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Unten werden bis zu 50 Ergebnisse im Bereich 601 bis 650 angezeigt.

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  1. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  2. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  3. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  4. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  5. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  6. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  7. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  8. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  9. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  10. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  11. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  12. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  13. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  14. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  15. Generative Art 1998‏‎ (3 Bearbeitungen)
  16. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  17. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  18. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  19. Genetic Paint: A Search for Salient Paintings‏‎ (4 Bearbeitungen)
  20. Evolutionary generation of faces‏‎ (4 Bearbeitungen)
  21. Ten questions concerning generative computer art‏‎ (4 Bearbeitungen)
  22. Experiments in Computational Aesthetics‏‎ (4 Bearbeitungen)
  23. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  24. Swarmic Paintings and Colour Attention‏‎ (4 Bearbeitungen)
  25. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (4 Bearbeitungen)
  26. Evolving Approximate Image Filters‏‎ (4 Bearbeitungen)
  27. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (4 Bearbeitungen)
  28. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (4 Bearbeitungen)
  29. MultiCam: A System for Interactive Rendering of Abstract Digital Images‏‎ (4 Bearbeitungen)
  30. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  31. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (4 Bearbeitungen)
  32. Facing the Future: Evolutionary Possibilities for Human-Machine Creativity‏‎ (4 Bearbeitungen)
  33. Swarmic Sketches and Attention Mechanism‏‎ (4 Bearbeitungen)
  34. Evolving Art Using Multiple Aesthetic Measures‏‎ (4 Bearbeitungen)
  35. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (4 Bearbeitungen)
  36. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  37. Implicit fitness functions for evolving a drawing robot‏‎ (4 Bearbeitungen)
  38. Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution‏‎ (4 Bearbeitungen)
  39. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  40. Graph-Based Evolution of Visual Languages‏‎ (4 Bearbeitungen)
  41. CRMT-bitmap-image-interpreter‏‎ (4 Bearbeitungen)
  42. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (4 Bearbeitungen)
  43. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (4 Bearbeitungen)
  44. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (4 Bearbeitungen)
  45. Evolutionary Design by Computers‏‎ (4 Bearbeitungen)
  46. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (4 Bearbeitungen)
  47. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  48. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  49. Animating Typescript Using Aesthetically Evolved Images‏‎ (4 Bearbeitungen)
  50. A Four Strategy Model of Creative Parameter Space Interaction‏‎ (4 Bearbeitungen)

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