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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  2. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  3. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  4. Evolving Glitch Art‏‎ (2 Links)
  5. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  6. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  7. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  8. Computational Aesthetics Conferences‏‎ (2 Links)
  9. Henry Rowley‏‎ (2 Links)
  10. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  11. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  12. Quantum Art‏‎ (2 Links)
  13. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  14. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  15. Evolving design genes in space layout problems‏‎ (2 Links)
  16. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  17. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  18. New IEC Research and Frameworks‏‎ (2 Links)
  19. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  20. Ungegenständliche Kunst‏‎ (2 Links)
  21. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  22. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  23. Niall J. L. Griffith‏‎ (2 Links)
  24. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  25. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  26. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  27. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  28. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  29. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  30. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  31. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  32. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  33. A cybernetic approach to aesthetics‏‎ (2 Links)
  34. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  35. Artificial ecosystems for creative discovery‏‎ (2 Links)
  36. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  37. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  38. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  39. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  40. Golan Levin‏‎ (2 Links)
  41. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  42. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  43. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  44. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  45. Visual Hallucination For Computational Creation‏‎ (2 Links)
  46. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  47. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  48. Biokunst‏‎ (2 Links)
  49. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  50. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)

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