Seiten mit den meisten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  2. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  3. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  4. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  5. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  6. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  7. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  8. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  9. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  10. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  11. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  12. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  13. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  14. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  15. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  16. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  17. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  18. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  19. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  20. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  21. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  22. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  23. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  24. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  25. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  26. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  27. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  28. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  29. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  30. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  31. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  32. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  33. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  34. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  35. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  36. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  37. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  38. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  39. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  40. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  41. Fitness landscapes‏‎ (3 Bearbeitungen)
  42. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  43. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  44. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  45. Creative ecosystems‏‎ (3 Bearbeitungen)
  46. Casual Creators‏‎ (3 Bearbeitungen)
  47. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  48. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  49. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  50. Immersion in Mathematics‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)