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- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Low-complexity art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Evolving Line Drawings (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Searching for Surprise (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Painting With Triangles (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
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