Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.101 bis 1.150 angezeigt.
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- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painting With Triangles (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Bernd Lintermann (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Computer-Kreativität (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- The emergence of the representation of style in design (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Steve Dipaola (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stippling with Aerial Robots (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Breeding on site (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Keith Wiley (2 Links)
- Bubble Hierarchies (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- A comparative classification of complexity measures (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
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