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  1. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  2. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  3. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  4. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  5. Casual Creators‏‎ (3 Bearbeitungen)
  6. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  7. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  8. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  9. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  10. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  11. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  12. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  13. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  14. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  15. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  16. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  17. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  18. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  19. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  20. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  21. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  22. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  23. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  24. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  25. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  26. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  27. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  28. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  29. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  30. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  31. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  32. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  33. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  34. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  35. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  36. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  37. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  38. Creative ecosystems‏‎ (3 Bearbeitungen)
  39. Fitness landscapes‏‎ (3 Bearbeitungen)
  40. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  41. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  42. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  43. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  44. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  45. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  46. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  47. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  48. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  49. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  50. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)

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