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- Music Composition with Interactive Evolutionary Computation (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Stylized Reality (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Biokunst (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Swarm Granulator (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Frayed Cell Diagrams (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
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