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  1. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  2. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  3. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  4. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  5. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  6. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  7. Rekombination‏‎ (2 Links)
  8. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  9. Rendering artistic light patterns‏‎ (2 Links)
  10. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  11. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  12. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  13. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  14. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  15. Visual Hallucination For Computational Creation‏‎ (2 Links)
  16. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  17. Computer-Kreativität‏‎ (2 Links)
  18. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  19. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  20. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  21. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  22. Fractal art — a comparison of styles‏‎ (2 Links)
  23. Computer Software for Measuring Creative Search‏‎ (2 Links)
  24. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  25. Schwarm Algorithmen‏‎ (2 Links)
  26. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  27. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  28. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  29. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  31. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  32. Selektion‏‎ (2 Links)
  33. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  34. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  35. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  36. Breeding on site‏‎ (2 Links)
  37. Painting with Flowsnakes‏‎ (2 Links)
  38. Live Coding Towards Computational Creativity‏‎ (2 Links)
  39. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  40. Evolutionary generation of faces‏‎ (2 Links)
  41. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  42. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  43. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  44. Autonomously Creating Quality Images‏‎ (2 Links)
  45. Evolutionäre Algorithmen‏‎ (2 Links)
  46. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  47. Creative Web Services with Pattern‏‎ (2 Links)
  48. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  49. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  50. CGP, Creativity and Art‏‎ (2 Links)

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