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- Semantic Operators for Evolutionary Art (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Tim Rowley (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creative Evolutionary Systems (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
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