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  1. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  2. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  3. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  4. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  5. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  6. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  7. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  8. Scott Neil-Teilly‏‎ (2 Links)
  9. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  10. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  11. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  12. Evolutionary Design in Art‏‎ (2 Links)
  13. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  14. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  15. Organized order in ornamentation‏‎ (2 Links)
  16. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  17. P4m Reference Implementation‏‎ (2 Links)
  18. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  19. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  20. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  21. Painterly rendering using image salience‏‎ (2 Links)
  22. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  23. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  24. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  25. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  26. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  27. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  28. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  29. Evolutionary shape grammars for product design‏‎ (2 Links)
  30. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  31. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  32. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  33. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  34. Model Proposal for a Constructed Artist‏‎ (2 Links)
  35. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  36. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  37. Developmental modelling with SDS‏‎ (2 Links)
  38. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  39. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  40. Bernd Lintermann‏‎ (2 Links)
  41. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  42. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  43. Dimension Reduction for Object Ranking‏‎ (2 Links)
  44. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  45. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  46. Generic Evolutionary Design‏‎ (2 Links)
  47. Stepping stones in the mist‏‎ (2 Links)
  48. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  49. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  50. Stimulating creative flow through computational feedback‏‎ (2 Links)

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