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  1. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  2. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  3. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  4. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  5. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  6. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  7. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  8. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  9. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  10. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  11. Against Individual Creativity‏‎ (3 Bearbeitungen)
  12. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  13. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  14. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  15. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  16. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  17. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  18. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  19. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  20. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  21. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  22. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  23. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  24. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  25. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  26. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  27. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  28. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  29. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  30. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  31. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  32. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  33. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  34. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  35. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  36. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  37. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  38. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  39. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  40. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  41. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  42. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  43. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  44. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  45. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  46. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  47. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  48. Casual Creators‏‎ (3 Bearbeitungen)
  49. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  50. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)

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