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  1. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  2. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  3. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  4. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  5. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  6. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  7. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  8. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  9. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  10. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  11. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  12. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  13. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  14. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  15. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  16. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  17. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  18. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  19. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  20. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  21. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  22. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  23. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  24. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  25. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  26. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  27. Assessing Progress in Building Autonomously Creative Systems‏‎ (3 Bearbeitungen)
  28. Automatic categorization of medical images for content-based retrieval and data mining‏‎ (3 Bearbeitungen)
  29. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  30. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  31. Accurate and Discernible Photocollages‏‎ (3 Bearbeitungen)
  32. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  33. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  34. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  35. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  36. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  37. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  38. Casual Creators‏‎ (3 Bearbeitungen)
  39. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  40. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  41. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  42. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  43. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  44. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  45. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  46. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  47. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  48. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  49. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  50. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)

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