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- Niall J. L. Griffith (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Genotyp (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Scott Neil-Teilly (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Organized order in ornamentation (2 Links)
- Biokunst (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- P4m Reference Implementation (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Painterly rendering using image salience (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
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