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- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- New IEC Research and Frameworks (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Niall J. L. Griffith (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Collaborative Preference Learning (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Detecting people in cubist art (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Digital Face Beautification (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Organized order in ornamentation (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolving Line Drawings (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Informational Aesthetics Measures (2 Links)
- P4m Reference Implementation (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Painterly rendering using image salience (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving virtual creatures (2 Links)
- Simulating Morphogenesis (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
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