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  1. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  2. Autonomy, Signature and Creativity‏‎ (2 Links)
  3. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  4. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  5. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  6. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  7. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  8. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  9. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  10. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  11. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  12. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  13. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  14. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  15. The emergence of the representation of style in design‏‎ (2 Links)
  16. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  17. Morgan McGuire‏‎ (2 Links)
  18. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  19. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  20. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  21. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  22. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  23. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  24. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  25. Mutation‏‎ (2 Links)
  26. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  27. Stylized Reality‏‎ (2 Links)
  28. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  29. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  30. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  31. Karl Gerbel‏‎ (2 Links)
  32. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  33. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  34. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  35. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  36. Quantifying Creativity in Art Networks‏‎ (2 Links)
  37. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  38. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  39. Creative Evolutionary Systems‏‎ (2 Links)
  40. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  41. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  42. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  43. Creativity, emergence and evolution in design‏‎ (2 Links)
  44. Ranking Cases with Classification Rules‏‎ (2 Links)
  45. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  46. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  47. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  48. Learning Lexicographic Preference Models‏‎ (2 Links)
  49. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  50. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)

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