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  1. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  2. Against Individual Creativity‏‎ (3 Bearbeitungen)
  3. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  4. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  5. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  6. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  7. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  8. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  9. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  10. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  11. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  12. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  13. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  14. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  15. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  16. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  17. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  18. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  19. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  20. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  21. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  22. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  23. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  24. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  25. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  26. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  27. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  28. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  29. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  30. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  31. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  32. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  33. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  34. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  35. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  36. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  37. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  38. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  39. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  40. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  41. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  42. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  43. Creative ecosystems‏‎ (3 Bearbeitungen)
  44. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  45. Fitness landscapes‏‎ (3 Bearbeitungen)
  46. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  47. Casual Creators‏‎ (3 Bearbeitungen)
  48. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  49. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  50. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)

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