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- Collage, Technology, and Creative Process (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Painterly rendering using image salience (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Ungegenständliche Kunst (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Evolving Line Drawings (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Stepping stones in the mist (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Pmm Reference Implementation (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Michael Witbrock (2 Links)
- Population (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Interactive evolution of images (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
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