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- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Stippling with Aerial Robots (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Developmental modelling with SDS (2 Links)
- Mutation (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolving Line Drawings (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Rebecca Luger-Guil (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Low-complexity art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Biokunst (2 Links)
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