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- Blending in the Hub: Towards a Collaborative Concept Invention Platform (3 Bearbeitungen)
- Modular Line-Based Halftoning via Recursive Division (3 Bearbeitungen)
- Aesthetics and emotions in images (3 Bearbeitungen)
- Computational Field Visualization (3 Bearbeitungen)
- The role of blending in mathematical invention (3 Bearbeitungen)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (3 Bearbeitungen)
- Creating New Informational Primitives in Minds and Machines (3 Bearbeitungen)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (3 Bearbeitungen)
- Measuring cultural value using social network analysis: a case study on valuing electronic musicians (3 Bearbeitungen)
- Semantic aware methods for evolutionary art (3 Bearbeitungen)
- Improvisational Media Space: Architecture and Strategies for Evolution (3 Bearbeitungen)
- Combining Representational Domains for Computational Creativity (3 Bearbeitungen)
- Interactive Evolutionary Design of Motion Variants (3 Bearbeitungen)
- A Fractal Approach Towards Visual Analogy (3 Bearbeitungen)
- Artistic Stylization of Images and Video (3 Bearbeitungen)
- How Did Humans Become So Creative? A Computational Approach (3 Bearbeitungen)
- ANGELINA – Coevolution in Automated Game Design (3 Bearbeitungen)
- Generative Art 1998 (3 Bearbeitungen)
- Attributing Creative Agency: Are we doing it right? (3 Bearbeitungen)
- A Semantic Map for Evaluating Creativity (3 Bearbeitungen)
- Automatic content generation in the galactic arms race video game (3 Bearbeitungen)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (3 Bearbeitungen)
- Computational Game Creativity (3 Bearbeitungen)
- An Image Retrieval Method Based on a Genetic Algorithm (3 Bearbeitungen)
- Swarm Tech-Tiles Tim (3 Bearbeitungen)
- Artificial Life Meets Computational Creativity? (3 Bearbeitungen)
- Teaching Evolutionary Design Systems by Extending "Context Free" (3 Bearbeitungen)
- Curvature-Controlled Aesthetic Curves Using Magnetic Fields (3 Bearbeitungen)
- Autonomously Creating Quality Images (3 Bearbeitungen)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Bearbeitungen)
- Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness (3 Bearbeitungen)
- Content-based photo quality assessment (3 Bearbeitungen)
- A Platform for Evolving Controllers for Simulated Drawing Robots (3 Bearbeitungen)
- Grammar based evolutionary design (3 Bearbeitungen)
- The Escher evolver: evolution to the people (3 Bearbeitungen)
- Mixed-Initiative Creative Drawing with webIconoscope (3 Bearbeitungen)
- Evolutionary Aesthetics (3 Bearbeitungen)
- On the Role of Temporary Storage in Interactive Evolution (3 Bearbeitungen)
- Creativity in Conceptual Spaces (3 Bearbeitungen)
- Picbreeder: A case study in collaborative evolutionary exploration of design space (3 Bearbeitungen)
- The Virtual Ecosystem as Generative Electronic Art (3 Bearbeitungen)
- Enhancing Perceived Depth in Images Via Artistic Matting (3 Bearbeitungen)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (3 Bearbeitungen)
- A Creative Analogy Machine: Results and Challenges (3 Bearbeitungen)
- Exploration and exploitation in evolutionary algorithms: a survey (3 Bearbeitungen)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (3 Bearbeitungen)
- 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach (3 Bearbeitungen)
- Generative Art and Evolutionary Refinement (3 Bearbeitungen)
- Using complexity estimates in aesthetic image classification (3 Bearbeitungen)
- Automatic Structure Generation using Genetic Programming and Fractal Geometry (3 Bearbeitungen)
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