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  1. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  2. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  3. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  4. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  5. Curious agents and situated design evaluations‏‎ (2 Links)
  6. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  7. New Kinds of Fractal Patterns‏‎ (2 Links)
  8. Swarm Painting Atelier‏‎ (2 Links)
  9. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  10. Aaron Davidson‏‎ (2 Links)
  11. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  12. Niche Constructing Drawing Robots‏‎ (2 Links)
  13. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  14. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  15. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  16. Evolutionary Design by Computers‏‎ (2 Links)
  17. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  18. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  19. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  20. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  21. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  22. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  23. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  24. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  25. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  26. Reproduktion‏‎ (2 Links)
  27. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  28. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  29. Autonomous Evolutionary Art‏‎ (2 Links)
  30. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  31. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  32. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  33. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  34. Evolutionäre Musik‏‎ (2 Links)
  35. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  36. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  37. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  38. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  39. Complexity of two-dimensional patterns‏‎ (2 Links)
  40. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  41. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  42. Improving face detection‏‎ (2 Links)
  43. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  44. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  45. Evolving Human Faces‏‎ (2 Links)
  46. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  47. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  48. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  49. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  50. Ameisen Algorithmen‏‎ (2 Links)

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