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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  2. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  3. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  4. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  5. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  6. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  7. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  8. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  9. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  10. Stepping stones in the mist‏‎ (2 Links)
  11. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  12. Bernd Lintermann‏‎ (2 Links)
  13. Generic Evolutionary Design‏‎ (2 Links)
  14. Stimulating creative flow through computational feedback‏‎ (2 Links)
  15. Pmm Reference Implementation‏‎ (2 Links)
  16. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  17. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  18. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  19. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  20. Population‏‎ (2 Links)
  21. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  22. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  23. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  24. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  25. Gentropy: evolving 2D textures‏‎ (2 Links)
  26. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  27. Holger Ferstl‏‎ (2 Links)
  28. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  29. Quantum Art‏‎ (2 Links)
  30. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  31. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  32. Ungegenständliche Kunst‏‎ (2 Links)
  33. New IEC Research and Frameworks‏‎ (2 Links)
  34. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  35. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  36. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  37. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  38. Niall J. L. Griffith‏‎ (2 Links)
  39. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  40. Ian Butterfield‏‎ (2 Links)
  41. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  42. Learning to colour greyscale images‏‎ (2 Links)
  43. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  44. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  45. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  46. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  47. Image Warping for a Painterly Effect‏‎ (2 Links)
  48. Establishing Appreciation In a Creative System‏‎ (2 Links)
  49. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  50. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)

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