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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  2. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  3. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  4. Against Individual Creativity‏‎ (3 Bearbeitungen)
  5. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  6. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  7. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  8. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  9. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  10. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  11. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  12. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  13. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  14. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  15. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  16. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  17. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  18. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  19. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  20. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  21. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  22. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  23. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  24. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  25. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  26. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  27. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  28. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  29. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  30. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  31. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  32. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  33. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  34. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  35. Generative Art 1998‏‎ (3 Bearbeitungen)
  36. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  37. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  38. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  39. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  40. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  41. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  42. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  43. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  44. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  45. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  46. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  47. Casual Creators‏‎ (3 Bearbeitungen)
  48. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  49. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  50. Evolutionary L-systems‏‎ (3 Bearbeitungen)

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