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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  2. Creative ecosystems‏‎ (3 Bearbeitungen)
  3. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  4. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  5. Fitness landscapes‏‎ (3 Bearbeitungen)
  6. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  7. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  8. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  9. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  10. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  11. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  12. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  13. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  14. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  15. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  16. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  17. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  18. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  19. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  20. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  21. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  22. Computational Field Visualization‏‎ (3 Bearbeitungen)
  23. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  24. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  25. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  26. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  27. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  28. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  29. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  31. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  32. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  33. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  34. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  35. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  36. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  37. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  38. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  39. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  40. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  41. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  42. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  43. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  44. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  45. Computational Game Creativity‏‎ (3 Bearbeitungen)
  46. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  47. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  48. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  49. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  50. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)

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