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- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Stylized Reality (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Swarm Granulator (2 Links)
- Fractal art — a comparison of styles (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolutionäre Algorithmen (2 Links)
- The Authorship of Generative Art (2 Links)
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