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  1. The emergence of the representation of style in design‏‎ (2 Links)
  2. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  3. Stepping stones in the mist‏‎ (2 Links)
  4. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  5. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  6. Stimulating creative flow through computational feedback‏‎ (2 Links)
  7. Mutation‏‎ (2 Links)
  8. Pmm Reference Implementation‏‎ (2 Links)
  9. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  10. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  11. Population‏‎ (2 Links)
  12. Establishing Appreciation In a Creative System‏‎ (2 Links)
  13. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  14. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  15. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  16. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  17. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  18. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  19. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  20. Karl Gerbel‏‎ (2 Links)
  21. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  22. Creative Evolutionary Systems‏‎ (2 Links)
  23. Quantum Art‏‎ (2 Links)
  24. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  25. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  26. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  27. Creativity, emergence and evolution in design‏‎ (2 Links)
  28. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  29. New IEC Research and Frameworks‏‎ (2 Links)
  30. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  31. Niall J. L. Griffith‏‎ (2 Links)
  32. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  33. Learning Lexicographic Preference Models‏‎ (2 Links)
  34. Evolutionary Design in Art‏‎ (2 Links)
  35. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  36. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  37. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  38. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  39. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  40. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  41. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  42. Daniel Shiffman‏‎ (2 Links)
  43. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  44. Autonomously Creating Quality Images‏‎ (2 Links)
  45. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  46. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  47. Low-complexity art‏‎ (2 Links)
  48. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  49. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  50. Design Space of Tiling Template‏‎ (2 Links)

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