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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
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- Grammar-based Genetic Programming: A Survey (2 Links)
- The Authorship of Generative Art (2 Links)
- Stepping stones in the mist (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Mutation (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- The Evolving Role of the Artist (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Population (2 Links)
- Ästhetik (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Karl Gerbel (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantum Art (2 Links)
- Creative Evolutionary Systems (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- New IEC Research and Frameworks (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Niall J. L. Griffith (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Daniel Shiffman (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Low-complexity art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Design Space of Tiling Template (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Towards MCTS for Creative Domains (2 Links)
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