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  1. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  2. Steve Dipaola‏‎ (2 Links)
  3. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  4. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  5. Establishing Appreciation In a Creative System‏‎ (2 Links)
  6. Stippling with Aerial Robots‏‎ (2 Links)
  7. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  8. Biokunst‏‎ (2 Links)
  9. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  10. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  11. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  12. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  13. Natural Processes and Artificial Procedures‏‎ (2 Links)
  14. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  15. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  16. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  17. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  18. Holger Ferstl‏‎ (2 Links)
  19. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  20. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  21. The Escher evolver: evolution to the people‏‎ (2 Links)
  22. Evolutionary Design in Art‏‎ (2 Links)
  23. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  24. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  25. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  26. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  27. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  28. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  29. Rebecca Luger-Guil‏‎ (2 Links)
  30. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  31. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  32. Ian Butterfield‏‎ (2 Links)
  33. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  34. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  35. Learning to colour greyscale images‏‎ (2 Links)
  36. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  37. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  38. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  39. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  40. Evolutionary shape grammars for product design‏‎ (2 Links)
  41. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  42. Image Warping for a Painterly Effect‏‎ (2 Links)
  43. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  44. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  45. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  46. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  47. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  48. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  49. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  50. Developmental modelling with SDS‏‎ (2 Links)

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