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  1. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  2. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  3. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  4. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  5. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  6. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  7. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  8. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  9. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  10. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  11. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  12. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  13. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  14. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  15. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  16. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  17. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  18. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  19. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  20. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  21. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  22. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  23. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  24. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  25. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  26. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  27. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  28. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  29. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  30. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  31. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  32. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  33. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  34. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  35. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  36. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  37. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  38. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  39. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  40. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  41. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  42. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  43. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  44. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  45. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  46. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  47. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  48. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  49. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  50. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)

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