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  1. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  2. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  3. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  4. Frayed Cell Diagrams‏‎ (2 Links)
  5. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  6. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  7. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  8. Autonomously Creating Quality Images‏‎ (2 Links)
  9. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  10. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  11. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  12. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  13. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  14. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  15. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  16. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  17. Steve Dipaola‏‎ (2 Links)
  18. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  19. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  20. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  21. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  22. Stippling with Aerial Robots‏‎ (2 Links)
  23. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  24. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  25. Developmental modelling with SDS‏‎ (2 Links)
  26. Towards MCTS for Creative Domains‏‎ (2 Links)
  27. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  28. Dimension Reduction for Object Ranking‏‎ (2 Links)
  29. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  30. Evolving Glitch Art‏‎ (2 Links)
  31. Natural Processes and Artificial Procedures‏‎ (2 Links)
  32. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  33. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  34. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  35. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  36. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  37. Swarm Granulator‏‎ (2 Links)
  38. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  39. Computational Aesthetics Conferences‏‎ (2 Links)
  40. Evolving design genes in space layout problems‏‎ (2 Links)
  41. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  42. Rebecca Luger-Guil‏‎ (2 Links)
  43. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  44. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  45. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  46. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  47. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  48. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  49. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  50. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)

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