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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  2. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  3. Against Individual Creativity‏‎ (3 Bearbeitungen)
  4. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  5. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  6. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  7. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  8. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  9. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  10. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  11. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  12. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  13. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  14. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  15. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  16. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  17. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  18. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  19. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  20. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  21. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  22. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  23. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  24. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  25. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  26. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  27. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  28. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  29. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  30. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  31. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  32. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  33. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  34. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  35. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  36. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  37. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  38. Generative Art 1998‏‎ (3 Bearbeitungen)
  39. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  40. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  41. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  42. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  43. Fitness landscapes‏‎ (3 Bearbeitungen)
  44. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  45. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  46. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  47. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  48. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  49. Creative ecosystems‏‎ (3 Bearbeitungen)
  50. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)

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