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  1. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  2. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  3. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  4. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  5. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  6. Stepping stones in the mist‏‎ (2 Links)
  7. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  8. Stimulating creative flow through computational feedback‏‎ (2 Links)
  9. Pmm Reference Implementation‏‎ (2 Links)
  10. Autonomy, Signature and Creativity‏‎ (2 Links)
  11. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  12. Population‏‎ (2 Links)
  13. Computer-Kreativität‏‎ (2 Links)
  14. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  15. Computer Software for Measuring Creative Search‏‎ (2 Links)
  16. Towards MCTS for Creative Domains‏‎ (2 Links)
  17. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  18. Quantum Art‏‎ (2 Links)
  19. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  20. Holger Ferstl‏‎ (2 Links)
  21. Swarm Granulator‏‎ (2 Links)
  22. New IEC Research and Frameworks‏‎ (2 Links)
  23. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  24. Niall J. L. Griffith‏‎ (2 Links)
  25. Breeding on site‏‎ (2 Links)
  26. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  27. Ian Butterfield‏‎ (2 Links)
  28. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  29. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  30. Learning to colour greyscale images‏‎ (2 Links)
  31. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  32. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  33. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  34. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  35. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  36. Image Warping for a Painterly Effect‏‎ (2 Links)
  37. Creative Web Services with Pattern‏‎ (2 Links)
  38. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  39. CGP, Creativity and Art‏‎ (2 Links)
  40. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  41. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  42. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  43. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  44. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  45. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  46. Scott Neil-Teilly‏‎ (2 Links)
  47. The Authorship of Generative Art‏‎ (2 Links)
  48. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  49. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  50. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)

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