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  1. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  2. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  3. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  4. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  5. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  6. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  7. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  8. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  9. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  10. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  11. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  12. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  13. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  14. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  15. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  16. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  17. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  18. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  19. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  20. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  21. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  22. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  23. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  24. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  25. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  26. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  27. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  28. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  29. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  30. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  31. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  32. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  33. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  34. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  35. Against Individual Creativity‏‎ (3 Bearbeitungen)
  36. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  37. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  38. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  39. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  40. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  41. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  42. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  43. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  44. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  45. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  46. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  47. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  48. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  49. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  50. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)

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