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  1. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  2. Collage, Technology, and Creative Process‏‎ (2 Links)
  3. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  4. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  5. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  6. The Painting Fool in New Dimensions‏‎ (2 Links)
  7. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  8. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  9. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  10. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  11. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  12. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  13. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  14. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  15. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  16. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  17. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  18. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  19. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  20. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  21. Stepping stones in the mist‏‎ (2 Links)
  22. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  23. Stimulating creative flow through computational feedback‏‎ (2 Links)
  24. Pmm Reference Implementation‏‎ (2 Links)
  25. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  26. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  27. Population‏‎ (2 Links)
  28. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  29. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  30. Towards MCTS for Creative Domains‏‎ (2 Links)
  31. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  32. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  33. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  34. Quantum Art‏‎ (2 Links)
  35. Henry Rowley‏‎ (2 Links)
  36. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  37. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  38. A Turing Test for Generative Art‏‎ (2 Links)
  39. New IEC Research and Frameworks‏‎ (2 Links)
  40. Swarm Granulator‏‎ (2 Links)
  41. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  42. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  43. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  44. Niall J. L. Griffith‏‎ (2 Links)
  45. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  46. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  47. Artificial Neural Network Spaces‏‎ (2 Links)
  48. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  49. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  50. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)

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