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  1. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  2. Evolving art with scalable vector graphics‏‎ (2 Links)
  3. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  4. Aaron Davidson‏‎ (2 Links)
  5. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  6. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  7. Electric Sheep‏‎ (2 Links)
  8. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  9. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  10. Computational Creativity through a Gap‏‎ (2 Links)
  11. Evolving virtual creatures‏‎ (2 Links)
  12. Embodied creativity‏‎ (2 Links)
  13. Simulating Morphogenesis‏‎ (2 Links)
  14. Interactive evolution of dynamical systems‏‎ (2 Links)
  15. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  16. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  17. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  18. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  19. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  20. The alphabet synthesis machine‏‎ (2 Links)
  21. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  22. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  23. The darwinian structure of the design process‏‎ (2 Links)
  24. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  25. Autonomous Evolutionary Art‏‎ (2 Links)
  26. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  27. Extending the Range of Facial Types‏‎ (2 Links)
  28. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  29. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  30. Theory of Complexity‏‎ (2 Links)
  31. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  32. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  33. Gregory S. Hornby‏‎ (2 Links)
  34. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  35. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  36. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  37. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  38. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  39. Ameisen Algorithmen‏‎ (2 Links)
  40. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  41. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  42. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  43. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  44. Natural Color Symmetry‏‎ (2 Links)
  45. Creative Search Trajectories and their Implications‏‎ (2 Links)
  46. Evolution of Animated Photomosaics‏‎ (2 Links)
  47. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  48. New Kinds of Fractal Patterns‏‎ (2 Links)
  49. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  50. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)

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