Seiten mit den wenigsten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  2. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  3. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  4. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  5. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  6. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  7. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  8. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  9. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  10. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  11. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  12. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  13. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  14. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  15. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  16. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  17. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  18. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  19. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  20. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  21. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  22. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  23. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  24. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  25. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  26. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  27. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  28. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  29. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  30. Creative ecosystems‏‎ (3 Bearbeitungen)
  31. Fitness landscapes‏‎ (3 Bearbeitungen)
  32. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  33. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  34. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  35. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  36. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  37. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  38. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  39. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  40. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  41. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  42. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  43. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  44. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  45. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  46. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  47. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  48. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  49. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  50. Computational Field Visualization‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)