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  1. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  3. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  4. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  5. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  6. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  7. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  8. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  9. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  10. Computational Field Visualization‏‎ (3 Bearbeitungen)
  11. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  12. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  13. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  14. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  15. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  16. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  17. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  18. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  19. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  20. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  21. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  22. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  23. Generative Art 1998‏‎ (3 Bearbeitungen)
  24. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  25. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  26. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  27. Computational Game Creativity‏‎ (3 Bearbeitungen)
  28. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  29. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  30. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  31. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  32. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  33. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  34. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  35. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  36. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  37. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  38. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  39. Casual Creators‏‎ (3 Bearbeitungen)
  40. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  41. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  42. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  43. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  44. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  45. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  46. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  47. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  48. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  49. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  50. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)

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