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  1. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Bearbeitungen)
  2. A Study of Image Colourfulness‏‎ (2 Bearbeitungen)
  3. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Bearbeitungen)
  4. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Bearbeitungen)
  5. Breaking the Pixel Barrier‏‎ (2 Bearbeitungen)
  6. SEURAT: robotic painter‏‎ (2 Bearbeitungen)
  7. CBMIR: Content-based Image Retrieval Algorithm for Medical Image Databases‏‎ (2 Bearbeitungen)
  8. No Free Lunch Theorems for Optimization‏‎ (2 Bearbeitungen)
  9. Domain Bridging Associations Support Creativity‏‎ (2 Bearbeitungen)
  10. Enhancing Creativity with Niche Construction‏‎ (2 Bearbeitungen)
  11. Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming‏‎ (2 Bearbeitungen)
  12. Informational Dialogue with Van Gogh's Paintings‏‎ (2 Bearbeitungen)
  13. Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop‏‎ (2 Bearbeitungen)
  14. A New Algorithm for Rendering Kissing Schottky Groups‏‎ (2 Bearbeitungen)
  15. Automated content based image retrieval using wavelets‏‎ (2 Bearbeitungen)
  16. Visualseek: a fully automated content-based image query system‏‎ (2 Bearbeitungen)
  17. Autopoiesis‏‎ (2 Bearbeitungen)
  18. Creative Computers, Improvisation and Intimacy‏‎ (2 Bearbeitungen)
  19. Relevance feedback based on genetic programming for image retrieval‏‎ (2 Bearbeitungen)
  20. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (2 Bearbeitungen)
  21. Exploring aesthetic pattern formation‏‎ (2 Bearbeitungen)
  22. On the ‘dimensionality curse’ and the ‘self-similarity blessing‏‎ (2 Bearbeitungen)
  23. Establishing Appreciation In a Creative System‏‎ (2 Bearbeitungen)
  24. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Bearbeitungen)
  25. Arty Shapes‏‎ (2 Bearbeitungen)
  26. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  27. Portraits of Groups on Bordered Surfaces‏‎ (2 Bearbeitungen)
  28. A fast and effective model for wavelet subband histograms and its application in texture image retrieval‏‎ (2 Bearbeitungen)
  29. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  30. The Painting Fool in New Dimensions‏‎ (2 Bearbeitungen)
  31. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (2 Bearbeitungen)
  32. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  33. The further exploits of Aaron, painter‏‎ (2 Bearbeitungen)
  34. Aesthetic Evolution of L-Systems Revisited‏‎ (2 Bearbeitungen)
  35. ChromoStereoscopic Rendering for Trichromatic Displays‏‎ (2 Bearbeitungen)
  36. Dimension Reduction for Object Ranking‏‎ (2 Bearbeitungen)
  37. Skirt Image Retrieval based on Sketches‏‎ (2 Bearbeitungen)
  38. All the truth about NEvAr‏‎ (2 Bearbeitungen)
  39. Complex Polynomial Mandalas and their Symmetries‏‎ (2 Bearbeitungen)
  40. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  41. 2-Manifold Sculptures‏‎ (2 Bearbeitungen)
  42. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Bearbeitungen)
  43. Fun with Whirls‏‎ (2 Bearbeitungen)
  44. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Bearbeitungen)
  45. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  46. Realtime Aesthetic Image Retargeting‏‎ (2 Bearbeitungen)
  47. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  48. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Bearbeitungen)
  49. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  50. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)

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