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  1. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  2. Collage, Technology, and Creative Process‏‎ (2 Links)
  3. Niall J. L. Griffith‏‎ (2 Links)
  4. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  5. Ian Butterfield‏‎ (2 Links)
  6. Learning to colour greyscale images‏‎ (2 Links)
  7. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  8. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  9. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  10. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  11. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  12. Evolutionary generation of faces‏‎ (2 Links)
  13. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  14. A Turing Test for Generative Art‏‎ (2 Links)
  15. Evolutionäre Algorithmen‏‎ (2 Links)
  16. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  17. Image Warping for a Painterly Effect‏‎ (2 Links)
  18. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  19. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  20. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  21. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  22. Artificial Neural Network Spaces‏‎ (2 Links)
  23. The Authorship of Generative Art‏‎ (2 Links)
  24. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  25. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  26. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  27. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  28. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  29. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  30. Scott Neil-Teilly‏‎ (2 Links)
  31. The Evolving Role of the Artist‏‎ (2 Links)
  32. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  33. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  34. Ästhetik‏‎ (2 Links)
  35. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  36. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  37. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  38. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  39. Organized order in ornamentation‏‎ (2 Links)
  40. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  41. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  42. The Painting Fool in New Dimensions‏‎ (2 Links)
  43. P4m Reference Implementation‏‎ (2 Links)
  44. Active User Intervention in an EC Search‏‎ (2 Links)
  45. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  46. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  47. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  48. Painterly rendering using image salience‏‎ (2 Links)
  49. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  50. Genotyp‏‎ (2 Links)

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