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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  2. Live Coding Towards Computational Creativity‏‎ (2 Links)
  3. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  4. Active User Intervention in an EC Search‏‎ (2 Links)
  5. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  6. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  7. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  8. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  9. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  10. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  11. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  12. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  13. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  14. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  15. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  16. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  17. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  18. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  19. The Authorship of Generative Art‏‎ (2 Links)
  20. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  21. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  22. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  23. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  24. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  25. Evolving Glitch Art‏‎ (2 Links)
  26. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  27. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  28. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  29. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  30. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  31. The Evolving Role of the Artist‏‎ (2 Links)
  32. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  33. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  34. Ästhetik‏‎ (2 Links)
  35. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  36. Evolving design genes in space layout problems‏‎ (2 Links)
  37. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  38. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  39. Michael Witbrock‏‎ (2 Links)
  40. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  41. Interactive evolution of images‏‎ (2 Links)
  42. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  43. The Painting Fool in New Dimensions‏‎ (2 Links)
  44. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  45. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  46. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  47. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  48. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  49. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  50. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)

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