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- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Breeding on site (2 Links)
- Rekombination (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Rendering artistic light patterns (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Creative Web Services with Pattern (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- CGP, Creativity and Art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Schwarm Algorithmen (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Selektion (2 Links)
- Data-Driven Iconification (2 Links)
- Evolving Line Drawings (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Painting with Flowsnakes (2 Links)
- Collaborative Preference Learning (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Detecting people in cubist art (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Holger Ferstl (2 Links)
- Autonomously Creating Quality Images (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Digital Face Beautification (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
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