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- Model Proposal for a Constructed Artist (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Organized order in ornamentation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- P4m Reference Implementation (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Painterly rendering using image salience (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Biokunst (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Stepping stones in the mist (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Holger Ferstl (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Population (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Ian Butterfield (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning to colour greyscale images (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
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