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  1. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  2. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  3. Against Individual Creativity‏‎ (3 Bearbeitungen)
  4. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  5. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  6. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  7. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  8. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  9. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  10. Swarm Granulator‏‎ (3 Bearbeitungen)
  11. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  12. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  13. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  14. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  15. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  16. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  17. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  18. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  19. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  20. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  21. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  22. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  23. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  24. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  25. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  26. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  27. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  28. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  29. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  30. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  31. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  32. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  33. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  34. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  35. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  36. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  37. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  38. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  39. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  40. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  41. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  42. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  43. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  44. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  45. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  46. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  47. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  48. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  49. Casual Creators‏‎ (3 Bearbeitungen)
  50. Evolutionary L-systems‏‎ (3 Bearbeitungen)

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