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  1. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  2. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  3. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  4. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  5. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  6. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  7. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  8. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  9. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  10. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  11. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  12. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  13. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  14. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  15. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  16. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  17. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  18. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  19. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  20. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  21. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  22. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  23. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  24. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  25. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  26. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  27. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  28. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  29. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  30. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  31. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  32. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  33. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  34. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  35. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  36. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  37. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  38. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  39. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  40. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  41. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  42. Creative ecosystems‏‎ (3 Bearbeitungen)
  43. Fitness landscapes‏‎ (3 Bearbeitungen)
  44. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  45. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  46. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  47. Against Individual Creativity‏‎ (3 Bearbeitungen)
  48. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  49. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  50. Immersion in Mathematics‏‎ (3 Bearbeitungen)

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