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- Determining an Aesthetic Inscribed Curve (3 Links)
- Francisco Fernández de Vega (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Aneta Neumann (3 Links)
- Mauro Castelli (3 Links)
- Rajat Sodhi (3 Links)
- Computational Aesthetics 2013 (3 Links)
- The aMotion Toolkit: Painting with Affective Motion Textures (3 Links)
- Generating Op Art Lines (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Toward Auvers Period: Evolution of van Gogh's Style (3 Links)
- Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice (3 Links)
- Abstract Overlays using a Transport Network Model (3 Links)
- Evolving images for entertainment (3 Links)
- Accurate and Discernible Photocollages (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition (3 Links)
- How Self-Similar are Artworks at Different Levels of Spatial Resolution? (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Flattening the Viewable Sphere (3 Links)
- An Efficient Perception-based Adaptive Color to Gray Transformation (3 Links)
- Form Follows Function: Aesthetic Interactive Labels (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Luigi C. Barone (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Images from Self-Occlusion (3 Links)
- Zbigniew Michalewicz (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Implicit fitness functions for evolving a drawing robot (3 Links)
- Frank Neumann (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Ant Paintings Based on the Seed Foraging Behavior of P. barbatus (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- A Painterly Rendering Based on Stroke Profile and Database (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Computational Game Creativity (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Adapting models of visual aesthetics for personalized content creation (3 Links)
- Georgios N. Yannakakis (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Aesthetic evolutionary design with data flow networks (3 Links)
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