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  1. Live Coding Towards Computational Creativity‏‎ (2 Links)
  2. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  3. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  4. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  5. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  6. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  7. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  8. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  9. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  10. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  11. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  12. Schwarm Algorithmen‏‎ (2 Links)
  13. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  14. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  15. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  16. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  17. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  18. The Authorship of Generative Art‏‎ (2 Links)
  19. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  20. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  21. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  22. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  23. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  24. Selektion‏‎ (2 Links)
  25. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  26. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  27. Evolving Line Drawings‏‎ (2 Links)
  28. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  29. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  30. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  31. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  32. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  33. The Evolving Role of the Artist‏‎ (2 Links)
  34. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  35. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  36. Painting with Flowsnakes‏‎ (2 Links)
  37. Ästhetik‏‎ (2 Links)
  38. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  39. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  40. Michael Witbrock‏‎ (2 Links)
  41. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  42. Interactive evolution of images‏‎ (2 Links)
  43. The Painting Fool in New Dimensions‏‎ (2 Links)
  44. Developmental modelling with SDS‏‎ (2 Links)
  45. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  46. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  47. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  48. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  49. Dimension Reduction for Object Ranking‏‎ (2 Links)
  50. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)

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