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Unten werden bis zu 50 Ergebnisse im Bereich 601 bis 650 angezeigt.

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  1. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  2. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  3. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  4. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  5. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  6. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  7. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  8. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  9. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  10. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  11. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  12. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  13. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  14. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  15. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  16. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  17. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  18. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (4 Bearbeitungen)
  19. Pmm Reference Implementation‏‎ (4 Bearbeitungen)
  20. The Emergence of Social Learning in Artificial Societies‏‎ (4 Bearbeitungen)
  21. The Problem with Evolutionary Art Is‏‎ (4 Bearbeitungen)
  22. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (4 Bearbeitungen)
  23. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  24. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  25. Natural Processes and Artificial Procedures‏‎ (4 Bearbeitungen)
  26. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (4 Bearbeitungen)
  27. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (4 Bearbeitungen)
  28. Texture image retrieval using new rotated complex wavelet filters‏‎ (4 Bearbeitungen)
  29. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  30. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  31. Rating Image Aesthetics Using Deep Learning‏‎ (4 Bearbeitungen)
  32. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  33. Evolutionary exploration of Complex Fractals‏‎ (4 Bearbeitungen)
  34. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams‏‎ (4 Bearbeitungen)
  35. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (4 Bearbeitungen)
  36. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  37. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (4 Bearbeitungen)
  38. EvoMUSART 2013‏‎ (4 Bearbeitungen)
  39. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (4 Bearbeitungen)
  40. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  41. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (4 Bearbeitungen)
  42. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (4 Bearbeitungen)
  43. Shape Grammars and Grammatical Evolution for Evolutionary Design‏‎ (4 Bearbeitungen)
  44. On the Socialization of Evolutionary Art‏‎ (4 Bearbeitungen)
  45. Computational Aesthetics 2007‏‎ (4 Bearbeitungen)
  46. Induction Design: A Method for Evolutionary Design‏‎ (4 Bearbeitungen)
  47. Echo‏‎ (4 Bearbeitungen)
  48. The Evolution of Artistic Filters‏‎ (4 Bearbeitungen)
  49. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (4 Bearbeitungen)
  50. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (4 Bearbeitungen)

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