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- Mauro Castelli (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Alessandro Re (3 Links)
- Computational Aesthetics 2013 (3 Links)
- The aMotion Toolkit: Painting with Affective Motion Textures (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Toward Auvers Period: Evolution of van Gogh's Style (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- How Self-Similar are Artworks at Different Levels of Spatial Resolution? (3 Links)
- Rajat Sodhi (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Generation and evaluation of artworks (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- Luigi C. Barone (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Changjun Hu (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- Zbigniew Michalewicz (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Computational Game Creativity (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Kyrre Glette (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
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