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  1. Digital Face Beautification‏‎ (2 Links)
  2. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  3. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  4. Evolving Line Drawings‏‎ (2 Links)
  5. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  6. Searching for Surprise‏‎ (2 Links)
  7. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  8. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  9. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  10. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  11. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  12. A Turing Test for Generative Art‏‎ (2 Links)
  13. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  14. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  15. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  16. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  17. Painting With Triangles‏‎ (2 Links)
  18. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  19. Artificial Neural Network Spaces‏‎ (2 Links)
  20. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  21. Michael Witbrock‏‎ (2 Links)
  22. Interactive evolution of images‏‎ (2 Links)
  23. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  24. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  25. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  26. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  27. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  28. Computer-Kreativität‏‎ (2 Links)
  29. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  30. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  31. Computer Software for Measuring Creative Search‏‎ (2 Links)
  32. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  33. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  34. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  35. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  36. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  37. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  38. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  39. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  40. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  41. Active User Intervention in an EC Search‏‎ (2 Links)
  42. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  43. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  44. Steve Dipaola‏‎ (2 Links)
  45. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  46. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  47. Stippling with Aerial Robots‏‎ (2 Links)
  48. Breeding on site‏‎ (2 Links)
  49. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  50. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)

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