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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Ungegenständliche Kunst‏‎ (2 Links)
  2. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  3. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  4. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  5. Creative Web Services with Pattern‏‎ (2 Links)
  6. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  7. CGP, Creativity and Art‏‎ (2 Links)
  8. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  9. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  10. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  11. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  12. Rebecca Luger-Guil‏‎ (2 Links)
  13. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  14. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  15. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  16. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  17. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  18. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  19. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  20. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  21. A cybernetic approach to aesthetics‏‎ (2 Links)
  22. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  23. Establishing Appreciation In a Creative System‏‎ (2 Links)
  24. Data-Driven Iconification‏‎ (2 Links)
  25. Artificial ecosystems for creative discovery‏‎ (2 Links)
  26. Visual Hallucination For Computational Creation‏‎ (2 Links)
  27. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  28. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  29. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  30. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  31. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  32. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  33. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  34. Collaborative Preference Learning‏‎ (2 Links)
  35. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  36. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  37. Detecting people in cubist art‏‎ (2 Links)
  38. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  39. Searching for Surprise‏‎ (2 Links)
  40. Digital Face Beautification‏‎ (2 Links)
  41. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  42. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  43. Evolutionary Design in Art‏‎ (2 Links)
  44. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  45. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  46. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  47. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  48. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  49. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  50. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)

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