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  1. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  2. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  3. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  4. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  5. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  6. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  7. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  8. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  9. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  10. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  11. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  12. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  13. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  14. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  15. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  16. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  17. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  18. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  19. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  20. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  21. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  22. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  23. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  24. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  25. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  26. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  27. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  28. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  29. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  30. Creative ecosystems‏‎ (3 Bearbeitungen)
  31. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  32. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  33. Fitness landscapes‏‎ (3 Bearbeitungen)
  34. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  35. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  36. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  37. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  38. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  39. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  40. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  41. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  42. Casual Creators‏‎ (3 Bearbeitungen)
  43. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  44. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  45. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  46. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  47. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  48. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  49. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  50. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)

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