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  1. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  2. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  3. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  4. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  5. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  6. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  7. The emergence of the representation of style in design‏‎ (2 Links)
  8. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  9. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  10. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  11. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  12. Stepping stones in the mist‏‎ (2 Links)
  13. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  14. Stimulating creative flow through computational feedback‏‎ (2 Links)
  15. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  16. Pmm Reference Implementation‏‎ (2 Links)
  17. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  18. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  19. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  20. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  21. Population‏‎ (2 Links)
  22. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  23. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  24. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  25. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  26. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  27. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  28. Quantum Art‏‎ (2 Links)
  29. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  30. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  31. Fractal art — a comparison of styles‏‎ (2 Links)
  32. New IEC Research and Frameworks‏‎ (2 Links)
  33. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  34. Niall J. L. Griffith‏‎ (2 Links)
  35. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  36. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  37. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  38. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  39. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  40. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  41. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  42. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  43. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  44. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  45. Live Coding Towards Computational Creativity‏‎ (2 Links)
  46. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  47. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  48. Evolutionary generation of faces‏‎ (2 Links)
  49. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  50. Creative Ecosystems 2009‏‎ (2 Links)

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