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  1. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  2. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  3. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  4. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  5. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  6. Autonomy, Signature and Creativity‏‎ (2 Links)
  7. Golan Levin‏‎ (2 Links)
  8. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  9. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  10. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  11. Stylized Reality‏‎ (2 Links)
  12. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  13. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  14. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  15. Model Proposal for a Constructed Artist‏‎ (2 Links)
  16. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  17. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  18. Quantifying Creativity in Art Networks‏‎ (2 Links)
  19. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  20. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  21. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  22. Ranking Cases with Classification Rules‏‎ (2 Links)
  23. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  24. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  25. Creative Ecosystems 2009‏‎ (2 Links)
  26. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  27. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  28. Creatively Subverting Messages in Posters‏‎ (2 Links)
  29. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  30. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  31. Frayed Cell Diagrams‏‎ (2 Links)
  32. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  33. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  34. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  35. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  36. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  37. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  38. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  39. Holger Ferstl‏‎ (2 Links)
  40. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  41. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  42. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  43. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  44. The emergence of the representation of style in design‏‎ (2 Links)
  45. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  46. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  47. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  48. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  49. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  50. Learning Preference Models in Recommender Systems‏‎ (2 Links)

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