Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.201 bis 1.250 angezeigt.
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- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Ameisen Algorithmen (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Peter Weibel (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Morgan McGuire (2 Links)
- Golan Levin (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Stepping stones in the mist (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Mutation (2 Links)
- Population (2 Links)
- Biokunst (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarm Granulator (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Niall J. L. Griffith (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A Turing Test for Generative Art (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
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