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Unten werden bis zu 50 Ergebnisse im Bereich 651 bis 700 angezeigt.

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  1. The alphabet synthesis machine‏‎ (2 Links)
  2. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  3. Exploring aesthetic pattern formation‏‎ (2 Links)
  4. The darwinian structure of the design process‏‎ (2 Links)
  5. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  6. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  7. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  8. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  9. Gregory Dudek‏‎ (2 Links)
  10. Theory of Complexity‏‎ (2 Links)
  11. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  12. Ameisen Algorithmen‏‎ (2 Links)
  13. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  14. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  15. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  16. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  17. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  18. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  19. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  20. Natural Color Symmetry‏‎ (2 Links)
  21. Creative Search Trajectories and their Implications‏‎ (2 Links)
  22. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  23. New Kinds of Fractal Patterns‏‎ (2 Links)
  24. Curious agents and situated design evaluations‏‎ (2 Links)
  25. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  26. Niche Constructing Drawing Robots‏‎ (2 Links)
  27. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  28. Künstliches Leben‏‎ (2 Links)
  29. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  30. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  31. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  32. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  33. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  34. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  35. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  36. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  37. Reproduktion‏‎ (2 Links)
  38. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  39. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  40. Gegenständliche Kunst‏‎ (2 Links)
  41. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  42. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  43. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  44. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  45. Live Coding Towards Computational Creativity‏‎ (2 Links)
  46. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  47. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  48. Visual Hallucination For Computational Creation‏‎ (2 Links)
  49. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  50. Detecting people in cubist art‏‎ (2 Links)

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