Seiten mit den wenigsten Versionen
Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (3 Bearbeitungen)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (3 Bearbeitungen)
- Aesthetics and emotions in images (3 Bearbeitungen)
- Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes (3 Bearbeitungen)
- Combining Representational Domains for Computational Creativity (3 Bearbeitungen)
- Semantic aware methods for evolutionary art (3 Bearbeitungen)
- A Fractal Approach Towards Visual Analogy (3 Bearbeitungen)
- Artistic Stylization of Images and Video (3 Bearbeitungen)
- Una-May O'Reilly (3 Bearbeitungen)
- Exploring Application Domains for Computational Creativity (3 Bearbeitungen)
- GenoTyp, an experiment about genetic typography (3 Bearbeitungen)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (3 Bearbeitungen)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (3 Bearbeitungen)
- Content-based retrieval using a multiobjective genetic algorithm (3 Bearbeitungen)
- ANGELINA – Coevolution in Automated Game Design (3 Bearbeitungen)
- Interaction-based Authoring for Scalable Co-creative Agents (3 Bearbeitungen)
- Attributing Creative Agency: Are we doing it right? (3 Bearbeitungen)
- A Semantic Map for Evaluating Creativity (3 Bearbeitungen)
- Automatic content generation in the galactic arms race video game (3 Bearbeitungen)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (3 Bearbeitungen)
- Movie Posters from Video by Example (3 Bearbeitungen)
- Evolution of Architectural Floor Plans (3 Bearbeitungen)
- An Image Retrieval Method Based on a Genetic Algorithm (3 Bearbeitungen)
- Artificial Life Meets Computational Creativity? (3 Bearbeitungen)
- Criteria for Evaluating Early Creative Behavior in Computational Agents (3 Bearbeitungen)
- Swarm Tech-Tiles Tim (3 Bearbeitungen)
- Teaching Evolutionary Design Systems by Extending "Context Free" (3 Bearbeitungen)
- Autonomously Creating Quality Images (3 Bearbeitungen)
- Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation (3 Bearbeitungen)
- A Platform for Evolving Controllers for Simulated Drawing Robots (3 Bearbeitungen)
- Exploring Conceptual Space in Language Games Using Hedonic Functions (3 Bearbeitungen)
- The Escher evolver: evolution to the people (3 Bearbeitungen)
- Immersion in Mathematics (3 Bearbeitungen)
- On the Role of Temporary Storage in Interactive Evolution (3 Bearbeitungen)
- Exploring the Effect of Color Palette in Painterly Rendered Character Sequences (3 Bearbeitungen)
- Determining an Aesthetic Inscribed Curve (3 Bearbeitungen)
- Picbreeder: A case study in collaborative evolutionary exploration of design space (3 Bearbeitungen)
- Computational Artistic Creativity and its Evaluation (3 Bearbeitungen)
- The Virtual Ecosystem as Generative Electronic Art (3 Bearbeitungen)
- Three Mathematical Sculptures for the Mathematikon (3 Bearbeitungen)
- A Creative Analogy Machine: Results and Challenges (3 Bearbeitungen)
- Generating Apt Metaphor Ideas for Pictorial Advertising (3 Bearbeitungen)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (3 Bearbeitungen)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (3 Bearbeitungen)
- Image retrieval: Ideas, influences, and trends of the new age (3 Bearbeitungen)
- 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach (3 Bearbeitungen)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (3 Bearbeitungen)
- Automatic Structure Generation using Genetic Programming and Fractal Geometry (3 Bearbeitungen)
- Modular Line-Based Halftoning via Recursive Division (3 Bearbeitungen)
- The role of blending in mathematical invention (3 Bearbeitungen)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)