Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  2. Low-complexity art‏‎ (2 Links)
  3. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  4. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  5. Collaborative Preference Learning‏‎ (2 Links)
  6. Selektion‏‎ (2 Links)
  7. The Escher evolver: evolution to the people‏‎ (2 Links)
  8. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  9. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  10. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  11. Detecting people in cubist art‏‎ (2 Links)
  12. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  13. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  14. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  15. Digital Face Beautification‏‎ (2 Links)
  16. Painting with Flowsnakes‏‎ (2 Links)
  17. Evolving Glitch Art‏‎ (2 Links)
  18. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  19. In Praise of Evolution and Opacity‏‎ (2 Links)
  20. Bernd Lintermann‏‎ (2 Links)
  21. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  22. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  23. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  24. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  25. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  26. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  27. Evolving design genes in space layout problems‏‎ (2 Links)
  28. Measuring Creativity In Software Development‏‎ (2 Links)
  29. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  30. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  31. Space layout planning using an evolutionary approach‏‎ (2 Links)
  32. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  33. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  34. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  35. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  36. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  37. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  38. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  39. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  40. Computer-Kreativität‏‎ (2 Links)
  41. Golan Levin‏‎ (2 Links)
  42. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  43. Computer Software for Measuring Creative Search‏‎ (2 Links)
  44. Style-aware Robust Color Transfer‏‎ (2 Links)
  45. Tim Rowley‏‎ (2 Links)
  46. Morgan McGuire‏‎ (2 Links)
  47. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  48. Preconceptual Creativity‏‎ (2 Links)
  49. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  50. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)