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- (Versionen) Flattening the Viewable Sphere [3.394 Bytes]
- (Versionen) Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity [3.396 Bytes]
- (Versionen) Three Families of Mitered Borromean Ring Sculptures [3.399 Bytes]
- (Versionen) An exploration of genetic programming for non-photorealistic animations [3.400 Bytes]
- (Versionen) The Painting Fool in New Dimensions [3.401 Bytes]
- (Versionen) Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation [3.405 Bytes]
- (Versionen) Artificial Creative Systems: Completing the Creative Cycle [3.411 Bytes]
- (Versionen) Measuring complexity using information fluctuation [3.419 Bytes]
- (Versionen) Call for Participation Patterns and Tilings Competition 2015 1 [3.420 Bytes]
- (Versionen) Automatic construction of single frame super-resolution using Cartesian Genetic Programming [3.422 Bytes]
- (Versionen) Ludic Considerations of Tablet-Based Evo-Art [3.431 Bytes]
- (Versionen) Sparse fitness evaluation for reducing user burden in interactive genetic algorithm [3.436 Bytes]
- (Versionen) MultiCam: A System for Interactive Rendering of Abstract Digital Images [3.437 Bytes]
- (Versionen) Swarm Tech-Tiles Tim [3.449 Bytes]
- (Versionen) The Effects of Randomly Sampled Training Data on Program Evolution [3.452 Bytes]
- (Versionen) Designing the undesigned: Emergence as a tool for design [3.457 Bytes]
- (Versionen) Swarm Granulator [3.458 Bytes]
- (Versionen) Search Strategies and the Creative Process [3.458 Bytes]
- (Versionen) From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations [3.464 Bytes]
- (Versionen) SBArt4 as Automatic Art and Live Performance Tool [3.465 Bytes]
- (Versionen) Relevance feedback in content-based image retrieval: Some recent advances [3.481 Bytes]
- (Versionen) Combining Representational Domains for Computational Creativity [3.485 Bytes]
- (Versionen) An Emerging Computational Model of Flow Spaces in Social Creativity and Learning [3.492 Bytes]
- (Versionen) Towards a model for artificial aesthetics [3.497 Bytes]
- (Versionen) Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces [3.498 Bytes]
- (Versionen) Breeding aesthetic objects: Art and artificial evolution [3.502 Bytes]
- (Versionen) Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings [3.506 Bytes]
- (Versionen) What symmetry groups are present in the Alhambra? [3.507 Bytes]
- (Versionen) Towards automated artificial evolution for computer-generated images [3.513 Bytes]
- (Versionen) Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space [3.517 Bytes]
- (Versionen) On-line Knowledge Embedding for Interactive EC-based Montage System [3.518 Bytes]
- (Versionen) The Sculpture Manifold: A Band from a Surface, a Surface from a Band [3.528 Bytes]
- (Versionen) Multi-feature Method: An integrated content based image retrieval system [3.533 Bytes]
- (Versionen) Artificial Nature: Immersive World Making [3.537 Bytes]
- (Versionen) Self-design and ontogenetic evolution [3.537 Bytes]
- (Versionen) Karl Sims [3.539 Bytes]
- (Versionen) Computational aesthetics based on gaze patterns [3.541 Bytes]
- (Versionen) Geometric Factors and the Well Dressed Solids of Archimedes [3.541 Bytes]
- (Versionen) Music Composition with Interactive Evolutionary Computation [3.544 Bytes]
- (Versionen) Image retrieval using heuristic approach and genetic algorithm [3.545 Bytes]
- (Versionen) Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture [3.552 Bytes]
- (Versionen) Evolution as Artist [3.561 Bytes]
- (Versionen) Random Discrete Colour Sampling [3.561 Bytes]
- (Versionen) SBEAT3: A tool for multi-part music composition by simulated breeding [3.562 Bytes]
- (Versionen) Experiments in Objet Trouve Browsing [3.568 Bytes]
- (Versionen) Autonomously Creating Quality Images [3.569 Bytes]
- (Versionen) Texture Classifiers Generated by Genetic Programming [3.572 Bytes]
- (Versionen) Improved local accumulate histogram-based Thangka Image Retrieval [3.572 Bytes]
- (Versionen) A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing [3.572 Bytes]
- (Versionen) SEURAT: robotic painter [3.574 Bytes]
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