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  1. Rajat Sodhi‏‎ (3 Links)
  2. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  3. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  4. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  5. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  6. Evolutionary Search for the Artistic Rendering of Photographs‏‎ (3 Links)
  7. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  8. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  9. Generation and evaluation of artworks‏‎ (3 Links)
  10. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (3 Links)
  11. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  12. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  13. Alessandro Re‏‎ (3 Links)
  14. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  15. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  16. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  17. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  18. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  19. The Mutation and growth of Art by Computers‏‎ (3 Links)
  20. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  21. Interactive Modeling of Muqarnas‏‎ (3 Links)
  22. David Glowacki‏‎ (3 Links)
  23. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  24. Movie Posters from Video by Example‏‎ (3 Links)
  25. Thomas Mitchell‏‎ (3 Links)
  26. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  27. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  28. Jane Burry‏‎ (3 Links)
  29. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  30. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  31. NEvAr – System Overview‏‎ (3 Links)
  32. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  33. Fitness functions for ant colony paintings‏‎ (3 Links)
  34. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  35. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  36. Edward Davies‏‎ (3 Links)
  37. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  38. Evolution and Collective Intelligence of the Electric Sheep‏‎ (3 Links)
  39. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  40. Ramakrishnan Mukundan‏‎ (3 Links)
  41. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  42. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  43. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  44. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  45. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  46. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  47. Breaking the Pixel Barrier‏‎ (3 Links)
  48. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  49. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  50. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)

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