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  1. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  2. Mohamed Slimane‏‎ (3 Links)
  3. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  4. Extracting the Essence from Sets of Images‏‎ (3 Links)
  5. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  6. Thomas Mitchell‏‎ (3 Links)
  7. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  8. Jerome Sheahan‏‎ (3 Links)
  9. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  10. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  11. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  12. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  13. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  14. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  15. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  16. Rajat Sodhi‏‎ (3 Links)
  17. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  18. David Glowacki‏‎ (3 Links)
  19. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  20. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  21. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  22. Evolved Ricochet Compositions‏‎ (3 Links)
  23. Manuel Muehlbauer‏‎ (3 Links)
  24. Generative Kunst‏‎ (3 Links)
  25. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  26. Inadvertent - Ars Accidentalis‏‎ (3 Links)
  27. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  28. Edward Davies‏‎ (3 Links)
  29. The Mutation and growth of Art by Computers‏‎ (3 Links)
  30. Alessandro Re‏‎ (3 Links)
  31. Perceptual and Computational Categories in Art‏‎ (3 Links)
  32. Interpretation-driven Visual Association‏‎ (3 Links)
  33. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  34. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  35. Graph-based evolutionary art‏‎ (3 Links)
  36. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  37. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  38. Thoughts on Computational Creativity Position‏‎ (3 Links)
  39. Jim Smith‏‎ (3 Links)
  40. Breaking the Pixel Barrier‏‎ (3 Links)
  41. Josh Bongard‏‎ (3 Links)
  42. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  43. Andrew Bishop‏‎ (3 Links)
  44. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  45. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  46. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  47. Ramakrishnan Mukundan‏‎ (3 Links)
  48. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  49. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  50. Learning about Shadows from Artists‏‎ (3 Links)

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