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  1. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  2. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  3. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  4. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  5. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  6. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  7. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  8. Fitness landscapes‏‎ (3 Bearbeitungen)
  9. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  10. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  11. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  12. Creative ecosystems‏‎ (3 Bearbeitungen)
  13. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  14. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  15. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  16. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  17. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  18. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  19. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  20. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  21. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  22. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  23. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  24. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  25. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  26. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  27. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  28. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  29. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  30. Computational Field Visualization‏‎ (3 Bearbeitungen)
  31. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  32. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  33. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  34. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  35. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  36. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  37. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  38. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  39. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  40. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  41. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  42. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  43. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  44. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  45. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  46. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  47. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  48. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  49. Computational Game Creativity‏‎ (3 Bearbeitungen)
  50. Against Individual Creativity‏‎ (3 Bearbeitungen)

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