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  1. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  2. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  3. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  4. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  5. Casual Creators‏‎ (3 Bearbeitungen)
  6. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  7. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  8. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  9. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  10. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  11. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  12. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  13. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  14. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  15. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  16. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  17. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  18. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  19. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  20. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  21. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  22. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  23. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  24. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  25. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  26. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  27. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  28. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  29. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  30. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  31. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  32. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  33. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  34. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  35. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  36. Fitness landscapes‏‎ (3 Bearbeitungen)
  37. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  38. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  39. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  40. Creative ecosystems‏‎ (3 Bearbeitungen)
  41. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  42. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  43. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  44. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  45. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  46. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  47. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  48. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  49. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  50. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)

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