Seiten mit den wenigsten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 551 bis 600 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  2. A New Way to See Inside Black Holes‏‎ (3 Bearbeitungen)
  3. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  4. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  5. Casual Creators‏‎ (3 Bearbeitungen)
  6. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  7. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  8. An engineering approach to evolutionary art‏‎ (3 Bearbeitungen)
  9. Amplitude spectra of natural images‏‎ (3 Bearbeitungen)
  10. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  11. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  12. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  13. Casually Evolving Creative Technology Systems‏‎ (3 Bearbeitungen)
  14. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  15. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  16. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  17. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  18. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  19. Bubble Hierarchies‏‎ (3 Bearbeitungen)
  20. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Bearbeitungen)
  21. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  22. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  23. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  24. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing‏‎ (3 Bearbeitungen)
  25. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  26. Active User Intervention in an EC Search‏‎ (3 Bearbeitungen)
  27. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  28. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  29. Promoting creative design in interactive evolutionary computation‏‎ (3 Bearbeitungen)
  30. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  31. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  32. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  33. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  34. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  35. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  36. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  37. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  38. The Good, the Bad, and the AHA! Blends‏‎ (3 Bearbeitungen)
  39. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (3 Bearbeitungen)
  40. EvoMUSART 2008‏‎ (3 Bearbeitungen)
  41. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  42. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  43. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  44. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  45. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  46. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  47. The role of blending in mathematical invention‏‎ (3 Bearbeitungen)
  48. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  49. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  50. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)