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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  2. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  3. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  4. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  5. Creative ecosystems‏‎ (3 Bearbeitungen)
  6. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  7. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  8. Fitness landscapes‏‎ (3 Bearbeitungen)
  9. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  10. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  11. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  12. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  13. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  14. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  15. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  16. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  17. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  18. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  19. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  20. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  21. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  22. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  23. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  24. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  25. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  26. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  27. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  28. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  29. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  30. Computational Field Visualization‏‎ (3 Bearbeitungen)
  31. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  32. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  33. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  34. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  35. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  36. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  37. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  38. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  39. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  40. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  41. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  42. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  43. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  44. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  45. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  46. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  47. Computational Game Creativity‏‎ (3 Bearbeitungen)
  48. Against Individual Creativity‏‎ (3 Bearbeitungen)
  49. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  50. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)

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