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  1. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  2. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  3. Creative ecosystems‏‎ (3 Bearbeitungen)
  4. Fitness landscapes‏‎ (3 Bearbeitungen)
  5. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  6. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  7. Casual Creators‏‎ (3 Bearbeitungen)
  8. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  9. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  10. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  11. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  12. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  13. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  14. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  15. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  16. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  17. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  18. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  19. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  20. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  21. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  22. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  23. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  24. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  25. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  26. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  27. Computational Field Visualization‏‎ (3 Bearbeitungen)
  28. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  29. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  30. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  31. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  32. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  33. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  34. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  35. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  36. Generative Art 1998‏‎ (3 Bearbeitungen)
  37. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  38. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  39. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  40. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  41. Computational Game Creativity‏‎ (3 Bearbeitungen)
  42. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  43. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  44. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  45. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  46. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  47. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  48. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  49. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  50. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)

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