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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Swarm Granulator‏‎ (3 Bearbeitungen)
  2. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  3. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  4. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  5. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  6. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  7. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  8. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  9. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  10. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  11. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  12. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  13. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  14. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  15. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  16. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  17. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  18. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  19. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  20. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  21. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  22. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  23. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  24. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  25. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  26. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  27. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  28. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  29. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  30. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  31. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  32. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  33. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  34. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  35. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  36. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  37. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  38. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  39. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  40. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  41. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  42. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  43. Creative ecosystems‏‎ (3 Bearbeitungen)
  44. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  45. Fitness landscapes‏‎ (3 Bearbeitungen)
  46. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  47. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  48. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  49. Casual Creators‏‎ (3 Bearbeitungen)
  50. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)

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