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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  2. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  3. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  4. Collaborative Preference Learning‏‎ (2 Links)
  5. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  6. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  7. Detecting people in cubist art‏‎ (2 Links)
  8. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  9. Tim Rowley‏‎ (2 Links)
  10. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  11. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  12. Digital Face Beautification‏‎ (2 Links)
  13. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  14. Stylized Reality‏‎ (2 Links)
  15. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  16. Evolving Glitch Art‏‎ (2 Links)
  17. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  18. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  19. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  20. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  21. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  22. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  23. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  24. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  25. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  26. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  27. Quantifying Creativity in Art Networks‏‎ (2 Links)
  28. Evolving design genes in space layout problems‏‎ (2 Links)
  29. Swarm Tech-Tiles Tim‏‎ (2 Links)
  30. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  31. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  32. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  33. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  34. Michael Witbrock‏‎ (2 Links)
  35. Ranking Cases with Classification Rules‏‎ (2 Links)
  36. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  37. Interactive evolution of images‏‎ (2 Links)
  38. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  39. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  40. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  41. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  42. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  43. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  44. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  45. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  46. Giving Colour to Images‏‎ (2 Links)
  47. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  48. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  49. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  50. Erik J. Gustafson‏‎ (2 Links)

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