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  1. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  2. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  3. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  4. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  5. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  6. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  7. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  8. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  9. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  10. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  11. Against Individual Creativity‏‎ (3 Bearbeitungen)
  12. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  13. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  14. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  15. Swarm Granulator‏‎ (3 Bearbeitungen)
  16. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  17. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  18. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  19. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  20. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  21. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  22. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  23. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  24. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  25. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  26. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  27. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  28. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  29. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  30. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  31. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  32. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  33. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  34. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  35. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  36. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  37. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  38. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  39. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  40. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  41. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  42. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  43. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  44. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  45. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  46. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  47. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  48. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  49. Fitness landscapes‏‎ (3 Bearbeitungen)
  50. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)

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