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Unten werden bis zu 50 Ergebnisse im Bereich 1.101 bis 1.150 angezeigt.

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  1. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  2. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  3. Learning Lexicographic Preference Models‏‎ (2 Links)
  4. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  5. Rebecca Luger-Guil‏‎ (2 Links)
  6. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  7. Frayed Cell Diagrams‏‎ (2 Links)
  8. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  9. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  10. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  11. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  12. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  13. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  14. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  15. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  16. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  17. Low-complexity art‏‎ (2 Links)
  18. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  19. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  20. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  21. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  22. Visual Hallucination For Computational Creation‏‎ (2 Links)
  23. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  24. Computer-Kreativität‏‎ (2 Links)
  25. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  26. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  27. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  28. Computer Software for Measuring Creative Search‏‎ (2 Links)
  29. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  30. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  31. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  32. Searching for Surprise‏‎ (2 Links)
  33. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  34. In Praise of Evolution and Opacity‏‎ (2 Links)
  35. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  36. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  37. Evolving Glitch Art‏‎ (2 Links)
  38. A History of Creativity for Future AI Research‏‎ (2 Links)
  39. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  40. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  41. Measuring complexity using information fluctuation‏‎ (2 Links)
  42. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  43. Interactive EC-based Signal Processing‏‎ (2 Links)
  44. The Future of Evolutionary Design Research‏‎ (2 Links)
  45. Evolving ambiguous images‏‎ (2 Links)
  46. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  47. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  48. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  49. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  50. Evolving expressions and art by choice‏‎ (2 Links)

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