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  1. Niall J. L. Griffith‏‎ (2 Links)
  2. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  3. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  4. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  5. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  6. Tim Rowley‏‎ (2 Links)
  7. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  8. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  9. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  10. Breeding on site‏‎ (2 Links)
  11. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  12. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  13. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  14. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  15. Evolutionary generation of faces‏‎ (2 Links)
  16. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  17. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  18. Evolutionäre Algorithmen‏‎ (2 Links)
  19. Swarm Tech-Tiles Tim‏‎ (2 Links)
  20. Creative Web Services with Pattern‏‎ (2 Links)
  21. Man + Robots: Symbiotic Art‏‎ (2 Links)
  22. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  23. CGP, Creativity and Art‏‎ (2 Links)
  24. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  25. Scott Neil-Teilly‏‎ (2 Links)
  26. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  27. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  28. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  29. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  30. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  31. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  32. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  33. Organized order in ornamentation‏‎ (2 Links)
  34. Informational Aesthetics Measures‏‎ (2 Links)
  35. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  36. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  37. P4m Reference Implementation‏‎ (2 Links)
  38. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  39. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  40. Data-Driven Iconification‏‎ (2 Links)
  41. Painterly rendering using image salience‏‎ (2 Links)
  42. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  43. Autonomously Creating Quality Images‏‎ (2 Links)
  44. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  45. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  46. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  47. Collaborative Preference Learning‏‎ (2 Links)
  48. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  49. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  50. Genotyp‏‎ (2 Links)

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