Seiten mit den meisten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  2. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  3. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  4. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  5. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  6. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  7. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  8. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  9. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  10. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  11. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  12. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  13. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  14. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  15. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  16. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  17. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  18. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  19. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  20. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  21. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  22. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  23. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  24. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  25. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  26. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  27. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  28. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  29. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  30. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  31. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  32. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  33. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  34. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  35. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  36. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  37. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  38. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  39. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  40. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  41. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  42. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  43. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  44. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  45. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  46. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  47. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  48. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  49. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  50. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)