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- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Developmental modelling with SDS (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Henry Rowley (2 Links)
- Swarm Granulator (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Rebecca Luger-Guil (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolutionary Design in Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Searching for Surprise (2 Links)
- The Authorship of Generative Art (2 Links)
- Biokunst (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
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