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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  2. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  3. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  4. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  5. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  6. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  7. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  8. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  9. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  10. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  11. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  12. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  13. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  14. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  15. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  16. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  17. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  18. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  19. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  20. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  21. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  22. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  23. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  24. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  25. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  26. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  27. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  28. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  29. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  30. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  31. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  32. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  33. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  34. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  35. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  36. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  37. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  38. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  39. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  40. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  41. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  42. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  43. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  44. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  45. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  46. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  47. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  48. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  49. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  50. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)

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