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  1. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  2. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  3. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  4. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  5. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  6. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  7. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  8. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  9. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  10. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  11. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  12. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  13. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  14. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  15. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  16. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  17. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  18. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  19. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  20. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  21. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  22. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  23. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  24. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  25. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  26. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  27. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  28. Against Individual Creativity‏‎ (3 Bearbeitungen)
  29. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  30. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  31. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  32. Swarm Granulator‏‎ (3 Bearbeitungen)
  33. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  34. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  35. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  36. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  37. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  38. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  39. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  40. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  41. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  42. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  43. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  44. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  45. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  46. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  47. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  48. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  49. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  50. Measuring cultural value using social network analysis: a case study on valuing electronic musicians‏‎ (3 Bearbeitungen)

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