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  1. A Turing Test for Generative Art‏‎ (2 Links)
  2. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  3. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  4. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  5. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  6. Data-Driven Iconification‏‎ (2 Links)
  7. Artificial Neural Network Spaces‏‎ (2 Links)
  8. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  9. Genotyp‏‎ (2 Links)
  10. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  11. Towards MCTS for Creative Domains‏‎ (2 Links)
  12. Selektion‏‎ (2 Links)
  13. Collaborative Preference Learning‏‎ (2 Links)
  14. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  15. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  16. Detecting people in cubist art‏‎ (2 Links)
  17. Painting with Flowsnakes‏‎ (2 Links)
  18. Digital Face Beautification‏‎ (2 Links)
  19. Swarm Granulator‏‎ (2 Links)
  20. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  21. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  22. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  23. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  25. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  26. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  27. Active User Intervention in an EC Search‏‎ (2 Links)
  28. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  29. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  30. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  31. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  32. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  33. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  34. Space layout planning using an evolutionary approach‏‎ (2 Links)
  35. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  36. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  37. Live Coding Towards Computational Creativity‏‎ (2 Links)
  38. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  39. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  40. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  41. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  42. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  43. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  44. Fractal art — a comparison of styles‏‎ (2 Links)
  45. Computer-Kreativität‏‎ (2 Links)
  46. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  47. Style-aware Robust Color Transfer‏‎ (2 Links)
  48. The Authorship of Generative Art‏‎ (2 Links)
  49. Preconceptual Creativity‏‎ (2 Links)
  50. Computer Software for Measuring Creative Search‏‎ (2 Links)

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