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- Interactive Evolution for Designing Motion Variants (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Developmental modelling with SDS (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Rebecca Luger-Guil (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Holger Ferstl (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Ungegenständliche Kunst (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Searching for Surprise (2 Links)
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