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- Evolving Artistic Styles through Visual Dialogues (3 Bearbeitungen)
- Fitness landscapes (3 Bearbeitungen)
- Adaptive Critics for Evolutionary Artists (3 Bearbeitungen)
- Against Individual Creativity (3 Bearbeitungen)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (3 Bearbeitungen)
- Evolutionary computation and structural design: A survey of the state-of-the-art (3 Bearbeitungen)
- Creative ecosystems (3 Bearbeitungen)
- Computational Aesthetic Evaluation: Past and Future (3 Bearbeitungen)
- Evolutionary Design in Art (3 Bearbeitungen)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (3 Bearbeitungen)
- The Good, the Bad, and the AHA! Blends (3 Bearbeitungen)
- CGP, Creativity and Art (3 Bearbeitungen)
- From Klein Bottles to Modular Super-Bottles (3 Bearbeitungen)
- Three Mathematical Sculptures for the Mathematikon (3 Bearbeitungen)
- Evolutionary Methods for Ant Colony Paintings (3 Bearbeitungen)
- The Painting Fool Sees! New Projects with the Automated Painter (3 Bearbeitungen)
- Evolution strategies - a comprehensive introduction (3 Bearbeitungen)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (3 Bearbeitungen)
- Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes (3 Bearbeitungen)
- Computational Field Visualization (3 Bearbeitungen)
- The role of blending in mathematical invention (3 Bearbeitungen)
- On the Development of Critics in Evolutionary Computation Artists (3 Bearbeitungen)
- Creating New Informational Primitives in Minds and Machines (3 Bearbeitungen)
- Automatic invention of fitness functions with application to scene generation (3 Bearbeitungen)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (3 Bearbeitungen)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (3 Bearbeitungen)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (3 Bearbeitungen)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (3 Bearbeitungen)
- COINVENT: Towards a Computational Concept Invention Theory (3 Bearbeitungen)
- Artificial Art Made by Artificial Ants (3 Bearbeitungen)
- GenoTyp, an experiment about genetic typography (3 Bearbeitungen)
- Movie Posters from Video by Example (3 Bearbeitungen)
- Interaction-based Authoring for Scalable Co-creative Agents (3 Bearbeitungen)
- Automatic Detection of Irony and Humour in Twitter (3 Bearbeitungen)
- Automatic categorization of medical images for content-based retrieval and data mining (3 Bearbeitungen)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Bearbeitungen)
- The T. albipennis Sand Painting Artists (3 Bearbeitungen)
- Computational Game Creativity (3 Bearbeitungen)
- Assessing Progress in Building Autonomously Creative Systems (3 Bearbeitungen)
- Curvature-Controlled Aesthetic Curves Using Magnetic Fields (3 Bearbeitungen)
- Accurate and Discernible Photocollages (3 Bearbeitungen)
- Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation (3 Bearbeitungen)
- Content-based photo quality assessment (3 Bearbeitungen)
- Casual Creators (3 Bearbeitungen)
- Immersion in Mathematics (3 Bearbeitungen)
- Neuroaesthetics: a coming of age story (3 Bearbeitungen)
- Evolutionary Aesthetics (3 Bearbeitungen)
- Stimulating and Simulating Creativity with Dr Inventor (3 Bearbeitungen)
- A New Way to See Inside Black Holes (3 Bearbeitungen)
- Creativity in Conceptual Spaces (3 Bearbeitungen)
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