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  1. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  2. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  3. P4m Reference Implementation‏‎ (2 Links)
  4. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  5. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  6. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  7. The Evolving Role of the Artist‏‎ (2 Links)
  8. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  9. Painterly rendering using image salience‏‎ (2 Links)
  10. Ästhetik‏‎ (2 Links)
  11. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  12. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  13. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  14. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  15. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  16. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  17. Genotyp‏‎ (2 Links)
  18. The Painting Fool in New Dimensions‏‎ (2 Links)
  19. Michael Witbrock‏‎ (2 Links)
  20. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  21. Interactive evolution of images‏‎ (2 Links)
  22. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  23. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  24. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  25. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  26. Computer-Kreativität‏‎ (2 Links)
  27. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  28. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  29. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  30. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  31. Computer Software for Measuring Creative Search‏‎ (2 Links)
  32. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  33. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  34. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  35. Stepping stones in the mist‏‎ (2 Links)
  36. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  37. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  38. Stimulating creative flow through computational feedback‏‎ (2 Links)
  39. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  40. Pmm Reference Implementation‏‎ (2 Links)
  41. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  42. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  43. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  44. A cybernetic approach to aesthetics‏‎ (2 Links)
  45. Population‏‎ (2 Links)
  46. Artificial ecosystems for creative discovery‏‎ (2 Links)
  47. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  48. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  49. Breeding on site‏‎ (2 Links)
  50. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)

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