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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  2. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  3. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  4. Developmental modelling with SDS‏‎ (2 Links)
  5. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  6. Stylized Reality‏‎ (2 Links)
  7. Dimension Reduction for Object Ranking‏‎ (2 Links)
  8. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  9. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  10. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  11. Tim Rowley‏‎ (2 Links)
  12. Genotyp‏‎ (2 Links)
  13. Autonomy, Signature and Creativity‏‎ (2 Links)
  14. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  15. Quantifying Creativity in Art Networks‏‎ (2 Links)
  16. Computational Aesthetics Conferences‏‎ (2 Links)
  17. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  18. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  19. Ranking Cases with Classification Rules‏‎ (2 Links)
  20. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  21. Swarm Tech-Tiles Tim‏‎ (2 Links)
  22. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  23. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  24. Henry Rowley‏‎ (2 Links)
  25. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  26. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  27. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  28. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  29. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  30. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  31. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  32. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  33. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  34. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  35. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  36. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  37. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  38. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  39. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  40. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  41. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  42. Fractal art — a comparison of styles‏‎ (2 Links)
  43. Biokunst‏‎ (2 Links)
  44. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  45. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  46. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  47. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  48. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  49. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  50. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)

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