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- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Bearbeitungen)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Bearbeitungen)
- Stylized Keyframe Animation of Fluid Simulations (2 Bearbeitungen)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (2 Bearbeitungen)
- Photo and video quality evaluation: Focusing on the subject (2 Bearbeitungen)
- Visualseek: a fully automated content-based image query system (2 Bearbeitungen)
- Algorithms for Morphing Escher-Like Tessellations (2 Bearbeitungen)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (2 Bearbeitungen)
- An Investigation into Aesthetic Preference using Generative Art (2 Bearbeitungen)
- Recursive Scene Graphs for Art and Design (2 Bearbeitungen)
- A Fully Automatic Evolutionary Art (2 Bearbeitungen)
- Form Follows Function: Aesthetic Interactive Labels (2 Bearbeitungen)
- Computational and Collective Creativity: Who’s Being Creative? (2 Bearbeitungen)
- Not only Art but also Rocket Science (2 Bearbeitungen)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Bearbeitungen)
- A genetic engineering approach to genetic algorithms (2 Bearbeitungen)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Bearbeitungen)
- Open Problems in Evolutionary Music and Art (2 Bearbeitungen)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (2 Bearbeitungen)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Bearbeitungen)
- Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library (2 Bearbeitungen)
- Co-creating game content using an adaptive model of user taste (2 Bearbeitungen)
- Manipulation of Non-Linear IFS Attractors Using Genetic Programming (2 Bearbeitungen)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Bearbeitungen)
- Imagenet classification with deep convolutional neural networks (2 Bearbeitungen)
- Fractal Wallpaper Patterns (2 Bearbeitungen)
- Soccer Ball Symmetry (2 Bearbeitungen)
- Fun with Whirls (2 Bearbeitungen)
- Evolving Figurative Images Using Expression-Based Evolutionary Art (2 Bearbeitungen)
- Knowledge-Level Creativity in Game Design (2 Bearbeitungen)
- Creative Search Trajectories and their Implications (2 Bearbeitungen)
- Perceptual and Computational Categories in Art (2 Bearbeitungen)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (2 Bearbeitungen)
- Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces (2 Bearbeitungen)
- Predicting beauty: Fractal dimension and visual complexity in art (2 Bearbeitungen)
- Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem (2 Bearbeitungen)
- Fitness functions for ant colony paintings (2 Bearbeitungen)
- Improbable Creativity (2 Bearbeitungen)
- Seven Catchy Phrases for Computational Creativity Research (2 Bearbeitungen)
- A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units (2 Bearbeitungen)
- Computational Creativity in Naturalistic Decision–Making (2 Bearbeitungen)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Bearbeitungen)
- A comprehensive survey of fitness approximation in evolutionary computation (2 Bearbeitungen)
- Consensual Paintings (2 Bearbeitungen)
- Evolutionary learning of Boolean queries by multiobjective genetic programming (2 Bearbeitungen)
- Using DNA to generate 3D organic art forms (2 Bearbeitungen)
- Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture (2 Bearbeitungen)
- Experiments in Objet Trouve Browsing (2 Bearbeitungen)
- Distance-based functions for image comparison (2 Bearbeitungen)
- Multilevel Computational Creativity (2 Bearbeitungen)
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