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- Self-Assembling Dynamical Hierarchies (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolving expressions and art by choice (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Aaron Davidson (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Giving Colour to Images (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Consensual Paintings (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Phänotyp (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Tim Rowley (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary Design in Art (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
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