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  1. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  2. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  3. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  4. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  5. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  6. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  7. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  8. Active User Intervention in an EC Search‏‎ (2 Links)
  9. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  10. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  11. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  12. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  13. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  14. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  15. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  16. Stylized Reality‏‎ (2 Links)
  17. Towards MCTS for Creative Domains‏‎ (2 Links)
  18. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  19. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  20. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  21. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  22. Creative Ecosystems 2009‏‎ (2 Links)
  23. Creatively Subverting Messages in Posters‏‎ (2 Links)
  24. Quantifying Creativity in Art Networks‏‎ (2 Links)
  25. Swarm Granulator‏‎ (2 Links)
  26. Fractal art — a comparison of styles‏‎ (2 Links)
  27. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  28. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  29. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  30. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  31. Ranking Cases with Classification Rules‏‎ (2 Links)
  32. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  33. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  34. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  35. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  36. Live Coding Towards Computational Creativity‏‎ (2 Links)
  37. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  38. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  39. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  40. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  41. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  42. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  43. Collage, Technology, and Creative Process‏‎ (2 Links)
  44. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  45. Evolutionary generation of faces‏‎ (2 Links)
  46. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  47. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  48. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  49. Evolutionäre Algorithmen‏‎ (2 Links)
  50. The Authorship of Generative Art‏‎ (2 Links)

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