Seiten mit den meisten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  2. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  3. Creative ecosystems‏‎ (3 Bearbeitungen)
  4. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  5. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  6. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  7. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  8. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  9. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  10. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  11. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  12. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  13. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  14. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  15. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  16. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  17. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  18. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  19. Computational Field Visualization‏‎ (3 Bearbeitungen)
  20. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  21. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  22. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  23. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  24. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  25. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  26. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  27. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  28. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  29. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  31. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  32. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  33. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  34. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  35. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  36. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  37. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  38. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  39. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  40. Computational Game Creativity‏‎ (3 Bearbeitungen)
  41. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  42. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  43. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  44. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  45. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  46. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  47. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  48. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  49. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  50. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)