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  1. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  2. Low-complexity art‏‎ (2 Links)
  3. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  4. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  5. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  6. Evolutionary shape grammars for product design‏‎ (2 Links)
  7. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  8. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  9. A Turing Test for Generative Art‏‎ (2 Links)
  10. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  11. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  12. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  13. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  14. Schwarm Algorithmen‏‎ (2 Links)
  15. The Authorship of Generative Art‏‎ (2 Links)
  16. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  17. Artificial Neural Network Spaces‏‎ (2 Links)
  18. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  19. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  20. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  21. In Praise of Evolution and Opacity‏‎ (2 Links)
  22. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  23. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  24. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  25. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  26. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  27. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  28. Generic Evolutionary Design‏‎ (2 Links)
  29. Selektion‏‎ (2 Links)
  30. The Evolving Role of the Artist‏‎ (2 Links)
  31. Ästhetik‏‎ (2 Links)
  32. Measuring Creativity In Software Development‏‎ (2 Links)
  33. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  34. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  35. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  36. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  37. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  38. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  39. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  40. Painting with Flowsnakes‏‎ (2 Links)
  41. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  42. The Painting Fool in New Dimensions‏‎ (2 Links)
  43. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  44. Creative Evolutionary Systems‏‎ (2 Links)
  45. Active User Intervention in an EC Search‏‎ (2 Links)
  46. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  47. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  48. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  49. Creativity, emergence and evolution in design‏‎ (2 Links)
  50. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)

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