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  1. A Rogue Dream: Web-Driven Theme Generation for Games‏‎ (2 Bearbeitungen)
  2. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  3. Duotone Surfaces‏‎ (2 Bearbeitungen)
  4. Evolution as Artist‏‎ (2 Bearbeitungen)
  5. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (2 Bearbeitungen)
  6. Interactive Evolution for Designing Motion Variants‏‎ (2 Bearbeitungen)
  7. On Canonical Substitution Tilings‏‎ (2 Bearbeitungen)
  8. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  9. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (2 Bearbeitungen)
  10. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  11. Optimizing photo composition‏‎ (2 Bearbeitungen)
  12. Using DNA to generate 3D organic art forms‏‎ (2 Bearbeitungen)
  13. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  14. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (2 Bearbeitungen)
  15. Quilting the Klein Quartic‏‎ (2 Bearbeitungen)
  16. Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing‏‎ (2 Bearbeitungen)
  17. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Bearbeitungen)
  18. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  19. Image Restoration using Machine Learning‏‎ (2 Bearbeitungen)
  20. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (2 Bearbeitungen)
  21. Self-Avoiding Random Walks Yielding Labyrinths‏‎ (2 Bearbeitungen)
  22. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  23. From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns‏‎ (2 Bearbeitungen)
  24. Sketch Based Construction and Rendering of Implicit Models‏‎ (2 Bearbeitungen)
  25. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)
  26. Generic Evolutionary Design‏‎ (2 Bearbeitungen)
  27. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  28. A Fast Algorithm for Creating Turing-McCabe Patterns‏‎ (2 Bearbeitungen)
  29. The Analysis of the Geometric Decorations of the Stone Half-Columns of Friday Mosque of Isfahan‏‎ (2 Bearbeitungen)
  30. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Bearbeitungen)
  31. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  32. RealPigment: Paint Compositing by Example‏‎ (2 Bearbeitungen)
  33. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (2 Bearbeitungen)
  34. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  35. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (2 Bearbeitungen)
  36. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Bearbeitungen)
  37. Art in global context: an evolutionary/functionalist perspective for the 21st century‏‎ (2 Bearbeitungen)
  38. The Authorship of Generative Art‏‎ (2 Bearbeitungen)
  39. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  40. Interactive Modeling of Muqarnas‏‎ (2 Bearbeitungen)
  41. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Bearbeitungen)
  42. Generating Op Art Lines‏‎ (2 Bearbeitungen)
  43. Content based image retrieval using color boosted salient points and shape features of an image‏‎ (2 Bearbeitungen)
  44. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  45. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Bearbeitungen)
  46. Animating Persian Floral Patterns‏‎ (2 Bearbeitungen)
  47. Manipulating artificial ecosystems‏‎ (2 Bearbeitungen)
  48. A Mathematical Approach to Obtain Isoperimetric Shapes for D-Form Construction‏‎ (2 Bearbeitungen)
  49. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Bearbeitungen)
  50. The Painting Fool Teaching Interface‏‎ (2 Bearbeitungen)
  51. Autonomous Evolutionary Art‏‎ (2 Bearbeitungen)
  52. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (2 Bearbeitungen)
  53. From Conceptual “Mash-ups” to “Bad-ass” Blends: A Robust Computational Model of Conceptual Blending‏‎ (2 Bearbeitungen)
  54. Sketches by Paul the Robot‏‎ (2 Bearbeitungen)
  55. Thoughts on Computational Creativity Position‏‎ (2 Bearbeitungen)
  56. Cellular Automata and Complexity: Collected Papers‏‎ (2 Bearbeitungen)
  57. Algorithmic Quilting‏‎ (2 Bearbeitungen)
  58. Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming‏‎ (2 Bearbeitungen)
  59. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Bearbeitungen)
  60. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Bearbeitungen)
  61. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Bearbeitungen)
  62. What is generative art?‏‎ (2 Bearbeitungen)
  63. Domain Bridging Associations Support Creativity‏‎ (2 Bearbeitungen)
  64. A closer look at creativity as search‏‎ (2 Bearbeitungen)
  65. SEURAT: robotic painter‏‎ (2 Bearbeitungen)
  66. Enhancing Creativity with Niche Construction‏‎ (2 Bearbeitungen)
  67. No Free Lunch Theorems for Optimization‏‎ (2 Bearbeitungen)
  68. Informational Dialogue with Van Gogh's Paintings‏‎ (2 Bearbeitungen)
  69. Adding Lighting and Viewing Effects to Digital Images‏‎ (2 Bearbeitungen)
  70. On the ‘dimensionality curse’ and the ‘self-similarity blessing‏‎ (2 Bearbeitungen)
  71. An Efficient Perception-based Adaptive Color to Gray Transformation‏‎ (2 Bearbeitungen)
  72. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Bearbeitungen)
  73. Creative Computers, Improvisation and Intimacy‏‎ (2 Bearbeitungen)
  74. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (2 Bearbeitungen)
  75. Yvon-Villarceau Circle Equivalents on Dupin Cyclides‏‎ (2 Bearbeitungen)
  76. Exploring aesthetic pattern formation‏‎ (2 Bearbeitungen)
  77. Relevance feedback based on genetic programming for image retrieval‏‎ (2 Bearbeitungen)
  78. Establishing Appreciation In a Creative System‏‎ (2 Bearbeitungen)
  79. Abstract Art by Shape Classification‏‎ (2 Bearbeitungen)
  80. Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop‏‎ (2 Bearbeitungen)
  81. Aesthetics and Psychobiology‏‎ (2 Bearbeitungen)
  82. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  83. Color Search and Replace‏‎ (2 Bearbeitungen)
  84. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  85. Watercolor Illustrations of CAD Data‏‎ (2 Bearbeitungen)
  86. Portraits of Groups on Bordered Surfaces‏‎ (2 Bearbeitungen)
  87. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  88. Dimension Reduction for Object Ranking‏‎ (2 Bearbeitungen)
  89. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Bearbeitungen)
  90. The Painting Fool in New Dimensions‏‎ (2 Bearbeitungen)
  91. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (2 Bearbeitungen)
  92. A mathematical theory of evolutionand biological creativity‏‎ (2 Bearbeitungen)
  93. The further exploits of Aaron, painter‏‎ (2 Bearbeitungen)
  94. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  95. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Bearbeitungen)
  96. Active learning in very large databases‏‎ (2 Bearbeitungen)
  97. Skirt Image Retrieval based on Sketches‏‎ (2 Bearbeitungen)
  98. Thoughts on Generative Art‏‎ (2 Bearbeitungen)
  99. Celtic Knots Colorization based on Color Harmony Principles‏‎ (2 Bearbeitungen)
  100. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  101. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  102. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Bearbeitungen)
  103. Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  104. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  105. What is generative art? complexity theory as a context for art theory‏‎ (2 Bearbeitungen)
  106. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Bearbeitungen)
  107. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  108. Artistic Canvases for Gestural and Non-linear Typography‏‎ (2 Bearbeitungen)
  109. A Painterly Rendering Based on Stroke Profile and Database‏‎ (2 Bearbeitungen)
  110. Realtime Aesthetic Image Retargeting‏‎ (2 Bearbeitungen)
  111. Double Meandering Algorithm‏‎ (2 Bearbeitungen)
  112. A comparative classification of complexity measures‏‎ (2 Bearbeitungen)
  113. Beautification of Islamic Patterns via Constraint Satisfaction‏‎ (2 Bearbeitungen)
  114. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  115. A service oriented evolutionary architecture: applications and results‏‎ (2 Bearbeitungen)
  116. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  117. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Bearbeitungen)
  118. Fun with Whirls‏‎ (2 Bearbeitungen)
  119. On understanding the search problem for image spaces‏‎ (2 Bearbeitungen)
  120. An Emerging Computational Model of Flow Spaces in Social Creativity and Learning‏‎ (2 Bearbeitungen)
  121. Surfaces with Natural Ridges‏‎ (2 Bearbeitungen)
  122. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Bearbeitungen)
  123. Creative Ecosystems 2009‏‎ (2 Bearbeitungen)
  124. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Bearbeitungen)
  125. The Concept of Elevation applied to Flat Tiling Patterns‏‎ (2 Bearbeitungen)
  126. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  127. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Bearbeitungen)
  128. Improbable Creativity‏‎ (2 Bearbeitungen)
  129. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  130. Stimulating creative flow through computational feedback‏‎ (2 Bearbeitungen)
  131. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Bearbeitungen)
  132. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (2 Bearbeitungen)
  133. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (2 Bearbeitungen)
  134. Evolving Mondrian-Style Artworks‏‎ (2 Bearbeitungen)
  135. Decision Tree Modeling for Ranking Data‏‎ (2 Bearbeitungen)
  136. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Bearbeitungen)
  137. Extracting the Essence from Sets of Images‏‎ (2 Bearbeitungen)
  138. Random Walks on Vertices of Archimedean Tilings‏‎ (2 Bearbeitungen)
  139. Flocks, herds, schools. A distributed behavioural model‏‎ (2 Bearbeitungen)
  140. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Bearbeitungen)
  141. EvoMUSART 2003‏‎ (2 Bearbeitungen)
  142. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  143. Smoke Brush‏‎ (2 Bearbeitungen)
  144. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Bearbeitungen)
  145. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Bearbeitungen)
  146. Chains of Antiprisms‏‎ (2 Bearbeitungen)
  147. Algorithmic randomness and physical entropy‏‎ (2 Bearbeitungen)
  148. Evolved Ricochet Compositions‏‎ (2 Bearbeitungen)
  149. Creating Personalized Jigsaw Puzzles‏‎ (2 Bearbeitungen)
  150. What makes patterns interesting in knowledge discovery systems‏‎ (2 Bearbeitungen)
  151. Design and Measurement with Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  152. A Palette-Driven Approach to Image Color Transfer‏‎ (2 Bearbeitungen)
  153. Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns‏‎ (2 Bearbeitungen)
  154. Images from Self-Occlusion‏‎ (2 Bearbeitungen)
  155. Sentient sketchbook: computer-aided game level authoring‏‎ (2 Bearbeitungen)
  156. No free lunch theorems for search‏‎ (2 Bearbeitungen)
  157. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Bearbeitungen)
  158. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Bearbeitungen)
  159. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Bearbeitungen)
  160. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (2 Bearbeitungen)
  161. Learning How to Reinterpret Creative Problems‏‎ (2 Bearbeitungen)
  162. An improved interactive genetic algorithm incorporating relevant feedback‏‎ (2 Bearbeitungen)
  163. Genetic Programming for Non-Photorealistic Rendering‏‎ (2 Bearbeitungen)
  164. Artefacts to Enhance Geometrical Thinking‏‎ (2 Bearbeitungen)
  165. The Conformal Hyperbolic Square and Its Ilk‏‎ (2 Bearbeitungen)
  166. Zellij Multipuzzle‏‎ (2 Bearbeitungen)
  167. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (2 Bearbeitungen)
  168. The MPEG-7 visual standard for content description — An overview‏‎ (2 Bearbeitungen)
  169. Search Strategies and the Creative Process‏‎ (2 Bearbeitungen)
  170. Evaluating Evaluation: Assessing Progress in Computational Creativity Research‏‎ (2 Bearbeitungen)
  171. Blogging Math Art‏‎ (2 Bearbeitungen)
  172. The painting fool: Stories from building an automated painter‏‎ (2 Bearbeitungen)
  173. Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids‏‎ (2 Bearbeitungen)
  174. On Nonlinear Perspectives in Science, Art and Nature‏‎ (2 Bearbeitungen)
  175. Can Human Assistance Improve a Computational Poet‏‎ (2 Bearbeitungen)
  176. Aesthetics in Covariant Image Reconstruction‏‎ (2 Bearbeitungen)
  177. Stipple Placement using Distance in a Weighted Graph‏‎ (2 Bearbeitungen)
  178. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Bearbeitungen)
  179. Using Physiological Signals to Evolve Art‏‎ (2 Bearbeitungen)
  180. Another look at Pentagonal Persian Patterns‏‎ (2 Bearbeitungen)
  181. A Computer Model for the Generation of Visual Compositions‏‎ (2 Bearbeitungen)
  182. Preconceptual Creativity‏‎ (2 Bearbeitungen)
  183. The Elevation of Coxeter's Infinite Regular Polyhedron 444444‏‎ (2 Bearbeitungen)
  184. Ranking Cases with Classification Rules‏‎ (2 Bearbeitungen)
  185. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Bearbeitungen)
  186. Automated Shape Design by Grammatical Evolution‏‎ (2 Bearbeitungen)
  187. Robot Paintings Evolved Using Simulated Robots‏‎ (2 Bearbeitungen)
  188. Embodied creativity‏‎ (2 Bearbeitungen)
  189. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (2 Bearbeitungen)
  190. A methodology for user directed search in evolutionary design‏‎ (2 Bearbeitungen)
  191. New Frameworks of Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  192. Three Families of Mitered Borromean Ring Sculptures‏‎ (2 Bearbeitungen)
  193. Tilings of Sequences of Co-evolved Images‏‎ (2 Bearbeitungen)
  194. Interpretation-driven Visual Association‏‎ (2 Bearbeitungen)
  195. Construction and intuition: Creativity in early computer art‏‎ (2 Bearbeitungen)
  196. Algorithms for Morphing Escher-Like Tessellations‏‎ (2 Bearbeitungen)
  197. Stylized Keyframe Animation of Fluid Simulations‏‎ (2 Bearbeitungen)
  198. Underlying Tiles in a 15th Century Mamluk Pattern‏‎ (2 Bearbeitungen)
  199. Evolved diffusion limited aggregation compositions‏‎ (2 Bearbeitungen)
  200. An Investigation into Aesthetic Preference using Generative Art‏‎ (2 Bearbeitungen)
  201. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Bearbeitungen)
  202. Viewpoint Quality: Measures and Applications‏‎ (2 Bearbeitungen)
  203. Photo and video quality evaluation: Focusing on the subject‏‎ (2 Bearbeitungen)
  204. Curved Islamic Star Patterns of Medieval Egypt and Syria‏‎ (2 Bearbeitungen)
  205. A Fully Automatic Evolutionary Art‏‎ (2 Bearbeitungen)
  206. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (2 Bearbeitungen)
  207. Artistic vision: Painterly rendering using computer vision techniques‏‎ (2 Bearbeitungen)
  208. Recursive Scene Graphs for Art and Design‏‎ (2 Bearbeitungen)
  209. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Bearbeitungen)
  210. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Bearbeitungen)
  211. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Bearbeitungen)
  212. Computational Rim Illumination with Aerial Robots‏‎ (2 Bearbeitungen)
  213. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (2 Bearbeitungen)
  214. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (2 Bearbeitungen)
  215. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Bearbeitungen)
  216. Towards MCTS for Creative Domains‏‎ (2 Bearbeitungen)
  217. Open Problems in Evolutionary Music and Art‏‎ (2 Bearbeitungen)
  218. Co-creating game content using an adaptive model of user taste‏‎ (2 Bearbeitungen)
  219. Visual abstraction and stylisation of maps‏‎ (2 Bearbeitungen)
  220. Global Contrast Factor - a New Approach to Image Contrast‏‎ (2 Bearbeitungen)
  221. Metacreations: Art and Artificial Life‏‎ (2 Bearbeitungen)
  222. A genetic engineering approach to genetic algorithms‏‎ (2 Bearbeitungen)
  223. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Bearbeitungen)
  224. Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (2 Bearbeitungen)
  225. Not only Art but also Rocket Science‏‎ (2 Bearbeitungen)
  226. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (2 Bearbeitungen)
  227. Computer Generated Stereoscopic Artwork‏‎ (2 Bearbeitungen)
  228. Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity‏‎ (2 Bearbeitungen)
  229. Generation and evaluation of artworks‏‎ (2 Bearbeitungen)
  230. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (2 Bearbeitungen)
  231. Conveying Semantics through Visual Metaphor‏‎ (2 Bearbeitungen)
  232. Perceptual and Computational Categories in Art‏‎ (2 Bearbeitungen)
  233. Criticism, culture, and the automatic generation of artworks‏‎ (2 Bearbeitungen)
  234. Genetic programming with cross-task knowledge sharing for learning of visual concepts‏‎ (2 Bearbeitungen)
  235. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (2 Bearbeitungen)
  236. Nature Inspired Creative Design – Bringing Together Ideas from Nature‏‎ (2 Bearbeitungen)
  237. Soccer Ball Symmetry‏‎ (2 Bearbeitungen)
  238. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (2 Bearbeitungen)
  239. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Bearbeitungen)
  240. Live Algorithms‏‎ (2 Bearbeitungen)
  241. Measuring Complexity by Measuring Structure and Organization‏‎ (2 Bearbeitungen)
  242. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  243. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Bearbeitungen)
  244. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  245. Saliency-enhanced image aesthetics class prediction‏‎ (2 Bearbeitungen)
  246. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Bearbeitungen)
  247. Evolutionary and Neurocognitive Approaches to Aesthetics, Creativity and the Arts‏‎ (2 Bearbeitungen)
  248. Content Based Image Retrieval for Medical Images Techniques and Storage Methods-Review Paper‏‎ (2 Bearbeitungen)
  249. Swarm Painting Atelier‏‎ (2 Bearbeitungen)
  250. Patch-Based Geometric Texture Synthesis‏‎ (2 Bearbeitungen)

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