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  1. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  2. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  3. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  4. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  5. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  6. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  7. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  8. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  9. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  10. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  11. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  12. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  13. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  14. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  15. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  16. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  17. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  18. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  19. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  20. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  21. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  22. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  23. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  24. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  25. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  26. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  27. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  28. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  29. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  30. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  31. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  32. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  33. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  34. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  35. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  36. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  37. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  38. Casual Creators‏‎ (3 Bearbeitungen)
  39. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  40. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  41. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  42. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  43. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  44. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  45. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  46. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  47. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  48. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  49. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  50. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)

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