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- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Stepping stones in the mist (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Bernd Lintermann (2 Links)
- Generic Evolutionary Design (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Population (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Holger Ferstl (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Ungegenständliche Kunst (2 Links)
- New IEC Research and Frameworks (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Niall J. L. Griffith (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Ian Butterfield (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Learning to colour greyscale images (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
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