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  1. Active User Intervention in an EC Search‏‎ (2 Links)
  2. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  3. Painting with Flowsnakes‏‎ (2 Links)
  4. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  5. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  6. In Praise of Evolution and Opacity‏‎ (2 Links)
  7. Establishing Appreciation In a Creative System‏‎ (2 Links)
  8. Breeding on site‏‎ (2 Links)
  9. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  10. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  11. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  12. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  13. Measuring Creativity In Software Development‏‎ (2 Links)
  14. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  15. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  16. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  17. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  18. Ungegenständliche Kunst‏‎ (2 Links)
  19. Space layout planning using an evolutionary approach‏‎ (2 Links)
  20. Creative Web Services with Pattern‏‎ (2 Links)
  21. CGP, Creativity and Art‏‎ (2 Links)
  22. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  23. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  24. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  25. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  26. Evolutionary Design in Art‏‎ (2 Links)
  27. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  28. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  29. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  30. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  31. Morgan McGuire‏‎ (2 Links)
  32. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  33. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  34. Style-aware Robust Color Transfer‏‎ (2 Links)
  35. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  36. Data-Driven Iconification‏‎ (2 Links)
  37. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  38. Preconceptual Creativity‏‎ (2 Links)
  39. Visual Hallucination For Computational Creation‏‎ (2 Links)
  40. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  41. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  42. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  43. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  44. Mutation‏‎ (2 Links)
  45. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  46. Collaborative Preference Learning‏‎ (2 Links)
  47. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  48. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  49. Evolutionary shape grammars for product design‏‎ (2 Links)
  50. Detecting people in cubist art‏‎ (2 Links)

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