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  1. Inference and Design in Kuba and Zillij Art with Shape Grammars‏‎ (3 Links)
  2. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  3. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  4. Alessandro Re‏‎ (3 Links)
  5. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  6. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  7. Pedro Martins‏‎ (3 Links)
  8. Extracting the Essence from Sets of Images‏‎ (3 Links)
  9. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  10. Morphable guidelines for the human head‏‎ (3 Links)
  11. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  12. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  13. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  14. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  15. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  16. Rachel Costa‏‎ (3 Links)
  17. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  18. I. Booij‏‎ (3 Links)
  19. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  20. Nuno Lourenço‏‎ (3 Links)
  21. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  22. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  23. Luís Pereira‏‎ (3 Links)
  24. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  25. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  26. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  27. Image retrieval based on multi-feature similarity score fusion using genetic algorithm‏‎ (3 Links)
  28. Evolved Ricochet Compositions‏‎ (3 Links)
  29. Manipulating artificial ecosystems‏‎ (3 Links)
  30. Generative Kunst‏‎ (3 Links)
  31. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  32. Double Meandering Algorithm‏‎ (3 Links)
  33. Duotone Surfaces‏‎ (3 Links)
  34. Mats G. Nordahl‏‎ (3 Links)
  35. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  36. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  37. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  38. Sketches by Paul the Robot‏‎ (3 Links)
  39. The void series – generative art using regulatory genes‏‎ (3 Links)
  40. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  41. Phillip Tew‏‎ (3 Links)
  42. Graph-based evolutionary art‏‎ (3 Links)
  43. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  44. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  45. Bradley Alexander‏‎ (3 Links)
  46. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  47. Andrew Bishop‏‎ (3 Links)
  48. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  49. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  50. Julian Togelius‏‎ (3 Links)

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