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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  2. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  3. Erik J. Gustafson‏‎ (2 Links)
  4. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  5. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  6. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  7. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  8. Is Evolution Creative?‏‎ (2 Links)
  9. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  10. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  11. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  12. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  13. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  14. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  15. John Mount‏‎ (2 Links)
  16. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  17. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  18. Flowsnake Earth‏‎ (2 Links)
  19. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  20. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  21. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  22. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  23. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  24. Keith Wiley‏‎ (2 Links)
  25. Natural Color Symmetry‏‎ (2 Links)
  26. Being Kasimir Malevich‏‎ (2 Links)
  27. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  28. Bubble Hierarchies‏‎ (2 Links)
  29. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  30. Against Individual Creativity‏‎ (2 Links)
  31. New Kinds of Fractal Patterns‏‎ (2 Links)
  32. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  33. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  34. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  35. Niche Constructing Drawing Robots‏‎ (2 Links)
  36. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  37. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  38. Evolutionary Design by Computers‏‎ (2 Links)
  39. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  40. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  41. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  42. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  43. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  44. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  45. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  46. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  47. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  48. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  49. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  50. Decision Tree Modeling for Ranking Data‏‎ (2 Links)

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