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- Biokunst (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- New IEC Research and Frameworks (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Niall J. L. Griffith (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Scott Neil-Teilly (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Organized order in ornamentation (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Frayed Cell Diagrams (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- P4m Reference Implementation (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Developmental modelling with SDS (2 Links)
- Painterly rendering using image salience (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Complexity of two-dimensional patterns (2 Links)
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