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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  2. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  3. Computational Field Visualization‏‎ (3 Bearbeitungen)
  4. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  5. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  6. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  7. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  8. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  9. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  10. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  11. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  12. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  13. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  14. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  15. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  16. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  17. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  18. Computational Game Creativity‏‎ (3 Bearbeitungen)
  19. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  20. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  21. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  22. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  23. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  24. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  25. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  26. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  27. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  28. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  29. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  30. Swarm Granulator‏‎ (3 Bearbeitungen)
  31. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  32. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  33. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  34. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  35. Casual Creators‏‎ (3 Bearbeitungen)
  36. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  37. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  38. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  39. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  40. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  41. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  42. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  43. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  44. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  45. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  46. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  47. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  48. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  49. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  50. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)

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