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Unten werden bis zu 50 Ergebnisse im Bereich 701 bis 750 angezeigt.

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  1. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Bearbeitungen)
  2. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Bearbeitungen)
  3. Stylized Keyframe Animation of Fluid Simulations‏‎ (2 Bearbeitungen)
  4. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (2 Bearbeitungen)
  5. Photo and video quality evaluation: Focusing on the subject‏‎ (2 Bearbeitungen)
  6. Visualseek: a fully automated content-based image query system‏‎ (2 Bearbeitungen)
  7. Algorithms for Morphing Escher-Like Tessellations‏‎ (2 Bearbeitungen)
  8. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (2 Bearbeitungen)
  9. An Investigation into Aesthetic Preference using Generative Art‏‎ (2 Bearbeitungen)
  10. Recursive Scene Graphs for Art and Design‏‎ (2 Bearbeitungen)
  11. A Fully Automatic Evolutionary Art‏‎ (2 Bearbeitungen)
  12. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  13. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Bearbeitungen)
  14. Not only Art but also Rocket Science‏‎ (2 Bearbeitungen)
  15. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Bearbeitungen)
  16. A genetic engineering approach to genetic algorithms‏‎ (2 Bearbeitungen)
  17. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  18. Open Problems in Evolutionary Music and Art‏‎ (2 Bearbeitungen)
  19. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (2 Bearbeitungen)
  20. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  21. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (2 Bearbeitungen)
  22. Co-creating game content using an adaptive model of user taste‏‎ (2 Bearbeitungen)
  23. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  24. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Bearbeitungen)
  25. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  26. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  27. Soccer Ball Symmetry‏‎ (2 Bearbeitungen)
  28. Fun with Whirls‏‎ (2 Bearbeitungen)
  29. Evolving Figurative Images Using Expression-Based Evolutionary Art‏‎ (2 Bearbeitungen)
  30. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  31. Creative Search Trajectories and their Implications‏‎ (2 Bearbeitungen)
  32. Perceptual and Computational Categories in Art‏‎ (2 Bearbeitungen)
  33. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  34. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  35. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (2 Bearbeitungen)
  36. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  37. Fitness functions for ant colony paintings‏‎ (2 Bearbeitungen)
  38. Improbable Creativity‏‎ (2 Bearbeitungen)
  39. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Bearbeitungen)
  40. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  41. Computational Creativity in Naturalistic Decision–Making‏‎ (2 Bearbeitungen)
  42. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  43. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  44. Consensual Paintings‏‎ (2 Bearbeitungen)
  45. Evolutionary learning of Boolean queries by multiobjective genetic programming‏‎ (2 Bearbeitungen)
  46. Using DNA to generate 3D organic art forms‏‎ (2 Bearbeitungen)
  47. Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture‏‎ (2 Bearbeitungen)
  48. Experiments in Objet Trouve Browsing‏‎ (2 Bearbeitungen)
  49. Distance-based functions for image comparison‏‎ (2 Bearbeitungen)
  50. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)

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