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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  2. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  3. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  4. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  5. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  6. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  7. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  8. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  9. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  10. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  11. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  12. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  13. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  14. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  15. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  16. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  17. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  18. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  19. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  20. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  21. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  22. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  23. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  24. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  25. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  26. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  27. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  28. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  29. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  30. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  31. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  32. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  33. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  34. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  35. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  36. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  37. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  38. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  39. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  40. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  41. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  42. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  43. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  44. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  45. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  46. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  47. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  48. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  49. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  50. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)

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