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  1. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  2. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  3. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  4. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  5. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  6. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  7. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  8. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  9. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  10. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  11. Computational Field Visualization‏‎ (3 Bearbeitungen)
  12. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  13. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  14. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  15. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  16. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  17. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  18. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
  19. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  20. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  21. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  22. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  23. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  24. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  25. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  26. Computational Game Creativity‏‎ (3 Bearbeitungen)
  27. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  28. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  29. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  30. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  31. Against Individual Creativity‏‎ (3 Bearbeitungen)
  32. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  33. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  34. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  35. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  36. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  37. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  38. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (3 Bearbeitungen)
  39. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  40. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  41. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  42. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  43. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  44. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  45. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (3 Bearbeitungen)
  46. Modular Line-Based Halftoning via Recursive Division‏‎ (3 Bearbeitungen)
  47. Image retrieval: Ideas, influences, and trends of the new age‏‎ (3 Bearbeitungen)
  48. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  49. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
  50. Organized order in ornamentation‏‎ (3 Bearbeitungen)

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