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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Swarm Granulator‏‎ (3 Bearbeitungen)
  2. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  3. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  4. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  5. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  6. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  7. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  8. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  9. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  10. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  11. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  12. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  13. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  14. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  15. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  16. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  17. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  18. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  19. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  20. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  21. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  22. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  23. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  24. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  25. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  26. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  27. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  28. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  29. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  30. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  31. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  32. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  33. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  34. Generative Art 1998‏‎ (3 Bearbeitungen)
  35. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  36. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  37. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  38. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  39. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  40. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  41. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  42. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  43. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  44. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  45. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  46. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  47. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  48. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  49. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  50. Grammar based evolutionary design‏‎ (3 Bearbeitungen)

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