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- Three Mathematical Sculptures for the Mathematikon (3 Bearbeitungen)
- Blending in the Hub: Towards a Collaborative Concept Invention Platform (3 Bearbeitungen)
- Defining Computational Aesthetics (3 Bearbeitungen)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (3 Bearbeitungen)
- EvoMUSART 2008 (3 Bearbeitungen)
- Simple Art as Abstractions of Photographs (3 Bearbeitungen)
- Evolutionary Computation and Image Re-Coloring (3 Bearbeitungen)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (3 Bearbeitungen)
- The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution (3 Bearbeitungen)
- Aesthetics and emotions in images (3 Bearbeitungen)
- Human Competence in Creativity Evaluation (3 Bearbeitungen)
- The role of blending in mathematical invention (3 Bearbeitungen)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (3 Bearbeitungen)
- Organized order in ornamentation (3 Bearbeitungen)
- Creative Web Services with Pattern (3 Bearbeitungen)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (3 Bearbeitungen)
- Combining Representational Domains for Computational Creativity (3 Bearbeitungen)
- A Fractal Approach Towards Visual Analogy (3 Bearbeitungen)
- Evolution of fractal shapes for artists and designers (3 Bearbeitungen)
- Artistic Stylization of Images and Video (3 Bearbeitungen)
- Computerized measures of visual complexity (3 Bearbeitungen)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (3 Bearbeitungen)
- Evolving Simple Art-based Games (3 Bearbeitungen)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (3 Bearbeitungen)
- Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design (3 Bearbeitungen)
- ANGELINA – Coevolution in Automated Game Design (3 Bearbeitungen)
- Attributing Creative Agency: Are we doing it right? (3 Bearbeitungen)
- A Semantic Map for Evaluating Creativity (3 Bearbeitungen)
- Automatic content generation in the galactic arms race video game (3 Bearbeitungen)
- Autonomously Creating Quality Images (3 Bearbeitungen)
- An Image Retrieval Method Based on a Genetic Algorithm (3 Bearbeitungen)
- Fostering Creativity in the Teaching of Mathematics with Project Based Learning (3 Bearbeitungen)
- Artificial Life Meets Computational Creativity? (3 Bearbeitungen)
- Evolving Artistic Styles through Visual Dialogues (3 Bearbeitungen)
- Creative ecosystems (3 Bearbeitungen)
- Fitness landscapes (3 Bearbeitungen)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (3 Bearbeitungen)
- A Platform for Evolving Controllers for Simulated Drawing Robots (3 Bearbeitungen)
- On the Origins of the Term "Computational Aesthetics" (3 Bearbeitungen)
- Evolutionary computation and structural design: A survey of the state-of-the-art (3 Bearbeitungen)
- Quantifying Creativity in Art Networks (3 Bearbeitungen)
- Removing Tremas with a Rational Function (3 Bearbeitungen)
- Computational Aesthetic Evaluation: Past and Future (3 Bearbeitungen)
- Evolutionary Design in Art (3 Bearbeitungen)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (3 Bearbeitungen)
- Swarm Granulator (3 Bearbeitungen)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (3 Bearbeitungen)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (3 Bearbeitungen)
- The man behind the curtain: Overcoming skepticism about creative computers (3 Bearbeitungen)
- A Creative Analogy Machine: Results and Challenges (3 Bearbeitungen)
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