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  1. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  2. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  3. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  4. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  5. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  6. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  7. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  8. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  9. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  10. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  11. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  12. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  13. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  14. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  15. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  16. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  17. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  18. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  19. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  20. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  21. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  22. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  23. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  24. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  25. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  26. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  27. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  28. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  29. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  30. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  31. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  32. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  33. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  34. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  35. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  36. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  37. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  38. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  39. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  40. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  41. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  42. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  43. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  44. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  45. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  46. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  47. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  48. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  49. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  50. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)

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