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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  2. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  3. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  4. Ungegenständliche Kunst‏‎ (2 Links)
  5. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  6. New IEC Research and Frameworks‏‎ (2 Links)
  7. Holger Ferstl‏‎ (2 Links)
  8. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  9. Creative Evolutionary Systems‏‎ (2 Links)
  10. Niall J. L. Griffith‏‎ (2 Links)
  11. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  12. Bernd Lintermann‏‎ (2 Links)
  13. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  14. Creativity, emergence and evolution in design‏‎ (2 Links)
  15. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  16. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  17. Ian Butterfield‏‎ (2 Links)
  18. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  19. Learning to colour greyscale images‏‎ (2 Links)
  20. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  21. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  22. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  23. Visual Hallucination For Computational Creation‏‎ (2 Links)
  24. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  25. Daniel Shiffman‏‎ (2 Links)
  26. Image Warping for a Painterly Effect‏‎ (2 Links)
  27. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  28. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  29. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  30. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  31. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  32. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  33. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  34. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  35. Scott Neil-Teilly‏‎ (2 Links)
  36. Design Space of Tiling Template‏‎ (2 Links)
  37. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  38. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  39. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  40. Organized order in ornamentation‏‎ (2 Links)
  41. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  42. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  43. P4m Reference Implementation‏‎ (2 Links)
  44. Evolving Line Drawings‏‎ (2 Links)
  45. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  46. Painterly rendering using image salience‏‎ (2 Links)
  47. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  48. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  49. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  50. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)

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