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  1. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (2 Bearbeitungen)
  2. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl‏‎ (2 Bearbeitungen)
  3. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  4. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Bearbeitungen)
  5. Aesthetic selection of developmental art forms‏‎ (2 Bearbeitungen)
  6. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  7. Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings‏‎ (2 Bearbeitungen)
  8. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  9. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Bearbeitungen)
  10. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (2 Bearbeitungen)
  11. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  12. Prospects for a cognitive neuroscience of visual aesthetics‏‎ (2 Bearbeitungen)
  13. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  14. An upperbound to the performance for ranked-output searching: optimal weighting of query terms using a genetic algorithm‏‎ (2 Bearbeitungen)
  15. Duotone Surfaces‏‎ (2 Bearbeitungen)
  16. A 7-Fold System for Creating Islamic Geometric Patterns Part 2: Contemporary Expression‏‎ (2 Bearbeitungen)
  17. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  18. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  19. Evolution as Artist‏‎ (2 Bearbeitungen)
  20. Fun with Whirls‏‎ (2 Bearbeitungen)
  21. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  22. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (2 Bearbeitungen)
  23. Optimizing photo composition‏‎ (2 Bearbeitungen)
  24. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Bearbeitungen)
  25. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  26. Colors and Incomputability‏‎ (2 Bearbeitungen)
  27. An Information-Theoretic Framework for Image Complexity‏‎ (2 Bearbeitungen)
  28. Quilting the Klein Quartic‏‎ (2 Bearbeitungen)
  29. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  30. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  31. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  32. Self-Avoiding Random Walks Yielding Labyrinths‏‎ (2 Bearbeitungen)
  33. Improbable Creativity‏‎ (2 Bearbeitungen)
  34. Sketch Based Construction and Rendering of Implicit Models‏‎ (2 Bearbeitungen)
  35. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  36. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  37. On Canonical Substitution Tilings‏‎ (2 Bearbeitungen)
  38. A formal theory of creativity to model the creation of art‏‎ (2 Bearbeitungen)
  39. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)
  40. Benford's Law for Natural and Synthetic Images‏‎ (2 Bearbeitungen)
  41. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  42. The Analysis of the Geometric Decorations of the Stone Half-Columns of Friday Mosque of Isfahan‏‎ (2 Bearbeitungen)
  43. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  44. RealPigment: Paint Compositing by Example‏‎ (2 Bearbeitungen)
  45. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (2 Bearbeitungen)
  46. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Bearbeitungen)
  47. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  48. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Bearbeitungen)
  49. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  50. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (2 Bearbeitungen)

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