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- Interactive evolution of dynamical systems (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Giving Colour to Images (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Phänotyp (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creative Web Services with Pattern (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- CGP, Creativity and Art (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Swarm Granulator (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Data-Driven Iconification (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
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