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  1. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  2. Evolving Line Drawings‏‎ (2 Links)
  3. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  4. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  5. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  6. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  7. Organized order in ornamentation‏‎ (2 Links)
  8. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  9. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  10. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  11. P4m Reference Implementation‏‎ (2 Links)
  12. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  13. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  14. Painterly rendering using image salience‏‎ (2 Links)
  15. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  16. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  17. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  18. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  19. Michael Witbrock‏‎ (2 Links)
  20. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  21. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  22. Interactive evolution of images‏‎ (2 Links)
  23. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  24. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  25. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  26. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  27. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  28. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  29. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  30. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  31. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  32. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  33. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  34. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  35. The emergence of the representation of style in design‏‎ (2 Links)
  36. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  37. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  38. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  39. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  40. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  41. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  42. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  43. Stepping stones in the mist‏‎ (2 Links)
  44. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  45. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  46. Stimulating creative flow through computational feedback‏‎ (2 Links)
  47. Pmm Reference Implementation‏‎ (2 Links)
  48. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  49. Population‏‎ (2 Links)
  50. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)

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