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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. Selektion‏‎ (2 Links)
  3. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  4. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  5. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  6. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  7. Measuring Creativity In Software Development‏‎ (2 Links)
  8. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  9. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  10. Painting with Flowsnakes‏‎ (2 Links)
  11. Developmental modelling with SDS‏‎ (2 Links)
  12. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  13. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  14. Dimension Reduction for Object Ranking‏‎ (2 Links)
  15. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  16. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  17. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  18. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  19. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  20. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  21. Evolving Glitch Art‏‎ (2 Links)
  22. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  23. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  24. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  25. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  26. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  27. Space layout planning using an evolutionary approach‏‎ (2 Links)
  28. Computational Aesthetics Conferences‏‎ (2 Links)
  29. Morgan McGuire‏‎ (2 Links)
  30. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  31. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  32. A cybernetic approach to aesthetics‏‎ (2 Links)
  33. Evolving design genes in space layout problems‏‎ (2 Links)
  34. Artificial ecosystems for creative discovery‏‎ (2 Links)
  35. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  36. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  37. Mutation‏‎ (2 Links)
  38. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  39. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  40. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  41. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  42. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  43. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  44. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  45. Style-aware Robust Color Transfer‏‎ (2 Links)
  46. Preconceptual Creativity‏‎ (2 Links)
  47. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  48. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  49. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  50. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)

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