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- Induction Design: A Method for Evolutionary Design (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Painting With Triangles (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Morgan McGuire (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Steve Dipaola (2 Links)
- Stippling with Aerial Robots (2 Links)
- Mutation (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Biokunst (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Karl Gerbel (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Swarm Granulator (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
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