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  1. Julian Togelius‏‎ (3 Links)
  2. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  3. Flocking Messengers‏‎ (3 Links)
  4. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  5. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  6. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  7. Evolution of Architectural Floor Plans‏‎ (3 Links)
  8. Ramakrishnan Mukundan‏‎ (3 Links)
  9. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  10. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  11. Frank Neumann‏‎ (3 Links)
  12. Symmetry Hybrids‏‎ (3 Links)
  13. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  14. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  15. Vic Ciesielksi‏‎ (3 Links)
  16. Leticia Cherchiglia‏‎ (3 Links)
  17. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  18. Computational Color Harmony based on Coloroid System‏‎ (3 Links)
  19. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  20. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (3 Links)
  21. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  22. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  23. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  24. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  25. Zbigniew Michalewicz‏‎ (3 Links)
  26. Mats G. Nordahl‏‎ (3 Links)
  27. Constructing Conceptual Spaces for Novel Associations‏‎ (3 Links)
  28. Andrew Bishop‏‎ (3 Links)
  29. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  30. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  31. Perceptual and Computational Categories in Art‏‎ (3 Links)
  32. Georgios N. Yannakakis‏‎ (3 Links)
  33. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (3 Links)
  34. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  35. The void series – generative art using regulatory genes‏‎ (3 Links)
  36. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Links)
  37. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  38. Changjun Hu‏‎ (3 Links)
  39. Studying aesthetics in photographic images using a computational approach‏‎ (3 Links)
  40. Power to the critics — A framework for the development of artificial art critics‏‎ (3 Links)
  41. Suggestive Hatching‏‎ (3 Links)
  42. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  43. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  44. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  45. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  46. Random Discrete Colour Sampling‏‎ (3 Links)
  47. Nicolas Monmarche‏‎ (3 Links)
  48. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  49. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  50. Synthesis of sound effects for generative animation‏‎ (3 Links)

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