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  1. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  2. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  3. Henry Rowley‏‎ (2 Links)
  4. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  5. Creative Web Services with Pattern‏‎ (2 Links)
  6. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  7. CGP, Creativity and Art‏‎ (2 Links)
  8. Natural Processes and Artificial Procedures‏‎ (2 Links)
  9. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  10. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  11. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  12. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  13. Swarm Granulator‏‎ (2 Links)
  14. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  15. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  16. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  17. Frayed Cell Diagrams‏‎ (2 Links)
  18. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  19. Rebecca Luger-Guil‏‎ (2 Links)
  20. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  21. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  22. Data-Driven Iconification‏‎ (2 Links)
  23. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  24. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  25. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  26. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  27. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  28. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  29. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  30. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  31. Collaborative Preference Learning‏‎ (2 Links)
  32. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  33. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  34. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  35. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  36. Detecting people in cubist art‏‎ (2 Links)
  37. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  38. Man + Robots: Symbiotic Art‏‎ (2 Links)
  39. Digital Face Beautification‏‎ (2 Links)
  40. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  41. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  42. The Authorship of Generative Art‏‎ (2 Links)
  43. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  44. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  45. Searching for Surprise‏‎ (2 Links)
  46. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  47. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  48. Evolving Glitch Art‏‎ (2 Links)
  49. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  50. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)

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