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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  2. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  3. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  4. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  5. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  6. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  7. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  8. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  9. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  10. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  11. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  12. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  13. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  14. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  15. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  16. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  17. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  18. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  19. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  20. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  21. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  22. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  23. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  24. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  25. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  26. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  27. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  28. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  29. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  30. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  31. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  32. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  33. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  34. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  35. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  36. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  37. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  38. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  39. Generative Art 1998‏‎ (3 Bearbeitungen)
  40. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  41. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  42. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  43. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  44. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  45. Fitness landscapes‏‎ (3 Bearbeitungen)
  46. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  47. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  48. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  49. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  50. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)

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