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  1. A cybernetic approach to aesthetics‏‎ (2 Links)
  2. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  3. Gentropy: evolving 2D textures‏‎ (2 Links)
  4. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  5. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  6. Artificial ecosystems for creative discovery‏‎ (2 Links)
  7. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  8. Model Proposal for a Constructed Artist‏‎ (2 Links)
  9. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  10. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  11. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  12. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  13. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  14. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  15. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  16. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  17. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  18. Biokunst‏‎ (2 Links)
  19. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  20. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  21. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  22. Tim Rowley‏‎ (2 Links)
  23. Establishing Appreciation In a Creative System‏‎ (2 Links)
  24. Stylized Reality‏‎ (2 Links)
  25. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  26. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  27. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  28. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  29. Autonomy, Signature and Creativity‏‎ (2 Links)
  30. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  31. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  32. Quantifying Creativity in Art Networks‏‎ (2 Links)
  33. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  34. Holger Ferstl‏‎ (2 Links)
  35. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  36. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  37. Swarm Tech-Tiles Tim‏‎ (2 Links)
  38. Ranking Cases with Classification Rules‏‎ (2 Links)
  39. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  40. Evolutionary Design in Art‏‎ (2 Links)
  41. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  42. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  43. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  44. Ian Butterfield‏‎ (2 Links)
  45. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  46. Learning to colour greyscale images‏‎ (2 Links)
  47. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  48. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  49. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  50. Deepland, a Travel through many Dimensions‏‎ (2 Links)

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