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  1. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  2. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  3. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  4. Ungegenständliche Kunst‏‎ (2 Links)
  5. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  6. Ranking Cases with Classification Rules‏‎ (2 Links)
  7. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  8. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  9. A cybernetic approach to aesthetics‏‎ (2 Links)
  10. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  11. Artificial ecosystems for creative discovery‏‎ (2 Links)
  12. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  13. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  14. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  15. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  16. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  17. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  18. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  19. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  20. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  21. Live Coding Towards Computational Creativity‏‎ (2 Links)
  22. Visual Hallucination For Computational Creation‏‎ (2 Links)
  23. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  24. Evolutionary generation of faces‏‎ (2 Links)
  25. Collage, Technology, and Creative Process‏‎ (2 Links)
  26. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  27. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  28. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  29. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  30. Evolutionäre Algorithmen‏‎ (2 Links)
  31. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  32. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  33. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  34. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  35. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  36. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  37. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  38. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  39. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  40. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  41. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  42. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  43. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  44. Autonomy, Signature and Creativity‏‎ (2 Links)
  45. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  46. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  47. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  48. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  49. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  50. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)

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