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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Random Discrete Colour Sampling‏‎ (3 Links)
  2. Francisco Fernández de Vega‏‎ (3 Links)
  3. Nicolas Monmarche‏‎ (3 Links)
  4. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  5. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  6. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  7. Synthesis of sound effects for generative animation‏‎ (3 Links)
  8. Alessandro Re‏‎ (3 Links)
  9. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  10. Generating Op Art Lines‏‎ (3 Links)
  11. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  12. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)
  13. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  14. Sam D. Verkoelen‏‎ (3 Links)
  15. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  16. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  17. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  18. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  19. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  20. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  21. Sebastian Hølt Bak‏‎ (3 Links)
  22. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (3 Links)
  23. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  24. Double Meandering Algorithm‏‎ (3 Links)
  25. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  26. Evolving images for entertainment‏‎ (3 Links)
  27. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  28. Interactive Modeling of Muqarnas‏‎ (3 Links)
  29. Movie Posters from Video by Example‏‎ (3 Links)
  30. Jane Burry‏‎ (3 Links)
  31. Studying aesthetics in photographic images using a computational approach‏‎ (3 Links)
  32. Power to the critics — A framework for the development of artificial art critics‏‎ (3 Links)
  33. NEvAr – System Overview‏‎ (3 Links)
  34. Flattening the Viewable Sphere‏‎ (3 Links)
  35. Suggestive Hatching‏‎ (3 Links)
  36. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  37. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  38. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  39. Kenneth O. Stanley‏‎ (3 Links)
  40. Evolution of Architectural Floor Plans‏‎ (3 Links)
  41. Frank Neumann‏‎ (3 Links)
  42. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  43. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  44. Non-stop Evolutionary Art You are Embedded in‏‎ (3 Links)
  45. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  46. Christoph Klemmt‏‎ (3 Links)
  47. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (3 Links)
  48. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  49. Colm O’Riordan‏‎ (3 Links)
  50. The Aesthetics of the Underworld‏‎ (3 Links)

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