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- Stepping stones in the mist (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Pmm Reference Implementation (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Morgan McGuire (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Breeding on site (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Mutation (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- New IEC Research and Frameworks (2 Links)
- Ungegenständliche Kunst (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Niall J. L. Griffith (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Karl Gerbel (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Data-Driven Iconification (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
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