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- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- P4m Reference Implementation (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Painterly rendering using image salience (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Bernd Lintermann (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Stepping stones in the mist (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Pmm Reference Implementation (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Population (2 Links)
- Tim Rowley (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creative Evolutionary Systems (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Quantum Art (2 Links)
- Creativity, emergence and evolution in design (2 Links)
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