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  1. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  2. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  3. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  4. Casual Creators‏‎ (3 Bearbeitungen)
  5. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  6. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  7. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  8. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  9. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  10. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  11. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  12. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  13. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  14. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  15. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  16. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  17. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  18. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  19. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  20. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  21. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  22. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  23. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  24. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  25. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  26. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  27. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  28. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  29. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  30. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  31. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  32. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  33. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  34. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  35. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  36. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  37. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  38. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  39. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  40. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  41. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  42. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  43. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  44. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  45. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  46. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  47. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  48. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  49. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  50. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)

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