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  1. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  2. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  3. Computational Aesthetics 2013‏‎ (3 Links)
  4. Random Discrete Colour Sampling‏‎ (3 Links)
  5. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  6. Evolving images for entertainment‏‎ (3 Links)
  7. Nicolas Monmarche‏‎ (3 Links)
  8. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  9. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  10. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  11. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  12. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)
  13. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  14. Sam D. Verkoelen‏‎ (3 Links)
  15. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  16. Sebastian Hølt Bak‏‎ (3 Links)
  17. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  18. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (3 Links)
  19. Flattening the Viewable Sphere‏‎ (3 Links)
  20. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  21. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  22. Interactive Modeling of Muqarnas‏‎ (3 Links)
  23. Francisco Fernández de Vega‏‎ (3 Links)
  24. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  25. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  26. Changjun Hu‏‎ (3 Links)
  27. Movie Posters from Video by Example‏‎ (3 Links)
  28. Jane Burry‏‎ (3 Links)
  29. Generating Op Art Lines‏‎ (3 Links)
  30. Alessandro Re‏‎ (3 Links)
  31. NEvAr – System Overview‏‎ (3 Links)
  32. Studying aesthetics in photographic images using a computational approach‏‎ (3 Links)
  33. Power to the critics — A framework for the development of artificial art critics‏‎ (3 Links)
  34. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  35. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  36. Suggestive Hatching‏‎ (3 Links)
  37. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  38. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  39. Kenneth O. Stanley‏‎ (3 Links)
  40. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  41. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  42. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  43. Andrew Bishop‏‎ (3 Links)
  44. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  45. Symmetry Hybrids‏‎ (3 Links)
  46. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  47. Computational Game Creativity‏‎ (3 Links)
  48. Vic Ciesielksi‏‎ (3 Links)
  49. Non-stop Evolutionary Art You are Embedded in‏‎ (3 Links)
  50. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)

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