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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Visual Hallucination For Computational Creation‏‎ (2 Links)
  2. Low-complexity art‏‎ (2 Links)
  3. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  4. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  5. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  6. Schwarm Algorithmen‏‎ (2 Links)
  7. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  8. Developmental modelling with SDS‏‎ (2 Links)
  9. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  10. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  11. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  12. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  13. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  14. Active User Intervention in an EC Search‏‎ (2 Links)
  15. Dimension Reduction for Object Ranking‏‎ (2 Links)
  16. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  17. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  18. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  19. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  20. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  21. Evolving Glitch Art‏‎ (2 Links)
  22. Selektion‏‎ (2 Links)
  23. In Praise of Evolution and Opacity‏‎ (2 Links)
  24. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  25. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  26. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  27. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  28. Computational Aesthetics Conferences‏‎ (2 Links)
  29. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  30. Painting with Flowsnakes‏‎ (2 Links)
  31. Measuring Creativity In Software Development‏‎ (2 Links)
  32. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  33. Evolving design genes in space layout problems‏‎ (2 Links)
  34. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  35. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  36. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  37. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  38. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  39. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  40. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  41. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  42. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  43. Space layout planning using an evolutionary approach‏‎ (2 Links)
  44. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  45. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  46. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  47. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  48. Golan Levin‏‎ (2 Links)
  49. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  50. Morgan McGuire‏‎ (2 Links)

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