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- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Biokunst (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Stylized Reality (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Evolutionary Design in Art (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Evolutionary shape grammars for product design (2 Links)
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