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- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Evolutionary Design in Art (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- The emergence of the representation of style in design (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Generic Evolutionary Design (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
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