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  1. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  2. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  3. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  4. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  5. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  6. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  7. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  8. Live Coding Towards Computational Creativity‏‎ (2 Links)
  9. Evolutionary generation of faces‏‎ (2 Links)
  10. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  11. Visual Hallucination For Computational Creation‏‎ (2 Links)
  12. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  13. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  14. Evolutionäre Algorithmen‏‎ (2 Links)
  15. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  16. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  17. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  19. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  20. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  21. Active User Intervention in an EC Search‏‎ (2 Links)
  22. Developmental modelling with SDS‏‎ (2 Links)
  23. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  24. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  25. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  26. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  27. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  28. Dimension Reduction for Object Ranking‏‎ (2 Links)
  29. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  30. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  31. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  32. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  33. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  34. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  35. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  36. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  37. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  38. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  39. Computational Aesthetics Conferences‏‎ (2 Links)
  40. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  41. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  42. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  43. Electric Sheep‏‎ (2 Links)
  44. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  45. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  46. Computational Creativity through a Gap‏‎ (2 Links)
  47. Embodied creativity‏‎ (2 Links)
  48. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  49. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  50. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)

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