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  1. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  2. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  3. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  4. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  5. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  6. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  7. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  8. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  9. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  10. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  11. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  12. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  13. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  14. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  15. Fitness landscapes‏‎ (3 Bearbeitungen)
  16. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  17. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  18. Creative ecosystems‏‎ (3 Bearbeitungen)
  19. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  20. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  21. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  22. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  23. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  24. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  25. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  26. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  27. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  28. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  29. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  30. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  31. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  32. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  33. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  34. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  35. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  36. Computational Field Visualization‏‎ (3 Bearbeitungen)
  37. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  38. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  39. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  40. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  41. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  42. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  43. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  44. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  45. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  46. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  47. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  48. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  49. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  50. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)

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