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- A cybernetic approach to aesthetics (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Evolutionary Design in Art (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- New challenges for evolutionary music and art (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Developmental modelling with SDS (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Rekombination (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Rendering artistic light patterns (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Generic Evolutionary Design (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
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