Seiten mit den wenigsten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  2. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  3. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  4. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  5. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  6. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  7. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  8. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  9. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  10. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  11. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  12. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  13. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  14. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  15. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  16. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  17. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  18. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  19. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  20. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  21. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  22. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  23. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  24. Generative Art 1998‏‎ (3 Bearbeitungen)
  25. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  26. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  27. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  28. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  29. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  30. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  31. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  32. Creative ecosystems‏‎ (3 Bearbeitungen)
  33. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  34. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  35. Fitness landscapes‏‎ (3 Bearbeitungen)
  36. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  37. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  38. Swarm Granulator‏‎ (3 Bearbeitungen)
  39. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  40. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  41. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  42. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  43. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  44. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  45. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  46. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  47. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  48. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  49. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  50. Computational Field Visualization‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)