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  1. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  2. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  3. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  4. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  5. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  6. Golan Levin‏‎ (2 Links)
  7. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  8. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  9. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  10. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  11. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  12. Stepping stones in the mist‏‎ (2 Links)
  13. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  14. Stimulating creative flow through computational feedback‏‎ (2 Links)
  15. Biokunst‏‎ (2 Links)
  16. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  17. Pmm Reference Implementation‏‎ (2 Links)
  18. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  19. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  20. Population‏‎ (2 Links)
  21. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  22. Ungegenständliche Kunst‏‎ (2 Links)
  23. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  24. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  25. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  26. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  27. Holger Ferstl‏‎ (2 Links)
  28. Quantum Art‏‎ (2 Links)
  29. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  30. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  31. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  32. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  33. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  34. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  35. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  36. New IEC Research and Frameworks‏‎ (2 Links)
  37. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  38. Frayed Cell Diagrams‏‎ (2 Links)
  39. Niall J. L. Griffith‏‎ (2 Links)
  40. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  41. Ian Butterfield‏‎ (2 Links)
  42. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  43. Learning to colour greyscale images‏‎ (2 Links)
  44. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  45. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  46. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  47. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  48. Visual Hallucination For Computational Creation‏‎ (2 Links)
  49. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  50. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)

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