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Unten werden bis zu 50 Ergebnisse im Bereich 1.201 bis 1.250 angezeigt.

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  1. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  2. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  3. Towards a model for artificial aesthetics‏‎ (2 Links)
  4. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  5. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  6. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  7. Extending the Range of Facial Types‏‎ (2 Links)
  8. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  9. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  10. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  11. Swarm Painting Atelier‏‎ (2 Links)
  12. Autonomous Evolutionary Art‏‎ (2 Links)
  13. Erik J. Gustafson‏‎ (2 Links)
  14. Gregory S. Hornby‏‎ (2 Links)
  15. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  16. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  17. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  18. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  19. Rebecca Luger-Guillaume‏‎ (2 Links)
  20. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  21. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  22. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  23. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  24. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  25. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  26. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  27. Fractal art — a comparison of styles‏‎ (2 Links)
  28. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  29. Schwarm Algorithmen‏‎ (2 Links)
  30. Creative Ecosystems 2009‏‎ (2 Links)
  31. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  32. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  33. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  34. Creatively Subverting Messages in Posters‏‎ (2 Links)
  35. Learning Lexicographic Preference Models‏‎ (2 Links)
  36. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  37. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  38. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  39. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  40. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  41. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  42. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  43. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  44. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  45. Selektion‏‎ (2 Links)
  46. The Escher evolver: evolution to the people‏‎ (2 Links)
  47. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  48. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  49. Low-complexity art‏‎ (2 Links)
  50. Painting with Flowsnakes‏‎ (2 Links)

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