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Unten werden bis zu 50 Ergebnisse im Bereich 601 bis 650 angezeigt.

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  1. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  2. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  3. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  4. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  5. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  6. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  7. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  8. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  9. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  10. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  11. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  12. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  13. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  14. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  15. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  16. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  17. A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification‏‎ (4 Bearbeitungen)
  18. Aesthetic Measures for Evolutionary Vase Design‏‎ (4 Bearbeitungen)
  19. Artificial Creative Systems: Completing the Creative Cycle‏‎ (4 Bearbeitungen)
  20. Evolutionary generation of faces‏‎ (4 Bearbeitungen)
  21. Experiments in Computational Aesthetics‏‎ (4 Bearbeitungen)
  22. Evolving Approximate Image Filters‏‎ (4 Bearbeitungen)
  23. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (4 Bearbeitungen)
  24. Random Discrete Colour Sampling‏‎ (4 Bearbeitungen)
  25. Complexism and the Role of Evolutionary Art‏‎ (4 Bearbeitungen)
  26. Generative Art Inspired by Nature, Using NodeBox‏‎ (4 Bearbeitungen)
  27. Maintaining Population Diversity in Evolutionary Art‏‎ (4 Bearbeitungen)
  28. Non-stop Evolutionary Art You are Embedded in‏‎ (4 Bearbeitungen)
  29. Facing the Future: Evolutionary Possibilities for Human-Machine Creativity‏‎ (4 Bearbeitungen)
  30. An Introduction To Kolmogorov Complexity and its Applications‏‎ (4 Bearbeitungen)
  31. Evolving Art Using Multiple Aesthetic Measures‏‎ (4 Bearbeitungen)
  32. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (4 Bearbeitungen)
  33. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (4 Bearbeitungen)
  34. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (4 Bearbeitungen)
  35. Style-aware Robust Color Transfer‏‎ (4 Bearbeitungen)
  36. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (4 Bearbeitungen)
  37. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (4 Bearbeitungen)
  38. Evolutionary Design by Computers‏‎ (4 Bearbeitungen)
  39. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (4 Bearbeitungen)
  40. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (4 Bearbeitungen)
  41. CRMT-bitmap-image-interpreter‏‎ (4 Bearbeitungen)
  42. Genetic Paint: A Search for Salient Paintings‏‎ (4 Bearbeitungen)
  43. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (4 Bearbeitungen)
  44. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (4 Bearbeitungen)
  45. Animating Typescript Using Aesthetically Evolved Images‏‎ (4 Bearbeitungen)
  46. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (4 Bearbeitungen)
  47. Pmm Reference Implementation‏‎ (4 Bearbeitungen)
  48. A Four Strategy Model of Creative Parameter Space Interaction‏‎ (4 Bearbeitungen)
  49. Toward Greater Artistic Control for Interactive Evolution of Images and Animation‏‎ (4 Bearbeitungen)
  50. The Emergence of Social Learning in Artificial Societies‏‎ (4 Bearbeitungen)

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