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  1. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  2. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  3. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  4. Is Evolution Creative?‏‎ (2 Links)
  5. Algorithmic randomness and physical entropy‏‎ (2 Links)
  6. Theory of Complexity‏‎ (2 Links)
  7. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  8. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  9. Bubble Hierarchies‏‎ (2 Links)
  10. John Mount‏‎ (2 Links)
  11. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  12. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  13. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  14. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  15. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  16. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  17. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  18. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  19. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  20. Keith Wiley‏‎ (2 Links)
  21. Natural Color Symmetry‏‎ (2 Links)
  22. Chris Coyne‏‎ (2 Links)
  23. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  24. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  25. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  26. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  27. A History of Creativity for Future AI Research‏‎ (2 Links)
  28. New Kinds of Fractal Patterns‏‎ (2 Links)
  29. Gegenständliche Kunst‏‎ (2 Links)
  30. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  31. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  32. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  33. Niche Constructing Drawing Robots‏‎ (2 Links)
  34. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  35. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  36. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  37. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  38. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  39. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  40. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  41. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  42. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  43. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  44. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  45. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  46. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  47. Evolving Approximate Image Filters‏‎ (2 Links)
  48. Reproduktion‏‎ (2 Links)
  49. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  50. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)

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