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- Artificial Life Meets Computational Creativity? (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Evolutionary Design in Art (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Organized order in ornamentation (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- P4m Reference Implementation (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Painterly rendering using image salience (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Developmental modelling with SDS (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Bernd Lintermann (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Generic Evolutionary Design (2 Links)
- Stepping stones in the mist (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
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