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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  2. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  3. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  4. Against Individual Creativity‏‎ (3 Bearbeitungen)
  5. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  6. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  7. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  8. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  9. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  10. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  11. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  12. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  13. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  14. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  15. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  16. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  17. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  18. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  19. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  20. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  21. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  22. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  23. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  24. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  25. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  26. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  27. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  28. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  29. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  30. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  31. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  32. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  33. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  34. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  35. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  36. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  37. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  38. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  39. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  40. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  41. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  42. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  43. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  44. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  45. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  46. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  47. Casual Creators‏‎ (3 Bearbeitungen)
  48. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  49. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  50. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)

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