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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  2. Casual Creators‏‎ (3 Bearbeitungen)
  3. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  4. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  5. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  6. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  7. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  8. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  9. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  10. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  11. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  12. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  13. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  14. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  15. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  16. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  17. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  18. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  19. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  20. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  21. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  22. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  23. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  24. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  25. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  26. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  27. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  28. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  29. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  30. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  31. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  32. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  33. Generative Art 1998‏‎ (3 Bearbeitungen)
  34. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  35. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  36. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  37. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  38. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  39. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  40. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  41. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  42. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  43. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  44. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  45. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  46. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  47. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  48. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  49. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  50. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)

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