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  1. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  2. Artificial Neural Network Spaces‏‎ (2 Links)
  3. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  4. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  5. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  6. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  7. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  8. Stylized Reality‏‎ (2 Links)
  9. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  10. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  11. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  12. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  13. Henry Rowley‏‎ (2 Links)
  14. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  15. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  16. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  17. Quantifying Creativity in Art Networks‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  19. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  20. Active User Intervention in an EC Search‏‎ (2 Links)
  21. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  22. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  23. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  24. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  25. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  26. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  27. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  28. Ranking Cases with Classification Rules‏‎ (2 Links)
  29. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  30. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  31. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  32. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  33. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  34. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  35. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  36. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  37. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  38. Developmental modelling with SDS‏‎ (2 Links)
  39. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  40. Complexity of two-dimensional patterns‏‎ (2 Links)
  41. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  42. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  43. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  44. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  45. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  46. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  47. Importance-Driven Focus of Attention‏‎ (2 Links)
  48. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  49. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  50. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)

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