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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Studying aesthetics in photographic images using a computational approach‏‎ (3 Links)
  2. Power to the critics — A framework for the development of artificial art critics‏‎ (3 Links)
  3. Suggestive Hatching‏‎ (3 Links)
  4. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  5. Francisco Fernández de Vega‏‎ (3 Links)
  6. Animating Persian Floral Patterns‏‎ (3 Links)
  7. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  8. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  9. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  10. Random Discrete Colour Sampling‏‎ (3 Links)
  11. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  12. Nicolas Monmarche‏‎ (3 Links)
  13. Generating Op Art Lines‏‎ (3 Links)
  14. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  15. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  16. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  17. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  18. Double Meandering Algorithm‏‎ (3 Links)
  19. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  20. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  21. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)
  22. Sam D. Verkoelen‏‎ (3 Links)
  23. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  24. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  25. Sebastian Hølt Bak‏‎ (3 Links)
  26. Evolving images for entertainment‏‎ (3 Links)
  27. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (3 Links)
  28. Interactive Modeling of Muqarnas‏‎ (3 Links)
  29. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  30. Movie Posters from Video by Example‏‎ (3 Links)
  31. Jane Burry‏‎ (3 Links)
  32. NEvAr – System Overview‏‎ (3 Links)
  33. Flattening the Viewable Sphere‏‎ (3 Links)
  34. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  35. An Interface for Fitness Function Design‏‎ (3 Links)
  36. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  37. Kenneth O. Stanley‏‎ (3 Links)
  38. Evolution of Architectural Floor Plans‏‎ (3 Links)
  39. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (3 Links)
  40. André Dias‏‎ (3 Links)
  41. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  42. Frank Neumann‏‎ (3 Links)
  43. Christoph Klemmt‏‎ (3 Links)
  44. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  45. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  46. Colm O’Riordan‏‎ (3 Links)
  47. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  48. Artificial Immune System Based Art‏‎ (3 Links)
  49. Symmetry Hybrids‏‎ (3 Links)
  50. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)

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