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  1. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  2. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  3. Measuring Creativity In Software Development‏‎ (2 Links)
  4. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  5. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  6. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  7. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  8. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  9. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  10. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  11. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  12. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  13. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  14. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  15. Gentropy: evolving 2D textures‏‎ (2 Links)
  16. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  17. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  18. A cybernetic approach to aesthetics‏‎ (2 Links)
  19. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  20. Artificial ecosystems for creative discovery‏‎ (2 Links)
  21. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  22. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  23. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  24. Morgan McGuire‏‎ (2 Links)
  25. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  26. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  27. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  28. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  29. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  30. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  31. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  32. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  33. Mutation‏‎ (2 Links)
  34. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  35. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  36. Stylized Reality‏‎ (2 Links)
  37. Establishing Appreciation In a Creative System‏‎ (2 Links)
  38. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  39. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  40. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  41. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  42. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  43. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  44. Karl Gerbel‏‎ (2 Links)
  45. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  46. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  47. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  48. Autonomy, Signature and Creativity‏‎ (2 Links)
  49. Quantifying Creativity in Art Networks‏‎ (2 Links)
  50. Creating tiling by means of 2D graphics applications‏‎ (2 Links)

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