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- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Swarm Painting Atelier (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Gegenständliche Kunst (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Depth-aware neural style transfer (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Improbable Creativity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Mathematische Kunst (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving Line Drawings (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Painting with Flowsnakes (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
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