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  1. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  2. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  3. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  4. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  5. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  6. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  7. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  8. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  9. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  10. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  11. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  12. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  13. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  14. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  15. Generative Art 1998‏‎ (3 Bearbeitungen)
  16. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  17. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  18. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  19. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  20. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  21. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  22. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  23. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  24. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  25. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  26. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  27. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  28. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  29. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  30. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  31. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  32. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  33. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  34. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  35. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  36. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  37. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  38. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  39. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  40. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  41. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  42. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  43. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  44. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  45. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  46. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  47. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  48. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  49. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  50. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)

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