Seiten mit den meisten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Creative ecosystems‏‎ (3 Bearbeitungen)
  2. Fitness landscapes‏‎ (3 Bearbeitungen)
  3. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  4. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  5. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  6. Casual Creators‏‎ (3 Bearbeitungen)
  7. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  8. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  9. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  10. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  11. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  12. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  13. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  14. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  15. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  16. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  17. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  18. Computational Field Visualization‏‎ (3 Bearbeitungen)
  19. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  20. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  21. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  22. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  23. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  24. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  25. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  26. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  27. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  28. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  29. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  30. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  31. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  32. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  33. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  34. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  35. Computational Game Creativity‏‎ (3 Bearbeitungen)
  36. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  37. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  38. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  39. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  40. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  41. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  42. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  43. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  44. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  45. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  46. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  47. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  48. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  49. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  50. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)