Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.101 bis 1.150 angezeigt.
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- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Rebecca Luger-Guil (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Frayed Cell Diagrams (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Low-complexity art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Computer-Kreativität (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Searching for Surprise (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Glitch Art (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving ambiguous images (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolving expressions and art by choice (2 Links)
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