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- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Breeding on site (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Stylized Reality (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Henry Rowley (2 Links)
- Creative Web Services with Pattern (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- CGP, Creativity and Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Swarm Granulator (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Evolutionary Design in Art (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Detecting people in cubist art (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Digital Face Beautification (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
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