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- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Informational Aesthetics Measures (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- The emergence of the representation of style in design (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Stylized Reality (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Henry Rowley (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
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