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  1. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  2. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  3. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  4. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  5. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  6. Ungegenständliche Kunst‏‎ (2 Links)
  7. Ranking Cases with Classification Rules‏‎ (2 Links)
  8. Holger Ferstl‏‎ (2 Links)
  9. Frayed Cell Diagrams‏‎ (2 Links)
  10. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  11. A Turing Test for Generative Art‏‎ (2 Links)
  12. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  13. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  14. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  15. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  16. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  17. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  18. Artificial Neural Network Spaces‏‎ (2 Links)
  19. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  20. Ian Butterfield‏‎ (2 Links)
  21. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  22. Learning to colour greyscale images‏‎ (2 Links)
  23. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  24. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  25. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  26. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  27. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  28. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  29. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  30. Visual Hallucination For Computational Creation‏‎ (2 Links)
  31. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  32. Image Warping for a Painterly Effect‏‎ (2 Links)
  33. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  34. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  35. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  36. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  37. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  38. Developmental modelling with SDS‏‎ (2 Links)
  39. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  40. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  41. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  42. Dimension Reduction for Object Ranking‏‎ (2 Links)
  43. Active User Intervention in an EC Search‏‎ (2 Links)
  44. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  45. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  46. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  47. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  48. Evolving Glitch Art‏‎ (2 Links)
  49. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  50. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)

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