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- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Tim Rowley (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Daniel Shiffman (2 Links)
- Frayed Cell Diagrams (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Design Space of Tiling Template (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Rekombination (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
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