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  1. Ästhetik‏‎ (2 Links)
  2. Evolving design genes in space layout problems‏‎ (2 Links)
  3. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  4. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  5. Painting With Triangles‏‎ (2 Links)
  6. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  7. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  8. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  9. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  10. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  11. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  12. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  13. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  14. The Painting Fool in New Dimensions‏‎ (2 Links)
  15. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  16. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  17. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  18. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  19. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  20. Model Proposal for a Constructed Artist‏‎ (2 Links)
  21. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  22. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  23. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  24. Golan Levin‏‎ (2 Links)
  25. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  26. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  27. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  28. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  29. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  30. Steve Dipaola‏‎ (2 Links)
  31. Stippling with Aerial Robots‏‎ (2 Links)
  32. Bernd Lintermann‏‎ (2 Links)
  33. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  34. Towards MCTS for Creative Domains‏‎ (2 Links)
  35. Creative Ecosystems 2009‏‎ (2 Links)
  36. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  37. Natural Processes and Artificial Procedures‏‎ (2 Links)
  38. Creatively Subverting Messages in Posters‏‎ (2 Links)
  39. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  40. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  41. Holger Ferstl‏‎ (2 Links)
  42. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  43. Swarm Granulator‏‎ (2 Links)
  44. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  45. Frayed Cell Diagrams‏‎ (2 Links)
  46. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  47. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  48. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  49. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  50. Learning Preference Models in Recommender Systems‏‎ (2 Links)

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