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  1. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  2. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  3. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  4. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  5. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  6. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  7. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  8. Karl Gerbel‏‎ (2 Links)
  9. Rebecca Luger-Guil‏‎ (2 Links)
  10. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  11. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  12. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  13. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  14. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  15. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  16. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  17. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  18. Genotyp‏‎ (2 Links)
  19. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  20. Learning Lexicographic Preference Models‏‎ (2 Links)
  21. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  22. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  23. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  24. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  25. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  26. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  27. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  28. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  29. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  30. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  31. Searching for Surprise‏‎ (2 Links)
  32. Low-complexity art‏‎ (2 Links)
  33. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  34. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  35. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  36. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  37. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  38. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  39. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  40. Painting With Triangles‏‎ (2 Links)
  41. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  42. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  43. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  44. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  45. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  46. In Praise of Evolution and Opacity‏‎ (2 Links)
  47. Creative Evolutionary Systems‏‎ (2 Links)
  48. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  49. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  50. Architectural Innovation as an evolutionary process‏‎ (2 Links)

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