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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  2. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  3. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  4. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  5. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  6. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  7. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  8. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  9. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  10. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  11. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  12. Computational Field Visualization‏‎ (3 Bearbeitungen)
  13. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  14. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  15. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  16. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  17. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  18. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  19. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  20. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  21. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  22. Generative Art 1998‏‎ (3 Bearbeitungen)
  23. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  24. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  25. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  26. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  27. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  28. Computational Game Creativity‏‎ (3 Bearbeitungen)
  29. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  30. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  31. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  32. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  33. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  34. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  35. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  36. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  37. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  38. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  39. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  40. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  41. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  42. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  43. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  44. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  45. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  46. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  47. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  48. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  49. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  50. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)

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