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  1. Pmm Reference Implementation‏‎ (2 Links)
  2. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  3. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  4. Population‏‎ (2 Links)
  5. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  6. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  7. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  8. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  9. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  10. Fractal art — a comparison of styles‏‎ (2 Links)
  11. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  12. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  13. Quantum Art‏‎ (2 Links)
  14. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  15. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  16. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  17. New IEC Research and Frameworks‏‎ (2 Links)
  18. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  19. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  20. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  21. Niall J. L. Griffith‏‎ (2 Links)
  22. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  23. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  24. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  25. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  26. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  27. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  28. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  29. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  30. Live Coding Towards Computational Creativity‏‎ (2 Links)
  31. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  32. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  33. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  34. Evolutionary generation of faces‏‎ (2 Links)
  35. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  36. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  37. Evolutionäre Algorithmen‏‎ (2 Links)
  38. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  39. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  40. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  41. Developmental modelling with SDS‏‎ (2 Links)
  42. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  43. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  44. Dimension Reduction for Object Ranking‏‎ (2 Links)
  45. Scott Neil-Teilly‏‎ (2 Links)
  46. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  47. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  48. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  49. Complexity of two-dimensional patterns‏‎ (2 Links)
  50. Improving face detection‏‎ (2 Links)

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