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  1. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  2. Evolving Glitch Art‏‎ (2 Links)
  3. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  4. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  5. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  6. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  7. The Evolving Role of the Artist‏‎ (2 Links)
  8. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  9. Ästhetik‏‎ (2 Links)
  10. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  11. Painting with Flowsnakes‏‎ (2 Links)
  12. Computational Aesthetics Conferences‏‎ (2 Links)
  13. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  14. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  15. Evolving design genes in space layout problems‏‎ (2 Links)
  16. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  17. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  18. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  19. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  20. The Painting Fool in New Dimensions‏‎ (2 Links)
  21. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  22. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  23. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  24. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  25. Model Proposal for a Constructed Artist‏‎ (2 Links)
  26. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  27. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  28. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  29. Space layout planning using an evolutionary approach‏‎ (2 Links)
  30. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  31. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  32. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  33. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  34. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  35. Golan Levin‏‎ (2 Links)
  36. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  37. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  38. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  39. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  40. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  41. Biokunst‏‎ (2 Links)
  42. Style-aware Robust Color Transfer‏‎ (2 Links)
  43. Bernd Lintermann‏‎ (2 Links)
  44. Preconceptual Creativity‏‎ (2 Links)
  45. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  46. Towards MCTS for Creative Domains‏‎ (2 Links)
  47. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  48. Holger Ferstl‏‎ (2 Links)
  49. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  50. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)

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