Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Decision Tree Modeling for Ranking Data (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolving Glitch Art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolving design genes in space layout problems (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Scott Neil-Teilly (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Michael Witbrock (2 Links)
- A Turing Test for Generative Art (2 Links)
- Interactive evolution of images (2 Links)
- Organized order in ornamentation (2 Links)
- The Authorship of Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- P4m Reference Implementation (2 Links)
- Golan Levin (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Painterly rendering using image salience (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- The Evolving Role of the Artist (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Ästhetik (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)