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- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Low-complexity art (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Design Space of Tiling Template (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Searching for Surprise (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Line Drawings (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Measuring Creativity In Software Development (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Morgan McGuire (2 Links)
- The emergence of the representation of style in design (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
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