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  1. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  2. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  3. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  4. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  5. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  6. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  7. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  8. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  9. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  10. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  11. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  12. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  13. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  14. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  15. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  16. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  17. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  18. Computational Field Visualization‏‎ (3 Bearbeitungen)
  19. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  20. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  21. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  22. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  23. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  24. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  25. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  26. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  27. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  28. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  29. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  30. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  31. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  32. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  33. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  34. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  35. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  36. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  37. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  38. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  39. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  40. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  41. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  42. Computational Game Creativity‏‎ (3 Bearbeitungen)
  43. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  44. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  45. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  46. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  47. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  48. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  49. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  50. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)

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