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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  2. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  3. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  4. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  5. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  6. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  7. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  8. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  9. Swarm Granulator‏‎ (3 Bearbeitungen)
  10. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  11. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  12. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  13. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  14. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  15. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  16. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  17. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  18. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  19. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  20. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  21. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  22. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  23. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  24. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  25. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  26. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  27. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  28. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  29. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  30. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  31. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  32. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  33. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  34. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  35. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  36. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  37. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  38. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  39. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  40. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  41. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  42. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  43. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  44. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  45. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  46. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  47. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  48. Against Individual Creativity‏‎ (3 Bearbeitungen)
  49. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  50. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)

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