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  1. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  2. Ästhetik‏‎ (2 Links)
  3. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  4. Measuring Creativity In Software Development‏‎ (2 Links)
  5. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  6. Painting with Flowsnakes‏‎ (2 Links)
  7. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  8. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  9. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  10. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  11. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  12. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  13. The Painting Fool in New Dimensions‏‎ (2 Links)
  14. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  15. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  16. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  17. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  18. Genotyp‏‎ (2 Links)
  19. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  20. Space layout planning using an evolutionary approach‏‎ (2 Links)
  21. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  22. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  23. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  24. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  25. Morgan McGuire‏‎ (2 Links)
  26. Computer-Kreativität‏‎ (2 Links)
  27. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  28. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  29. Computer Software for Measuring Creative Search‏‎ (2 Links)
  30. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  31. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  32. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  33. Mutation‏‎ (2 Links)
  34. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  35. Style-aware Robust Color Transfer‏‎ (2 Links)
  36. Preconceptual Creativity‏‎ (2 Links)
  37. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  38. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  39. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  40. Towards MCTS for Creative Domains‏‎ (2 Links)
  41. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  42. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  43. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  44. Karl Gerbel‏‎ (2 Links)
  45. Breeding on site‏‎ (2 Links)
  46. Swarm Granulator‏‎ (2 Links)
  47. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  48. Fractal art — a comparison of styles‏‎ (2 Links)
  49. New challenges for evolutionary music and art‏‎ (2 Links)
  50. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)

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