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- An exploration-based evolutionary model of a generative design process (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A Study of Image Colourfulness (2 Links)
- New IEC Research and Frameworks (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Niall J. L. Griffith (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- A closer look at creativity as search (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Daniel Shiffman (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Design Space of Tiling Template (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
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