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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  2. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  3. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  4. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  5. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  6. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  7. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  8. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  9. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  10. Computational Field Visualization‏‎ (3 Bearbeitungen)
  11. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  12. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  13. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  14. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  15. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  16. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  17. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  18. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  19. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  20. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  21. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  22. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  23. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  24. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  25. Computational Game Creativity‏‎ (3 Bearbeitungen)
  26. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  27. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  28. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  29. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  30. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  31. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  32. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  33. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  34. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  35. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  36. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  37. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  38. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  39. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  40. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  41. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  42. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  43. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  44. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  45. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  46. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  47. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  48. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  49. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  50. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)

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