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  1. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  2. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  3. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  4. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  5. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  6. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  7. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  8. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  9. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  10. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  11. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  12. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  13. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  14. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  15. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  16. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  17. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  18. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  19. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  20. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  21. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  22. Swarm Granulator‏‎ (3 Bearbeitungen)
  23. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  24. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  25. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  26. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  27. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  28. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  29. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  30. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  31. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  32. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  33. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  34. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  35. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  36. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  37. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  38. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  39. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  40. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  41. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  42. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  43. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  44. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  45. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  46. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  47. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  48. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  49. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  50. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)

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