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- Evolution of fractal shapes for artists and designers (3 Bearbeitungen)
- Interactive Evolutionary Design of Motion Variants (3 Bearbeitungen)
- Computerized measures of visual complexity (3 Bearbeitungen)
- Semantic aware methods for evolutionary art (3 Bearbeitungen)
- Artificial Art Made by Artificial Ants (3 Bearbeitungen)
- Creative Web Services with Pattern (3 Bearbeitungen)
- Automatic invention of fitness functions with application to scene generation (3 Bearbeitungen)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (3 Bearbeitungen)
- How Did Humans Become So Creative? A Computational Approach (3 Bearbeitungen)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (3 Bearbeitungen)
- COINVENT: Towards a Computational Concept Invention Theory (3 Bearbeitungen)
- Improvisational Media Space: Architecture and Strategies for Evolution (3 Bearbeitungen)
- Generative Art 1998 (3 Bearbeitungen)
- Evolving Simple Art-based Games (3 Bearbeitungen)
- Automatic Detection of Irony and Humour in Twitter (3 Bearbeitungen)
- Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design (3 Bearbeitungen)
- A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification (4 Bearbeitungen)
- Genetic Paint: A Search for Salient Paintings (4 Bearbeitungen)
- Aesthetic Measures for Evolutionary Vase Design (4 Bearbeitungen)
- Artificial Creative Systems: Completing the Creative Cycle (4 Bearbeitungen)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (4 Bearbeitungen)
- Rating Image Aesthetics Using Deep Learning (4 Bearbeitungen)
- Life's What You Make: Niche Construction and Evolutionary Art (4 Bearbeitungen)
- MultiCam: A System for Interactive Rendering of Abstract Digital Images (4 Bearbeitungen)
- Complexism and the Role of Evolutionary Art (4 Bearbeitungen)
- Shape Grammars and Grammatical Evolution for Evolutionary Design (4 Bearbeitungen)
- On the Socialization of Evolutionary Art (4 Bearbeitungen)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (4 Bearbeitungen)
- An Introduction To Kolmogorov Complexity and its Applications (4 Bearbeitungen)
- Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution (4 Bearbeitungen)
- Filterscape: Energy Recycling in a Creative Ecosystem (4 Bearbeitungen)
- Implicit fitness functions for evolving a drawing robot (4 Bearbeitungen)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (4 Bearbeitungen)
- Semi-Automatic Digital Epigraphy from Images with Normals (4 Bearbeitungen)
- Graph-Based Evolution of Visual Languages (4 Bearbeitungen)
- CRMT-bitmap-image-interpreter (4 Bearbeitungen)
- The Evolution of Artistic Filters (4 Bearbeitungen)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (4 Bearbeitungen)
- The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas (4 Bearbeitungen)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (4 Bearbeitungen)
- Swarmic Paintings and Colour Attention (4 Bearbeitungen)
- Ten questions concerning generative computer art (4 Bearbeitungen)
- Animating Typescript Using Aesthetically Evolved Images (4 Bearbeitungen)
- Evolutionary exploration of Complex Fractals (4 Bearbeitungen)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (4 Bearbeitungen)
- A Four Strategy Model of Creative Parameter Space Interaction (4 Bearbeitungen)
- Toward Greater Artistic Control for Interactive Evolution of Images and Animation (4 Bearbeitungen)
- EvoMUSART 2013 (4 Bearbeitungen)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (4 Bearbeitungen)
- Swarmic Sketches and Attention Mechanism (4 Bearbeitungen)
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