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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  2. Stepping stones in the mist‏‎ (2 Links)
  3. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  4. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  5. Stimulating creative flow through computational feedback‏‎ (2 Links)
  6. Pmm Reference Implementation‏‎ (2 Links)
  7. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  8. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  9. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  10. Population‏‎ (2 Links)
  11. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  12. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  13. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  14. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  15. Towards MCTS for Creative Domains‏‎ (2 Links)
  16. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  17. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  18. Quantum Art‏‎ (2 Links)
  19. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  20. Swarm Granulator‏‎ (2 Links)
  21. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  22. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  23. New IEC Research and Frameworks‏‎ (2 Links)
  24. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  25. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  26. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  27. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  28. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  29. Niall J. L. Griffith‏‎ (2 Links)
  30. Creative Evolutionary Systems‏‎ (2 Links)
  31. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  32. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  33. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  34. Creativity, emergence and evolution in design‏‎ (2 Links)
  35. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  36. Live Coding Towards Computational Creativity‏‎ (2 Links)
  37. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  38. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  39. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  40. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  41. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  42. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  43. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  44. Daniel Shiffman‏‎ (2 Links)
  45. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  46. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  47. The Authorship of Generative Art‏‎ (2 Links)
  48. Scott Neil-Teilly‏‎ (2 Links)
  49. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  50. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)

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