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- Computational Models of Surprise as a Mechanism for Evaluating Creative Design
- Computational Rim Illumination with Aerial Robots
- Computational aesthetics as a negotiated boundary
- Computational aesthetics based on gaze patterns
- Computational and Collective Creativity: Who’s Being Creative?
- Computational beauty: Aesthetic judgment at the intersection of art and science
- Computationally Rendered Painterly Portrait Spaces
- Computer-aided aesthetic evaluation of visual patterns
- Computer-generated watercolor
- Computer-Ästhetik
- Computer Evolution of Buildable Objects
- Computer Generated Islamic Star Patterns
- Computer Generated Stereoscopic Artwork
- Computer Graphics and Geometric Ornamental Design
- Computer Software for Measuring Creative Search
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections
- Computerized measures of visual complexity
- Computers and Creativity
- Computers and Creativity: The Road Ahead
- Computers can’t jump? A quantitative approach for studying creative leaps
- Computing aesthetics
- Computing aesthetics with image judgement systems
- Concave Hexagons
- Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity
- Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces
- Connected Holes
- Consensual Paintings
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata
- Constrained novelty search: a study on game content generation
- Constructing Conceptual Spaces for Novel Associations
- Constructing Drawings of Impossible Figures with Axonometric Blocks and Pseudo-3D Manipulations
- Constructing and Applying the Fractal Pied de Poule (Houndstooth)
- Construction and Classifying Designs of al-Andalus
- Construction and intuition: Creativity in early computer art
- Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations
- Content-Based Image Retrieval Using Rectangular Segmentation
- Content-based image retrieval at the end of the early years
- Content-based image retrieval using multiresolution color and texture features
- Content-based image retrieval using the combination of the fast wavelet transformation and the colour histogram
- Content-based image retrieval via subspace-projected salient features
- Content-based image retrieval via the multiresolution wavelet features of interest
- Content-based photo quality assessment
- Content-based retrieval using a multi-objective genetic algorithm
- Content-based retrieval using a multiobjective genetic algorithm
- Content-based retrieval using heuristic search
- Content Based Image Retrieval for Medical Images Techniques and Storage Methods-Review Paper
- Content Based Image Retrieval using Exact Legendre moments and support vector machine
- Content Based Image Retrieval using interactive genetic algorithm
- Content based image Retrieval based on color, texture and shape features using image and its complement
- Content based image retrieval: A comparison between query by example and image browsing map approaches
- Content based image retrieval using color, texture and shape features
- Content based image retrieval using color boosted salient points and shape features of an image
- Content based image retrieval with fuzzy geometrical features
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes
- Conveying Semantics through Visual Metaphor
- Cooperative coevolution of image feature construction and object detection
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure
- Counterchange Patterns and Polyhedra
- Coxeter Groups in Colored Tilings and Patterns
- Craig S. Kaplan
- Creating New Informational Primitives in Minds and Machines
- Creating Non-Systematic Islamic Geometric Patterns with Complex Combinations of Star Forms
- Creating Penrose-type Islamic Interlacing Patterns
- Creating Personalized Jigsaw Puzzles
- Creating Self Similar Tiling Patterns and Fractals using the Geometric Factors of a Regular Polygon
- Creating Two and Three Dimensional Fractals from the Nets of the Platonic Solids
- Creating and Modifying Images Using Newton's Method for Solving Equations
- Creating and rendering convolution surfaces
- Creating tiling by means of 2D graphics applications
- Creative Agency: A Clearer Goal for Artificial Life in the Arts
- Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl
- Creative Circle Design
- Creative Computers, Improvisation and Intimacy
- Creative Ecosystems 2009
- Creative Ecosystems in Computational Creativity 2007
- Creative Evolutionary Systems
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines
- Creative Machine Performance: Computational Creativity and Robotic Art
- Creative Search Trajectories and their Implications
- Creative Web Services with Pattern
- Creative ecosystems
- Creatively Subverting Messages in Posters
- Creativity, emergence and evolution in design
- Creativity in Conceptual Spaces
- Creativity refined: bypassing the gatekeepers of appropriateness and value
- Criteria for Evaluating Early Creative Behavior in Computational Agents
- Criticism, culture, and the automatic generation of artworks
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork
- Crossover improvement for the genetic algorithm in information retrieval
- Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture
- Curious Design Agents and Artificial Creativity
- Curious Whispers: An Embodied Artificial Creative System
- Curious agents and situated design evaluations
- Curvature-Controlled Aesthetic Curves Using Magnetic Fields
- Curve, Draft, and Style: Three Steps to the Image
- Curve Evolution Schemes for Parquet Deformations
- Curved Islamic Star Patterns of Medieval Egypt and Syria
- Curving Spirolaterals
- Custom 3D-Printed Rollers for Frieze Pattern Cookies
- Customizing Aesthetics in Shared Immersive Virtual Environments
- Cut Colored Paper Sculptures of 3D Contour Plots of the Real and Imaginary Parts of Complex Functions
- Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork
- Cyclic Symmetric Multi-Scale Turing Patterns
- DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS
- Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach
- Darwin’s Enduring Legacy – Images of computational evolution of creativity research
- Data-Driven Iconification
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design
- Database architecture for content-based image retrieval
- David Augustus Hart
- Decalcomania
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints
- Decision Tree Modeling for Ranking Data
- Decorating Regular Polyhedra Using Historical Interlocking Star Polygonal Patterns — A Mathematics and Art Case Study
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity
- Deep multi-patch aggregation network for image style, aesthetics, and quality estimation
- Deepland, a Travel through many Dimensions
- Defining Computational Aesthetics
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts
- Depression Glass and Nested Symmetry Groups
- Depth-aware neural style transfer
- Design Space for Patterns and Tilings Competition 2015 Multipage
- Design Space of Tiling Template
- Design and Measurement with Interactive Evolutionary Computation
- Design and implementation of Web-based systems for image segmentation and CBIR
- Design by Evolution: Advances in Evolutionary Design
- Design by Subdivision
- Design of Composite Image Filters Using Interactive Genetic Programming
- Design of Nanotechnology Products
- Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations
- Designing Metrics for the Purpose of Aesthetically Evaluating
- Designing Symmetric Peano Curve Tiling Patterns with Escher-esque Foreground/Background Ambiguity
- Designing the undesigned: Emergence as a tool for design
- Detecting Scale-Invariant Regions Using Evolved Image Operators
- Detecting people in cubist art
- Determining an Aesthetic Inscribed Curve
- Developable Sculptural Forms of Ilhan Koman
- Developing Mathematical Tools to Investigate Art
- Developmental modelling with SDS
- Digital Face Beautification
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents
- Digitally Spelunking the Spline Mine
- Digits that are not: Generating new types through deep neural nets
- Dimension Reduction for Object Ranking
- Direct Illumination With Lazy Visibility Evaluation
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System
- Discovery of Texture Features Using Genetic Programming
- Discovery of context-specific ranking functions for effective information retrieval using genetic programming
- Disney Meets Darwin — The Evolution of Funny Animated Figures
- Distance-based functions for image comparison
- Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval
- Distinctive Parameters of Expressive Motion
- Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics
- Domain Bridging Associations Support Creativity
- Double Meandering Algorithm
- Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns
- Doyle Spiral Circle Packings Animated
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling
- Drawing as transformation: From Primary Geometry to Secondary Geometry
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes
- Driving the Creative Machine
- Duotone Surfaces
- Dynamic Sketching: Simulating the Process of Observational Drawings
- Dynamics of Complex Systems
- EMO-based Architectural Room Floor Planning
- Echo
- Ecosystemic methods for creative domains: niche construction and boundary formation
- Edge Detection of Petrographic Images Using Genetic Programming
- Effective information retrieval using genetic algorithms based matching functions adaption
- Efficient similarity measure via Genetic algorithm for content based medical image retrieval with extensive features
- Electric Sheep
- Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation
- Elements about the Emergence Issue: A survey of emergence definitions
- Elevations and Stellations
- Embedding movie into SBART – breeding deformed movies
- Embedding of Pixel-Based Evolutionary Algorithms in My Global Art Process
- Embodied creativity
- Emergence and Artificial Life
- Emergence and generative art
- Emergence as a Construct: History and Issues
- Empathic painting: Interactive stylization using observed emotional state
- Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design
- Engineering of Computer Vision Algorithms Using Evolutionary Algorithms
- Enhancements to constrained novelty search: two-population novelty search for generating game content
- Enhancing Creativity with Niche Construction
- Enhancing Perceived Depth in Images Via Artistic Matting
- Enhancing information retrieval by automatic acquisition of textual relations using genetic programming
- Enriching Aesthetics with Artificial Life
- Ensemble Image Classification Method Based on Genetic Image Network
- Entropy and Art, an Essay on Order and Disorder
- Eons of genetically evolved algorithmic images
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms
- Escher-type Tessellations and Pull-up Polyhedra: Creative Learning for the Classroom
- Escher Patterns on Triply Periodic Polyhedra
- Essentials of Metaheuristics - A Set of Undergraduate Lecture Notes
- Establishing Appreciation In a Creative System
- Eva Hild: Topological Sculpture from Life Experience
- Evaluating Evaluation: Assessing Progress in Computational Creativity Research
- Evaluating Search Engine Relevance with Click-Based Metrics
- Evaluating Visual Aesthetics in Photographic Portraiture
- Evaluation of Creative Aesthetics
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients
- EvoFIT: A holistic, evolutionary facial imaging technique for creating composites
- EvoFab: A Fully Embodied Evolutionary Fabricator
- EvoFashion: Customising Fashion Through Evolution
- EvoMUSART 2003
- EvoMUSART 2004
- EvoMUSART 2005
- EvoMUSART 2006
- EvoMUSART 2007
- EvoMUSART 2008
- EvoMUSART 2009
- EvoMUSART 2010
- EvoMUSART 2011
- EvoMUSART 2012
- EvoMUSART 2013
- EvoMUSART 2014
- EvoMUSART 2015
- EvoMUSART 2016
- EvoMUSART 2017
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design
- EvoSpace-i: a framework for interactive evolutionary algorithms
- Evolution and Collective Intelligence of the Electric Sheep
- Evolution as Artist
- Evolution design of buildable objects with blind builder: an empirical study
- Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop
- Evolution of Animated Photomosaics
- Evolution of Architectural Floor Plans
- Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming
- Evolution of Psuedo-colouring Algorithms for Image Enhancement with Interactive Genetic Programming
- Evolution of Supershapes for the Generation of Three-Dimensional Designs
- Evolution of artificial terrains for video games based on obstacles edge length
- Evolution of fractal shapes for artists and designers
- Evolution of image filters on graphics processor units using Cartesian genetic programming
- Evolution strategies - a comprehensive introduction
- Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming
- Evolutionary Aesthetics
- Evolutionary Algorithms for Solving Multi-Objective Problems
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge
- Evolutionary Art Using Summed Multi-objective Ranks
- Evolutionary Art with Cartesian Genetic Programming
- Evolutionary Banners, exploring a generative design approach
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