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- The emergence of the representation of style in design (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Stepping stones in the mist (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Mutation (2 Links)
- Pmm Reference Implementation (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Karl Gerbel (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Creative Evolutionary Systems (2 Links)
- Quantum Art (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- New IEC Research and Frameworks (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Niall J. L. Griffith (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolutionary Design in Art (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Low-complexity art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Design Space of Tiling Template (2 Links)
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