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  1. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  2. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  3. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  4. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  5. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  6. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  7. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  8. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  9. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  10. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  11. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  12. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  13. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  14. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  15. Computational Field Visualization‏‎ (3 Bearbeitungen)
  16. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  17. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  18. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  19. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  20. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  21. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  22. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  23. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  24. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  25. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  26. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  27. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  28. Computational Game Creativity‏‎ (3 Bearbeitungen)
  29. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  30. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  31. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  32. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  33. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  34. Swarm Granulator‏‎ (3 Bearbeitungen)
  35. Casual Creators‏‎ (3 Bearbeitungen)
  36. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  37. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  38. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  39. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  40. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  41. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  42. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  43. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  44. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  45. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  46. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  47. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  48. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  49. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  50. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)

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