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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  2. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  3. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  4. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  5. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  6. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  7. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  8. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  9. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  10. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  11. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  12. Autonomy, Signature and Creativity‏‎ (2 Links)
  13. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  14. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  15. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  16. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  17. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  18. Visual Hallucination For Computational Creation‏‎ (2 Links)
  19. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  20. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  21. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  22. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  23. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  24. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  25. Michael Witbrock‏‎ (2 Links)
  26. Scott Neil-Teilly‏‎ (2 Links)
  27. Interactive evolution of images‏‎ (2 Links)
  28. Genotyp‏‎ (2 Links)
  29. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  30. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  32. Organized order in ornamentation‏‎ (2 Links)
  33. P4m Reference Implementation‏‎ (2 Links)
  34. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  35. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  36. Painterly rendering using image salience‏‎ (2 Links)
  37. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  38. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  39. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  40. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  41. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  42. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  43. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  44. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  45. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  46. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  47. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  48. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  49. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  50. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)

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