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- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Painting with Flowsnakes (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Creative Evolutionary Systems (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Michael Witbrock (2 Links)
- Evolving Line Drawings (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Interactive evolution of images (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Preconceptual Creativity (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Daniel Shiffman (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
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