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  1. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  2. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  3. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  4. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  5. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  6. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  7. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  8. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  9. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  10. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  11. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  12. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  13. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  14. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  15. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  16. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  17. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  18. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  19. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  20. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  21. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  22. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  23. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  24. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  25. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  26. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  27. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  28. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  29. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  30. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  31. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  32. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  33. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  34. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  35. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  36. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  37. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  38. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  39. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  40. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  41. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  42. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  43. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  44. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  45. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  46. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  47. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  48. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  49. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  50. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)

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