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  1. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  2. Evolved Ricochet Compositions‏‎ (3 Links)
  3. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  4. Generative Kunst‏‎ (3 Links)
  5. Rajat Sodhi‏‎ (3 Links)
  6. Computational Aesthetics 2013‏‎ (3 Links)
  7. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  8. Synthesis of sound effects for generative animation‏‎ (3 Links)
  9. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  10. Alessandro Re‏‎ (3 Links)
  11. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  12. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  13. Extracting the Essence from Sets of Images‏‎ (3 Links)
  14. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  15. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  16. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  17. Manuel Muehlbauer‏‎ (3 Links)
  18. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  19. Inadvertent - Ars Accidentalis‏‎ (3 Links)
  20. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  21. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  22. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  23. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  24. Changjun Hu‏‎ (3 Links)
  25. Mohamed Slimane‏‎ (3 Links)
  26. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  27. Jerome Sheahan‏‎ (3 Links)
  28. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  29. Josh Bongard‏‎ (3 Links)
  30. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  31. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  32. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  33. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  34. Ramakrishnan Mukundan‏‎ (3 Links)
  35. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  36. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  37. Learning about Shadows from Artists‏‎ (3 Links)
  38. Computational Game Creativity‏‎ (3 Links)
  39. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  40. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  41. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (3 Links)
  42. Graph-based evolutionary art‏‎ (3 Links)
  43. The Aesthetics of the Underworld‏‎ (3 Links)
  44. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  45. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  46. Malik Nairat‏‎ (3 Links)
  47. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (3 Links)
  48. The Evolution of Artistic Filters‏‎ (3 Links)
  49. Andrew Bishop‏‎ (3 Links)
  50. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)

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