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- Developmental modelling with SDS (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Rekombination (2 Links)
- Bernd Lintermann (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Rendering artistic light patterns (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- The emergence of the representation of style in design (2 Links)
- Schwarm Algorithmen (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolving Line Drawings (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Selektion (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Painting with Flowsnakes (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Biokunst (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
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