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- Stipple Placement using Distance in a Weighted Graph (3 Links)
- NEvAr – System Overview (3 Links)
- Evaluating Visual Aesthetics in Photographic Portraiture (3 Links)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (3 Links)
- Truth to Process – Evolutionary Art and the Aesthetics of Dynamism (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Rajat Sodhi (3 Links)
- An Interface for Fitness Function Design (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Virtual Photograph Based Saliency Analysis of High Dynamic Range Images (3 Links)
- Animating Persian Floral Patterns (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Evolved Ricochet Compositions (3 Links)
- Generative Kunst (3 Links)
- Yasser S. Arenas Rebolledo (3 Links)
- Informational Dialogue with Van Gogh's Paintings (3 Links)
- The Mutation and growth of Art by Computers (3 Links)
- Interactive Modeling of Muqarnas (3 Links)
- Color dependent computational aesthetics for evolving expressions (3 Links)
- Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design (3 Links)
- Composite diffusion limited aggregation paintings (3 Links)
- Extracting the Essence from Sets of Images (3 Links)
- Thomas Mitchell (3 Links)
- Movie Posters from Video by Example (3 Links)
- Double Meandering Algorithm (3 Links)
- Jane Burry (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Kenneth O. Stanley (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Bradley Alexander (3 Links)
- André Dias (3 Links)
- Target Curves for Pick-up, Carry, and Drop Mobile Automata (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- What is generative art? complexity theory as a context for art theory (3 Links)
- Evolved diffusion limited aggregation compositions (3 Links)
- Artificial Immune System Based Art (3 Links)
- A generative remixing of music tracks based on an interactive swarm (3 Links)
- Zipf’s law, music classification and aesthetics (3 Links)
- Evolving Pop Art Using Scalable Vector Graphics (3 Links)
- Artistic Canvases for Gestural and Non-linear Typography (3 Links)
- Christoph Klemmt (3 Links)
- Colm O’Riordan (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
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