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  1. Interactive evolution of images‏‎ (2 Links)
  2. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  3. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  4. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  5. Genotyp‏‎ (2 Links)
  6. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  7. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  8. Computer-Kreativität‏‎ (2 Links)
  9. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  10. Computer Software for Measuring Creative Search‏‎ (2 Links)
  11. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  12. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  13. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  14. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  15. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  16. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  17. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  18. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  19. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  20. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  21. Stylized Reality‏‎ (2 Links)
  22. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  23. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  24. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  25. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  26. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  27. Breeding on site‏‎ (2 Links)
  28. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  29. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  30. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  31. Quantifying Creativity in Art Networks‏‎ (2 Links)
  32. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  33. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  34. Creative Web Services with Pattern‏‎ (2 Links)
  35. Ungegenständliche Kunst‏‎ (2 Links)
  36. Fractal art — a comparison of styles‏‎ (2 Links)
  37. CGP, Creativity and Art‏‎ (2 Links)
  38. Ranking Cases with Classification Rules‏‎ (2 Links)
  39. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  40. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  41. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  42. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  43. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  44. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  45. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  46. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  47. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  48. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  49. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Video Granular Synthesis‏‎ (2 Links)

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