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  1. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  2. Creative ecosystems‏‎ (3 Bearbeitungen)
  3. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  4. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  5. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  6. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  7. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  8. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  9. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  10. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  11. Casual Creators‏‎ (3 Bearbeitungen)
  12. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  13. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  14. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  15. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  16. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  17. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  18. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  19. Computational Field Visualization‏‎ (3 Bearbeitungen)
  20. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  21. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  22. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  23. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  24. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  25. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  26. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  27. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  28. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  29. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  30. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  31. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  32. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  33. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  34. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  35. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  36. Computational Game Creativity‏‎ (3 Bearbeitungen)
  37. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  38. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  39. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  40. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  41. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  42. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  43. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  44. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  45. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  46. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  47. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  48. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  49. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  50. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)

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