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- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Golan Levin (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Steve Dipaola (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Stippling with Aerial Robots (2 Links)
- Biokunst (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Holger Ferstl (2 Links)
- A Turing Test for Generative Art (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Swarm Granulator (2 Links)
- Frayed Cell Diagrams (2 Links)
- Rebecca Luger-Guil (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Ian Butterfield (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
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