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- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Bernd Lintermann (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Evolving Line Drawings (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolving virtual creatures (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Zufallsprozess (2 Links)
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