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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  2. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  3. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  4. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  5. Man + Robots: Symbiotic Art‏‎ (2 Links)
  6. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  7. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  8. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  9. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  10. Searching for Surprise‏‎ (2 Links)
  11. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  12. Creative Web Services with Pattern‏‎ (2 Links)
  13. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  14. CGP, Creativity and Art‏‎ (2 Links)
  15. Evolving Glitch Art‏‎ (2 Links)
  16. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  17. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  18. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  19. Informational Aesthetics Measures‏‎ (2 Links)
  20. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  21. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  22. Painting With Triangles‏‎ (2 Links)
  23. Evolving design genes in space layout problems‏‎ (2 Links)
  24. A cybernetic approach to aesthetics‏‎ (2 Links)
  25. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  26. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  27. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  28. Artificial ecosystems for creative discovery‏‎ (2 Links)
  29. Data-Driven Iconification‏‎ (2 Links)
  30. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  31. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  32. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  33. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  34. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  35. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  36. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  37. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  38. Collaborative Preference Learning‏‎ (2 Links)
  39. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  40. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  41. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  42. Detecting people in cubist art‏‎ (2 Links)
  43. Golan Levin‏‎ (2 Links)
  44. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  45. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  46. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  47. Digital Face Beautification‏‎ (2 Links)
  48. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  49. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  50. Steve Dipaola‏‎ (2 Links)

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