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  1. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  2. Natural Processes and Artificial Procedures‏‎ (2 Links)
  3. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  4. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  5. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  6. Creative Web Services with Pattern‏‎ (2 Links)
  7. CGP, Creativity and Art‏‎ (2 Links)
  8. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  9. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  10. Swarm Granulator‏‎ (2 Links)
  11. Rebecca Luger-Guil‏‎ (2 Links)
  12. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  13. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  14. Learning Lexicographic Preference Models‏‎ (2 Links)
  15. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  16. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  17. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  18. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  19. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  20. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  21. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  22. Data-Driven Iconification‏‎ (2 Links)
  23. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  24. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  25. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  26. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  27. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  28. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  29. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  30. Low-complexity art‏‎ (2 Links)
  31. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  32. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  33. Collaborative Preference Learning‏‎ (2 Links)
  34. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  35. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  36. Detecting people in cubist art‏‎ (2 Links)
  37. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  38. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  39. Searching for Surprise‏‎ (2 Links)
  40. Digital Face Beautification‏‎ (2 Links)
  41. The Authorship of Generative Art‏‎ (2 Links)
  42. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  43. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  44. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  45. In Praise of Evolution and Opacity‏‎ (2 Links)
  46. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  47. Evolving Line Drawings‏‎ (2 Links)
  48. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  49. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  50. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)

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