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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  2. Interactive evolution of images‏‎ (2 Links)
  3. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  4. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  5. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  6. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  7. The Evolving Role of the Artist‏‎ (2 Links)
  8. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  9. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  10. Ästhetik‏‎ (2 Links)
  11. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  12. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  13. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  14. Data-Driven Iconification‏‎ (2 Links)
  15. Rebecca Luger-Guil‏‎ (2 Links)
  16. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  17. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  18. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  19. The Painting Fool in New Dimensions‏‎ (2 Links)
  20. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  21. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  22. Collaborative Preference Learning‏‎ (2 Links)
  23. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  24. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  25. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  26. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  27. Detecting people in cubist art‏‎ (2 Links)
  28. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  29. Digital Face Beautification‏‎ (2 Links)
  30. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  31. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  32. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  33. A Turing Test for Generative Art‏‎ (2 Links)
  34. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  35. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  36. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  37. Searching for Surprise‏‎ (2 Links)
  38. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  39. Artificial Neural Network Spaces‏‎ (2 Links)
  40. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  41. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  42. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  43. Towards MCTS for Creative Domains‏‎ (2 Links)
  44. Painting With Triangles‏‎ (2 Links)
  45. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  46. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  47. Computer-Kreativität‏‎ (2 Links)
  48. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  49. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  50. Computer Software for Measuring Creative Search‏‎ (2 Links)

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