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  1. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  2. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  3. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  4. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  5. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  6. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  7. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  8. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  9. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  10. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  11. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  12. Michael Witbrock‏‎ (2 Links)
  13. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  14. Interactive evolution of images‏‎ (2 Links)
  15. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  16. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  17. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  18. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  19. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  20. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  21. Creative Evolutionary Systems‏‎ (2 Links)
  22. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  23. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  24. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  25. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  26. Creativity, emergence and evolution in design‏‎ (2 Links)
  27. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  28. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  29. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  30. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  31. Genotyp‏‎ (2 Links)
  32. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  33. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  34. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  35. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  36. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  37. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  38. Daniel Shiffman‏‎ (2 Links)
  39. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  40. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  41. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  42. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  43. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  44. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  45. Design Space of Tiling Template‏‎ (2 Links)
  46. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  47. Color Mixing using Colliding Particles‏‎ (2 Links)
  48. Andrew Rowbottom‏‎ (2 Links)
  49. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  50. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)

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