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  1. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  2. Morphable guidelines for the human head‏‎ (3 Links)
  3. Flattening the Viewable Sphere‏‎ (3 Links)
  4. Tieta Putri‏‎ (3 Links)
  5. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  6. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  7. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  8. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  9. Francisco Fernández de Vega‏‎ (3 Links)
  10. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  11. Rajat Sodhi‏‎ (3 Links)
  12. Daryl D’Souza‏‎ (3 Links)
  13. Generating Op Art Lines‏‎ (3 Links)
  14. I. Booij‏‎ (3 Links)
  15. Design by Evolution: Advances in Evolutionary Design‏‎ (3 Links)
  16. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (3 Links)
  17. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  18. Luís Pereira‏‎ (3 Links)
  19. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  20. Distinctive Parameters of Expressive Motion‏‎ (3 Links)
  21. Image retrieval based on multi-feature similarity score fusion using genetic algorithm‏‎ (3 Links)
  22. Computational Aesthetics 2011‏‎ (3 Links)
  23. Manipulating artificial ecosystems‏‎ (3 Links)
  24. Evolving images for entertainment‏‎ (3 Links)
  25. Inference and Design in Kuba and Zillij Art with Shape Grammars‏‎ (3 Links)
  26. Alessandro Re‏‎ (3 Links)
  27. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Links)
  28. Computing aesthetics‏‎ (3 Links)
  29. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  30. Constructing Conceptual Spaces for Novel Associations‏‎ (3 Links)
  31. Perceptual and Computational Categories in Art‏‎ (3 Links)
  32. Andrew Bishop‏‎ (3 Links)
  33. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  34. Flocking Messengers‏‎ (3 Links)
  35. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  36. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (3 Links)
  37. Evolution of Architectural Floor Plans‏‎ (3 Links)
  38. Julian Togelius‏‎ (3 Links)
  39. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  40. Frank Neumann‏‎ (3 Links)
  41. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  42. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Links)
  43. Artificial life or surreal art?‏‎ (3 Links)
  44. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  45. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  46. Ramakrishnan Mukundan‏‎ (3 Links)
  47. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  48. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  49. Leticia Cherchiglia‏‎ (3 Links)
  50. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)

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