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- (Versionen) Ways of Seeing: Visualization of Artificial Life Environments [3.613 Bytes]
- (Versionen) Cycles - Blending Natural and Artificial Properties in a Generative Artwork [3.616 Bytes]
- (Versionen) Generative Art 1998 [3.618 Bytes]
- (Versionen) Consensual Paintings [3.625 Bytes]
- (Versionen) Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies [3.626 Bytes]
- (Versionen) Exploring aesthetic pattern formation [3.635 Bytes]
- (Versionen) Evolving Simple Art-based Games [3.637 Bytes]
- (Versionen) Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution [3.650 Bytes]
- (Versionen) Curve, Draft, and Style: Three Steps to the Image [3.654 Bytes]
- (Versionen) A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist [3.655 Bytes]
- (Versionen) Generic Evolutionary Design [3.659 Bytes]
- (Versionen) Generation and evaluation of artworks [3.663 Bytes]
- (Versionen) Manipulation of Non-Linear IFS Attractors Using Genetic Programming [3.672 Bytes]
- (Versionen) Quantifying Creativity in Art Networks [3.672 Bytes]
- (Versionen) EMO-based Architectural Room Floor Planning [3.675 Bytes]
- (Versionen) Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients [3.675 Bytes]
- (Versionen) A neuro-genetic hybrid motif generator for genetic art [3.677 Bytes]
- (Versionen) Double Meandering Algorithm [3.680 Bytes]
- (Versionen) Music by Interaction among Two Flocking Species and Human [3.693 Bytes]
- (Versionen) Self-Avoiding Random Walks Yielding Labyrinths [3.709 Bytes]
- (Versionen) Exploring Persian Rug Design Using a Computational Evolutionary Approach [3.713 Bytes]
- (Versionen) Learning How to Reinterpret Creative Problems [3.717 Bytes]
- (Versionen) Statistical shape features in content-based image retrieval [3.717 Bytes]
- (Versionen) A Genetic Programming approach to face recognition [3.721 Bytes]
- (Versionen) Evolving Approximate Image Filters [3.727 Bytes]
- (Versionen) Turing-like Patterns from Cellular Automata [3.732 Bytes]
- (Versionen) Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design [3.750 Bytes]
- (Versionen) Casually Evolving Creative Technology Systems [3.760 Bytes]
- (Versionen) Automatic construction of tree-structural image transformation using genetic programming [3.761 Bytes]
- (Versionen) Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation [3.765 Bytes]
- (Versionen) Fostering Creativity in the Teaching of Mathematics with Project Based Learning [3.767 Bytes]
- (Versionen) The Meta-golden Ratio Chi [3.769 Bytes]
- (Versionen) Towards creative evolutionary systems with interactive genetic algorithm [3.771 Bytes]
- (Versionen) Using Physiological Signals to Evolve Art [3.777 Bytes]
- (Versionen) Straight away on Curved Spaces [3.783 Bytes]
- (Versionen) The Apprentice Framework: Planning and Assessing Creativity [3.784 Bytes]
- (Versionen) Yvon-Villarceau Circle Equivalents on Dupin Cyclides [3.794 Bytes]
- (Versionen) Texture Detection by Genetic Programming [3.796 Bytes]
- (Versionen) A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units [3.796 Bytes]
- (Versionen) Measuring Creativity In Software Development [3.797 Bytes]
- (Versionen) Natural Processes and Artificial Procedures [3.802 Bytes]
- (Versionen) Evolutionary shape grammars for product design [3.804 Bytes]
- (Versionen) Aesthetic selection of developmental art forms [3.813 Bytes]
- (Versionen) An Evolutionary Approach to Support Web-Page Design [3.813 Bytes]
- (Versionen) Evolved diffusion limited aggregation compositions [3.819 Bytes]
- (Versionen) Call for Participation Patterns and Tilings Competition 2015 2 [3.825 Bytes]
- (Versionen) Ensemble Image Classification Method Based on Genetic Image Network [3.827 Bytes]
- (Versionen) A Digital Prototyping System for Designing Novel 3D Geometries [3.829 Bytes]
- (Versionen) How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis [3.849 Bytes]
- (Versionen) An implicit context representation for evolving image processing filters [3.853 Bytes]
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