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  1. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  2. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  3. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  4. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  5. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  6. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  7. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  8. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  9. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  10. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  11. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  12. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  13. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  14. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  15. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  16. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  17. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  18. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  19. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  20. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  21. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  22. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  23. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  24. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  25. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  26. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  27. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  28. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  29. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  30. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  31. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  32. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  33. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  34. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  35. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  36. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  37. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  38. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  39. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  40. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  41. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  42. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  43. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  44. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  45. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  46. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  47. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  48. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  49. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  50. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)

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