaction Evaluation for Human-Computer Co-creativity: A Case Study
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture
- Interactive EC-based Signal Processing
- Interactive Evolution for Designing Motion Variants
- Interactive Evolution of Camouflage
- Interactive Evolution of Equations for Procedural Models
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling
- Interactive Evolutionary CAD System for MEMS Layout Synthesis
- Interactive Evolutionary Computation: a survey of existing theory (2002)
- Interactive Evolutionary Computation by Duplication and Diversification of L-Systems
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users
- Interactive Evolutionary Design in a Hierarchical Way
- Interactive Evolutionary Design of Motion Variants
- Interactive Exploration of Corporate Logos: From Mercedes Benz to Sea Creatures
- Interactive Exploration of a Discrete Combinatorial Design Space
- Interactive Modeling of Muqarnas
- Interactive evolution for industrial design
- Interactive evolution of ant paintings
- Interactive evolution of dynamical systems
- Interactive evolution of images
- Interactive evolutionary 3d fractal modeling
- Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation
- Interactive evolutionary computation for analyzing human aware mechanism
- Interactive evolutionary computation for analyzing human characteristics
- Interactive operators for evolutionary architectural design
- Interactive pen-and-ink illustration
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica
- Interest point detection through multiobjective genetic programming
- Interior Illumination Design Using Genetic Programming
- Interpretation-driven Visual Association
- Interwoven Islamic Geometric Patterns
- Introducing the Kasparian Constructions
- Introducing the Precious Tangram Family
- Introducing the Use of the Primary Isosceles Triangles of Regular Polygons to Produce Self Similar Patterns
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity
- Inventing the Circle – The Geometry of Nature
- Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes
- Inversive Diversions and Diversive Inversions
- Inversive Kaleidoscopes and their Visualization
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art
- Investigating Face Space
- Investigating aesthetic measures for unsupervised evolutionary art
- Investigation of the importance of the genotype–phenotype mapping in information retrieval
- Is Biologically Inspired Invention Different?
- Is Evolution Creative?
- Is beauty in the eye of the beholder?
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?
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