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  1. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  2. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  3. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  4. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  5. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  6. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  7. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  8. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  9. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  10. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  11. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  12. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  13. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  14. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  15. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  16. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  17. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  18. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  19. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  20. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  21. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  22. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  23. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  24. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  25. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  26. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  27. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  28. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  29. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  30. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  31. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  32. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  33. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  34. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  35. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  36. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  37. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  38. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  39. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  40. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  41. Creative ecosystems‏‎ (3 Bearbeitungen)
  42. Against Individual Creativity‏‎ (3 Bearbeitungen)
  43. Fitness landscapes‏‎ (3 Bearbeitungen)
  44. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  45. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  46. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  47. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  48. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  49. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  50. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)

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