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- Creating New Informational Primitives in Minds and Machines (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Mutation (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Karl Gerbel (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Daniel Shiffman (2 Links)
- Stylized Reality (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Design Space of Tiling Template (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Swarm Granulator (2 Links)
- Bernd Lintermann (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Low-complexity art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
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