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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  2. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  3. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  4. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  5. Genotyp‏‎ (2 Links)
  6. Scott Neil-Teilly‏‎ (2 Links)
  7. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  8. The Authorship of Generative Art‏‎ (2 Links)
  9. Autonomy, Signature and Creativity‏‎ (2 Links)
  10. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  11. Computer-Kreativität‏‎ (2 Links)
  12. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  13. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  14. Organized order in ornamentation‏‎ (2 Links)
  15. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  16. Computer Software for Measuring Creative Search‏‎ (2 Links)
  17. P4m Reference Implementation‏‎ (2 Links)
  18. The Evolving Role of the Artist‏‎ (2 Links)
  19. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  20. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  21. Ästhetik‏‎ (2 Links)
  22. Painterly rendering using image salience‏‎ (2 Links)
  23. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  24. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  25. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  26. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  27. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  28. The Painting Fool in New Dimensions‏‎ (2 Links)
  29. Michael Witbrock‏‎ (2 Links)
  30. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  31. Interactive evolution of images‏‎ (2 Links)
  32. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  33. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  34. Breeding on site‏‎ (2 Links)
  35. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  36. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  37. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  38. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  39. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  40. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  41. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  42. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  43. Fractal art — a comparison of styles‏‎ (2 Links)
  44. Creative Web Services with Pattern‏‎ (2 Links)
  45. Stepping stones in the mist‏‎ (2 Links)
  46. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  47. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  48. CGP, Creativity and Art‏‎ (2 Links)
  49. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Stimulating creative flow through computational feedback‏‎ (2 Links)

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