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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  2. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  3. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  4. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  5. Image Warping for a Painterly Effect‏‎ (2 Links)
  6. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  7. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  8. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  9. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  10. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  11. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  12. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  13. Developmental modelling with SDS‏‎ (2 Links)
  14. The Authorship of Generative Art‏‎ (2 Links)
  15. Dimension Reduction for Object Ranking‏‎ (2 Links)
  16. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  17. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  18. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  19. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  20. Evolving Glitch Art‏‎ (2 Links)
  21. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  22. The Evolving Role of the Artist‏‎ (2 Links)
  23. Autonomously Creating Quality Images‏‎ (2 Links)
  24. Ästhetik‏‎ (2 Links)
  25. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  26. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  27. Computational Aesthetics Conferences‏‎ (2 Links)
  28. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  29. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  30. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  31. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  32. Evolving design genes in space layout problems‏‎ (2 Links)
  33. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  34. The Painting Fool in New Dimensions‏‎ (2 Links)
  35. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  36. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  37. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  38. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  39. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  40. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  41. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  42. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  43. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  44. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  45. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  46. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  47. Model Proposal for a Constructed Artist‏‎ (2 Links)
  48. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  49. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  50. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)

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