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  1. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  2. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  3. Rekombination‏‎ (2 Links)
  4. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  5. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  6. Mutation‏‎ (2 Links)
  7. Rendering artistic light patterns‏‎ (2 Links)
  8. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  9. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  10. Collage, Technology, and Creative Process‏‎ (2 Links)
  11. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  12. Establishing Appreciation In a Creative System‏‎ (2 Links)
  13. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  14. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  15. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  16. Visual Hallucination For Computational Creation‏‎ (2 Links)
  17. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  18. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  19. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  20. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  21. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  22. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  23. Karl Gerbel‏‎ (2 Links)
  24. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  25. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  26. Schwarm Algorithmen‏‎ (2 Links)
  27. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  28. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  29. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  30. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  31. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  32. Selektion‏‎ (2 Links)
  33. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  34. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  35. Evolutionary Design in Art‏‎ (2 Links)
  36. Learning Lexicographic Preference Models‏‎ (2 Links)
  37. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  38. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  39. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  40. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  41. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  42. Painting with Flowsnakes‏‎ (2 Links)
  43. Autonomously Creating Quality Images‏‎ (2 Links)
  44. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  45. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  46. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  47. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  48. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  49. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  50. Low-complexity art‏‎ (2 Links)

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