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- Luís Pereira (3 Links)
- Image retrieval based on multi-feature similarity score fusion using genetic algorithm (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Evolved Ricochet Compositions (3 Links)
- Manipulating artificial ecosystems (3 Links)
- Generative Kunst (3 Links)
- Inference and Design in Kuba and Zillij Art with Shape Grammars (3 Links)
- Alessandro Re (3 Links)
- Computational Aesthetics 2013 (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- The aMotion Toolkit: Painting with Affective Motion Textures (3 Links)
- Morphable guidelines for the human head (3 Links)
- Extracting the Essence from Sets of Images (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Toward Auvers Period: Evolution of van Gogh's Style (3 Links)
- Evaluating Visual Aesthetics in Photographic Portraiture (3 Links)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Rajat Sodhi (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- I. Booij (3 Links)
- Image retrieval using heuristic approach and genetic algorithm (3 Links)
- Evolved diffusion limited aggregation compositions (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- In the Eye of the Beholder - Perception of Indeterminate Art (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Zbigniew Michalewicz (3 Links)
- Evolving Pop Art Using Scalable Vector Graphics (3 Links)
- Mats G. Nordahl (3 Links)
- Computational Game Creativity (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Andrew Bishop (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Graph-based evolutionary art (3 Links)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (3 Links)
- Mutator: a subjective human interface for evolution of computer sculptures (3 Links)
- Julian Togelius (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
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