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  1. Genotyp‏‎ (2 Links)
  2. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  3. Computer Software for Measuring Creative Search‏‎ (2 Links)
  4. Selektion‏‎ (2 Links)
  5. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  6. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  7. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  8. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  9. Painting with Flowsnakes‏‎ (2 Links)
  10. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  11. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  12. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  13. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  14. Breeding on site‏‎ (2 Links)
  15. Holger Ferstl‏‎ (2 Links)
  16. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  17. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  18. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  19. Space layout planning using an evolutionary approach‏‎ (2 Links)
  20. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  21. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  22. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  23. Ian Butterfield‏‎ (2 Links)
  24. Ungegenständliche Kunst‏‎ (2 Links)
  25. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  26. Creative Web Services with Pattern‏‎ (2 Links)
  27. Learning to colour greyscale images‏‎ (2 Links)
  28. CGP, Creativity and Art‏‎ (2 Links)
  29. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  30. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  31. Fractal art — a comparison of styles‏‎ (2 Links)
  32. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  33. Image Warping for a Painterly Effect‏‎ (2 Links)
  34. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  35. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  36. Style-aware Robust Color Transfer‏‎ (2 Links)
  37. Preconceptual Creativity‏‎ (2 Links)
  38. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  39. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  40. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  41. Data-Driven Iconification‏‎ (2 Links)
  42. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  43. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  44. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  45. Visual Hallucination For Computational Creation‏‎ (2 Links)
  46. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  47. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  48. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  49. A Turing Test for Generative Art‏‎ (2 Links)
  50. Collaborative Preference Learning‏‎ (2 Links)

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