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- The Monumental Geometry of E Pluribus Unum (2 Bearbeitungen)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Bearbeitungen)
- Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming (2 Bearbeitungen)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (2 Bearbeitungen)
- Computer Generated Stereoscopic Artwork (2 Bearbeitungen)
- Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library (2 Bearbeitungen)
- Co-creating game content using an adaptive model of user taste (2 Bearbeitungen)
- New directions for evolving expressions (2 Bearbeitungen)
- Towards MCTS for Creative Domains (2 Bearbeitungen)
- Interaction Evaluation for Human-Computer Co-creativity: A Case Study (2 Bearbeitungen)
- Strategies for creating new informational primitives in minds and machines (2 Bearbeitungen)
- Visual abstraction and stylisation of maps (2 Bearbeitungen)
- Laser-Cut Plywood and Cable-Tie Sculptures (2 Bearbeitungen)
- Genetic Improvisation Model A Framework for Real-Time Performance Environments (2 Bearbeitungen)
- The Aesthetics of the Underworld (2 Bearbeitungen)
- A genetic engineering approach to genetic algorithms (2 Bearbeitungen)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Bearbeitungen)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Bearbeitungen)
- Real-World Tessellations (2 Bearbeitungen)
- Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity (2 Bearbeitungen)
- Frayed Cell Diagrams (2 Bearbeitungen)
- Conveying Semantics through Visual Metaphor (2 Bearbeitungen)
- Truth to Process – Evolutionary Art and the Aesthetics of Dynamism (2 Bearbeitungen)
- Spirograph inspired visualization of ecological networks (2 Bearbeitungen)
- Criticism, culture, and the automatic generation of artworks (2 Bearbeitungen)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (2 Bearbeitungen)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Bearbeitungen)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Bearbeitungen)
- Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings (2 Bearbeitungen)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Bearbeitungen)
- Prospects for a cognitive neuroscience of visual aesthetics (2 Bearbeitungen)
- Evolutionary Image Synthesis Using a Model of Aesthetics (2 Bearbeitungen)
- Fractal Gaskets: Reptiles, Hamiltonian Cycles, and Spatial Development (2 Bearbeitungen)
- Self-Avoiding Random Walks Yielding Labyrinths (2 Bearbeitungen)
- Evolved look-up tables for simulated DNA controlled robots (2 Bearbeitungen)
- From Stippling to Scribbling (2 Bearbeitungen)
- Sketch Based Construction and Rendering of Implicit Models (2 Bearbeitungen)
- On Canonical Substitution Tilings (2 Bearbeitungen)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Bearbeitungen)
- Optimizing photo composition (2 Bearbeitungen)
- A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units (2 Bearbeitungen)
- Feature Extraction Languages and Visual Pattern Recognition (2 Bearbeitungen)
- Gentropy: Evolutionary 2D Texture Generation (2 Bearbeitungen)
- A comprehensive survey of fitness approximation in evolutionary computation (2 Bearbeitungen)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Bearbeitungen)
- Quilting the Klein Quartic (2 Bearbeitungen)
- HyperRogue: Playing with Hyperbolic Geometry (2 Bearbeitungen)
- Impact of a Creativity Support Tool on Student Learning about Scientific Discovery Process (2 Bearbeitungen)
- Evolutionary and Neurocognitive Approaches to Aesthetics, Creativity and the Arts (2 Bearbeitungen)
- Content Based Image Retrieval for Medical Images Techniques and Storage Methods-Review Paper (2 Bearbeitungen)
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