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  1. Adding Dynamics to Sketch-based Character Animations‏‎ (5 Bearbeitungen)
  2. Evolutionary Algorithms for Solving Multi-Objective Problems‏‎ (5 Bearbeitungen)
  3. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (5 Bearbeitungen)
  4. Image Warping for a Painterly Effect‏‎ (5 Bearbeitungen)
  5. EvoMUSART 2014‏‎ (5 Bearbeitungen)
  6. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (5 Bearbeitungen)
  7. A Survey on ROC-based Ordinal Regression‏‎ (5 Bearbeitungen)
  8. G. Bachelier‏‎ (5 Bearbeitungen)
  9. EvoMUSART 2005‏‎ (5 Bearbeitungen)
  10. On the Origins of the Term Computational Aesthetics‏‎ (5 Bearbeitungen)
  11. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (5 Bearbeitungen)
  12. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (5 Bearbeitungen)
  13. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (5 Bearbeitungen)
  14. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (5 Bearbeitungen)
  15. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (5 Bearbeitungen)
  16. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (5 Bearbeitungen)
  17. Eons of genetically evolved algorithmic images‏‎ (5 Bearbeitungen)
  18. A Model of Heteroassociative Memory: Deciphering Surprising Features and Locations‏‎ (5 Bearbeitungen)
  19. Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition‏‎ (5 Bearbeitungen)
  20. An Image Retrieval Method Based on a Genetic Algorithm Controlled by User’s Mind‏‎ (5 Bearbeitungen)
  21. Stephen Todd‏‎ (5 Bearbeitungen)
  22. Generative Art 2010‏‎ (5 Bearbeitungen)
  23. Content Based Image Retrieval using interactive genetic algorithm‏‎ (5 Bearbeitungen)
  24. Arts, robots, and evolution as a tool for creativity‏‎ (5 Bearbeitungen)
  25. Aesthetic Classification and Sorting Based on Image Compression‏‎ (5 Bearbeitungen)
  26. Painting with Flowsnakes‏‎ (5 Bearbeitungen)
  27. Expression-Based Evolution of Faces‏‎ (5 Bearbeitungen)
  28. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  29. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  30. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  31. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (4 Bearbeitungen)
  32. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)
  33. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  34. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (4 Bearbeitungen)
  35. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  36. Natural Processes and Artificial Procedures‏‎ (4 Bearbeitungen)
  37. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (4 Bearbeitungen)
  38. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (4 Bearbeitungen)
  39. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (4 Bearbeitungen)
  40. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  41. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  42. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  43. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (4 Bearbeitungen)
  44. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  45. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams‏‎ (4 Bearbeitungen)
  46. Evolutionary exploration of Complex Fractals‏‎ (4 Bearbeitungen)
  47. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (4 Bearbeitungen)
  48. EvoMUSART 2013‏‎ (4 Bearbeitungen)
  49. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  50. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (4 Bearbeitungen)

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