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  1. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  2. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  3. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  4. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  5. Stimulating creative flow through computational feedback‏‎ (2 Links)
  6. Pmm Reference Implementation‏‎ (2 Links)
  7. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  8. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  9. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  10. Population‏‎ (2 Links)
  11. Establishing Appreciation In a Creative System‏‎ (2 Links)
  12. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  13. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  14. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  15. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  16. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  17. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  18. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  19. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  20. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  21. A Study of Image Colourfulness‏‎ (2 Links)
  22. Quantum Art‏‎ (2 Links)
  23. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  24. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  25. A closer look at creativity as search‏‎ (2 Links)
  26. Ungegenständliche Kunst‏‎ (2 Links)
  27. New IEC Research and Frameworks‏‎ (2 Links)
  28. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  29. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  30. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  31. Niall J. L. Griffith‏‎ (2 Links)
  32. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  33. Evolutionary Design in Art‏‎ (2 Links)
  34. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  35. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  36. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  37. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  38. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  39. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  40. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  41. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  42. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  43. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  44. Live Coding Towards Computational Creativity‏‎ (2 Links)
  45. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  46. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  47. Visual Hallucination For Computational Creation‏‎ (2 Links)
  48. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  49. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  50. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)

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