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  1. Extracting the Essence from Sets of Images‏‎ (17:58, 9. Nov. 2015)
  2. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (18:00, 9. Nov. 2015)
  3. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (18:01, 9. Nov. 2015)
  4. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (18:03, 9. Nov. 2015)
  5. A New Way to See Inside Black Holes‏‎ (18:05, 9. Nov. 2015)
  6. Computational Creativity 2014 ICCC 2014‏‎ (13:00, 12. Nov. 2015)
  7. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (13:04, 12. Nov. 2015)
  8. The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas‏‎ (13:05, 12. Nov. 2015)
  9. A Four Strategy Model of Creative Parameter Space Interaction‏‎ (13:05, 12. Nov. 2015)
  10. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (13:06, 12. Nov. 2015)
  11. Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice‏‎ (13:06, 12. Nov. 2015)
  12. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (13:07, 12. Nov. 2015)
  13. Computational Game Creativity‏‎ (13:07, 12. Nov. 2015)
  14. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (13:08, 12. Nov. 2015)
  15. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (13:08, 12. Nov. 2015)
  16. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (13:08, 12. Nov. 2015)
  17. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (13:09, 12. Nov. 2015)
  18. Assessing Progress in Building Autonomously Creative Systems‏‎ (13:09, 12. Nov. 2015)
  19. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (13:09, 12. Nov. 2015)
  20. Automatic Detection of Irony and Humour in Twitter‏‎ (13:10, 12. Nov. 2015)
  21. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (13:10, 12. Nov. 2015)
  22. A Model of Runaway Evolution of Creative Domains‏‎ (13:11, 12. Nov. 2015)
  23. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (13:11, 12. Nov. 2015)
  24. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (13:11, 12. Nov. 2015)
  25. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (13:11, 12. Nov. 2015)
  26. Combining Representational Domains for Computational Creativity‏‎ (13:12, 12. Nov. 2015)
  27. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (13:12, 12. Nov. 2015)
  28. The Apprentice Framework: Planning and Assessing Creativity‏‎ (13:12, 12. Nov. 2015)
  29. Creative Web Services with Pattern‏‎ (13:13, 12. Nov. 2015)
  30. COINVENT: Towards a Computational Concept Invention Theory‏‎ (13:13, 12. Nov. 2015)
  31. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (13:13, 12. Nov. 2015)
  32. Creativity in Conceptual Spaces‏‎ (13:14, 12. Nov. 2015)
  33. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (13:14, 12. Nov. 2015)
  34. Exploring Application Domains for Computational Creativity‏‎ (13:14, 12. Nov. 2015)
  35. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (13:15, 12. Nov. 2015)
  36. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (13:15, 12. Nov. 2015)
  37. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (13:18, 12. Nov. 2015)
  38. Evolving Figurative Images Using Expression-Based Evolutionary Art‏‎ (13:22, 12. Nov. 2015)
  39. Fitness functions for ant colony paintings‏‎ (13:25, 12. Nov. 2015)
  40. Transforming Exploratory Creativity with DeLeNoX‏‎ (13:32, 12. Nov. 2015)
  41. Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition‏‎ (13:33, 12. Nov. 2015)
  42. A Discussion on Serendipity in Creative Systems‏‎ (13:35, 12. Nov. 2015)
  43. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (22:53, 12. Nov. 2015)
  44. A Computer Model for the Generation of Visual Compositions‏‎ (23:01, 12. Nov. 2015)
  45. Learning How to Reinterpret Creative Problems‏‎ (23:04, 12. Nov. 2015)
  46. Computational Creativity in Naturalistic Decision–Making‏‎ (23:07, 12. Nov. 2015)
  47. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (23:12, 12. Nov. 2015)
  48. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (23:23, 12. Nov. 2015)
  49. A Model of Heteroassociative Memory: Deciphering Surprising Features and Locations‏‎ (23:24, 12. Nov. 2015)
  50. An Emerging Computational Model of Flow Spaces in Social Creativity and Learning‏‎ (01:33, 13. Nov. 2015)

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