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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  2. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  3. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  4. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)
  5. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  6. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  7. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  8. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  9. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Bearbeitungen)
  10. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  11. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  12. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  13. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
  14. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  15. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  16. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  17. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  18. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  19. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  20. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  21. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  22. Generative Art 1998‏‎ (3 Bearbeitungen)
  23. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  24. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  25. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  26. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  27. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  28. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  29. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  30. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  31. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  32. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  33. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  34. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  35. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  36. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  37. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  38. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  39. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  40. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  41. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  42. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  43. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  44. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  45. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  46. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  47. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  48. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  49. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  50. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)

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