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- Stipple Placement using Distance in a Weighted Graph (3 Links)
- An Efficient Perception-based Adaptive Color to Gray Transformation (3 Links)
- Flattening the Viewable Sphere (3 Links)
- Toward Auvers Period: Evolution of van Gogh's Style (3 Links)
- Form Follows Function: Aesthetic Interactive Labels (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (3 Links)
- Rajat Sodhi (3 Links)
- Francisco Fernández de Vega (3 Links)
- Aneta Neumann (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- I. Booij (3 Links)
- David Glowacki (3 Links)
- Generating Op Art Lines (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- ColourVis: Exploring Colour Usage in Paintings Over Time (3 Links)
- Luís Pereira (3 Links)
- Image retrieval based on multi-feature similarity score fusion using genetic algorithm (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- Manipulating artificial ecosystems (3 Links)
- Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice (3 Links)
- Inference and Design in Kuba and Zillij Art with Shape Grammars (3 Links)
- Abstract Overlays using a Transport Network Model (3 Links)
- Edward Davies (3 Links)
- Accurate and Discernible Photocollages (3 Links)
- Evolving images for entertainment (3 Links)
- Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- The aMotion Toolkit: Painting with Affective Motion Textures (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Morphable guidelines for the human head (3 Links)
- Mutator: a subjective human interface for evolution of computer sculptures (3 Links)
- Breaking the Pixel Barrier (3 Links)
- Flocking Messengers (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Julian Togelius (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Frank Neumann (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- Ant Paintings Based on the Seed Foraging Behavior of P. barbatus (3 Links)
- Symmetry Hybrids (3 Links)
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