Kurze Seiten

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.291 bis 1.340 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. (Versionen) ‎Evolving art using measures for symmetry, compositional balance and liveliness ‎[5.843 Bytes]
  2. (Versionen) ‎Supervised Genetic Search for Parameter Selection in Painterly Rendering ‎[5.844 Bytes]
  3. (Versionen) ‎Animating Persian Floral Patterns ‎[5.845 Bytes]
  4. (Versionen) ‎Against Individual Creativity ‎[5.845 Bytes]
  5. (Versionen) ‎Generative Art 2000 ‎[5.851 Bytes]
  6. (Versionen) ‎Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics ‎[5.856 Bytes]
  7. (Versionen) ‎Computational Aesthetics 2016 ‎[5.866 Bytes]
  8. (Versionen) ‎Stroke surfaces: Temporally coherent non-photorealistic animations from video ‎[5.867 Bytes]
  9. (Versionen) ‎DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations ‎[5.868 Bytes]
  10. (Versionen) ‎EvoMUSART 2012 ‎[5.872 Bytes]
  11. (Versionen) ‎A Complexity Approach for Identifying Aesthetic Composite Landscapes ‎[5.878 Bytes]
  12. (Versionen) ‎An evaluation of morphed composites constructed in a criminal investigation ‎[5.887 Bytes]
  13. (Versionen) ‎Learning about Shadows from Artists ‎[5.889 Bytes]
  14. (Versionen) ‎Evolutionary L-systems ‎[5.890 Bytes]
  15. (Versionen) ‎All the truth about NEvAr ‎[5.906 Bytes]
  16. (Versionen) ‎Swarmic Paintings and Colour Attention ‎[5.916 Bytes]
  17. (Versionen) ‎Face Modeling and Animation Language for MPEG-4 XMT Framework ‎[5.922 Bytes]
  18. (Versionen) ‎New IEC Research and Frameworks ‎[5.935 Bytes]
  19. (Versionen) ‎Viewpoint Quality: Measures and Applications ‎[5.938 Bytes]
  20. (Versionen) ‎A Model of Heteroassociative Memory: Deciphering Surprising Features and Locations ‎[5.946 Bytes]
  21. (Versionen) ‎EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design ‎[5.950 Bytes]
  22. (Versionen) ‎EvoMUSART 2005 ‎[5.950 Bytes]
  23. (Versionen) ‎Evolving Pop Art Using Scalable Vector Graphics ‎[5.952 Bytes]
  24. (Versionen) ‎On the Impact of Chat Communication on Computer-Supported Idea Generation Processes ‎[5.952 Bytes]
  25. (Versionen) ‎Complexity measures as a basis for mass customisation of novel designs ‎[5.953 Bytes]
  26. (Versionen) ‎Evolution of Animated Photomosaics ‎[5.961 Bytes]
  27. (Versionen) ‎Image Retrieval System By Using Cwt And Support Vector Machines ‎[5.963 Bytes]
  28. (Versionen) ‎Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections ‎[5.971 Bytes]
  29. (Versionen) ‎Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering ‎[5.971 Bytes]
  30. (Versionen) ‎The Evolution of Fun: Automatic Level Design Through Challenge Modeling ‎[5.976 Bytes]
  31. (Versionen) ‎Decision Tree Modeling for Ranking Data ‎[5.981 Bytes]
  32. (Versionen) ‎Stipple Placement using Distance in a Weighted Graph ‎[5.982 Bytes]
  33. (Versionen) ‎Image Retrieval with Relevance Feedback based on Genetic Programming ‎[5.987 Bytes]
  34. (Versionen) ‎Casual Creators ‎[5.996 Bytes]
  35. (Versionen) ‎A Survey of Virtual Ecosystems in Generative Electronic Art ‎[6.012 Bytes]
  36. (Versionen) ‎Perceptual and Computational Categories in Art ‎[6.013 Bytes]
  37. (Versionen) ‎Swarm intelligence: Literature overview ‎[6.022 Bytes]
  38. (Versionen) ‎William Latham ‎[6.025 Bytes]
  39. (Versionen) ‎Using DNA to generate 3D organic art forms ‎[6.027 Bytes]
  40. (Versionen) ‎Expression-Based Evolution of Faces ‎[6.044 Bytes]
  41. (Versionen) ‎Computational Rim Illumination with Aerial Robots ‎[6.044 Bytes]
  42. (Versionen) ‎Maintaining Population Diversity in Evolutionary Art ‎[6.059 Bytes]
  43. (Versionen) ‎Fast Techniques for Mosaic Rendering ‎[6.065 Bytes]
  44. (Versionen) ‎Autonomy, Signature and Creativity ‎[6.071 Bytes]
  45. (Versionen) ‎An Information-Theoretic Framework for Image Complexity ‎[6.076 Bytes]
  46. (Versionen) ‎Artistic vision: Painterly rendering using computer vision techniques ‎[6.083 Bytes]
  47. (Versionen) ‎Automatically improving the accuracy of user profile with genetic algorithm ‎[6.088 Bytes]
  48. (Versionen) ‎Graph Grammars as a Representation for Interactive Evolutionary 3D Design ‎[6.092 Bytes]
  49. (Versionen) ‎Automatic Mineral Identification Using Genetic Programming ‎[6.094 Bytes]
  50. (Versionen) ‎Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity ‎[6.096 Bytes]

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)