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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  2. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  3. Movie Posters from Video by Example‏‎ (3 Links)
  4. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  5. Jane Burry‏‎ (3 Links)
  6. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  7. NEvAr – System Overview‏‎ (3 Links)
  8. Flattening the Viewable Sphere‏‎ (3 Links)
  9. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  10. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  11. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  12. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  13. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  14. Rajat Sodhi‏‎ (3 Links)
  15. Francisco Fernández de Vega‏‎ (3 Links)
  16. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  17. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  18. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  19. David Glowacki‏‎ (3 Links)
  20. Generating Op Art Lines‏‎ (3 Links)
  21. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  22. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  23. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  24. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  25. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  26. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  27. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  28. Evolving images for entertainment‏‎ (3 Links)
  29. Edward Davies‏‎ (3 Links)
  30. Interactive Modeling of Muqarnas‏‎ (3 Links)
  31. Alessandro Re‏‎ (3 Links)
  32. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  33. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  34. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  35. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  36. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  37. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  38. Isabelle Mahnich‏‎ (3 Links)
  39. The void series – generative art using regulatory genes‏‎ (3 Links)
  40. Multilevel Computational Creativity‏‎ (3 Links)
  41. Andrew Bishop‏‎ (3 Links)
  42. Flocking Messengers‏‎ (3 Links)
  43. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  44. Breaking the Pixel Barrier‏‎ (3 Links)
  45. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  46. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  47. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  48. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  49. Kenneth O. Stanley‏‎ (3 Links)
  50. Evolution of Architectural Floor Plans‏‎ (3 Links)

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