Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Ungegenständliche Kunst (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Evolving Glitch Art (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Biokunst (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Henry Rowley (2 Links)
- Golan Levin (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Search Strategies and the Creative Process (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)