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  1. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  2. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  3. Golan Levin‏‎ (2 Links)
  4. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  5. Schwarm Algorithmen‏‎ (2 Links)
  6. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  7. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  8. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  9. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  10. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Selektion‏‎ (2 Links)
  12. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  13. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  14. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  15. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  16. Breeding on site‏‎ (2 Links)
  17. Painting with Flowsnakes‏‎ (2 Links)
  18. Bernd Lintermann‏‎ (2 Links)
  19. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  20. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  21. Creative Web Services with Pattern‏‎ (2 Links)
  22. CGP, Creativity and Art‏‎ (2 Links)
  23. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  24. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  25. Holger Ferstl‏‎ (2 Links)
  26. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  27. Space layout planning using an evolutionary approach‏‎ (2 Links)
  28. Frayed Cell Diagrams‏‎ (2 Links)
  29. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  30. The emergence of the representation of style in design‏‎ (2 Links)
  31. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  32. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  33. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  34. Ian Butterfield‏‎ (2 Links)
  35. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  36. Learning to colour greyscale images‏‎ (2 Links)
  37. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  38. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  39. Data-Driven Iconification‏‎ (2 Links)
  40. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  41. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  42. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  43. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  44. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  45. Image Warping for a Painterly Effect‏‎ (2 Links)
  46. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  47. Style-aware Robust Color Transfer‏‎ (2 Links)
  48. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  49. Collaborative Preference Learning‏‎ (2 Links)
  50. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)

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