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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  2. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  3. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  4. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  5. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  6. Low-complexity art‏‎ (2 Links)
  7. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  8. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  9. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  10. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  11. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  12. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  13. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  14. Bernd Lintermann‏‎ (2 Links)
  15. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  16. Evolving Glitch Art‏‎ (2 Links)
  17. Searching for Surprise‏‎ (2 Links)
  18. In Praise of Evolution and Opacity‏‎ (2 Links)
  19. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  20. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  21. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  22. The Escher evolver: evolution to the people‏‎ (2 Links)
  23. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  24. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  25. Measuring Creativity In Software Development‏‎ (2 Links)
  26. Evolving design genes in space layout problems‏‎ (2 Links)
  27. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  28. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  29. Painting With Triangles‏‎ (2 Links)
  30. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  31. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  32. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  33. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  34. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  35. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  36. Creative Evolutionary Systems‏‎ (2 Links)
  37. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  38. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  39. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  40. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  41. Creativity, emergence and evolution in design‏‎ (2 Links)
  42. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  43. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  44. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  45. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  46. Golan Levin‏‎ (2 Links)
  47. Morgan McGuire‏‎ (2 Links)
  48. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  49. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  50. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)

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