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  1. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  2. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  3. Mutation‏‎ (2 Links)
  4. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  5. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  6. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  7. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  8. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  9. Stylized Reality‏‎ (2 Links)
  10. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  11. Active User Intervention in an EC Search‏‎ (2 Links)
  12. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  13. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  14. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  15. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  16. Karl Gerbel‏‎ (2 Links)
  17. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  18. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  19. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  20. Quantifying Creativity in Art Networks‏‎ (2 Links)
  21. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  22. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  23. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  24. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  25. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  26. Ranking Cases with Classification Rules‏‎ (2 Links)
  27. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  28. Learning Lexicographic Preference Models‏‎ (2 Links)
  29. Creative Ecosystems 2009‏‎ (2 Links)
  30. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  31. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  32. Fractal art — a comparison of styles‏‎ (2 Links)
  33. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  34. Creatively Subverting Messages in Posters‏‎ (2 Links)
  35. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  36. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  37. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  38. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  39. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  40. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  41. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  42. Low-complexity art‏‎ (2 Links)
  43. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  44. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  45. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  46. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  47. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  48. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  49. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  50. Decision Tree Modeling for Ranking Data‏‎ (2 Links)

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