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- A Platform for Evolving Controllers for Simulated Drawing Robots (3 Bearbeitungen)
- Swarm Granulator (3 Bearbeitungen)
- Exploring the Effect of Color Palette in Painterly Rendered Character Sequences (3 Bearbeitungen)
- Determining an Aesthetic Inscribed Curve (3 Bearbeitungen)
- Quantifying Creativity in Art Networks (3 Bearbeitungen)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (3 Bearbeitungen)
- Computational Artistic Creativity and its Evaluation (3 Bearbeitungen)
- Removing Tremas with a Rational Function (3 Bearbeitungen)
- Three Mathematical Sculptures for the Mathematikon (3 Bearbeitungen)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (3 Bearbeitungen)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (3 Bearbeitungen)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (3 Bearbeitungen)
- From Klein Bottles to Modular Super-Bottles (3 Bearbeitungen)
- A Creative Analogy Machine: Results and Challenges (3 Bearbeitungen)
- The man behind the curtain: Overcoming skepticism about creative computers (3 Bearbeitungen)
- 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach (3 Bearbeitungen)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (3 Bearbeitungen)
- Automatic Structure Generation using Genetic Programming and Fractal Geometry (3 Bearbeitungen)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (3 Bearbeitungen)
- Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes (3 Bearbeitungen)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (3 Bearbeitungen)
- An Evolutionary Approach to Automatic Video Editing (3 Bearbeitungen)
- The role of blending in mathematical invention (3 Bearbeitungen)
- Automatic generation of a matching function by genetic programming for effective information retrieval (3 Bearbeitungen)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (3 Bearbeitungen)
- Evolving Pop Art Using Scalable Vector Graphics (3 Bearbeitungen)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (3 Bearbeitungen)
- A Model of Runaway Evolution of Creative Domains (3 Bearbeitungen)
- GenoTyp, an experiment about genetic typography (3 Bearbeitungen)
- Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces (3 Bearbeitungen)
- Semantic aware methods for evolutionary art (3 Bearbeitungen)
- Movie Posters from Video by Example (3 Bearbeitungen)
- Interaction-based Authoring for Scalable Co-creative Agents (3 Bearbeitungen)
- 09291 Summary -- Computational Creativity: an interdisciplinary approach (3 Bearbeitungen)
- Swarm Tech-Tiles Tim (3 Bearbeitungen)
- Teaching Evolutionary Design Systems by Extending "Context Free" (3 Bearbeitungen)
- Co-evolutionary Methods in Evolutionary Art (3 Bearbeitungen)
- Computational Creativity: A Philosophical Approach, and an Approach to Philosophy (3 Bearbeitungen)
- ArtiE-Fract: The Artist’s Viewpoint (3 Bearbeitungen)
- Adaptive Critics for Evolutionary Artists (3 Bearbeitungen)
- Against Individual Creativity (3 Bearbeitungen)
- Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation (3 Bearbeitungen)
- The Escher evolver: evolution to the people (3 Bearbeitungen)
- Composition Principles for Quality Depiction and Aesthetics (3 Bearbeitungen)
- EvoMUSART 2007 (3 Bearbeitungen)
- Evolutionary Banners, exploring a generative design approach (3 Bearbeitungen)
- On the Role of Temporary Storage in Interactive Evolution (3 Bearbeitungen)
- Immersion in Mathematics (3 Bearbeitungen)
- Picbreeder: A case study in collaborative evolutionary exploration of design space (3 Bearbeitungen)
- The Virtual Ecosystem as Generative Electronic Art (3 Bearbeitungen)
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