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  1. Finding diverse examples using genetic algorithms‏‎ (10:14, 7. Nov. 2014)
  2. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (10:16, 7. Nov. 2014)
  3. Art, emergence and the computational sublime‏‎ (10:25, 7. Nov. 2014)
  4. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (10:33, 7. Nov. 2014)
  5. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (10:38, 7. Nov. 2014)
  6. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (16:12, 7. Nov. 2014)
  7. Art and artificial life — a coevolutionary approach‏‎ (16:14, 7. Nov. 2014)
  8. Mathematical building blocks for evolving expressions‏‎ (16:18, 7. Nov. 2014)
  9. Painterly rendering for video and interaction‏‎ (16:28, 7. Nov. 2014)
  10. Genetic algorithm with knowledge-based encoding for interactive fashion design‏‎ (16:34, 7. Nov. 2014)
  11. Aesthetic evolutionary design with data flow networks‏‎ (16:42, 7. Nov. 2014)
  12. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (16:52, 7. Nov. 2014)
  13. NEvAr – the assessment of an evolutionary art tool‏‎ (16:58, 7. Nov. 2014)
  14. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (17:07, 7. Nov. 2014)
  15. Toward Alive Art‏‎ (17:13, 7. Nov. 2014)
  16. Autopoiesis‏‎ (17:17, 7. Nov. 2014)
  17. An algorithm for automatic painterly rendering based on local source image approximation‏‎ (17:21, 7. Nov. 2014)
  18. Integrating drawing tools with behavioral modeling in digital painting‏‎ (17:25, 7. Nov. 2014)
  19. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (17:30, 7. Nov. 2014)
  20. Artificial evolution of algebraic surfaces‏‎ (22:45, 7. Nov. 2014)
  21. Evolving visual feature detectors‏‎ (22:53, 7. Nov. 2014)
  22. Is Evolution Creative?‏‎ (23:11, 7. Nov. 2014)
  23. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (23:14, 7. Nov. 2014)
  24. Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design‏‎ (23:19, 7. Nov. 2014)
  25. On understanding the search problem for image spaces‏‎ (23:29, 7. Nov. 2014)
  26. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (23:37, 7. Nov. 2014)
  27. Mondriaan Art by Evolution‏‎ (23:42, 7. Nov. 2014)
  28. Breeding aesthetic objects: Art and artificial evolution‏‎ (23:59, 7. Nov. 2014)
  29. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (11:38, 8. Nov. 2014)
  30. Painterly rendering with curved brush strokes of multiple sizes‏‎ (11:48, 8. Nov. 2014)
  31. Computing aesthetics‏‎ (11:51, 8. Nov. 2014)
  32. A preliminary investigation of evolution as a form design strategy‏‎ (11:57, 8. Nov. 2014)
  33. Designing the undesigned: Emergence as a tool for design‏‎ (12:01, 8. Nov. 2014)
  34. Argenia, a Natural Generative Design‏‎ (12:08, 8. Nov. 2014)
  35. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (12:11, 8. Nov. 2014)
  36. Computer-generated watercolor‏‎ (12:29, 8. Nov. 2014)
  37. Evolving morphologies of simulated 3d organisms based on differential gene expression‏‎ (13:35, 8. Nov. 2014)
  38. Testing principal component representations for faces‏‎ (13:40, 8. Nov. 2014)
  39. Model Proposal for a Constructed Artist‏‎ (13:45, 8. Nov. 2014)
  40. Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search‏‎ (13:48, 8. Nov. 2014)
  41. Genetic Programming with User-Driven Selection: Experiments on the Evolution of Algorithms for Image Enhancement‏‎ (13:51, 8. Nov. 2014)
  42. Orientable textures for image-based pen-and-ink illustration‏‎ (13:59, 8. Nov. 2014)
  43. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (14:06, 8. Nov. 2014)
  44. Visualseek: a fully automated content-based image query system‏‎ (22:11, 8. Nov. 2014)
  45. Interactive evolution of images‏‎ (22:15, 8. Nov. 2014)
  46. Genetic L-System Programming: Breeding and Evolving Artificial Flowers with Mathematica‏‎ (22:19, 8. Nov. 2014)
  47. Co-evolution of the fitness function and design solution for design exploration‏‎ (22:23, 8. Nov. 2014)
  48. Algorithm evolution for face recognition‏‎ (22:26, 8. Nov. 2014)
  49. Evolving Line Drawings‏‎ (22:29, 8. Nov. 2014)
  50. Interactive pen-and-ink illustration‏‎ (22:39, 8. Nov. 2014)

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