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- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Painting With Triangles (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Michael Witbrock (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Interactive evolution of images (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Steve Dipaola (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stippling with Aerial Robots (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Bernd Lintermann (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Creative Evolutionary Systems (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Ungegenständliche Kunst (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolutionary Design in Art (2 Links)
- Rebecca Luger-Guil (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
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