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  1. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  2. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  3. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  4. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  5. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  6. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  7. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  8. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  9. Creative ecosystems‏‎ (3 Bearbeitungen)
  10. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  11. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  12. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  13. Fitness landscapes‏‎ (3 Bearbeitungen)
  14. Against Individual Creativity‏‎ (3 Bearbeitungen)
  15. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  16. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  17. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  18. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  19. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  20. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  21. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  22. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  23. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  24. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  25. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  26. Computational Field Visualization‏‎ (3 Bearbeitungen)
  27. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  28. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  29. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  30. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  31. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  32. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  33. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  34. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  35. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  36. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  37. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  38. Computational Game Creativity‏‎ (3 Bearbeitungen)
  39. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  40. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  41. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  42. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  43. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  44. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  45. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  46. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  47. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  48. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  49. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  50. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)

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