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  1. Extracting the Essence from Sets of Images‏‎ (3 Links)
  2. Movie Posters from Video by Example‏‎ (3 Links)
  3. Thomas Mitchell‏‎ (3 Links)
  4. Jane Burry‏‎ (3 Links)
  5. An Interface for Fitness Function Design‏‎ (3 Links)
  6. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  7. NEvAr – System Overview‏‎ (3 Links)
  8. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  9. Animating Persian Floral Patterns‏‎ (3 Links)
  10. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  11. Rachel Costa‏‎ (3 Links)
  12. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  13. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  14. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  15. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  16. Nuno Lourenço‏‎ (3 Links)
  17. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  18. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  19. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  20. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  21. Evolved Ricochet Compositions‏‎ (3 Links)
  22. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  23. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  24. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  25. Generative Kunst‏‎ (3 Links)
  26. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  27. Double Meandering Algorithm‏‎ (3 Links)
  28. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  29. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  30. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  31. The Mutation and growth of Art by Computers‏‎ (3 Links)
  32. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  33. Interactive Modeling of Muqarnas‏‎ (3 Links)
  34. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  35. Pedro Martins‏‎ (3 Links)
  36. Graph-based evolutionary art‏‎ (3 Links)
  37. Phillip Tew‏‎ (3 Links)
  38. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  39. Isabelle Mahnich‏‎ (3 Links)
  40. Thoughts on Computational Creativity Position‏‎ (3 Links)
  41. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  42. Multilevel Computational Creativity‏‎ (3 Links)
  43. Bradley Alexander‏‎ (3 Links)
  44. André Dias‏‎ (3 Links)
  45. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  46. Kenneth O. Stanley‏‎ (3 Links)
  47. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  48. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  49. Christoph Klemmt‏‎ (3 Links)
  50. Artificial Immune System Based Art‏‎ (3 Links)

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