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  1. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  2. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  3. P4m Reference Implementation‏‎ (2 Links)
  4. The Evolving Role of the Artist‏‎ (2 Links)
  5. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  6. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  7. Painterly rendering using image salience‏‎ (2 Links)
  8. Ästhetik‏‎ (2 Links)
  9. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  10. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  11. Bernd Lintermann‏‎ (2 Links)
  12. Computational Aesthetics Conferences‏‎ (2 Links)
  13. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  14. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  15. Michael Witbrock‏‎ (2 Links)
  16. The Painting Fool in New Dimensions‏‎ (2 Links)
  17. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  18. Interactive evolution of images‏‎ (2 Links)
  19. Genotyp‏‎ (2 Links)
  20. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  21. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  22. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  23. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  24. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  25. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  26. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  27. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  28. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  29. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  30. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  31. Stepping stones in the mist‏‎ (2 Links)
  32. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  33. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  34. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  35. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Stimulating creative flow through computational feedback‏‎ (2 Links)
  37. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  38. Pmm Reference Implementation‏‎ (2 Links)
  39. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  40. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  41. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  42. Population‏‎ (2 Links)
  43. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  44. Biokunst‏‎ (2 Links)
  45. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  46. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  47. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  48. Towards MCTS for Creative Domains‏‎ (2 Links)
  49. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  50. Quantum Art‏‎ (2 Links)

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