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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Evolutionary shape grammars for product design‏‎ (2 Links)
  2. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  3. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  4. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  5. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  6. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  7. Developmental modelling with SDS‏‎ (2 Links)
  8. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  9. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  10. Dimension Reduction for Object Ranking‏‎ (2 Links)
  11. Generic Evolutionary Design‏‎ (2 Links)
  12. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  13. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  14. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  15. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  16. Stepping stones in the mist‏‎ (2 Links)
  17. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  18. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  19. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  20. Active User Intervention in an EC Search‏‎ (2 Links)
  21. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  22. Stimulating creative flow through computational feedback‏‎ (2 Links)
  23. Pmm Reference Implementation‏‎ (2 Links)
  24. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  25. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  26. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  27. Computational Aesthetics Conferences‏‎ (2 Links)
  28. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  29. Population‏‎ (2 Links)
  30. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  31. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  32. Model Proposal for a Constructed Artist‏‎ (2 Links)
  33. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  34. Gentropy: evolving 2D textures‏‎ (2 Links)
  35. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  36. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  37. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  38. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  39. Quantum Art‏‎ (2 Links)
  40. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  41. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  42. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  43. New IEC Research and Frameworks‏‎ (2 Links)
  44. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  45. Niall J. L. Griffith‏‎ (2 Links)
  46. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  47. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  48. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  49. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  50. Establishing Appreciation In a Creative System‏‎ (2 Links)

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