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  1. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  2. Computational Game Creativity‏‎ (3 Bearbeitungen)
  3. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  4. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  5. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  6. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  7. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  8. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  9. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  10. Against Individual Creativity‏‎ (3 Bearbeitungen)
  11. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  12. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  13. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  14. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  15. Swarm Granulator‏‎ (3 Bearbeitungen)
  16. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  17. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  18. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  19. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  20. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  21. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  22. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  23. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  24. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  25. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  26. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  27. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  28. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  29. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  30. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  31. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  32. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  33. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  34. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  35. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  36. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  37. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  38. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  39. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  40. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  41. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  42. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  43. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  44. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  45. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  46. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  47. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  48. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  49. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  50. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)

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