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- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Bearbeitungen)
- Automated Shape Design by Grammatical Evolution (2 Bearbeitungen)
- Robot Paintings Evolved Using Simulated Robots (2 Bearbeitungen)
- A methodology for user directed search in evolutionary design (2 Bearbeitungen)
- New Frameworks of Interactive Evolutionary Computation (2 Bearbeitungen)
- Line-Based Rendering with Truchet-Like Tiles (2 Bearbeitungen)
- Domain Bridging Associations Support Creativity (2 Bearbeitungen)
- On Nonlinear Perspectives in Science, Art and Nature (2 Bearbeitungen)
- Establishing Appreciation In a Creative System (2 Bearbeitungen)
- Algorithms for Morphing Escher-Like Tessellations (2 Bearbeitungen)
- Stylized Keyframe Animation of Fluid Simulations (2 Bearbeitungen)
- Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop (2 Bearbeitungen)
- An Investigation into Aesthetic Preference using Generative Art (2 Bearbeitungen)
- Photo and video quality evaluation: Focusing on the subject (2 Bearbeitungen)
- A Fully Automatic Evolutionary Art (2 Bearbeitungen)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (2 Bearbeitungen)
- Artistic vision: Painterly rendering using computer vision techniques (2 Bearbeitungen)
- Creative Computers, Improvisation and Intimacy (2 Bearbeitungen)
- Turing-like Patterns from Cellular Automata (2 Bearbeitungen)
- Recursive Scene Graphs for Art and Design (2 Bearbeitungen)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Bearbeitungen)
- DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity (2 Bearbeitungen)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Bearbeitungen)
- Exploring aesthetic pattern formation (2 Bearbeitungen)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (2 Bearbeitungen)
- Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library (2 Bearbeitungen)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Bearbeitungen)
- Open Problems in Evolutionary Music and Art (2 Bearbeitungen)
- Co-creating game content using an adaptive model of user taste (2 Bearbeitungen)
- EvoFashion: Customising Fashion Through Evolution (2 Bearbeitungen)
- Form Follows Function: Aesthetic Interactive Labels (2 Bearbeitungen)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Bearbeitungen)
- A genetic engineering approach to genetic algorithms (2 Bearbeitungen)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Bearbeitungen)
- Dimension Reduction for Object Ranking (2 Bearbeitungen)
- Not only Art but also Rocket Science (2 Bearbeitungen)
- Manipulation of Non-Linear IFS Attractors Using Genetic Programming (2 Bearbeitungen)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (2 Bearbeitungen)
- Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem (2 Bearbeitungen)
- Perceptual and Computational Categories in Art (2 Bearbeitungen)
- Imagenet classification with deep convolutional neural networks (2 Bearbeitungen)
- Fractal Wallpaper Patterns (2 Bearbeitungen)
- Predicting beauty: Fractal dimension and visual complexity in art (2 Bearbeitungen)
- Towards creative evolutionary systems with interactive genetic algorithm (2 Bearbeitungen)
- Fun with Whirls (2 Bearbeitungen)
- Curve, Draft, and Style: Three Steps to the Image (2 Bearbeitungen)
- Knowledge-Level Creativity in Game Design (2 Bearbeitungen)
- Visualization of Four-Dimensional Spacetimes (2 Bearbeitungen)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (2 Bearbeitungen)
- Double Meandering Algorithm (2 Bearbeitungen)
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