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  1. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  2. Duotone Surfaces‏‎ (2 Bearbeitungen)
  3. Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  4. Artistic Canvases for Gestural and Non-linear Typography‏‎ (2 Bearbeitungen)
  5. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Bearbeitungen)
  6. A Painterly Rendering Based on Stroke Profile and Database‏‎ (2 Bearbeitungen)
  7. Frayed Cell Diagrams‏‎ (2 Bearbeitungen)
  8. Evolution as Artist‏‎ (2 Bearbeitungen)
  9. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  10. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Bearbeitungen)
  11. On understanding the search problem for image spaces‏‎ (2 Bearbeitungen)
  12. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  13. Surfaces with Natural Ridges‏‎ (2 Bearbeitungen)
  14. Using DNA to generate 3D organic art forms‏‎ (2 Bearbeitungen)
  15. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  16. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Bearbeitungen)
  17. Gentropy: Evolutionary 2D Texture Generation‏‎ (2 Bearbeitungen)
  18. The Concept of Elevation applied to Flat Tiling Patterns‏‎ (2 Bearbeitungen)
  19. An Emerging Computational Model of Flow Spaces in Social Creativity and Learning‏‎ (2 Bearbeitungen)
  20. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Bearbeitungen)
  21. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Bearbeitungen)
  22. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  23. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Bearbeitungen)
  24. Fractal Gaskets: Reptiles, Hamiltonian Cycles, and Spatial Development‏‎ (2 Bearbeitungen)
  25. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  26. From Stippling to Scribbling‏‎ (2 Bearbeitungen)
  27. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Bearbeitungen)
  28. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)
  29. Stimulating creative flow through computational feedback‏‎ (2 Bearbeitungen)
  30. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  31. Local Tetra Patterns: A New Feature Descriptor for Content-Based Image Retrieval‏‎ (2 Bearbeitungen)
  32. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (2 Bearbeitungen)
  33. Random Walks on Vertices of Archimedean Tilings‏‎ (2 Bearbeitungen)
  34. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  35. Multi-level shape description technique‏‎ (2 Bearbeitungen)
  36. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (2 Bearbeitungen)
  37. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Bearbeitungen)
  38. Impact of a Creativity Support Tool on Student Learning about Scientific Discovery Process‏‎ (2 Bearbeitungen)
  39. Smoke Brush‏‎ (2 Bearbeitungen)
  40. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Bearbeitungen)
  41. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Bearbeitungen)
  42. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  43. Learning about Shadows from Artists‏‎ (2 Bearbeitungen)
  44. Chains of Antiprisms‏‎ (2 Bearbeitungen)
  45. Algorithmic randomness and physical entropy‏‎ (2 Bearbeitungen)
  46. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  47. Sentient sketchbook: computer-aided game level authoring‏‎ (2 Bearbeitungen)
  48. A Palette-Driven Approach to Image Color Transfer‏‎ (2 Bearbeitungen)
  49. No free lunch theorems for search‏‎ (2 Bearbeitungen)
  50. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Bearbeitungen)
  51. Blogging Math Art‏‎ (2 Bearbeitungen)
  52. Content based image retrieval using color boosted salient points and shape features of an image‏‎ (2 Bearbeitungen)
  53. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (2 Bearbeitungen)
  54. Generative and Evolutionary Design in Design Education‏‎ (2 Bearbeitungen)
  55. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  56. Gentropy: evolving 2D textures‏‎ (2 Bearbeitungen)
  57. The Conformal Hyperbolic Square and Its Ilk‏‎ (2 Bearbeitungen)
  58. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (2 Bearbeitungen)
  59. Gödel, Escher, Bach: Just Another Braid‏‎ (2 Bearbeitungen)
  60. The MPEG-7 visual standard for content description — An overview‏‎ (2 Bearbeitungen)
  61. An improved interactive genetic algorithm incorporating relevant feedback‏‎ (2 Bearbeitungen)
  62. Modular Origami Halftoning: Theme and Variations‏‎ (2 Bearbeitungen)
  63. Artefacts to Enhance Geometrical Thinking‏‎ (2 Bearbeitungen)
  64. Search Strategies and the Creative Process‏‎ (2 Bearbeitungen)
  65. Information Immune Systems‏‎ (2 Bearbeitungen)
  66. Thoughts on Computational Creativity Position‏‎ (2 Bearbeitungen)
  67. Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids‏‎ (2 Bearbeitungen)
  68. On Nonlinear Perspectives in Science, Art and Nature‏‎ (2 Bearbeitungen)
  69. Stipple Placement using Distance in a Weighted Graph‏‎ (2 Bearbeitungen)
  70. A methodology for user directed search in evolutionary design‏‎ (2 Bearbeitungen)
  71. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Bearbeitungen)
  72. Can Human Assistance Improve a Computational Poet‏‎ (2 Bearbeitungen)
  73. Aesthetics in Covariant Image Reconstruction‏‎ (2 Bearbeitungen)
  74. What is generative art?‏‎ (2 Bearbeitungen)
  75. Preconceptual Creativity‏‎ (2 Bearbeitungen)
  76. Geometry in the Pocket‏‎ (2 Bearbeitungen)
  77. The Elevation of Coxeter's Infinite Regular Polyhedron 444444‏‎ (2 Bearbeitungen)
  78. Ranking Cases with Classification Rules‏‎ (2 Bearbeitungen)
  79. Domain Bridging Associations Support Creativity‏‎ (2 Bearbeitungen)
  80. Another look at Pentagonal Persian Patterns‏‎ (2 Bearbeitungen)
  81. Robot Paintings Evolved Using Simulated Robots‏‎ (2 Bearbeitungen)
  82. A Computer Model for the Generation of Visual Compositions‏‎ (2 Bearbeitungen)
  83. Enhancing Creativity with Niche Construction‏‎ (2 Bearbeitungen)
  84. New Frameworks of Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  85. Fractal indexing with the joint statistical properties and its application in texture image retrieval‏‎ (2 Bearbeitungen)
  86. Automated Shape Design by Grammatical Evolution‏‎ (2 Bearbeitungen)
  87. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Bearbeitungen)
  88. Stylized Keyframe Animation of Fluid Simulations‏‎ (2 Bearbeitungen)
  89. Is Evolution Creative?‏‎ (2 Bearbeitungen)
  90. Creative Computers, Improvisation and Intimacy‏‎ (2 Bearbeitungen)
  91. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (2 Bearbeitungen)
  92. Photo and video quality evaluation: Focusing on the subject‏‎ (2 Bearbeitungen)
  93. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (2 Bearbeitungen)
  94. Algorithms for Morphing Escher-Like Tessellations‏‎ (2 Bearbeitungen)
  95. Yvon-Villarceau Circle Equivalents on Dupin Cyclides‏‎ (2 Bearbeitungen)
  96. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (2 Bearbeitungen)
  97. Exploring aesthetic pattern formation‏‎ (2 Bearbeitungen)
  98. An Investigation into Aesthetic Preference using Generative Art‏‎ (2 Bearbeitungen)
  99. Recursive Scene Graphs for Art and Design‏‎ (2 Bearbeitungen)
  100. A Fully Automatic Evolutionary Art‏‎ (2 Bearbeitungen)

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