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Unten werden bis zu 50 Ergebnisse im Bereich 501 bis 550 angezeigt.

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  1. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  2. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  3. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  4. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  5. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  6. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  7. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  8. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  9. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  10. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  11. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  12. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  13. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  14. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  15. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  16. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  17. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  18. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  19. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  20. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  21. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  22. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  23. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  24. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  25. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  26. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  27. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  28. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  29. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  30. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  31. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  32. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  33. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  34. Generative Art 1998‏‎ (3 Bearbeitungen)
  35. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  36. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  37. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  38. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  39. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  40. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  41. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  42. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  43. Creative ecosystems‏‎ (3 Bearbeitungen)
  44. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  45. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  46. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  47. Against Individual Creativity‏‎ (3 Bearbeitungen)
  48. Fitness landscapes‏‎ (3 Bearbeitungen)
  49. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  50. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)

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