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  1. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  2. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  3. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  4. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  5. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  6. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  7. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  8. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  9. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  10. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  11. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  12. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  13. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  14. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  15. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  16. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  17. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  18. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  19. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  20. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  21. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  22. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  23. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  24. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  25. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  26. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  27. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  28. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  29. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  30. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  31. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  32. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  33. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  34. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  35. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  36. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  37. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  38. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  39. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  40. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  41. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  42. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  43. Against Individual Creativity‏‎ (3 Bearbeitungen)
  44. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  45. Creative ecosystems‏‎ (3 Bearbeitungen)
  46. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  47. Fitness landscapes‏‎ (3 Bearbeitungen)
  48. Swarm Granulator‏‎ (3 Bearbeitungen)
  49. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  50. Evolutionary Design in Art‏‎ (3 Bearbeitungen)

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