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- Sketch Based Construction and Rendering of Implicit Models (3 Links)
- Pedro Martins (3 Links)
- Enhancing Perceived Depth in Images Via Artistic Matting (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- Computing aesthetics (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Rachel Costa (3 Links)
- How Self-Similar are Artworks at Different Levels of Spatial Resolution? (3 Links)
- Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms (3 Links)
- Using genetic algorithm to improve information retrieval systems (3 Links)
- Synthesis of sound effects for generative animation (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- Relevance feedback based on genetic programming for image retrieval (3 Links)
- Daryl D’Souza (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Viewpoint Quality: Measures and Applications (3 Links)
- Nuno Lourenço (3 Links)
- On Evolutionary Computer-Generated Art (3 Links)
- Design by Evolution: Advances in Evolutionary Design (3 Links)
- Generation and evaluation of artworks (3 Links)
- Luigi C. Barone (3 Links)
- Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- Watercolor Illustrations of CAD Data (3 Links)
- On the Origins of the Term "Computational Aesthetics" (3 Links)
- Distinctive Parameters of Expressive Motion (3 Links)
- Computational Aesthetics 2011 (3 Links)
- Mauro Castelli (3 Links)
- Sentient sketchbook: computer-aided game level authoring (3 Links)
- Alessandro Re (3 Links)
- Patch-Based Geometric Texture Synthesis (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Sketches by Paul the Robot (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Thesis: Accurate and Discernible Photocollages (3 Links)
- Phillip Tew (3 Links)
- Constructing Conceptual Spaces for Novel Associations (3 Links)
- Pictorial Analysis of Line-drawings (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Brush Stroke Ordering Techniques for Painterly Rendering (3 Links)
- Kyrre Glette (3 Links)
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