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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Autonomy, Signature and Creativity‏‎ (2 Links)
  2. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  3. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  4. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  5. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  6. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  7. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  8. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  9. Quantum Art‏‎ (2 Links)
  10. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  11. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  12. Golan Levin‏‎ (2 Links)
  13. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  14. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  15. New IEC Research and Frameworks‏‎ (2 Links)
  16. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  17. Niall J. L. Griffith‏‎ (2 Links)
  18. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  19. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  20. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  21. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  22. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  23. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  24. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  25. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  26. Live Coding Towards Computational Creativity‏‎ (2 Links)
  27. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  28. Ungegenständliche Kunst‏‎ (2 Links)
  29. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  30. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  31. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  32. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  33. Creative Evolutionary Systems‏‎ (2 Links)
  34. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  35. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  36. Scott Neil-Teilly‏‎ (2 Links)
  37. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  38. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  39. Creativity, emergence and evolution in design‏‎ (2 Links)
  40. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  41. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  42. Frayed Cell Diagrams‏‎ (2 Links)
  43. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  44. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  45. Organized order in ornamentation‏‎ (2 Links)
  46. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  47. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  48. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  49. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  50. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)

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