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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  2. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  3. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  4. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  5. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  6. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  7. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  8. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  9. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  10. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  11. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  12. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  13. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  14. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  15. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  16. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  17. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  18. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  19. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  20. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  21. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  22. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  23. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  24. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  25. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  26. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  27. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  28. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  29. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  30. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  31. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  32. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  33. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  34. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  35. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  36. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  37. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  38. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  39. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  40. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  41. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  42. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  43. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  44. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  45. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  46. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  47. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  48. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  49. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  50. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)

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