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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
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- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Organized order in ornamentation (2 Links)
- A Turing Test for Generative Art (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- P4m Reference Implementation (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Painterly rendering using image salience (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Tim Rowley (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Evolutionary Design in Art (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Stepping stones in the mist (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Pmm Reference Implementation (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Population (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
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