Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  2. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  3. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  4. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  5. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  6. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  7. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  8. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  9. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  10. Generic Evolutionary Design‏‎ (2 Links)
  11. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  12. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  13. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  14. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  15. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  16. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  17. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  18. Active User Intervention in an EC Search‏‎ (2 Links)
  19. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  20. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  21. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  22. Michael Witbrock‏‎ (2 Links)
  23. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  24. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  25. Interactive evolution of images‏‎ (2 Links)
  26. Gentropy: evolving 2D textures‏‎ (2 Links)
  27. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  28. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  29. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  30. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  32. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  33. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  34. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  35. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  36. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  37. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  38. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  39. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  40. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  41. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  42. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  43. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  44. Establishing Appreciation In a Creative System‏‎ (2 Links)
  45. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  46. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  47. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  48. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  49. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  50. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)