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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Pmm Reference Implementation‏‎ (2 Links)
  2. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  3. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  4. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  5. Population‏‎ (2 Links)
  6. Evolutionary shape grammars for product design‏‎ (2 Links)
  7. Developmental modelling with SDS‏‎ (2 Links)
  8. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  9. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  10. Live Coding Towards Computational Creativity‏‎ (2 Links)
  11. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  12. Dimension Reduction for Object Ranking‏‎ (2 Links)
  13. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  14. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  15. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  16. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  17. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  18. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  19. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  20. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  21. Quantum Art‏‎ (2 Links)
  22. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  23. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  24. Generic Evolutionary Design‏‎ (2 Links)
  25. Ungegenständliche Kunst‏‎ (2 Links)
  26. Computational Aesthetics Conferences‏‎ (2 Links)
  27. New IEC Research and Frameworks‏‎ (2 Links)
  28. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  29. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  30. Niall J. L. Griffith‏‎ (2 Links)
  31. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  32. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  33. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  34. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  35. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  36. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  37. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  38. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  39. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  40. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  41. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  42. Gentropy: evolving 2D textures‏‎ (2 Links)
  43. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  44. Visual Hallucination For Computational Creation‏‎ (2 Links)
  45. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  46. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  47. Michael Witbrock‏‎ (2 Links)
  48. Interactive evolution of images‏‎ (2 Links)
  49. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  50. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)

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