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- Automatic invention of fitness functions with application to scene generation (3 Bearbeitungen)
- How Did Humans Become So Creative? A Computational Approach (3 Bearbeitungen)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (3 Bearbeitungen)
- Evolution of fractal shapes for artists and designers (3 Bearbeitungen)
- You Can’t Know my Mind: A Festival of Computational Creativity (3 Bearbeitungen)
- Computerized measures of visual complexity (3 Bearbeitungen)
- COINVENT: Towards a Computational Concept Invention Theory (3 Bearbeitungen)
- Improvisational Media Space: Architecture and Strategies for Evolution (3 Bearbeitungen)
- Creative Web Services with Pattern (3 Bearbeitungen)
- Interactive Evolutionary Design of Motion Variants (3 Bearbeitungen)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (3 Bearbeitungen)
- Artificial Art Made by Artificial Ants (3 Bearbeitungen)
- Automatic Detection of Irony and Humour in Twitter (3 Bearbeitungen)
- Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design (3 Bearbeitungen)
- Evolving Simple Art-based Games (3 Bearbeitungen)
- Generative Art 1998 (3 Bearbeitungen)
- Aesthetic Measures for Evolutionary Vase Design (4 Bearbeitungen)
- A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification (4 Bearbeitungen)
- Genetic Paint: A Search for Salient Paintings (4 Bearbeitungen)
- Towards Adaptive Evolutionary Architecture (4 Bearbeitungen)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (4 Bearbeitungen)
- Artificial Creative Systems: Completing the Creative Cycle (4 Bearbeitungen)
- Life's What You Make: Niche Construction and Evolutionary Art (4 Bearbeitungen)
- Random Discrete Colour Sampling (4 Bearbeitungen)
- MultiCam: A System for Interactive Rendering of Abstract Digital Images (4 Bearbeitungen)
- Complexism and the Role of Evolutionary Art (4 Bearbeitungen)
- Non-stop Evolutionary Art You are Embedded in (4 Bearbeitungen)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (4 Bearbeitungen)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (4 Bearbeitungen)
- An Introduction To Kolmogorov Complexity and its Applications (4 Bearbeitungen)
- Filterscape: Energy Recycling in a Creative Ecosystem (4 Bearbeitungen)
- Video Granular Synthesis (4 Bearbeitungen)
- Style-aware Robust Color Transfer (4 Bearbeitungen)
- Implicit fitness functions for evolving a drawing robot (4 Bearbeitungen)
- Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution (4 Bearbeitungen)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (4 Bearbeitungen)
- Graph-Based Evolution of Visual Languages (4 Bearbeitungen)
- CRMT-bitmap-image-interpreter (4 Bearbeitungen)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (4 Bearbeitungen)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (4 Bearbeitungen)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (4 Bearbeitungen)
- Pmm Reference Implementation (4 Bearbeitungen)
- Evolutionary exploration of Complex Fractals (4 Bearbeitungen)
- Animating Typescript Using Aesthetically Evolved Images (4 Bearbeitungen)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (4 Bearbeitungen)
- EvoMUSART 2013 (4 Bearbeitungen)
- The Emergence of Social Learning in Artificial Societies (4 Bearbeitungen)
- The Problem with Evolutionary Art Is (4 Bearbeitungen)
- A Four Strategy Model of Creative Parameter Space Interaction (4 Bearbeitungen)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (4 Bearbeitungen)
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