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  1. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  2. Image Warping for a Painterly Effect‏‎ (2 Links)
  3. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  4. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  5. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  6. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  7. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  8. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  9. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  10. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  11. Computer-Kreativität‏‎ (2 Links)
  12. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  13. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  14. Computer Software for Measuring Creative Search‏‎ (2 Links)
  15. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  16. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  17. Evolving Line Drawings‏‎ (2 Links)
  18. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  19. The Escher evolver: evolution to the people‏‎ (2 Links)
  20. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  21. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  22. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  23. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  24. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  25. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  26. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  27. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  28. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  29. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  30. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  31. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  32. Breeding on site‏‎ (2 Links)
  33. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  34. Interactive evolution of dynamical systems‏‎ (2 Links)
  35. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  36. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  37. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  38. Artistic Stylization of Images and Video‏‎ (2 Links)
  39. The alphabet synthesis machine‏‎ (2 Links)
  40. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  41. The darwinian structure of the design process‏‎ (2 Links)
  42. Bubble Hierarchies‏‎ (2 Links)
  43. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  44. Extending the Range of Facial Types‏‎ (2 Links)
  45. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  46. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  47. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  48. Peter Weibel‏‎ (2 Links)
  49. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  50. Gregory S. Hornby‏‎ (2 Links)

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