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Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

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  1. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  2. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  3. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  4. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  5. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  6. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  7. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  8. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  9. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  10. Computational Field Visualization‏‎ (3 Bearbeitungen)
  11. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  12. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  13. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  14. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  15. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  16. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  17. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  18. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  19. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  20. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  21. Computational Game Creativity‏‎ (3 Bearbeitungen)
  22. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  23. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  24. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  25. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  26. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  27. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  28. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  29. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  30. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  31. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  32. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  33. Against Individual Creativity‏‎ (3 Bearbeitungen)
  34. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  35. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  36. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  37. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  38. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  39. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  40. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  41. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  42. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  43. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  44. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  45. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  46. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  47. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  48. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  49. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  50. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)

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