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- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Rekombination (2 Links)
- Tim Rowley (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Rendering artistic light patterns (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Schwarm Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Selektion (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Painting with Flowsnakes (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
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