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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  2. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  3. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  4. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  5. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  6. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  7. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  8. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  9. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  10. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  11. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  12. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  13. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  14. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  15. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  16. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  17. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  18. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  19. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  20. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  21. Computational Game Creativity‏‎ (3 Bearbeitungen)
  22. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  23. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  24. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  25. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  26. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  27. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  28. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  29. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  30. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  31. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  32. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  33. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  34. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  35. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  36. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  37. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  38. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  39. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  40. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  41. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  42. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  43. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  44. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  45. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  46. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  47. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  48. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  49. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  50. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)

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