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Unten werden bis zu 50 Ergebnisse im Bereich 601 bis 650 angezeigt.

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  1. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  2. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  3. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  4. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  5. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  6. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  7. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  8. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  9. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  10. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  11. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  12. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  13. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  14. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  15. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  16. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  17. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  18. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  19. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  20. Evolutionary generation of faces‏‎ (4 Bearbeitungen)
  21. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  22. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  23. Experiments in Computational Aesthetics‏‎ (4 Bearbeitungen)
  24. Evolving Approximate Image Filters‏‎ (4 Bearbeitungen)
  25. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (4 Bearbeitungen)
  26. Toward Greater Artistic Control for Interactive Evolution of Images and Animation‏‎ (4 Bearbeitungen)
  27. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  28. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)
  29. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (4 Bearbeitungen)
  30. Facing the Future: Evolutionary Possibilities for Human-Machine Creativity‏‎ (4 Bearbeitungen)
  31. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  32. Evolving Art Using Multiple Aesthetic Measures‏‎ (4 Bearbeitungen)
  33. Modelling Human Preference in Evolutionary Art‏‎ (4 Bearbeitungen)
  34. Natural Processes and Artificial Procedures‏‎ (4 Bearbeitungen)
  35. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (4 Bearbeitungen)
  36. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (4 Bearbeitungen)
  37. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (4 Bearbeitungen)
  38. CRMT-bitmap-image-interpreter‏‎ (4 Bearbeitungen)
  39. Evolutionary Design by Computers‏‎ (4 Bearbeitungen)
  40. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  41. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (4 Bearbeitungen)
  42. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (4 Bearbeitungen)
  43. Towards Adaptive Evolutionary Architecture‏‎ (4 Bearbeitungen)
  44. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  45. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams‏‎ (4 Bearbeitungen)
  46. Animating Typescript Using Aesthetically Evolved Images‏‎ (4 Bearbeitungen)
  47. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  48. A Four Strategy Model of Creative Parameter Space Interaction‏‎ (4 Bearbeitungen)
  49. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (4 Bearbeitungen)
  50. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (4 Bearbeitungen)

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