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Unten werden bis zu 50 Ergebnisse im Bereich 451 bis 500 angezeigt.

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  1. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  2. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  3. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  4. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  5. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  6. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  7. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  8. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  9. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  10. Swarm Granulator‏‎ (3 Bearbeitungen)
  11. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  12. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  13. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  14. Casual Creators‏‎ (3 Bearbeitungen)
  15. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  16. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  17. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  18. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  19. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  20. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  21. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  22. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  23. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  24. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  25. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  26. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  27. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  28. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  29. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  30. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  31. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  32. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  33. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  34. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  35. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  36. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  37. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  38. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  39. Generative Art 1998‏‎ (3 Bearbeitungen)
  40. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  41. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  42. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  43. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  44. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  45. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  46. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  47. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  48. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  49. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  50. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)

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