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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  2. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  3. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  4. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  5. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  6. Developmental modelling with SDS‏‎ (2 Links)
  7. Generic Evolutionary Design‏‎ (2 Links)
  8. Quantifying Creativity in Art Networks‏‎ (2 Links)
  9. Dimension Reduction for Object Ranking‏‎ (2 Links)
  10. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  11. Live Coding Towards Computational Creativity‏‎ (2 Links)
  12. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  13. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  14. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  15. Ranking Cases with Classification Rules‏‎ (2 Links)
  16. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  17. Computational Aesthetics Conferences‏‎ (2 Links)
  18. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  19. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  20. Gentropy: evolving 2D textures‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  22. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  23. A Turing Test for Generative Art‏‎ (2 Links)
  24. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  25. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  26. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  27. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  28. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  29. Artificial Neural Network Spaces‏‎ (2 Links)
  30. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  31. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  32. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  33. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  34. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  35. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  36. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  37. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  38. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  39. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  40. Michael Witbrock‏‎ (2 Links)
  41. Interactive evolution of images‏‎ (2 Links)
  42. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  43. Establishing Appreciation In a Creative System‏‎ (2 Links)
  44. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  45. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  46. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  47. Zufallsprozess‏‎ (2 Links)
  48. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  49. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  50. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)

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