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Unten werden bis zu 50 Ergebnisse im Bereich 501 bis 550 angezeigt.

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  1. Fitness landscapes‏‎ (3 Bearbeitungen)
  2. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  3. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  4. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  5. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  6. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  7. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  8. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  9. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  10. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  11. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  12. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  13. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  14. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  15. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  16. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  17. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  18. Computational Field Visualization‏‎ (3 Bearbeitungen)
  19. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  20. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  21. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  22. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  23. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  24. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  25. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  26. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  27. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  28. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  29. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  30. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  31. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  32. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  33. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  34. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  35. Computational Game Creativity‏‎ (3 Bearbeitungen)
  36. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  37. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  38. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  39. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  40. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  41. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  42. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  43. Against Individual Creativity‏‎ (3 Bearbeitungen)
  44. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  45. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  46. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  47. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  48. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  49. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  50. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)

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