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- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Informational Aesthetics Measures (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- A Study of Image Colourfulness (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A closer look at creativity as search (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- The emergence of the representation of style in design (2 Links)
- Golan Levin (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Preference Learning: An Introduction (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
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