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- Genotyp (2 Links)
- Computer-Kreativität (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Stepping stones in the mist (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Tim Rowley (2 Links)
- Population (2 Links)
- Breeding on site (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Henry Rowley (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Quantum Art (2 Links)
- Creative Web Services with Pattern (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Fractal art — a comparison of styles (2 Links)
- CGP, Creativity and Art (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A Turing Test for Generative Art (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- New IEC Research and Frameworks (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Niall J. L. Griffith (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Data-Driven Iconification (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
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