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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  2. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  3. Digital Face Beautification‏‎ (2 Links)
  4. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  5. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  6. Painting With Triangles‏‎ (2 Links)
  7. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  8. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  9. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  10. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  11. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  12. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  13. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  14. Gentropy: evolving 2D textures‏‎ (2 Links)
  15. Michael Witbrock‏‎ (2 Links)
  16. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  17. Interactive evolution of images‏‎ (2 Links)
  18. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  19. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  20. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  21. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  22. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  23. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  24. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  25. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  26. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  27. Computer-Kreativität‏‎ (2 Links)
  28. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  29. Steve Dipaola‏‎ (2 Links)
  30. Computer Software for Measuring Creative Search‏‎ (2 Links)
  31. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  32. Stippling with Aerial Robots‏‎ (2 Links)
  33. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  34. Ungegenständliche Kunst‏‎ (2 Links)
  35. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Establishing Appreciation In a Creative System‏‎ (2 Links)
  37. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  38. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  39. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  40. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  41. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  42. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  43. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  44. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  45. Breeding on site‏‎ (2 Links)
  46. Natural Processes and Artificial Procedures‏‎ (2 Links)
  47. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  48. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  49. Visual Hallucination For Computational Creation‏‎ (2 Links)
  50. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)

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