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  1. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  3. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  4. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  5. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  6. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  7. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  8. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  9. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  10. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  11. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  12. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  13. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  14. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  15. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  16. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  17. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  18. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  19. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  20. Generative Art 1998‏‎ (3 Bearbeitungen)
  21. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  22. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  23. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  24. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  25. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  26. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  27. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  28. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  29. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  30. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  31. Against Individual Creativity‏‎ (3 Bearbeitungen)
  32. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  33. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  34. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  35. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  36. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  37. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  38. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  39. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  40. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  41. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  42. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  43. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  44. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  45. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  46. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  47. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  48. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  49. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  50. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)

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