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  1. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  2. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  3. Creative ecosystems‏‎ (3 Bearbeitungen)
  4. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  5. Fitness landscapes‏‎ (3 Bearbeitungen)
  6. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  7. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  8. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  9. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  10. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  11. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  12. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  13. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  14. Swarm Granulator‏‎ (3 Bearbeitungen)
  15. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  16. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  17. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  18. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  19. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  20. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  21. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  22. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  23. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  24. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  25. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  26. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  27. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  28. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  29. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  30. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  31. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  32. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  33. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  34. Computational Field Visualization‏‎ (3 Bearbeitungen)
  35. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  36. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  37. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  38. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  39. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  40. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  41. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  42. Generative Art 1998‏‎ (3 Bearbeitungen)
  43. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  44. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  45. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  46. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  47. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  48. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  49. Computational Game Creativity‏‎ (3 Bearbeitungen)
  50. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)

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