Seiten mit den meisten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  2. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  3. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  4. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  5. Creative ecosystems‏‎ (3 Bearbeitungen)
  6. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  7. Fitness landscapes‏‎ (3 Bearbeitungen)
  8. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  9. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  10. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  11. Against Individual Creativity‏‎ (3 Bearbeitungen)
  12. Swarm Granulator‏‎ (3 Bearbeitungen)
  13. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  14. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  15. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  16. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  17. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  18. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  19. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  20. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  21. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  22. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  23. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  24. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  25. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  26. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  27. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  28. Computational Field Visualization‏‎ (3 Bearbeitungen)
  29. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  30. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  31. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  32. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  33. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  34. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  35. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  36. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  37. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  38. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  39. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  40. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  41. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  42. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  43. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  44. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  45. Computational Game Creativity‏‎ (3 Bearbeitungen)
  46. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  47. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  48. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  49. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  50. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)