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  1. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  2. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  3. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  4. Computational Field Visualization‏‎ (3 Bearbeitungen)
  5. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  6. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  7. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  8. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  9. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  10. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  11. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  12. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  13. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  14. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  15. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  16. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  17. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (4 Bearbeitungen)
  18. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (4 Bearbeitungen)
  19. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  20. Evolutionary exploration of Complex Fractals‏‎ (4 Bearbeitungen)
  21. EvoMUSART 2013‏‎ (4 Bearbeitungen)
  22. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (4 Bearbeitungen)
  23. Non-stop Evolutionary Art You are Embedded in‏‎ (4 Bearbeitungen)
  24. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  25. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  26. Natural Processes and Artificial Procedures‏‎ (4 Bearbeitungen)
  27. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (4 Bearbeitungen)
  28. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (4 Bearbeitungen)
  29. Style-aware Robust Color Transfer‏‎ (4 Bearbeitungen)
  30. Computational Aesthetics 2007‏‎ (4 Bearbeitungen)
  31. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (4 Bearbeitungen)
  32. Echo‏‎ (4 Bearbeitungen)
  33. Computational Aesthetics Conferences‏‎ (4 Bearbeitungen)
  34. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  35. EvoMUSART 2004‏‎ (4 Bearbeitungen)
  36. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  37. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  38. Pmm Reference Implementation‏‎ (4 Bearbeitungen)
  39. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams‏‎ (4 Bearbeitungen)
  40. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (4 Bearbeitungen)
  42. The Emergence of Social Learning in Artificial Societies‏‎ (4 Bearbeitungen)
  43. The Problem with Evolutionary Art Is‏‎ (4 Bearbeitungen)
  44. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (4 Bearbeitungen)
  45. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  46. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (4 Bearbeitungen)
  47. Computer Graphics and Geometric Ornamental Design‏‎ (4 Bearbeitungen)
  48. Texture image retrieval using new rotated complex wavelet filters‏‎ (4 Bearbeitungen)
  49. Composite diffusion limited aggregation paintings‏‎ (4 Bearbeitungen)
  50. Induction Design: A Method for Evolutionary Design‏‎ (4 Bearbeitungen)

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