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- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Genotyp (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Computer-Kreativität (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The emergence of the representation of style in design (2 Links)
- Morgan McGuire (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Mutation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Breeding on site (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Stylized Reality (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Karl Gerbel (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creative Web Services with Pattern (2 Links)
- Fractal art — a comparison of styles (2 Links)
- CGP, Creativity and Art (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
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