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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Population‏‎ (2 Links)
  2. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  3. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  4. Towards MCTS for Creative Domains‏‎ (2 Links)
  5. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  6. Creative Ecosystems 2009‏‎ (2 Links)
  7. Quantum Art‏‎ (2 Links)
  8. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  9. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  10. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  11. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  12. Creatively Subverting Messages in Posters‏‎ (2 Links)
  13. Active User Intervention in an EC Search‏‎ (2 Links)
  14. New IEC Research and Frameworks‏‎ (2 Links)
  15. Swarm Granulator‏‎ (2 Links)
  16. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  17. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  18. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  19. Niall J. L. Griffith‏‎ (2 Links)
  20. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  21. Frayed Cell Diagrams‏‎ (2 Links)
  22. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  23. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  24. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  25. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  26. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  27. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  28. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  29. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  30. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  31. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  32. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  33. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  34. Live Coding Towards Computational Creativity‏‎ (2 Links)
  35. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  36. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  37. Collage, Technology, and Creative Process‏‎ (2 Links)
  38. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  39. Scott Neil-Teilly‏‎ (2 Links)
  40. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  41. The Authorship of Generative Art‏‎ (2 Links)
  42. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  43. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  44. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  45. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  46. Evolving Glitch Art‏‎ (2 Links)
  47. Organized order in ornamentation‏‎ (2 Links)
  48. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  49. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  50. Domain Bridging Associations Support Creativity‏‎ (2 Links)

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