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- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Developmental modelling with SDS (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Stylized Reality (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Tim Rowley (2 Links)
- Genotyp (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Computational Aesthetics Conferences (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Henry Rowley (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Biokunst (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
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