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  1. Generative Kunst‏‎ (3 Links)
  2. Inference and Design in Kuba and Zillij Art with Shape Grammars‏‎ (3 Links)
  3. Computational Aesthetics 2013‏‎ (3 Links)
  4. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  5. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  6. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  7. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  8. Pedro Martins‏‎ (3 Links)
  9. Morphable guidelines for the human head‏‎ (3 Links)
  10. Extracting the Essence from Sets of Images‏‎ (3 Links)
  11. An Interface for Fitness Function Design‏‎ (3 Links)
  12. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  13. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  14. Animating Persian Floral Patterns‏‎ (3 Links)
  15. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  16. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  17. Rachel Costa‏‎ (3 Links)
  18. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  19. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  20. I. Booij‏‎ (3 Links)
  21. Changjun Hu‏‎ (3 Links)
  22. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  23. Synthesis of sound effects for generative animation‏‎ (3 Links)
  24. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  25. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  26. Nuno Lourenço‏‎ (3 Links)
  27. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  28. Luís Pereira‏‎ (3 Links)
  29. Image retrieval based on multi-feature similarity score fusion using genetic algorithm‏‎ (3 Links)
  30. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  31. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  32. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  33. Evolved Ricochet Compositions‏‎ (3 Links)
  34. Manipulating artificial ecosystems‏‎ (3 Links)
  35. Aesthetic 3D Model Evolution‏‎ (3 Links)
  36. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  37. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  38. Aesthetic Measures for Evolutionary Vase Design‏‎ (3 Links)
  39. The Evolution of Artistic Filters‏‎ (3 Links)
  40. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  41. Mats G. Nordahl‏‎ (3 Links)
  42. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  43. Computational Game Creativity‏‎ (3 Links)
  44. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  45. Sketches by Paul the Robot‏‎ (3 Links)
  46. Graph-based evolutionary art‏‎ (3 Links)
  47. Phillip Tew‏‎ (3 Links)
  48. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  49. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  50. Pictorial Analysis of Line-drawings‏‎ (3 Links)

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