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- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Tim Rowley (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Henry Rowley (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Daniel Shiffman (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Design Space of Tiling Template (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- A Turing Test for Generative Art (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
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