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  1. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  2. Swarm Granulator‏‎ (3 Bearbeitungen)
  3. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  4. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  5. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  6. Casual Creators‏‎ (3 Bearbeitungen)
  7. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  8. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  9. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  10. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  11. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  12. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  13. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  14. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  15. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  16. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  17. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  18. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  19. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  20. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  21. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  22. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  23. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  24. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  25. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  26. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  27. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  28. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  29. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  30. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  31. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  32. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  33. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  34. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  35. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  36. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  37. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  38. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  39. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  40. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  41. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  42. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  43. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  44. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  45. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  46. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  47. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  48. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  49. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  50. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)

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