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  1. A Creative Analogy Machine: Results and Challenges‏‎ (14:54, 13. Nov. 2015)
  2. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (14:58, 13. Nov. 2015)
  3. A closer look at creativity as search‏‎ (15:01, 13. Nov. 2015)
  4. Creative Search Trajectories and their Implications‏‎ (15:02, 13. Nov. 2015)
  5. Computational and Collective Creativity: Who’s Being Creative?‏‎ (15:04, 13. Nov. 2015)
  6. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (15:06, 13. Nov. 2015)
  7. A Meme-Based Architecture for Modeling Creativity‏‎ (15:10, 13. Nov. 2015)
  8. Creatively Subverting Messages in Posters‏‎ (15:13, 13. Nov. 2015)
  9. How Did Humans Become So Creative? A Computational Approach‏‎ (15:19, 13. Nov. 2015)
  10. Computer Software for Measuring Creative Search‏‎ (15:43, 13. Nov. 2015)
  11. ANGELINA – Coevolution in Automated Game Design‏‎ (15:45, 13. Nov. 2015)
  12. Co-creating game content using an adaptive model of user taste‏‎ (15:47, 13. Nov. 2015)
  13. Computational Creativity 2012 ICCC 2012‏‎ (15:47, 13. Nov. 2015)
  14. Automated Collage Generation - With More Intent 2011‏‎ (00:01, 14. Nov. 2015)
  15. Autonomously Creating Quality Images‏‎ (00:03, 14. Nov. 2015)
  16. Knowledge-Level Creativity in Game Design‏‎ (00:04, 14. Nov. 2015)
  17. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (00:06, 14. Nov. 2015)
  18. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (00:07, 14. Nov. 2015)
  19. Computational Creativity 2011 ICCC 2011‏‎ (00:09, 14. Nov. 2015)
  20. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (00:10, 14. Nov. 2015)
  21. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (00:15, 14. Nov. 2015)
  22. Towards MCTS for Creative Domains‏‎ (00:19, 14. Nov. 2015)
  23. Evaluating Evaluation: Assessing Progress in Computational Creativity Research‏‎ (00:21, 14. Nov. 2015)
  24. No Free Lunch in the Search for Creativity‏‎ (00:23, 14. Nov. 2015)
  25. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (00:24, 14. Nov. 2015)
  26. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (00:25, 14. Nov. 2015)
  27. Interpretation-driven Visual Association‏‎ (00:27, 14. Nov. 2015)
  28. The Painting Fool in New Dimensions‏‎ (00:28, 14. Nov. 2015)
  29. Establishing Appreciation In a Creative System‏‎ (01:19, 14. Nov. 2015)
  30. Automated collage generation — with intent‏‎ (13:15, 14. Nov. 2015)
  31. A Step Towards the Evolution of Visual Languages‏‎ (13:18, 14. Nov. 2015)
  32. On the Role of Metaphor in Creative Cognition‏‎ (13:20, 14. Nov. 2015)
  33. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (13:22, 14. Nov. 2015)
  34. A Fractal Approach Towards Visual Analogy‏‎ (13:24, 14. Nov. 2015)
  35. Curious Whispers: An Embodied Artificial Creative System‏‎ (13:26, 14. Nov. 2015)
  36. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (13:28, 14. Nov. 2015)
  37. Constructing Conceptual Spaces for Novel Associations‏‎ (13:30, 14. Nov. 2015)
  38. Search Strategies and the Creative Process‏‎ (13:31, 14. Nov. 2015)
  39. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (13:35, 14. Nov. 2015)
  40. Live Coding Towards Computational Creativity‏‎ (13:36, 14. Nov. 2015)
  41. On Two Desiderata for Creativity Support Tools‏‎ (13:38, 14. Nov. 2015)
  42. Computational Creativity 2010 ICCC 2010‏‎ (13:39, 14. Nov. 2015)
  43. Domain Bridging Associations Support Creativity‏‎ (13:40, 14. Nov. 2015)
  44. Measuring Creativity In Software Development‏‎ (13:42, 14. Nov. 2015)
  45. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (13:43, 14. Nov. 2015)
  46. Experiments in Objet Trouve Browsing‏‎ (13:46, 14. Nov. 2015)
  47. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (13:47, 14. Nov. 2015)
  48. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (13:49, 14. Nov. 2015)
  49. The Painting Fool Teaching Interface‏‎ (13:50, 14. Nov. 2015)
  50. A Visual Language for Darwin‏‎ (13:52, 14. Nov. 2015)

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