Seiten mit den wenigsten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 151 bis 200 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Bearbeitungen)
  2. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  3. Open Problems in Evolutionary Music and Art‏‎ (2 Bearbeitungen)
  4. A review of content-based image retrieval systems in medical applications – clinical benefits and future directions‏‎ (2 Bearbeitungen)
  5. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  6. Watercolor Illustrations of CAD Data‏‎ (2 Bearbeitungen)
  7. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  8. Dimension Reduction for Object Ranking‏‎ (2 Bearbeitungen)
  9. Double Meandering Algorithm‏‎ (2 Bearbeitungen)
  10. 3D Geological Modeling using Sketches and Annotations from Geologic Maps‏‎ (2 Bearbeitungen)
  11. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  12. Assessing creativity: The importance of unexpected novelty‏‎ (2 Bearbeitungen)
  13. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  14. A Rogue Dream: Web-Driven Theme Generation for Games‏‎ (2 Bearbeitungen)
  15. Soccer Ball Symmetry‏‎ (2 Bearbeitungen)
  16. Fun with Whirls‏‎ (2 Bearbeitungen)
  17. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  18. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (2 Bearbeitungen)
  19. Perceptual and Computational Categories in Art‏‎ (2 Bearbeitungen)
  20. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Bearbeitungen)
  21. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (2 Bearbeitungen)
  22. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  23. Classification Strategies for Image Classification in Genetic Programming‏‎ (2 Bearbeitungen)
  24. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  25. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (2 Bearbeitungen)
  26. What is generative art? complexity theory as a context for art theory‏‎ (2 Bearbeitungen)
  27. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  28. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (2 Bearbeitungen)
  29. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  30. Saliency-enhanced image aesthetics class prediction‏‎ (2 Bearbeitungen)
  31. Improbable Creativity‏‎ (2 Bearbeitungen)
  32. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Bearbeitungen)
  33. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  34. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (2 Bearbeitungen)
  35. Creative Ecosystems 2009‏‎ (2 Bearbeitungen)
  36. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Bearbeitungen)
  37. Flocks, herds, schools. A distributed behavioural model‏‎ (2 Bearbeitungen)
  38. A Fast Algorithm for Creating Turing-McCabe Patterns‏‎ (2 Bearbeitungen)
  39. EvoMUSART 2003‏‎ (2 Bearbeitungen)
  40. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Bearbeitungen)
  41. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  42. Novelty-Seeking Multi-Agent System‏‎ (2 Bearbeitungen)
  43. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (2 Bearbeitungen)
  44. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Bearbeitungen)
  45. Swarm Painting Atelier‏‎ (2 Bearbeitungen)
  46. Evolving Mondrian-Style Artworks‏‎ (2 Bearbeitungen)
  47. Patch-Based Geometric Texture Synthesis‏‎ (2 Bearbeitungen)
  48. Decision Tree Modeling for Ranking Data‏‎ (2 Bearbeitungen)
  49. Extracting the Essence from Sets of Images‏‎ (2 Bearbeitungen)
  50. Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns‏‎ (2 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)