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  1. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  2. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  3. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  4. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  5. Golan Levin‏‎ (2 Links)
  6. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  7. Steve Dipaola‏‎ (2 Links)
  8. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  9. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  10. Stippling with Aerial Robots‏‎ (2 Links)
  11. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  12. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  13. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  14. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  15. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  16. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  17. Natural Processes and Artificial Procedures‏‎ (2 Links)
  18. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  19. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  20. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  21. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  22. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  23. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  24. Holger Ferstl‏‎ (2 Links)
  25. Rebecca Luger-Guil‏‎ (2 Links)
  26. Frayed Cell Diagrams‏‎ (2 Links)
  27. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  28. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  29. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  30. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  31. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  32. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  33. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  34. Ian Butterfield‏‎ (2 Links)
  35. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  36. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  37. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  38. Learning to colour greyscale images‏‎ (2 Links)
  39. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  40. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  41. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  42. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  43. Image Warping for a Painterly Effect‏‎ (2 Links)
  44. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  45. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  46. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  47. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  48. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  49. Autonomously Creating Quality Images‏‎ (2 Links)
  50. Creating tiling by means of 2D graphics applications‏‎ (2 Links)

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