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  1. Taitographs: Drawings made by Machines‏‎ (2 Bearbeitungen)
  2. Pied de Pulse: Packing Embroidered Circles and Coil Actuators in Pied de Poule (Houndstooth)‏‎ (2 Bearbeitungen)
  3. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Bearbeitungen)
  4. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Bearbeitungen)
  5. The Glitch Moment(um)‏‎ (2 Bearbeitungen)
  6. Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations‏‎ (2 Bearbeitungen)
  7. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (2 Bearbeitungen)
  8. A closer look at creativity as search‏‎ (2 Bearbeitungen)
  9. Informational Dialogue with Van Gogh's Paintings‏‎ (2 Bearbeitungen)
  10. Adding Lighting and Viewing Effects to Digital Images‏‎ (2 Bearbeitungen)
  11. Evolutionary Learning of Primitive-Based Visual Concepts‏‎ (2 Bearbeitungen)
  12. Suggestive Hatching‏‎ (2 Bearbeitungen)
  13. Cellular Automata and Complexity: Collected Papers‏‎ (2 Bearbeitungen)
  14. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (2 Bearbeitungen)
  15. Algorithmic Quilting‏‎ (2 Bearbeitungen)
  16. Visualseek: a fully automated content-based image query system‏‎ (2 Bearbeitungen)
  17. Polyhedral Tableaux‏‎ (2 Bearbeitungen)
  18. The Monumental Geometry of E Pluribus Unum‏‎ (2 Bearbeitungen)
  19. Representational Random Walks‏‎ (2 Bearbeitungen)
  20. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (2 Bearbeitungen)
  21. Abstract Art by Shape Classification‏‎ (2 Bearbeitungen)
  22. An Efficient Perception-based Adaptive Color to Gray Transformation‏‎ (2 Bearbeitungen)
  23. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  24. The Aesthetics of the Underworld‏‎ (2 Bearbeitungen)
  25. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Bearbeitungen)
  26. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  27. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Bearbeitungen)
  28. Real-World Tessellations‏‎ (2 Bearbeitungen)
  29. Distinctive Parameters of Expressive Motion‏‎ (2 Bearbeitungen)
  30. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Bearbeitungen)
  31. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  32. New directions for evolving expressions‏‎ (2 Bearbeitungen)
  33. A mathematical theory of evolutionand biological creativity‏‎ (2 Bearbeitungen)
  34. Active learning in very large databases‏‎ (2 Bearbeitungen)
  35. Strategies for creating new informational primitives in minds and machines‏‎ (2 Bearbeitungen)
  36. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  37. Aesthetics and Psychobiology‏‎ (2 Bearbeitungen)
  38. Evolutionary shape grammars for product design‏‎ (2 Bearbeitungen)
  39. Color Search and Replace‏‎ (2 Bearbeitungen)
  40. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  41. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Bearbeitungen)
  42. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl‏‎ (2 Bearbeitungen)
  43. Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings‏‎ (2 Bearbeitungen)
  44. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  45. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Bearbeitungen)
  46. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  47. Prospects for a cognitive neuroscience of visual aesthetics‏‎ (2 Bearbeitungen)
  48. Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  49. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  50. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (2 Bearbeitungen)

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