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- Quantifying Creativity in Art Networks (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Digital Face Beautification (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Morgan McGuire (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolving Line Drawings (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Mutation (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Karl Gerbel (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Computer-Kreativität (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
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