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  1. A Meditation on Kepler's Aa
  2. A Meme-Based Architecture for Modeling Creativity
  3. A Method for Generating Phyliotaxis over Surfaces of Revolution
  4. A Model of Heteroassociative Memory: Deciphering Surprising Features and Locations
  5. A Model of Runaway Evolution of Creative Domains
  6. A New Algorithm for Rendering Kissing Schottky Groups
  7. A New Kind of Art: The Robotic Action Painter
  8. A New Musical Tool for Composition and Play Based on Simulated Breeding
  9. A New Way to See Inside Black Holes
  10. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution
  11. A One-Shot Learning Approach to Image Classification Using Genetic Programming
  12. A Painterly Rendering Based on Stroke Profile and Database
  13. A Palette-Driven Approach to Image Color Transfer
  14. A Platform for Evolving Controllers for Simulated Drawing Robots
  15. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units
  16. A Polyhedral Byway
  17. A Preference Optimization Based Unifying Framework for Supervised Learning Problems
  18. A Relevance Feedback Method based on Genetic Programming for Classification of Remote Sensing Images
  19. A Review of the Fractal Image Coding Literature
  20. A Rogue Dream: Web-Driven Theme Generation for Games
  21. A Rose By Any Other Name
  22. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN
  23. A Sangaku Revived
  24. A Semantic Map for Evaluating Creativity
  25. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns
  26. A Step Towards the Evolution of Visual Languages
  27. A Study of Image Colourfulness
  28. A Study on Context-based Evolutionary Building Design with animation software MAYA
  29. A Study on Geometric Constructions on Brickwork Decorations in Iranian Architecture
  30. A Survey and Empirical Comparison of Object Ranking Methods
  31. A Survey of Virtual Ecosystems in Generative Electronic Art
  32. A Survey on Accelerating Evolutionary Computation Approaches
  33. A Survey on ROC-based Ordinal Regression
  34. A Tool for Composing Short Music Pieces by Means of Breeding
  35. A Topology for Figural Ambiguity
  36. A Transformation Sketchbook
  37. A Turing Test for Generative Art
  38. A Universal Model for Content- Based Image Retrieval
  39. A Virtual Modeling System for Intuitive 3D Shape Conceptualization
  40. A Visual Language for Darwin
  41. A Workshop in Geometric Constructions of Mosaic Designs
  42. A bona fide ethological view of art: The artification hypothesis
  43. A closer look at creativity as search
  44. A comparative classification of complexity measures
  45. A comparative study of texture measures with classification based on feature distributions
  46. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations
  47. A comprehensive survey of fitness approximation in evolutionary computation
  48. A cybernetic approach to aesthetics
  49. A fast and effective model for wavelet subband histograms and its application in texture image retrieval
  50. A formal theory of creativity to model the creation of art
  51. A framework for photo-quality assessment and enhancement based on visual aesthetics
  52. A fuzzy genetic algorithm approach to an adaptive information retrieval agent
  53. A generative design system based on evolutionary and mathematical functions
  54. A generative remixing of music tracks based on an interactive swarm
  55. A generic geometric transformation that unifies a wide range of natural and abstract shapes
  56. A genetic algorithm for target tracking in FLIR video sequences using intensity variation function
  57. A genetic engineering approach to genetic algorithms
  58. A genetic engineering extension to genetic algorithms
  59. A genetic programming based system for the automatic construction of image filters
  60. A genetic programming framework for content-based image retrieval
  61. A genetic programming framework for content-based image retrieval. Pattern Recognition
  62. A human-oriented image retrieval system using interactive genetic algorithm
  63. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming
  64. A machine learning approach to inductive query by examples: an experiment using relevance feedback, ID3, genetic algorithms, and simulated annealing
  65. A mathematical theory of evolutionand biological creativity
  66. A memory learning framework for effective image retrieval
  67. A methodology for user directed search in evolutionary design
  68. A model of co-evolutionary design
  69. A neuro-genetic hybrid motif generator for genetic art
  70. A new evolutionary algorithm combining simulated annealing and genetic programming for relevance feedback in fuzzy information retrieval systems
  71. A novel evolutionary approach for optimizing content-based image indexing algorithms
  72. A preliminary investigation of evolution as a form design strategy
  73. A review of content-based image retrieval systems in medical applications – clinical benefits and future directions
  74. A review on the application of evolutionary computation to information retrieval
  75. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images
  76. A service oriented evolutionary architecture: applications and results
  77. A survey of content-based image retrieval with high-level semantics
  78. A survey of the use of pattern recognition methods for abstraction, indexing and retrieval of images and video
  79. A survey on content based image retrieval
  80. A test of genetic algorithms in relevance feedback
  81. A unified information-theoretic framework for viewpoint selection and mesh saliency
  82. A user-oriented image retrieval system based on interactive genetic algorithm
  83. Abandoning objectives: Evolution through the search for novelty alone
  84. About Weaving and Helical Holes
  85. About a special relationship: abstract art - aesthetics - mathematics
  86. Abstract Art by Shape Classification
  87. Abstract Art from a Model for Cellular Morphogenesis
  88. Abstract Overlays using a Transport Network Model
  89. Abstracted painterly renderings using eye-tracking data
  90. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces
  91. Accelerating evolution by direct manipulation for interactive fashion design
  92. Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP
  93. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI
  94. Accurate and Discernible Photocollages
  95. Active Handwritten Character Recognition using Genetic Programming
  96. Active User Intervention in an EC Search
  97. Active learning in very large databases
  98. Active learning methods for interactive image retrieval
  99. Actively probing and modeling users in interactive co-evolution
  100. Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition

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