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- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Ian Butterfield (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Learning to colour greyscale images (2 Links)
- Rekombination (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Rendering artistic light patterns (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Frayed Cell Diagrams (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Schwarm Algorithmen (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The emergence of the representation of style in design (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Selektion (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Painting with Flowsnakes (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Evolving Glitch Art (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
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