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Unten werden bis zu 50 Ergebnisse im Bereich 1.201 bis 1.250 angezeigt.
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- Interactive evolution of dynamical systems
- Interactive evolution of images
- Interactive evolutionary 3d fractal modeling
- Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation
- Interactive evolutionary computation for analyzing human aware mechanism
- Interactive evolutionary computation for analyzing human characteristics
- Interactive operators for evolutionary architectural design
- Interactive pen-and-ink illustration
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica
- Interest point detection through multiobjective genetic programming
- Interior Illumination Design Using Genetic Programming
- Interpretation-driven Visual Association
- Interwoven Islamic Geometric Patterns
- Introducing the Kasparian Constructions
- Introducing the Precious Tangram Family
- Introducing the Use of the Primary Isosceles Triangles of Regular Polygons to Produce Self Similar Patterns
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity
- Inventing the Circle – The Geometry of Nature
- Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes
- Inversive Diversions and Diversive Inversions
- Inversive Kaleidoscopes and their Visualization
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art
- Investigating Face Space
- Investigating aesthetic measures for unsupervised evolutionary art
- Investigation of the importance of the genotype–phenotype mapping in information retrieval
- Is Biologically Inspired Invention Different?
- Is Evolution Creative?
- Is beauty in the eye of the beholder?
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?
- Islamic Art: An Exploration of Patterns
- Islamic Constructions: The Geometry Needed by Craftsmen
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering
- Jeffrey Ventrella
- John Collomosse
- John Gero
- Jon McCormack
- Juan Romero
- Just Twist, About Minimal Origami Models Based on Polyhedra Structure
- Karl Sims
- Knot Designs Based on the Hexagonal Rosette
- Knowledge-Level Creativity in Game Design
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach
- Konferenzen und Workshops zur Evolutionären Kunst
- Kreativität durch Zufall. Das große Vorbild der Evolution und einige künstlerische Parallelen
- Label Ranking Algorithms: A Survey
- Laser-Cut Plywood and Cable-Tie Sculptures
- Layering Fractal Elements to Create Works of Art
- Layering fractal elements to create works of art
- Layout Algorithm for an EC-based Room Layout Planning Support System
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