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- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Genotyp (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Morgan McGuire (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Steve Dipaola (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Stippling with Aerial Robots (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Mutation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- A Turing Test for Generative Art (2 Links)
- Ungegenständliche Kunst (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Rebecca Luger-Guil (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
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