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  1. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  2. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  3. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  4. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  5. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  6. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  7. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  8. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  9. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  10. Computational Field Visualization‏‎ (3 Bearbeitungen)
  11. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  12. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  13. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  14. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  15. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  16. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  17. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  18. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  19. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  20. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  21. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  22. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  23. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  24. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  25. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  26. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  27. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  28. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  29. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  30. Computational Game Creativity‏‎ (3 Bearbeitungen)
  31. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  32. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  33. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  34. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  35. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  36. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  37. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  38. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  39. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  40. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  41. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  42. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  43. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  44. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  45. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  46. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  47. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  48. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  49. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  50. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)

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