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  1. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  3. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  4. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  5. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  6. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  7. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  8. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  9. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  10. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  11. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  12. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  13. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  14. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  15. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  16. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  17. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  18. Generative Art 1998‏‎ (3 Bearbeitungen)
  19. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  20. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  21. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  22. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  23. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  24. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  25. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  26. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  27. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  28. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  29. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  30. Creative ecosystems‏‎ (3 Bearbeitungen)
  31. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  32. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  33. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  34. Fitness landscapes‏‎ (3 Bearbeitungen)
  35. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  36. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  37. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  38. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  39. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  40. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  41. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  42. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  43. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  44. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  45. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  46. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  47. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  48. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  49. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  50. Computational Field Visualization‏‎ (3 Bearbeitungen)

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