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Unten werden bis zu 50 Ergebnisse im Bereich 601 bis 650 angezeigt.

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  1. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  2. Computational Field Visualization‏‎ (3 Bearbeitungen)
  3. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  4. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  5. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  6. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  7. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  8. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  9. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  10. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  11. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  12. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  13. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  14. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  15. Generative Art 1998‏‎ (3 Bearbeitungen)
  16. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  17. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  18. Genetic Paint: A Search for Salient Paintings‏‎ (4 Bearbeitungen)
  19. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  20. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  21. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  22. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  23. Evolutionary exploration of Complex Fractals‏‎ (4 Bearbeitungen)
  24. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (4 Bearbeitungen)
  25. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (4 Bearbeitungen)
  26. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  27. MultiCam: A System for Interactive Rendering of Abstract Digital Images‏‎ (4 Bearbeitungen)
  28. Toward Greater Artistic Control for Interactive Evolution of Images and Animation‏‎ (4 Bearbeitungen)
  29. EvoMUSART 2013‏‎ (4 Bearbeitungen)
  30. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)
  31. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  32. Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution‏‎ (4 Bearbeitungen)
  33. Implicit fitness functions for evolving a drawing robot‏‎ (4 Bearbeitungen)
  34. Computational Aesthetics 2007‏‎ (4 Bearbeitungen)
  35. CRMT-bitmap-image-interpreter‏‎ (4 Bearbeitungen)
  36. Graph-Based Evolution of Visual Languages‏‎ (4 Bearbeitungen)
  37. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (4 Bearbeitungen)
  38. Echo‏‎ (4 Bearbeitungen)
  39. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (4 Bearbeitungen)
  40. Computational Aesthetics Conferences‏‎ (4 Bearbeitungen)
  41. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (4 Bearbeitungen)
  42. EvoMUSART 2004‏‎ (4 Bearbeitungen)
  43. Towards Adaptive Evolutionary Architecture‏‎ (4 Bearbeitungen)
  44. Animating Typescript Using Aesthetically Evolved Images‏‎ (4 Bearbeitungen)
  45. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  46. A Four Strategy Model of Creative Parameter Space Interaction‏‎ (4 Bearbeitungen)
  47. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  48. Non-stop Evolutionary Art You are Embedded in‏‎ (4 Bearbeitungen)
  49. Computer Graphics and Geometric Ornamental Design‏‎ (4 Bearbeitungen)
  50. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (4 Bearbeitungen)

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