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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  2. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  3. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  4. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  5. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  6. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  7. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  8. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  9. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  10. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  11. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  12. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  13. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  14. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  15. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  16. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  17. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  18. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  19. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  20. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  21. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  22. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  23. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  24. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  25. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  26. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  27. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  28. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  29. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  30. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  31. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  32. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  33. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  34. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  35. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  36. Generative Art 1998‏‎ (3 Bearbeitungen)
  37. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  38. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  39. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  40. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  41. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  42. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  43. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  44. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  45. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  46. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  47. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  48. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  49. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  50. Grammar based evolutionary design‏‎ (3 Bearbeitungen)

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