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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  2. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  3. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  4. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  5. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  6. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  7. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  8. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  9. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  10. Model Proposal for a Constructed Artist‏‎ (2 Links)
  11. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  12. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  13. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  14. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  15. Searching for Surprise‏‎ (2 Links)
  16. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  17. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  18. Evolving Glitch Art‏‎ (2 Links)
  19. Tim Rowley‏‎ (2 Links)
  20. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  21. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  22. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  23. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  24. Painting With Triangles‏‎ (2 Links)
  25. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  26. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  27. Evolving design genes in space layout problems‏‎ (2 Links)
  28. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  29. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  30. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  31. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  32. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  33. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  34. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  35. Swarm Tech-Tiles Tim‏‎ (2 Links)
  36. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  37. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  38. Holger Ferstl‏‎ (2 Links)
  39. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  40. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  41. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  42. Golan Levin‏‎ (2 Links)
  43. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  44. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  45. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  46. Steve Dipaola‏‎ (2 Links)
  47. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  48. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  49. Ian Butterfield‏‎ (2 Links)
  50. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)

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