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  1. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  2. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  3. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  4. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  5. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  6. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  7. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  8. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  9. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  10. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  11. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  12. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  13. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  14. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  15. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  16. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  17. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  18. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  19. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  20. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  21. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  22. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  23. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  24. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  25. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  26. Generative Art 1998‏‎ (3 Bearbeitungen)
  27. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  28. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  29. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  30. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  31. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  32. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  33. Fitness landscapes‏‎ (3 Bearbeitungen)
  34. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  35. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  36. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  37. Creative ecosystems‏‎ (3 Bearbeitungen)
  38. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  39. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  40. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  41. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  42. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  43. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  44. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  45. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  46. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  47. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  48. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  49. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  50. Computational Field Visualization‏‎ (3 Bearbeitungen)

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