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- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Bearbeitungen)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Bearbeitungen)
- Open Problems in Evolutionary Music and Art (2 Bearbeitungen)
- A review of content-based image retrieval systems in medical applications – clinical benefits and future directions (2 Bearbeitungen)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Bearbeitungen)
- Watercolor Illustrations of CAD Data (2 Bearbeitungen)
- Manipulation of Non-Linear IFS Attractors Using Genetic Programming (2 Bearbeitungen)
- Dimension Reduction for Object Ranking (2 Bearbeitungen)
- Double Meandering Algorithm (2 Bearbeitungen)
- 3D Geological Modeling using Sketches and Annotations from Geologic Maps (2 Bearbeitungen)
- Imagenet classification with deep convolutional neural networks (2 Bearbeitungen)
- Assessing creativity: The importance of unexpected novelty (2 Bearbeitungen)
- Fractal Wallpaper Patterns (2 Bearbeitungen)
- A Rogue Dream: Web-Driven Theme Generation for Games (2 Bearbeitungen)
- Soccer Ball Symmetry (2 Bearbeitungen)
- Fun with Whirls (2 Bearbeitungen)
- Knowledge-Level Creativity in Game Design (2 Bearbeitungen)
- Brush Stroke Ordering Techniques for Painterly Rendering (2 Bearbeitungen)
- Perceptual and Computational Categories in Art (2 Bearbeitungen)
- Curve, Draft, and Style: Three Steps to the Image (2 Bearbeitungen)
- Aesthetic Placement of Points Using Generalized Lloyd Relaxation (2 Bearbeitungen)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (2 Bearbeitungen)
- Classification Strategies for Image Classification in Genetic Programming (2 Bearbeitungen)
- Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces (2 Bearbeitungen)
- Predicting beauty: Fractal dimension and visual complexity in art (2 Bearbeitungen)
- What is generative art? complexity theory as a context for art theory (2 Bearbeitungen)
- Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem (2 Bearbeitungen)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (2 Bearbeitungen)
- Multilevel Computational Creativity (2 Bearbeitungen)
- Saliency-enhanced image aesthetics class prediction (2 Bearbeitungen)
- Improbable Creativity (2 Bearbeitungen)
- Seven Catchy Phrases for Computational Creativity Research (2 Bearbeitungen)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Bearbeitungen)
- A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming (2 Bearbeitungen)
- Creative Ecosystems 2009 (2 Bearbeitungen)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Bearbeitungen)
- Flocks, herds, schools. A distributed behavioural model (2 Bearbeitungen)
- A Fast Algorithm for Creating Turing-McCabe Patterns (2 Bearbeitungen)
- EvoMUSART 2003 (2 Bearbeitungen)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Bearbeitungen)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Bearbeitungen)
- Novelty-Seeking Multi-Agent System (2 Bearbeitungen)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (2 Bearbeitungen)
- Transforming Exploratory Creativity with DeLeNoX (2 Bearbeitungen)
- Swarm Painting Atelier (2 Bearbeitungen)
- Evolving Mondrian-Style Artworks (2 Bearbeitungen)
- Patch-Based Geometric Texture Synthesis (2 Bearbeitungen)
- Decision Tree Modeling for Ranking Data (2 Bearbeitungen)
- Extracting the Essence from Sets of Images (2 Bearbeitungen)
- Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns (2 Bearbeitungen)
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