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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Genotyp‏‎ (2 Links)
  2. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  3. Morgan McGuire‏‎ (2 Links)
  4. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  5. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  6. Stepping stones in the mist‏‎ (2 Links)
  7. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  8. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  9. Stimulating creative flow through computational feedback‏‎ (2 Links)
  10. Mutation‏‎ (2 Links)
  11. Pmm Reference Implementation‏‎ (2 Links)
  12. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  13. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  14. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  15. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  16. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  17. Population‏‎ (2 Links)
  18. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  19. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  20. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  21. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  22. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  23. Karl Gerbel‏‎ (2 Links)
  24. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  25. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  26. Quantum Art‏‎ (2 Links)
  27. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  28. Ungegenständliche Kunst‏‎ (2 Links)
  29. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  30. New IEC Research and Frameworks‏‎ (2 Links)
  31. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  32. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  33. Creative Evolutionary Systems‏‎ (2 Links)
  34. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  35. Niall J. L. Griffith‏‎ (2 Links)
  36. Fractal art — a comparison of styles‏‎ (2 Links)
  37. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  38. Creativity, emergence and evolution in design‏‎ (2 Links)
  39. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  40. A Turing Test for Generative Art‏‎ (2 Links)
  41. Learning Lexicographic Preference Models‏‎ (2 Links)
  42. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  43. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  44. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  45. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  46. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  47. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  48. Artificial Neural Network Spaces‏‎ (2 Links)
  49. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  50. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)

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