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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
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- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Ungegenständliche Kunst (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- New IEC Research and Frameworks (2 Links)
- Holger Ferstl (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Creative Evolutionary Systems (2 Links)
- Niall J. L. Griffith (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Bernd Lintermann (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Daniel Shiffman (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Scott Neil-Teilly (2 Links)
- Design Space of Tiling Template (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- P4m Reference Implementation (2 Links)
- Evolving Line Drawings (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
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