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  1. Biokunst‏‎ (2 Links)
  2. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  3. Mutation‏‎ (2 Links)
  4. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  5. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  6. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  7. Stylized Reality‏‎ (2 Links)
  8. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  9. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  10. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  11. Karl Gerbel‏‎ (2 Links)
  12. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  13. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  14. Fractal art — a comparison of styles‏‎ (2 Links)
  15. Quantifying Creativity in Art Networks‏‎ (2 Links)
  16. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  17. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  18. Ungegenständliche Kunst‏‎ (2 Links)
  19. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  20. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  21. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  22. Bernd Lintermann‏‎ (2 Links)
  23. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  24. Ranking Cases with Classification Rules‏‎ (2 Links)
  25. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  26. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  27. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  28. Learning Lexicographic Preference Models‏‎ (2 Links)
  29. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  30. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  31. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  32. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  33. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  34. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  35. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  36. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  37. Visual Hallucination For Computational Creation‏‎ (2 Links)
  38. Evolutionary generation of faces‏‎ (2 Links)
  39. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  40. Low-complexity art‏‎ (2 Links)
  41. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  42. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  43. Evolutionäre Algorithmen‏‎ (2 Links)
  44. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  45. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  46. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  47. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  48. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  49. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  50. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)

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