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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
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- The Escher evolver: evolution to the people (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolving Glitch Art (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Biokunst (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Golan Levin (2 Links)
- Informational Aesthetics Measures (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Tim Rowley (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Stylized Reality (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Automated collage generation — with intent (2 Links)
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