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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  2. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  3. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  4. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  5. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  6. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  7. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  8. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  9. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  10. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  11. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  12. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  13. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  14. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  15. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  16. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  17. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  18. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  19. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  20. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  21. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  22. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  23. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  24. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  25. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  26. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  27. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  28. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  29. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  30. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  31. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  32. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  33. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  34. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  35. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  36. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  37. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  38. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  39. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  40. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  41. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  42. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  43. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  44. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  45. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  46. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  47. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  48. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  49. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  50. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)

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