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  1. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  2. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  3. Against Individual Creativity‏‎ (3 Bearbeitungen)
  4. Fitness landscapes‏‎ (3 Bearbeitungen)
  5. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  6. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  7. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  8. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  9. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  10. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  11. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  12. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  13. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  14. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  15. Computational Field Visualization‏‎ (3 Bearbeitungen)
  16. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  17. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  18. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  19. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  20. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  21. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  22. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  23. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  24. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  25. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  26. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  27. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  28. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  29. Computational Game Creativity‏‎ (3 Bearbeitungen)
  30. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  31. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  32. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  33. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  34. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  35. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  36. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  37. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  38. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  39. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  40. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  41. Casual Creators‏‎ (3 Bearbeitungen)
  42. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  43. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  44. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  45. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  46. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  47. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  48. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  49. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  50. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)

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