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  1. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  2. Fractal art — a comparison of styles‏‎ (2 Links)
  3. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  4. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  5. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  6. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  7. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  8. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  9. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  10. Biokunst‏‎ (2 Links)
  11. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  12. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  13. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  14. Holger Ferstl‏‎ (2 Links)
  15. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  16. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  17. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  18. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  19. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  20. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  21. Ian Butterfield‏‎ (2 Links)
  22. Evolutionary generation of faces‏‎ (2 Links)
  23. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  24. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  25. Learning to colour greyscale images‏‎ (2 Links)
  26. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  27. Evolutionäre Algorithmen‏‎ (2 Links)
  28. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  29. Stylized Reality‏‎ (2 Links)
  30. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  31. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  32. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  33. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  34. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  35. Image Warping for a Painterly Effect‏‎ (2 Links)
  36. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  37. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  38. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  39. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  40. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  41. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  42. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  43. Quantifying Creativity in Art Networks‏‎ (2 Links)
  44. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  45. A cybernetic approach to aesthetics‏‎ (2 Links)
  46. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  47. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  48. Artificial ecosystems for creative discovery‏‎ (2 Links)
  49. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  50. Ranking Cases with Classification Rules‏‎ (2 Links)

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