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  1. Michael Witbrock‏‎ (2 Links)
  2. Computer-Kreativität‏‎ (2 Links)
  3. Interactive evolution of images‏‎ (2 Links)
  4. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  5. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  6. Bernd Lintermann‏‎ (2 Links)
  7. Computer Software for Measuring Creative Search‏‎ (2 Links)
  8. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  9. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  10. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  11. Golan Levin‏‎ (2 Links)
  12. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  13. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  14. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  15. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  16. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  17. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  18. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  19. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  20. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  21. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  22. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  23. Breeding on site‏‎ (2 Links)
  24. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  25. Stylized Reality‏‎ (2 Links)
  26. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  27. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  28. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  29. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  30. Creative Web Services with Pattern‏‎ (2 Links)
  31. Ungegenständliche Kunst‏‎ (2 Links)
  32. CGP, Creativity and Art‏‎ (2 Links)
  33. Quantifying Creativity in Art Networks‏‎ (2 Links)
  34. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  35. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  36. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  37. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  38. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  39. Ranking Cases with Classification Rules‏‎ (2 Links)
  40. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  41. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  42. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  43. Evolutionary Design by Computers‏‎ (2 Links)
  44. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  45. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  46. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  47. Video Granular Synthesis‏‎ (2 Links)
  48. Chris Coyne‏‎ (2 Links)
  49. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  50. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)

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