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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
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- Generic Evolutionary Design (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Scott Neil-Teilly (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Organized order in ornamentation (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- P4m Reference Implementation (2 Links)
- Painterly rendering using image salience (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Stepping stones in the mist (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
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