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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.
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- Toward Auvers Period: Evolution of van Gogh's Style (3 Links)
- Generative Art after Computers + artwork: TSP Analytics: solver (3 Links)
- A Visual Language for Darwin (3 Links)
- A comprehensive survey of fitness approximation in evolutionary computation (3 Links)
- Genetic-based approaches in ranking function discovery and optimization in information retrieval – a framework (3 Links)
- Genetic Paint: A Search for Salient Paintings (3 Links)
- Computational Aesthetics 2013 (3 Links)
- A novel evolutionary approach for optimizing content-based image indexing algorithms (3 Links)
- How Self-Similar are Artworks at Different Levels of Spatial Resolution? (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Rachel Costa (3 Links)
- Expressions, Assemblages and Grammars (3 Links)
- Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms (3 Links)
- Aesthetic Placement of Points Using Generalized Lloyd Relaxation (3 Links)
- Balancing Act: Variation and Utility in Evolutionary Art (3 Links)
- Feedback-guided Stroke Placement for a Painting Machine (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Luigi C. Barone (3 Links)
- Relevance feedback based on genetic programming for image retrieval (3 Links)
- Aesthetics, Art, Evolution (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Nuno Lourenço (3 Links)
- Aidan Breen (3 Links)
- On Evolutionary Computer-Generated Art (3 Links)
- On the Origins of the Term "Computational Aesthetics" (3 Links)
- Mauro Castelli (3 Links)
- An Image Retrieval Method Based on a Genetic Algorithm (3 Links)
- The aMotion Toolkit: Painting with Affective Motion Textures (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Evolutionary L-systems (3 Links)
- Sentient sketchbook: computer-aided game level authoring (3 Links)
- Andy Song (3 Links)
- Patch-Based Geometric Texture Synthesis (3 Links)
- Anna Ursyn (3 Links)
- Sketch Based Construction and Rendering of Implicit Models (3 Links)
- Pedro Martins (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- ArtiE-Fract: The Artist’s Viewpoint (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Phillip Tew (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Pictorial Analysis of Line-drawings (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Symmetry Hybrids (3 Links)
- Kyrre Glette (3 Links)
- Computational Game Creativity (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Abstract Art from a Model for Cellular Morphogenesis (3 Links)
- Vic Ciesielksi (3 Links)
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