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- The Emergence of Social Learning in Artificial Societies (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- P4m Reference Implementation (2 Links)
- The Evolving Role of the Artist (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly rendering using image salience (2 Links)
- Ästhetik (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Bernd Lintermann (2 Links)
- Computational Aesthetics Conferences (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Michael Witbrock (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactive evolution of images (2 Links)
- Genotyp (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Stepping stones in the mist (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Pmm Reference Implementation (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Biokunst (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Quantum Art (2 Links)
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