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- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Steve Dipaola (2 Links)
- Stippling with Aerial Robots (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Holger Ferstl (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Ungegenständliche Kunst (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Rebecca Luger-Guil (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- A Turing Test for Generative Art (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Ian Butterfield (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
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