Seiten mit den wenigsten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 451 bis 500 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  2. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  3. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  4. Against Individual Creativity‏‎ (3 Bearbeitungen)
  5. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  6. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  7. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  8. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  9. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  10. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  11. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  12. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  13. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  14. Swarm Granulator‏‎ (3 Bearbeitungen)
  15. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  16. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  17. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  18. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  19. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  20. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  21. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  22. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  23. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  24. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  25. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  26. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  27. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  28. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  29. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  30. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  31. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  32. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  33. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  34. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  35. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  36. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  37. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  38. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  39. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  40. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  41. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  42. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  43. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  44. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  45. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  46. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  47. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  48. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  49. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  50. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)