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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Swarm Granulator‏‎ (3 Bearbeitungen)
  2. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  3. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  4. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  5. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  6. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  7. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  8. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  9. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  10. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  11. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  12. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  13. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  14. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  15. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  16. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  17. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  18. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  19. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  20. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  21. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  22. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  23. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  24. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  25. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  26. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  27. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  28. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  29. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  30. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  31. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  32. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  33. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  34. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  35. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  36. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  37. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  38. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  39. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  40. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  41. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  42. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  43. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  44. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  45. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  46. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  47. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  48. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  49. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  50. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)

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