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  1. A formal theory of creativity to model the creation of art‏‎ (14:39, 3. Nov. 2015)
  2. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (14:40, 3. Nov. 2015)
  3. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (14:41, 3. Nov. 2015)
  4. Creating New Informational Primitives in Minds and Machines‏‎ (14:44, 3. Nov. 2015)
  5. Computers and Creativity: The Road Ahead‏‎ (14:45, 3. Nov. 2015)
  6. Creative Evolutionary Systems‏‎ (14:51, 3. Nov. 2015)
  7. Arts, robots, and evolution as a tool for creativity‏‎ (14:53, 3. Nov. 2015)
  8. Eons of genetically evolved algorithmic images‏‎ (14:54, 3. Nov. 2015)
  9. Stepping stones in the mist‏‎ (14:55, 3. Nov. 2015)
  10. Evolutionary generation of faces‏‎ (14:57, 3. Nov. 2015)
  11. The Escher evolver: evolution to the people‏‎ (14:58, 3. Nov. 2015)
  12. Evolutionary Design in Art‏‎ (15:00, 3. Nov. 2015)
  13. Design by Evolution: Advances in Evolutionary Design‏‎ (15:01, 3. Nov. 2015)
  14. Natural Processes and Artificial Procedures‏‎ (15:02, 3. Nov. 2015)
  15. Evolutionary exploration of Complex Fractals‏‎ (15:03, 3. Nov. 2015)
  16. Evolving the Mandelbrot Set to Imitate Figurative Art‏‎ (15:04, 3. Nov. 2015)
  17. Evolutionary L-systems‏‎ (15:05, 3. Nov. 2015)
  18. Smoke Brush‏‎ (22:17, 5. Nov. 2015)
  19. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (22:18, 5. Nov. 2015)
  20. Painting With Triangles‏‎ (22:20, 5. Nov. 2015)
  21. RealPigment: Paint Compositing by Example‏‎ (22:21, 5. Nov. 2015)
  22. Creating Personalized Jigsaw Puzzles‏‎ (22:23, 5. Nov. 2015)
  23. Modular Line-Based Halftoning via Recursive Division‏‎ (22:24, 5. Nov. 2015)
  24. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (22:25, 5. Nov. 2015)
  25. The Monumental Geometry of E Pluribus Unum‏‎ (22:26, 5. Nov. 2015)
  26. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (22:28, 5. Nov. 2015)
  27. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (22:29, 5. Nov. 2015)
  28. Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing‏‎ (22:36, 5. Nov. 2015)
  29. Skirt Image Retrieval based on Sketches‏‎ (22:37, 5. Nov. 2015)
  30. A Study of Image Colourfulness‏‎ (22:38, 5. Nov. 2015)
  31. ChromoStereoscopic Rendering for Trichromatic Displays‏‎ (22:39, 5. Nov. 2015)
  32. Collaborative Filtering of Color Aesthetics‏‎ (22:40, 5. Nov. 2015)
  33. Line-Based Rendering with Truchet-Like Tiles‏‎ (22:41, 5. Nov. 2015)
  34. What does water look like?‏‎ (22:42, 5. Nov. 2015)
  35. Computational Rim Illumination with Aerial Robots‏‎ (22:43, 5. Nov. 2015)
  36. Non-Realistic 3D Object Stylization‏‎ (22:44, 5. Nov. 2015)
  37. Stylized Keyframe Animation of Fluid Simulations‏‎ (22:45, 5. Nov. 2015)
  38. Hierarchical Motion Brushes for Animation Instancing‏‎ (22:46, 5. Nov. 2015)
  39. Visual abstraction and stylisation of maps‏‎ (22:51, 5. Nov. 2015)
  40. Bubble Hierarchies‏‎ (22:52, 5. Nov. 2015)
  41. Spirograph inspired visualization of ecological networks‏‎ (22:54, 5. Nov. 2015)
  42. Frayed Cell Diagrams‏‎ (22:56, 5. Nov. 2015)
  43. 3D Geological Modeling using Sketches and Annotations from Geologic Maps‏‎ (22:57, 5. Nov. 2015)
  44. On the Origins of the Term "Computational Aesthetics"‏‎ (23:14, 5. Nov. 2015)
  45. On the Origins of the Term Computational Aesthetics‏‎ (23:18, 5. Nov. 2015)
  46. Defining Computational Aesthetics‏‎ (23:19, 5. Nov. 2015)
  47. Fast Techniques for Mosaic Rendering‏‎ (20:59, 6. Nov. 2015)
  48. Breaking the Pixel Barrier‏‎ (21:05, 6. Nov. 2015)
  49. Sketch Based Construction and Rendering of Implicit Models‏‎ (21:07, 6. Nov. 2015)
  50. Aesthetics in Covariant Image Reconstruction‏‎ (21:09, 6. Nov. 2015)

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