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  1. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  2. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  3. Fractal art — a comparison of styles‏‎ (2 Links)
  4. Quantifying Creativity in Art Networks‏‎ (2 Links)
  5. Creative Evolutionary Systems‏‎ (2 Links)
  6. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  7. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  8. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  9. Creativity, emergence and evolution in design‏‎ (2 Links)
  10. Ranking Cases with Classification Rules‏‎ (2 Links)
  11. Ungegenständliche Kunst‏‎ (2 Links)
  12. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  13. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  14. Learning Lexicographic Preference Models‏‎ (2 Links)
  15. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  16. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  17. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  18. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  19. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  20. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  21. Daniel Shiffman‏‎ (2 Links)
  22. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  23. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  24. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  25. Low-complexity art‏‎ (2 Links)
  26. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  27. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  28. Evolutionary generation of faces‏‎ (2 Links)
  29. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  30. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  31. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  32. Visual Hallucination For Computational Creation‏‎ (2 Links)
  33. Design Space of Tiling Template‏‎ (2 Links)
  34. Evolutionäre Algorithmen‏‎ (2 Links)
  35. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  36. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  37. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  38. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  39. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  40. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  41. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  42. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  43. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  44. In Praise of Evolution and Opacity‏‎ (2 Links)
  45. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  46. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  47. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  48. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  49. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  50. Architectural Innovation as an evolutionary process‏‎ (2 Links)

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