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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Keith Wiley‏‎ (2 Links)
  2. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  4. Andrew Rowbottom‏‎ (2 Links)
  5. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  6. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  7. Swarm paintings – nonhuman art‏‎ (2 Links)
  8. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  9. Evolving for the Audience‏‎ (2 Links)
  10. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  11. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  12. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  13. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  14. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  15. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  16. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  17. Genetische Programmierung‏‎ (2 Links)
  18. Rebecca Luger-Guillaume‏‎ (2 Links)
  19. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  20. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  21. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  22. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  23. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  24. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  25. Video Granular Synthesis‏‎ (2 Links)
  26. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  27. Exploring aesthetic pattern formation‏‎ (2 Links)
  28. Artificial Drawing + Unity‏‎ (2 Links)
  29. Computer-Ästhetik‏‎ (2 Links)
  30. Ten questions concerning generative computer art‏‎ (2 Links)
  31. Entropie‏‎ (2 Links)
  32. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  33. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  34. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  35. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  36. Gregory Dudek‏‎ (2 Links)
  37. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  38. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  39. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  40. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  41. Improving face detection‏‎ (2 Links)
  42. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  43. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  44. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  45. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  46. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  47. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  48. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  49. Information aesthetics: an heroic experiment‏‎ (2 Links)
  50. The Future of Evolutionary Design Research‏‎ (2 Links)

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