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  1. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  2. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  3. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  4. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  5. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  6. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  7. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  8. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  9. Bernd Lintermann‏‎ (2 Links)
  10. Scott Neil-Teilly‏‎ (2 Links)
  11. In Praise of Evolution and Opacity‏‎ (2 Links)
  12. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  13. Creative Web Services with Pattern‏‎ (2 Links)
  14. CGP, Creativity and Art‏‎ (2 Links)
  15. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  16. Evolving Line Drawings‏‎ (2 Links)
  17. Organized order in ornamentation‏‎ (2 Links)
  18. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  19. Measuring Creativity In Software Development‏‎ (2 Links)
  20. P4m Reference Implementation‏‎ (2 Links)
  21. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  22. Painterly rendering using image salience‏‎ (2 Links)
  23. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  24. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  25. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  26. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  27. Data-Driven Iconification‏‎ (2 Links)
  28. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  29. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  30. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  31. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  32. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  33. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  34. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  35. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  36. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  37. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  38. Collaborative Preference Learning‏‎ (2 Links)
  39. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  40. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  41. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  42. Morgan McGuire‏‎ (2 Links)
  43. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  44. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  45. Detecting people in cubist art‏‎ (2 Links)
  46. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  47. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  48. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  49. Digital Face Beautification‏‎ (2 Links)
  50. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)

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