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- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Generic Evolutionary Design (2 Links)
- Organized order in ornamentation (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- P4m Reference Implementation (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Painterly rendering using image salience (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Morgan McGuire (2 Links)
- Stepping stones in the mist (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Pmm Reference Implementation (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Population (2 Links)
- Mutation (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
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