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  1. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  2. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  3. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  4. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  5. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  6. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  7. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  8. Computational Field Visualization‏‎ (3 Bearbeitungen)
  9. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  10. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  11. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  12. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  13. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  14. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  15. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  16. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  17. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  18. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  19. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  20. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  21. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  22. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  23. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  24. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  25. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  26. Computational Game Creativity‏‎ (3 Bearbeitungen)
  27. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  28. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  29. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  30. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  31. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  32. Casual Creators‏‎ (3 Bearbeitungen)
  33. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  34. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  35. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  36. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  37. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  38. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  39. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  40. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  41. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  42. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  43. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  44. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  45. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  46. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  47. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  48. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  49. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  50. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)

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