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- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Automated collage generation — with intent (2 Links)
- Distance-based functions for image comparison (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Composition in Perspectives (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Evolving virtual creatures (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Video Granular Synthesis (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Extending the Range of Facial Types (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Gregory S. Hornby (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Improving face detection (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Consensual Paintings (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Schwarm Algorithmen (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Informational Aesthetics Measures (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Biokunst (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Fractal art — a comparison of styles (2 Links)
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