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  1. Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge‏‎ (4 Links)
  2. Maciej Troc‏‎ (4 Links)
  3. Colin Johnson‏‎ (4 Links)
  4. Martin Perris‏‎ (4 Links)
  5. Mauro Annunziato‏‎ (4 Links)
  6. Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval‏‎ (4 Links)
  7. Computational Aesthetics 2010‏‎ (4 Links)
  8. Shahrul Badariah Mat Sah‏‎ (4 Links)
  9. All the truth about NEvAr‏‎ (4 Links)
  10. Edward Zajec‏‎ (4 Links)
  11. Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution‏‎ (4 Links)
  12. Peter J. Bentley‏‎ (4 Links)
  13. Jae C. Oh‏‎ (4 Links)
  14. Jingyuan Hu‏‎ (4 Links)
  15. Graham Wakefield‏‎ (4 Links)
  16. Joyce Wong‏‎ (4 Links)
  17. Toward Greater Artistic Control for Interactive Evolution of Images and Animation‏‎ (4 Links)
  18. EvoMUSART 2006‏‎ (4 Links)
  19. Brooke Jamieson‏‎ (4 Links)
  20. Leonardo Trujillo‏‎ (4 Links)
  21. David W. Corne‏‎ (4 Links)
  22. Defining Computational Aesthetics‏‎ (4 Links)
  23. On the Development of Critics in Evolutionary Computation Artists‏‎ (4 Links)
  24. On the Socialization of Evolutionary Art‏‎ (4 Links)
  25. Yago Saez‏‎ (4 Links)
  26. Computational Aesthetic Evaluation: Past and Future‏‎ (4 Links)
  27. Allan Campbell‏‎ (4 Links)
  28. The Problem with Evolutionary Art Is‏‎ (4 Links)
  29. Mitchell Whitelaw‏‎ (4 Links)
  30. Evolving three-dimensional objects with a generative encoding inspired by developmental biology‏‎ (4 Links)
  31. Computing aesthetics with image judgement systems‏‎ (4 Links)
  32. Steven Fuchs‏‎ (4 Links)
  33. Andy Webster‏‎ (4 Links)
  34. Jinhong Zhang‏‎ (4 Links)
  35. Kelly Moylan‏‎ (4 Links)
  36. Tristan Basa‏‎ (4 Links)
  37. Nils Svangard‏‎ (4 Links)
  38. Francisco Fernández De Vega‏‎ (4 Links)
  39. Chang-Jun Hu‏‎ (4 Links)
  40. Nuno A. C. Henriques‏‎ (4 Links)
  41. Vignesh Kaushik‏‎ (4 Links)
  42. Luigi Pagliarini‏‎ (4 Links)
  43. Robot Paintings Evolved Using Simulated Robots‏‎ (4 Links)
  44. Mathematical building blocks for evolving expressions‏‎ (4 Links)
  45. Oscar Sanjuan‏‎ (4 Links)
  46. Divya Sharma‏‎ (4 Links)
  47. Michel Gonçalves‏‎ (4 Links)
  48. Genetic algorithm-based relevance feedback for image retrieval using local similarity patterns‏‎ (4 Links)
  49. The design of high-level features for photo quality assessment‏‎ (4 Links)
  50. Peter M. Hall‏‎ (4 Links)
  51. Phil Husbands‏‎ (4 Links)
  52. Juan Julián Merelo Guervós‏‎ (4 Links)
  53. Towards the Development of Artificial Art Critics‏‎ (4 Links)
  54. Creative ecosystems‏‎ (4 Links)
  55. Nuno Correia‏‎ (4 Links)
  56. Luz Castro‏‎ (4 Links)
  57. Rocio von Jungenfeld‏‎ (4 Links)
  58. Aesthetic Classification and Sorting Based on Image Compression‏‎ (4 Links)
  59. Computational Aesthetics 2005‏‎ (4 Links)
  60. Miguel Frade‏‎ (4 Links)
  61. GenoTyp, an experiment about genetic typography‏‎ (4 Links)
  62. Stayko Chalakov‏‎ (4 Links)
  63. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (4 Links)
  64. Janis Jefferies‏‎ (4 Links)
  65. Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity‏‎ (4 Links)
  66. NEvAr – the assessment of an evolutionary art tool‏‎ (4 Links)
  67. Tom De Smedt‏‎ (4 Links)
  68. Chao Liu‏‎ (4 Links)
  69. Daniel Ashlock‏‎ (4 Links)
  70. Christian Anthony Go‏‎ (4 Links)
  71. Achim Menges‏‎ (4 Links)
  72. Luís Correia‏‎ (4 Links)
  73. Adriano Vinhas‏‎ (4 Links)
  74. Maria Verstappen‏‎ (4 Links)
  75. Wim van Eck‏‎ (4 Links)
  76. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (4 Links)
  77. Alejandro Pazos‏‎ (4 Links)
  78. Michael Cook‏‎ (4 Links)
  79. A. K. Qin‏‎ (4 Links)
  80. Pedro Isasi‏‎ (4 Links)
  81. Extracting the Essence from Sets of Images‏‎ (3 Links)
  82. Tieta Putri‏‎ (3 Links)
  83. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  84. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  85. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  86. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  87. Rachel Costa‏‎ (3 Links)
  88. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  89. I. Booij‏‎ (3 Links)
  90. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  91. Nuno Lourenço‏‎ (3 Links)
  92. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  93. Luís Pereira‏‎ (3 Links)
  94. Image retrieval based on multi-feature similarity score fusion using genetic algorithm‏‎ (3 Links)
  95. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  96. Manipulating artificial ecosystems‏‎ (3 Links)
  97. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  98. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  99. Evolved Ricochet Compositions‏‎ (3 Links)
  100. Inference and Design in Kuba and Zillij Art with Shape Grammars‏‎ (3 Links)
  101. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  102. Generative Kunst‏‎ (3 Links)
  103. Alessandro Re‏‎ (3 Links)
  104. Double Meandering Algorithm‏‎ (3 Links)
  105. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  106. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  107. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  108. Pedro Martins‏‎ (3 Links)
  109. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  110. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  111. Morphable guidelines for the human head‏‎ (3 Links)
  112. Andrew Bishop‏‎ (3 Links)
  113. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  114. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  115. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  116. Graph-based evolutionary art‏‎ (3 Links)
  117. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  118. Julian Togelius‏‎ (3 Links)
  119. Bradley Alexander‏‎ (3 Links)
  120. Artificial life or surreal art?‏‎ (3 Links)
  121. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  122. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  123. Leticia Cherchiglia‏‎ (3 Links)
  124. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  125. Christoph Klemmt‏‎ (3 Links)
  126. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  127. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  128. Colm O’Riordan‏‎ (3 Links)
  129. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  130. On understanding the search problem for image spaces‏‎ (3 Links)
  131. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  132. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  133. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  134. Mats G. Nordahl‏‎ (3 Links)
  135. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  136. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  137. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  138. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  139. Duotone Surfaces‏‎ (3 Links)
  140. Sketches by Paul the Robot‏‎ (3 Links)
  141. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  142. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  143. Phillip Tew‏‎ (3 Links)
  144. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  145. Jerome Sheahan‏‎ (3 Links)
  146. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  147. Animating Persian Floral Patterns‏‎ (3 Links)
  148. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  149. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  150. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  151. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  152. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  153. Fitness functions for ant colony paintings‏‎ (3 Links)
  154. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  155. Rajat Sodhi‏‎ (3 Links)
  156. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  157. Evolution and Collective Intelligence of the Electric Sheep‏‎ (3 Links)
  158. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  159. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  160. Evolutionary Search for the Artistic Rendering of Photographs‏‎ (3 Links)
  161. David Glowacki‏‎ (3 Links)
  162. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  163. Generation and evaluation of artworks‏‎ (3 Links)
  164. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  165. Manuel Muehlbauer‏‎ (3 Links)
  166. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (3 Links)
  167. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  168. Inadvertent - Ars Accidentalis‏‎ (3 Links)
  169. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  170. Edward Davies‏‎ (3 Links)
  171. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  172. Mohamed Slimane‏‎ (3 Links)
  173. An Interface for Fitness Function Design‏‎ (3 Links)
  174. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  175. André Dias‏‎ (3 Links)
  176. Jim Smith‏‎ (3 Links)
  177. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  178. Josh Bongard‏‎ (3 Links)
  179. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  180. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  181. Breaking the Pixel Barrier‏‎ (3 Links)
  182. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  183. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  184. Artificial Immune System Based Art‏‎ (3 Links)
  185. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  186. Ramakrishnan Mukundan‏‎ (3 Links)
  187. A generative remixing of music tracks based on an interactive swarm‏‎ (3 Links)
  188. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  189. Artistic Canvases for Gestural and Non-linear Typography‏‎ (3 Links)
  190. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  191. Learning about Shadows from Artists‏‎ (3 Links)
  192. Symmetry Hybrids‏‎ (3 Links)
  193. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  194. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  195. Vic Ciesielksi‏‎ (3 Links)
  196. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (3 Links)
  197. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  198. Adaptive image retrieval through the use of a genetic algorithm‏‎ (3 Links)
  199. Malik Nairat‏‎ (3 Links)
  200. Aesthetic 3D Model Evolution‏‎ (3 Links)
  201. Color Search and Replace‏‎ (3 Links)
  202. Aesthetic Measures for Evolutionary Vase Design‏‎ (3 Links)
  203. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (3 Links)
  204. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  205. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  206. Zbigniew Michalewicz‏‎ (3 Links)
  207. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  208. Interactive Evolution of Equations for Procedural Models‏‎ (3 Links)
  209. Miri Weiss Cohen‏‎ (3 Links)
  210. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  211. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  212. Interpretation-driven Visual Association‏‎ (3 Links)
  213. Perceptual and Computational Categories in Art‏‎ (3 Links)
  214. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  215. The void series – generative art using regulatory genes‏‎ (3 Links)
  216. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  217. Computing aesthetics‏‎ (3 Links)
  218. Andy Song‏‎ (3 Links)
  219. Expressions, Assemblages and Grammars‏‎ (3 Links)
  220. Anna Ursyn‏‎ (3 Links)
  221. Studying aesthetics in photographic images using a computational approach‏‎ (3 Links)
  222. Power to the critics — A framework for the development of artificial art critics‏‎ (3 Links)
  223. Suggestive Hatching‏‎ (3 Links)
  224. Feedback-guided Stroke Placement for a Painting Machine‏‎ (3 Links)
  225. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  226. A Visual Language for Darwin‏‎ (3 Links)
  227. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (3 Links)
  228. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  229. Random Discrete Colour Sampling‏‎ (3 Links)
  230. Nicolas Monmarche‏‎ (3 Links)
  231. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (3 Links)
  232. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  233. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  234. Synthesis of sound effects for generative animation‏‎ (3 Links)
  235. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  236. Evolutionary L-systems‏‎ (3 Links)
  237. Daryl D’Souza‏‎ (3 Links)
  238. Luigi C. Barone‏‎ (3 Links)
  239. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)
  240. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  241. Sam D. Verkoelen‏‎ (3 Links)
  242. Design by Evolution: Advances in Evolutionary Design‏‎ (3 Links)
  243. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (3 Links)
  244. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (3 Links)
  245. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  246. Sebastian Hølt Bak‏‎ (3 Links)
  247. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (3 Links)
  248. Aesthetics, Art, Evolution‏‎ (3 Links)
  249. Generative Art after Computers + artwork: TSP Analytics: solver‏‎ (3 Links)
  250. Mauro Castelli‏‎ (3 Links)

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