Seiten mit den meisten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 181 bis 230 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. EvoMUSART 2011‏‎ (5 Bearbeitungen)
  2. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (5 Bearbeitungen)
  3. Image Warping for a Painterly Effect‏‎ (5 Bearbeitungen)
  4. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (5 Bearbeitungen)
  5. Finding Image Features Associated with High Aesthetic Value by Machine Learning‏‎ (5 Bearbeitungen)
  6. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (5 Bearbeitungen)
  7. A Survey on ROC-based Ordinal Regression‏‎ (5 Bearbeitungen)
  8. G. Bachelier‏‎ (5 Bearbeitungen)
  9. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (5 Bearbeitungen)
  10. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (5 Bearbeitungen)
  11. Stephen Todd‏‎ (5 Bearbeitungen)
  12. Evolution of Animated Photomosaics‏‎ (5 Bearbeitungen)
  13. Evolutionary Algorithms for Solving Multi-Objective Problems‏‎ (5 Bearbeitungen)
  14. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (5 Bearbeitungen)
  15. Painting with Flowsnakes‏‎ (5 Bearbeitungen)
  16. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (5 Bearbeitungen)
  17. EvoMUSART 2014‏‎ (5 Bearbeitungen)
  18. Genetic Paint: A Search for Salient Paintings‏‎ (4 Bearbeitungen)
  19. EvoMUSART 2004‏‎ (4 Bearbeitungen)
  20. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  21. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (4 Bearbeitungen)
  22. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  23. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (4 Bearbeitungen)
  24. An informational model for cellular automata aesthetic measure‏‎ (4 Bearbeitungen)
  25. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (4 Bearbeitungen)
  26. MultiCam: A System for Interactive Rendering of Abstract Digital Images‏‎ (4 Bearbeitungen)
  27. Artificial Nature: Immersive World Making‏‎ (4 Bearbeitungen)
  28. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (4 Bearbeitungen)
  29. Comparing Aesthetic Measures for Evolutionary Art‏‎ (4 Bearbeitungen)
  30. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)
  31. Computer Graphics and Geometric Ornamental Design‏‎ (4 Bearbeitungen)
  32. Automated collage generation — with intent‏‎ (4 Bearbeitungen)
  33. Autonomy, Signature and Creativity‏‎ (4 Bearbeitungen)
  34. Composite diffusion limited aggregation paintings‏‎ (4 Bearbeitungen)
  35. Implicit fitness functions for evolving a drawing robot‏‎ (4 Bearbeitungen)
  36. Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution‏‎ (4 Bearbeitungen)
  37. Graph-Based Evolution of Visual Languages‏‎ (4 Bearbeitungen)
  38. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (4 Bearbeitungen)
  39. EvoMUSART 2017‏‎ (4 Bearbeitungen)
  40. Experiments in Computational Aesthetics‏‎ (4 Bearbeitungen)
  41. Evolutionary generation of faces‏‎ (4 Bearbeitungen)
  42. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (4 Bearbeitungen)
  43. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  44. Evolving Approximate Image Filters‏‎ (4 Bearbeitungen)
  45. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  46. Facing the Future: Evolutionary Possibilities for Human-Machine Creativity‏‎ (4 Bearbeitungen)
  47. Non-stop Evolutionary Art You are Embedded in‏‎ (4 Bearbeitungen)
  48. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (4 Bearbeitungen)
  49. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  50. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (4 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)