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  1. A cybernetic approach to aesthetics‏‎ (2 Links)
  2. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  3. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  4. Artificial ecosystems for creative discovery‏‎ (2 Links)
  5. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  6. Style-aware Robust Color Transfer‏‎ (2 Links)
  7. Preconceptual Creativity‏‎ (2 Links)
  8. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  9. Evolutionary Design in Art‏‎ (2 Links)
  10. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  11. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  12. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  13. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  14. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  15. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  16. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  17. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  18. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  19. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  20. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  21. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  22. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  23. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  24. The Escher evolver: evolution to the people‏‎ (2 Links)
  25. Evolutionary shape grammars for product design‏‎ (2 Links)
  26. New challenges for evolutionary music and art‏‎ (2 Links)
  27. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  28. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  29. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  30. Developmental modelling with SDS‏‎ (2 Links)
  31. Live Coding Towards Computational Creativity‏‎ (2 Links)
  32. Autonomy, Signature and Creativity‏‎ (2 Links)
  33. Dimension Reduction for Object Ranking‏‎ (2 Links)
  34. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  35. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  36. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  37. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  38. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  39. Rekombination‏‎ (2 Links)
  40. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  41. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  42. Rendering artistic light patterns‏‎ (2 Links)
  43. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  44. Generic Evolutionary Design‏‎ (2 Links)
  45. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  46. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  47. Computational Aesthetics Conferences‏‎ (2 Links)
  48. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  49. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  50. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)

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