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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. CGP, Creativity and Art‏‎ (2 Links)
  2. Ranking Cases with Classification Rules‏‎ (2 Links)
  3. Ungegenständliche Kunst‏‎ (2 Links)
  4. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  5. Frayed Cell Diagrams‏‎ (2 Links)
  6. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  7. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  8. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  9. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  10. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  11. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  12. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  13. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  14. Data-Driven Iconification‏‎ (2 Links)
  15. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  16. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  17. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  18. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  19. Live Coding Towards Computational Creativity‏‎ (2 Links)
  20. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  21. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  22. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  23. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  24. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  25. Collaborative Preference Learning‏‎ (2 Links)
  26. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  27. Visual Hallucination For Computational Creation‏‎ (2 Links)
  28. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  29. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  30. Detecting people in cubist art‏‎ (2 Links)
  31. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  32. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  33. Digital Face Beautification‏‎ (2 Links)
  34. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  35. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  36. Evolving Glitch Art‏‎ (2 Links)
  37. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  38. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  39. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  40. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  41. P3m1 Reference Implementation‏‎ (2 Links)
  42. Information aesthetics: an heroic experiment‏‎ (2 Links)
  43. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  44. Evolving ambiguous images‏‎ (2 Links)
  45. Semantic aware methods for evolutionary art‏‎ (2 Links)
  46. Andrew Rowbottom‏‎ (2 Links)
  47. The Future of Evolutionary Design Research‏‎ (2 Links)
  48. Echo‏‎ (2 Links)
  49. Evolving expressions and art by choice‏‎ (2 Links)
  50. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)

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