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- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Scott Neil-Teilly (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Organized order in ornamentation (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Evolutionary generation of faces (2 Links)
- P4m Reference Implementation (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Painterly rendering using image salience (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Collaborative Preference Learning (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Detecting people in cubist art (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Digital Face Beautification (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Stepping stones in the mist (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Genotyp (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
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