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  1. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  2. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  3. Creative ecosystems‏‎ (3 Bearbeitungen)
  4. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  5. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  6. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  7. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  8. Swarm Granulator‏‎ (3 Bearbeitungen)
  9. Casual Creators‏‎ (3 Bearbeitungen)
  10. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  11. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  12. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  13. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  14. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  15. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  16. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  17. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  18. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  19. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  20. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  21. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  22. Computational Field Visualization‏‎ (3 Bearbeitungen)
  23. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  24. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  25. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  26. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  27. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  28. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  29. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  30. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  31. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  32. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  33. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  34. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  35. Computational Game Creativity‏‎ (3 Bearbeitungen)
  36. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  37. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  38. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  39. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  40. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  41. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  42. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  43. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  44. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  45. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  46. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  47. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  48. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  49. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  50. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)

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