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  1. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  2. Luigi C. Barone‏‎ (3 Links)
  3. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Links)
  4. Computing aesthetics‏‎ (3 Links)
  5. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  6. Mauro Castelli‏‎ (3 Links)
  7. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  8. Alessandro Re‏‎ (3 Links)
  9. Fitness functions for ant colony paintings‏‎ (3 Links)
  10. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  11. Evolution and Collective Intelligence of the Electric Sheep‏‎ (3 Links)
  12. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  13. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  14. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  15. Daryl D’Souza‏‎ (3 Links)
  16. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  17. Tieta Putri‏‎ (3 Links)
  18. Evolutionary Search for the Artistic Rendering of Photographs‏‎ (3 Links)
  19. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  20. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  21. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  22. Design by Evolution: Advances in Evolutionary Design‏‎ (3 Links)
  23. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (3 Links)
  24. Generation and evaluation of artworks‏‎ (3 Links)
  25. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (3 Links)
  26. Rajat Sodhi‏‎ (3 Links)
  27. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  28. Distinctive Parameters of Expressive Motion‏‎ (3 Links)
  29. Computational Aesthetics 2011‏‎ (3 Links)
  30. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  31. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  32. Images from Self-Occlusion‏‎ (3 Links)
  33. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  34. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  35. Constructing Conceptual Spaces for Novel Associations‏‎ (3 Links)
  36. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  37. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  38. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  39. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  40. Perceptual and Computational Categories in Art‏‎ (3 Links)
  41. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (3 Links)
  42. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  43. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Links)
  44. Andrew Bishop‏‎ (3 Links)
  45. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  46. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  47. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  48. Ramakrishnan Mukundan‏‎ (3 Links)
  49. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  50. Kyrre Glette‏‎ (3 Links)

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