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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  2. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  3. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  4. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  5. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  6. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  7. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  8. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  9. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  10. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  11. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  12. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  13. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  14. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  15. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  16. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  17. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  18. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  19. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  20. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  21. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  22. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  23. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  24. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  25. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  26. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  27. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  28. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  29. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  30. Casual Creators‏‎ (3 Bearbeitungen)
  31. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  32. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  33. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  34. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  35. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  36. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  37. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  38. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  39. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  40. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  41. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  42. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  43. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  44. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  45. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  46. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  47. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  48. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  49. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  50. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)

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