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Unten werden bis zu 50 Ergebnisse im Bereich 331 bis 380 angezeigt.

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  1. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  2. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  3. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  4. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  5. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  6. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  7. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  8. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  9. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  10. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  11. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  12. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  13. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  14. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  15. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  16. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  17. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  18. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  19. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  20. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  21. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  22. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  23. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  24. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  25. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  26. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  27. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  28. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  29. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  30. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  31. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  32. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  33. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  34. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  35. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  36. Fitness landscapes‏‎ (3 Bearbeitungen)
  37. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  38. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  39. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  40. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  41. Creative ecosystems‏‎ (3 Bearbeitungen)
  42. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  43. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  44. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  45. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  46. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  47. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  48. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  49. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  50. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)

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