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  1. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (23:49, 1. Nov. 2015)
  2. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (23:50, 1. Nov. 2015)
  3. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (23:50, 1. Nov. 2015)
  4. Aesthetic Classification and Sorting Based on Image Compression‏‎ (23:51, 1. Nov. 2015)
  5. The T. albipennis Sand Painting Artists‏‎ (23:51, 1. Nov. 2015)
  6. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (23:52, 1. Nov. 2015)
  7. Evolving Artistic Styles through Visual Dialogues‏‎ (23:54, 1. Nov. 2015)
  8. Graph-Based Evolution of Visual Languages‏‎ (23:54, 1. Nov. 2015)
  9. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (23:55, 1. Nov. 2015)
  10. Generative Art and Evolutionary Refinement‏‎ (23:55, 1. Nov. 2015)
  11. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (23:56, 1. Nov. 2015)
  12. Comparing Aesthetic Measures for Evolutionary Art‏‎ (23:56, 1. Nov. 2015)
  13. The Problem with Evolutionary Art Is‏‎ (23:57, 1. Nov. 2015)
  14. Swarm Granulator‏‎ (11:33, 2. Nov. 2015)
  15. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (11:40, 2. Nov. 2015)
  16. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (11:43, 2. Nov. 2015)
  17. Tilings of Sequences of Co-evolved Images‏‎ (11:45, 2. Nov. 2015)
  18. Adaptive Critics for Evolutionary Artists‏‎ (11:46, 2. Nov. 2015)
  19. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (11:47, 2. Nov. 2015)
  20. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (11:49, 2. Nov. 2015)
  21. The Virtual Ecosystem as Generative Electronic Art‏‎ (11:50, 2. Nov. 2015)
  22. Aesthetic Evolution of L-Systems Revisited‏‎ (11:52, 2. Nov. 2015)
  23. The Emergence of Social Learning in Artificial Societies‏‎ (11:55, 2. Nov. 2015)
  24. EvoMUSART 2003‏‎ (11:57, 2. Nov. 2015)
  25. EvoMUSART 2004‏‎ (11:58, 2. Nov. 2015)
  26. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (12:09, 2. Nov. 2015)
  27. ArtiE-Fract: The Artist’s Viewpoint‏‎ (12:10, 2. Nov. 2015)
  28. On the Development of Critics in Evolutionary Computation Artists‏‎ (12:12, 2. Nov. 2015)
  29. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (12:14, 2. Nov. 2015)
  30. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (12:18, 2. Nov. 2015)
  31. Computational Creativity 2015 ICCC 2015‏‎ (12:24, 2. Nov. 2015)
  32. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (12:25, 2. Nov. 2015)
  33. Attributing Creative Agency: Are we doing it right?‏‎ (12:26, 2. Nov. 2015)
  34. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (12:27, 2. Nov. 2015)
  35. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (12:27, 2. Nov. 2015)
  36. Quantifying Creativity in Art Networks‏‎ (12:28, 2. Nov. 2015)
  37. Is Biologically Inspired Invention Different?‏‎ (12:29, 2. Nov. 2015)
  38. The role of blending in mathematical invention‏‎ (12:29, 2. Nov. 2015)
  39. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (12:30, 2. Nov. 2015)
  40. A Semantic Map for Evaluating Creativity‏‎ (21:56, 2. Nov. 2015)
  41. Human Competence in Creativity Evaluation‏‎ (21:57, 2. Nov. 2015)
  42. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (21:57, 2. Nov. 2015)
  43. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (21:59, 2. Nov. 2015)
  44. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams‏‎ (22:00, 2. Nov. 2015)
  45. Vismantic: Meaning-making with Images‏‎ (22:01, 2. Nov. 2015)
  46. The Good, the Bad, and the AHA! Blends‏‎ (22:01, 2. Nov. 2015)
  47. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (22:02, 2. Nov. 2015)
  48. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (22:02, 2. Nov. 2015)
  49. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (22:03, 2. Nov. 2015)
  50. Stimulating and Simulating Creativity with Dr Inventor‏‎ (22:04, 2. Nov. 2015)

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