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  1. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  2. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  3. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  4. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  5. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  6. Computational Field Visualization‏‎ (3 Bearbeitungen)
  7. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  8. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  9. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  10. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  11. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  12. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  13. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  14. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  15. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  16. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  17. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  18. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  19. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  20. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  21. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  22. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  23. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  24. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  25. Computational Game Creativity‏‎ (3 Bearbeitungen)
  26. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  27. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  28. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  29. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  30. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  31. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  32. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  33. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  34. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  35. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  36. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  37. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  38. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  39. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  40. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  41. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  42. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  43. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  44. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  45. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  46. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  47. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  48. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  49. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  50. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)

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