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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  2. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  3. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  4. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  5. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  6. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  7. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  8. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  9. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  10. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  11. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  12. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  13. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  14. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  15. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  16. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  17. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  18. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  19. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  20. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  21. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  22. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  23. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  24. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  25. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  26. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  27. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  28. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  29. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  30. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  31. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  32. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  33. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  34. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  35. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  36. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  37. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  38. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  39. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  40. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  41. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  42. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  43. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  44. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  45. Creative ecosystems‏‎ (3 Bearbeitungen)
  46. Fitness landscapes‏‎ (3 Bearbeitungen)
  47. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  48. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  49. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  50. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)

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