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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  2. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  3. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  4. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  5. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  6. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  7. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  8. Live Coding Towards Computational Creativity‏‎ (2 Links)
  9. Evolutionary generation of faces‏‎ (2 Links)
  10. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  11. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  12. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  13. Evolutionäre Algorithmen‏‎ (2 Links)
  14. Visual Hallucination For Computational Creation‏‎ (2 Links)
  15. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  16. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  17. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  18. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  19. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  20. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  21. Developmental modelling with SDS‏‎ (2 Links)
  22. Scott Neil-Teilly‏‎ (2 Links)
  23. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  24. Dimension Reduction for Object Ranking‏‎ (2 Links)
  25. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  26. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  27. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  28. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  29. Organized order in ornamentation‏‎ (2 Links)
  30. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  31. P4m Reference Implementation‏‎ (2 Links)
  32. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  33. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  34. Computational Aesthetics Conferences‏‎ (2 Links)
  35. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  36. Painterly rendering using image salience‏‎ (2 Links)
  37. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  38. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  39. Genotyp‏‎ (2 Links)
  40. Michael Witbrock‏‎ (2 Links)
  41. Interactive evolution of images‏‎ (2 Links)
  42. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  43. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  44. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  45. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  46. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  47. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  48. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  49. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  50. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)

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