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- Genotyp (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Morgan McGuire (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Mutation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Stylized Reality (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Karl Gerbel (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Fractal art — a comparison of styles (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ungegenständliche Kunst (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Daniel Shiffman (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
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