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- A formal theory of creativity to model the creation of art (2 Bearbeitungen)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (2 Bearbeitungen)
- Benford's Law for Natural and Synthetic Images (2 Bearbeitungen)
- Transforming Exploratory Creativity with DeLeNoX (2 Bearbeitungen)
- Evolutionary Morphing for Facial Aging Simulation (2 Bearbeitungen)
- Collaborative Filtering of Color Aesthetics (2 Bearbeitungen)
- What makes patterns interesting in knowledge discovery systems (2 Bearbeitungen)
- Sentient sketchbook: computer-aided game level authoring (2 Bearbeitungen)
- No free lunch theorems for search (2 Bearbeitungen)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Bearbeitungen)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Bearbeitungen)
- A Study on Geometric Constructions on Brickwork Decorations in Iranian Architecture (2 Bearbeitungen)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Bearbeitungen)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Bearbeitungen)
- Breeding on site (2 Bearbeitungen)
- Learning about Shadows from Artists (2 Bearbeitungen)
- Gentropy: evolving 2D textures (2 Bearbeitungen)
- The Conformal Hyperbolic Square and Its Ilk (2 Bearbeitungen)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Bearbeitungen)
- Gödel, Escher, Bach: Just Another Braid (2 Bearbeitungen)
- Quantifying Beauty: An Information System for Evaluating Universal Aesthetics (2 Bearbeitungen)
- ColourVis: Exploring Colour Usage in Paintings Over Time (2 Bearbeitungen)
- Modular Origami Halftoning: Theme and Variations (2 Bearbeitungen)
- Zellij Multipuzzle (2 Bearbeitungen)
- The MPEG-7 visual standard for content description — An overview (2 Bearbeitungen)
- Content based image retrieval using color boosted salient points and shape features of an image (2 Bearbeitungen)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Bearbeitungen)
- Search Strategies and the Creative Process (2 Bearbeitungen)
- A Discussion on Serendipity in Creative Systems (2 Bearbeitungen)
- Artificial ecosystems for creative discovery (2 Bearbeitungen)
- Information Immune Systems (2 Bearbeitungen)
- Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids (2 Bearbeitungen)
- The painting fool: Stories from building an automated painter (2 Bearbeitungen)
- A Visual Language for Darwin (2 Bearbeitungen)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Bearbeitungen)
- Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes (2 Bearbeitungen)
- A preliminary investigation of evolution as a form design strategy (2 Bearbeitungen)
- Generative and Evolutionary Design in Design Education (2 Bearbeitungen)
- Using Physiological Signals to Evolve Art (2 Bearbeitungen)
- Geometry in the Pocket (2 Bearbeitungen)
- Preconceptual Creativity (2 Bearbeitungen)
- The Elevation of Coxeter's Infinite Regular Polyhedron 444444 (2 Bearbeitungen)
- Ranking Cases with Classification Rules (2 Bearbeitungen)
- Robot Paintings Evolved Using Simulated Robots (2 Bearbeitungen)
- 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images (2 Bearbeitungen)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Bearbeitungen)
- Art-directed Watercolor Rendered Animation (2 Bearbeitungen)
- Fractal indexing with the joint statistical properties and its application in texture image retrieval (2 Bearbeitungen)
- New Frameworks of Interactive Evolutionary Computation (2 Bearbeitungen)
- A Review of the Fractal Image Coding Literature (2 Bearbeitungen)
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