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- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Low-complexity art (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Morgan McGuire (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
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