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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  2. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  3. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  4. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  5. Scott Neil-Teilly‏‎ (2 Links)
  6. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  7. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  8. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  9. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  10. Computer-Kreativität‏‎ (2 Links)
  11. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  12. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  13. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  14. Organized order in ornamentation‏‎ (2 Links)
  15. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  16. Computer Software for Measuring Creative Search‏‎ (2 Links)
  17. Evolving Glitch Art‏‎ (2 Links)
  18. P4m Reference Implementation‏‎ (2 Links)
  19. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  20. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  21. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  22. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  23. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  24. Painterly rendering using image salience‏‎ (2 Links)
  25. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  26. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  27. Evolving design genes in space layout problems‏‎ (2 Links)
  28. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  29. Michael Witbrock‏‎ (2 Links)
  30. A cybernetic approach to aesthetics‏‎ (2 Links)
  31. Interactive evolution of images‏‎ (2 Links)
  32. Artificial ecosystems for creative discovery‏‎ (2 Links)
  33. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  34. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  35. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  36. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  37. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  38. Breeding on site‏‎ (2 Links)
  39. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  40. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  41. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  42. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  43. The emergence of the representation of style in design‏‎ (2 Links)
  44. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  45. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  46. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  47. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  48. Giving Colour to Images‏‎ (2 Links)
  49. Is Evolution Creative?‏‎ (2 Links)
  50. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)

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