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- Model Proposal for a Constructed Artist (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- The emergence of the representation of style in design (2 Links)
- Golan Levin (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Creative Evolutionary Systems (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Holger Ferstl (2 Links)
- Frayed Cell Diagrams (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Learning to colour greyscale images (2 Links)
- Rekombination (2 Links)
- Rendering artistic light patterns (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
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