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  1. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  2. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  3. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  4. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  5. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  6. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  7. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  8. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  9. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  10. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  11. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  12. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  13. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (3 Bearbeitungen)
  14. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  15. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  16. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  17. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  18. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  19. Evolution of fractal shapes for artists and designers‏‎ (3 Bearbeitungen)
  20. Computerized measures of visual complexity‏‎ (3 Bearbeitungen)
  21. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  22. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  23. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  24. Creative Web Services with Pattern‏‎ (3 Bearbeitungen)
  25. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  26. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design‏‎ (3 Bearbeitungen)
  27. Generative Art 1998‏‎ (3 Bearbeitungen)
  28. Evolving Simple Art-based Games‏‎ (3 Bearbeitungen)
  29. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  30. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  31. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  32. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  33. Fitness landscapes‏‎ (3 Bearbeitungen)
  34. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  35. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  36. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  37. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  38. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  39. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  40. Creative ecosystems‏‎ (3 Bearbeitungen)
  41. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  42. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  43. Casual Creators‏‎ (3 Bearbeitungen)
  44. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  45. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  46. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  47. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  48. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  49. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  50. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)

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