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Unten werden bis zu 50 Ergebnisse im Bereich 281 bis 330 angezeigt.

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  1. Graph-Based Evolution of Visual Languages‏‎ (4 Bearbeitungen)
  2. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  3. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  4. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  5. Computational Game Creativity‏‎ (3 Bearbeitungen)
  6. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  7. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  8. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  9. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  10. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  11. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  12. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  13. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  14. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  15. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  16. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  17. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  18. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  19. Casual Creators‏‎ (3 Bearbeitungen)
  20. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  21. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  22. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  23. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  24. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  25. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  26. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  27. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  28. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  29. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  30. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  31. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  32. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  33. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  34. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  35. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  36. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  37. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  38. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  39. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  40. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  41. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  42. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  43. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  44. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  45. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  46. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  47. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  48. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  49. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  50. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)

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