Seiten mit den wenigsten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 250 Ergebnisse im Bereich 51 bis 300 angezeigt.

Zeige (vorherige 250 | nächste 250) (20 | 50 | 100 | 250 | 500)

  1. Hierarchical Motion Brushes for Animation Instancing‏‎ (2 Bearbeitungen)
  2. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  3. Duotone Surfaces‏‎ (2 Bearbeitungen)
  4. Spirograph inspired visualization of ecological networks‏‎ (2 Bearbeitungen)
  5. Evolution as Artist‏‎ (2 Bearbeitungen)
  6. Interactive Evolution for Designing Motion Variants‏‎ (2 Bearbeitungen)
  7. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (2 Bearbeitungen)
  8. GENE ARCH: An Evolution-Based Generative Design System for Sustainable Architecture‏‎ (2 Bearbeitungen)
  9. Content-based image retrieval via subspace-projected salient features‏‎ (2 Bearbeitungen)
  10. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Bearbeitungen)
  11. Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings‏‎ (2 Bearbeitungen)
  12. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl‏‎ (2 Bearbeitungen)
  13. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Bearbeitungen)
  14. Prospects for a cognitive neuroscience of visual aesthetics‏‎ (2 Bearbeitungen)
  15. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (2 Bearbeitungen)
  16. Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing‏‎ (2 Bearbeitungen)
  17. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Bearbeitungen)
  18. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  19. Self-Avoiding Random Walks Yielding Labyrinths‏‎ (2 Bearbeitungen)
  20. Image Restoration using Machine Learning‏‎ (2 Bearbeitungen)
  21. Sketch Based Construction and Rendering of Implicit Models‏‎ (2 Bearbeitungen)
  22. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  23. On Canonical Substitution Tilings‏‎ (2 Bearbeitungen)
  24. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  25. From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns‏‎ (2 Bearbeitungen)
  26. Optimizing photo composition‏‎ (2 Bearbeitungen)
  27. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  28. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  29. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (2 Bearbeitungen)
  30. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  31. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  32. Quilting the Klein Quartic‏‎ (2 Bearbeitungen)
  33. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  34. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (2 Bearbeitungen)
  35. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Bearbeitungen)
  36. Ausstellungen zur Evolutionären Kunst‏‎ (2 Bearbeitungen)
  37. A Step Towards the Evolution of Visual Languages‏‎ (2 Bearbeitungen)
  38. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)
  39. The Analysis of the Geometric Decorations of the Stone Half-Columns of Friday Mosque of Isfahan‏‎ (2 Bearbeitungen)
  40. Generic Evolutionary Design‏‎ (2 Bearbeitungen)
  41. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  42. RealPigment: Paint Compositing by Example‏‎ (2 Bearbeitungen)
  43. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Bearbeitungen)
  44. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  45. What does water look like?‏‎ (2 Bearbeitungen)
  46. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (2 Bearbeitungen)
  47. A Turing Test for Generative Art‏‎ (2 Bearbeitungen)
  48. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  49. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Bearbeitungen)
  50. The Authorship of Generative Art‏‎ (2 Bearbeitungen)
  51. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (2 Bearbeitungen)
  52. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (2 Bearbeitungen)
  53. Unexpected Beauty Hidden in Radin-Conway's Pinwheel Tiling‏‎ (2 Bearbeitungen)
  54. Sketches by Paul the Robot‏‎ (2 Bearbeitungen)
  55. When novelty is not enough‏‎ (2 Bearbeitungen)
  56. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (2 Bearbeitungen)
  57. From Conceptual “Mash-ups” to “Bad-ass” Blends: A Robust Computational Model of Conceptual Blending‏‎ (2 Bearbeitungen)
  58. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Bearbeitungen)
  59. Interactive Modeling of Muqarnas‏‎ (2 Bearbeitungen)
  60. Generating Op Art Lines‏‎ (2 Bearbeitungen)
  61. Content based image retrieval using color boosted salient points and shape features of an image‏‎ (2 Bearbeitungen)
  62. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  63. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Bearbeitungen)
  64. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Bearbeitungen)
  65. Manipulating artificial ecosystems‏‎ (2 Bearbeitungen)
  66. The Painting Fool Teaching Interface‏‎ (2 Bearbeitungen)
  67. SEURAT: robotic painter‏‎ (2 Bearbeitungen)
  68. Domain Bridging Associations Support Creativity‏‎ (2 Bearbeitungen)
  69. Enhancing Creativity with Niche Construction‏‎ (2 Bearbeitungen)
  70. No Free Lunch Theorems for Optimization‏‎ (2 Bearbeitungen)
  71. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Bearbeitungen)
  72. A Study of Image Colourfulness‏‎ (2 Bearbeitungen)
  73. Informational Dialogue with Van Gogh's Paintings‏‎ (2 Bearbeitungen)
  74. Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming‏‎ (2 Bearbeitungen)
  75. Breaking the Pixel Barrier‏‎ (2 Bearbeitungen)
  76. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Bearbeitungen)
  77. CBMIR: Content-based Image Retrieval Algorithm for Medical Image Databases‏‎ (2 Bearbeitungen)
  78. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Bearbeitungen)
  79. Turing-like Patterns from Cellular Automata‏‎ (2 Bearbeitungen)
  80. Establishing Appreciation In a Creative System‏‎ (2 Bearbeitungen)
  81. A New Algorithm for Rendering Kissing Schottky Groups‏‎ (2 Bearbeitungen)
  82. Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop‏‎ (2 Bearbeitungen)
  83. On the ‘dimensionality curse’ and the ‘self-similarity blessing‏‎ (2 Bearbeitungen)
  84. Automated content based image retrieval using wavelets‏‎ (2 Bearbeitungen)
  85. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Bearbeitungen)
  86. Autopoiesis‏‎ (2 Bearbeitungen)
  87. Creative Computers, Improvisation and Intimacy‏‎ (2 Bearbeitungen)
  88. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (2 Bearbeitungen)
  89. Exploring aesthetic pattern formation‏‎ (2 Bearbeitungen)
  90. Relevance feedback based on genetic programming for image retrieval‏‎ (2 Bearbeitungen)
  91. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (2 Bearbeitungen)
  92. Complex Polynomial Mandalas and their Symmetries‏‎ (2 Bearbeitungen)
  93. Dimension Reduction for Object Ranking‏‎ (2 Bearbeitungen)
  94. The further exploits of Aaron, painter‏‎ (2 Bearbeitungen)
  95. 2-Manifold Sculptures‏‎ (2 Bearbeitungen)
  96. Skirt Image Retrieval based on Sketches‏‎ (2 Bearbeitungen)
  97. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  98. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Bearbeitungen)
  99. Arty Shapes‏‎ (2 Bearbeitungen)
  100. A fast and effective model for wavelet subband histograms and its application in texture image retrieval‏‎ (2 Bearbeitungen)
  101. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  102. Portraits of Groups on Bordered Surfaces‏‎ (2 Bearbeitungen)
  103. Aesthetic Evolution of L-Systems Revisited‏‎ (2 Bearbeitungen)
  104. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  105. ChromoStereoscopic Rendering for Trichromatic Displays‏‎ (2 Bearbeitungen)
  106. All the truth about NEvAr‏‎ (2 Bearbeitungen)
  107. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  108. The Painting Fool in New Dimensions‏‎ (2 Bearbeitungen)
  109. Towards creative evolutionary systems with interactive genetic algorithm‏‎ (2 Bearbeitungen)
  110. Double Meandering Algorithm‏‎ (2 Bearbeitungen)
  111. An upperbound to the performance for ranked-output searching: optimal weighting of query terms using a genetic algorithm‏‎ (2 Bearbeitungen)
  112. A 7-Fold System for Creating Islamic Geometric Patterns Part 2: Contemporary Expression‏‎ (2 Bearbeitungen)
  113. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Bearbeitungen)
  114. Visualization of Four-Dimensional Spacetimes‏‎ (2 Bearbeitungen)
  115. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  116. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  117. Fun with Whirls‏‎ (2 Bearbeitungen)
  118. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  119. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Bearbeitungen)
  120. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Bearbeitungen)
  121. Aesthetic selection of developmental art forms‏‎ (2 Bearbeitungen)
  122. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  123. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  124. Realtime Aesthetic Image Retargeting‏‎ (2 Bearbeitungen)
  125. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  126. An Information-Theoretic Framework for Image Complexity‏‎ (2 Bearbeitungen)
  127. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Bearbeitungen)
  128. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  129. Improbable Creativity‏‎ (2 Bearbeitungen)
  130. On understanding the search problem for image spaces‏‎ (2 Bearbeitungen)
  131. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  132. Surfaces with Natural Ridges‏‎ (2 Bearbeitungen)
  133. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (2 Bearbeitungen)
  134. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Bearbeitungen)
  135. Creative Ecosystems 2009‏‎ (2 Bearbeitungen)
  136. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Bearbeitungen)
  137. The Concept of Elevation applied to Flat Tiling Patterns‏‎ (2 Bearbeitungen)
  138. Colors and Incomputability‏‎ (2 Bearbeitungen)
  139. Extracting the Essence from Sets of Images‏‎ (2 Bearbeitungen)
  140. Flocks, herds, schools. A distributed behavioural model‏‎ (2 Bearbeitungen)
  141. Virtual constructive swarm compositions and inspiration‏‎ (2 Bearbeitungen)
  142. Smoke Brush‏‎ (2 Bearbeitungen)
  143. EvoMUSART 2003‏‎ (2 Bearbeitungen)
  144. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Bearbeitungen)
  145. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  146. Stimulating creative flow through computational feedback‏‎ (2 Bearbeitungen)
  147. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Bearbeitungen)
  148. A formal theory of creativity to model the creation of art‏‎ (2 Bearbeitungen)
  149. Benford's Law for Natural and Synthetic Images‏‎ (2 Bearbeitungen)
  150. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (2 Bearbeitungen)
  151. Evolving Mondrian-Style Artworks‏‎ (2 Bearbeitungen)
  152. Random Walks on Vertices of Archimedean Tilings‏‎ (2 Bearbeitungen)
  153. Decision Tree Modeling for Ranking Data‏‎ (2 Bearbeitungen)
  154. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (2 Bearbeitungen)
  155. Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns‏‎ (2 Bearbeitungen)
  156. Sentient sketchbook: computer-aided game level authoring‏‎ (2 Bearbeitungen)
  157. No free lunch theorems for search‏‎ (2 Bearbeitungen)
  158. Images from Self-Occlusion‏‎ (2 Bearbeitungen)
  159. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Bearbeitungen)
  160. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Bearbeitungen)
  161. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Bearbeitungen)
  162. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Bearbeitungen)
  163. A Study on Geometric Constructions on Brickwork Decorations in Iranian Architecture‏‎ (2 Bearbeitungen)
  164. Evolved Ricochet Compositions‏‎ (2 Bearbeitungen)
  165. Breeding on site‏‎ (2 Bearbeitungen)
  166. Creating Personalized Jigsaw Puzzles‏‎ (2 Bearbeitungen)
  167. Collaborative Filtering of Color Aesthetics‏‎ (2 Bearbeitungen)
  168. Design and Measurement with Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  169. Search Strategies and the Creative Process‏‎ (2 Bearbeitungen)
  170. A Discussion on Serendipity in Creative Systems‏‎ (2 Bearbeitungen)
  171. Evaluating Evaluation: Assessing Progress in Computational Creativity Research‏‎ (2 Bearbeitungen)
  172. Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids‏‎ (2 Bearbeitungen)
  173. Artificial ecosystems for creative discovery‏‎ (2 Bearbeitungen)
  174. A Visual Language for Darwin‏‎ (2 Bearbeitungen)
  175. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (2 Bearbeitungen)
  176. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Bearbeitungen)
  177. A preliminary investigation of evolution as a form design strategy‏‎ (2 Bearbeitungen)
  178. Learning How to Reinterpret Creative Problems‏‎ (2 Bearbeitungen)
  179. The Conformal Hyperbolic Square and Its Ilk‏‎ (2 Bearbeitungen)
  180. Genetic Programming for Non-Photorealistic Rendering‏‎ (2 Bearbeitungen)
  181. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (2 Bearbeitungen)
  182. The MPEG-7 visual standard for content description — An overview‏‎ (2 Bearbeitungen)
  183. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (2 Bearbeitungen)
  184. Robot Paintings Evolved Using Simulated Robots‏‎ (2 Bearbeitungen)
  185. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Bearbeitungen)
  186. 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images‏‎ (2 Bearbeitungen)
  187. Embodied creativity‏‎ (2 Bearbeitungen)
  188. New Frameworks of Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  189. Art-directed Watercolor Rendered Animation‏‎ (2 Bearbeitungen)
  190. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (2 Bearbeitungen)
  191. On Nonlinear Perspectives in Science, Art and Nature‏‎ (2 Bearbeitungen)
  192. A Review of the Fractal Image Coding Literature‏‎ (2 Bearbeitungen)
  193. Stipple Placement using Distance in a Weighted Graph‏‎ (2 Bearbeitungen)
  194. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Bearbeitungen)
  195. Preconceptual Creativity‏‎ (2 Bearbeitungen)
  196. The Elevation of Coxeter's Infinite Regular Polyhedron 444444‏‎ (2 Bearbeitungen)
  197. Ranking Cases with Classification Rules‏‎ (2 Bearbeitungen)
  198. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Bearbeitungen)
  199. Visualseek: a fully automated content-based image query system‏‎ (2 Bearbeitungen)
  200. Automated Collage Generation - With More Intent 2011‏‎ (2 Bearbeitungen)
  201. Computational Rim Illumination with Aerial Robots‏‎ (2 Bearbeitungen)
  202. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Bearbeitungen)
  203. Stylized Keyframe Animation of Fluid Simulations‏‎ (2 Bearbeitungen)
  204. Automatic learning of multiple extended Boolean queries by multiobjective GA-P algorithms‏‎ (2 Bearbeitungen)
  205. Construction and intuition: Creativity in early computer art‏‎ (2 Bearbeitungen)
  206. Interpretation-driven Visual Association‏‎ (2 Bearbeitungen)
  207. Evolved diffusion limited aggregation compositions‏‎ (2 Bearbeitungen)
  208. Photo and video quality evaluation: Focusing on the subject‏‎ (2 Bearbeitungen)
  209. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Bearbeitungen)
  210. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (2 Bearbeitungen)
  211. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (2 Bearbeitungen)
  212. Curved Islamic Star Patterns of Medieval Egypt and Syria‏‎ (2 Bearbeitungen)
  213. Recursive Scene Graphs for Art and Design‏‎ (2 Bearbeitungen)
  214. Collaborative Preference Learning‏‎ (2 Bearbeitungen)
  215. Metacreations: Art and Artificial Life‏‎ (2 Bearbeitungen)
  216. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Bearbeitungen)
  217. Not only Art but also Rocket Science‏‎ (2 Bearbeitungen)
  218. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Bearbeitungen)
  219. Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (2 Bearbeitungen)
  220. Open Problems in Evolutionary Music and Art‏‎ (2 Bearbeitungen)
  221. Computer Generated Stereoscopic Artwork‏‎ (2 Bearbeitungen)
  222. A review of content-based image retrieval systems in medical applications – clinical benefits and future directions‏‎ (2 Bearbeitungen)
  223. Global Contrast Factor - a New Approach to Image Contrast‏‎ (2 Bearbeitungen)
  224. 3D Geological Modeling using Sketches and Annotations from Geologic Maps‏‎ (2 Bearbeitungen)
  225. Nature Inspired Creative Design – Bringing Together Ideas from Nature‏‎ (2 Bearbeitungen)
  226. Soccer Ball Symmetry‏‎ (2 Bearbeitungen)
  227. Assessing creativity: The importance of unexpected novelty‏‎ (2 Bearbeitungen)
  228. A Rogue Dream: Web-Driven Theme Generation for Games‏‎ (2 Bearbeitungen)
  229. Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity‏‎ (2 Bearbeitungen)
  230. Generation and evaluation of artworks‏‎ (2 Bearbeitungen)
  231. Perceptual and Computational Categories in Art‏‎ (2 Bearbeitungen)
  232. Conveying Semantics through Visual Metaphor‏‎ (2 Bearbeitungen)
  233. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (2 Bearbeitungen)
  234. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (2 Bearbeitungen)
  235. Criticism, culture, and the automatic generation of artworks‏‎ (2 Bearbeitungen)
  236. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (2 Bearbeitungen)
  237. Genetic programming with cross-task knowledge sharing for learning of visual concepts‏‎ (2 Bearbeitungen)
  238. Classification Strategies for Image Classification in Genetic Programming‏‎ (2 Bearbeitungen)
  239. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Bearbeitungen)
  240. Saliency-enhanced image aesthetics class prediction‏‎ (2 Bearbeitungen)
  241. Using DNA to generate 3D organic art forms‏‎ (2 Bearbeitungen)
  242. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (2 Bearbeitungen)
  243. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Bearbeitungen)
  244. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (2 Bearbeitungen)
  245. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (2 Bearbeitungen)
  246. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Bearbeitungen)
  247. Live Algorithms‏‎ (2 Bearbeitungen)
  248. Measuring Complexity by Measuring Structure and Organization‏‎ (2 Bearbeitungen)
  249. Highly Unlikely Triangles and Other Impossible Figures in Bead Weaving‏‎ (2 Bearbeitungen)
  250. A Fast Algorithm for Creating Turing-McCabe Patterns‏‎ (2 Bearbeitungen)

Zeige (vorherige 250 | nächste 250) (20 | 50 | 100 | 250 | 500)