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- Breeding on site (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Selektion (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Morgan McGuire (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Painting with Flowsnakes (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Creative Web Services with Pattern (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- CGP, Creativity and Art (2 Links)
- Mutation (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- The emergence of the representation of style in design (2 Links)
- A Turing Test for Generative Art (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Karl Gerbel (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Data-Driven Iconification (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Collaborative Preference Learning (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Detecting people in cubist art (2 Links)
- Preconceptual Creativity (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Digital Face Beautification (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Evolutionary Design in Art (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
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