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  1. Sculptural Forms Based on Radially-developing Fractal Curves‏‎ (2 Bearbeitungen)
  2. Impact of a Creativity Support Tool on Student Learning about Scientific Discovery Process‏‎ (2 Bearbeitungen)
  3. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Bearbeitungen)
  4. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (2 Bearbeitungen)
  5. Computational Color Harmony based on Coloroid System‏‎ (2 Bearbeitungen)
  6. Non-Realistic 3D Object Stylization‏‎ (2 Bearbeitungen)
  7. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Bearbeitungen)
  8. A formal theory of creativity to model the creation of art‏‎ (2 Bearbeitungen)
  9. Benford's Law for Natural and Synthetic Images‏‎ (2 Bearbeitungen)
  10. Evolutionary and Neurocognitive Approaches to Aesthetics, Creativity and the Arts‏‎ (2 Bearbeitungen)
  11. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Bearbeitungen)
  12. Content Based Image Retrieval for Medical Images Techniques and Storage Methods-Review Paper‏‎ (2 Bearbeitungen)
  13. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Bearbeitungen)
  14. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Bearbeitungen)
  15. Pictorial Analysis of Line-drawings‏‎ (2 Bearbeitungen)
  16. Local Tetra Patterns: A New Feature Descriptor for Content-Based Image Retrieval‏‎ (2 Bearbeitungen)
  17. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Bearbeitungen)
  18. EvoMUSART 2006‏‎ (2 Bearbeitungen)
  19. A Study on Geometric Constructions on Brickwork Decorations in Iranian Architecture‏‎ (2 Bearbeitungen)
  20. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Bearbeitungen)
  21. Breeding on site‏‎ (2 Bearbeitungen)
  22. Learning about Shadows from Artists‏‎ (2 Bearbeitungen)
  23. Collaborative Filtering of Color Aesthetics‏‎ (2 Bearbeitungen)
  24. What makes patterns interesting in knowledge discovery systems‏‎ (2 Bearbeitungen)
  25. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (2 Bearbeitungen)
  26. Gödel, Escher, Bach: Just Another Braid‏‎ (2 Bearbeitungen)
  27. Zellij Multipuzzle‏‎ (2 Bearbeitungen)
  28. Modular Origami Halftoning: Theme and Variations‏‎ (2 Bearbeitungen)
  29. A Discussion on Serendipity in Creative Systems‏‎ (2 Bearbeitungen)
  30. Artificial ecosystems for creative discovery‏‎ (2 Bearbeitungen)
  31. Information Immune Systems‏‎ (2 Bearbeitungen)
  32. The painting fool: Stories from building an automated painter‏‎ (2 Bearbeitungen)
  33. A Visual Language for Darwin‏‎ (2 Bearbeitungen)
  34. Some Girihs and Puzzles from the Interlocks of Similar or Complementary Figures Treatise‏‎ (2 Bearbeitungen)
  35. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Bearbeitungen)
  36. A preliminary investigation of evolution as a form design strategy‏‎ (2 Bearbeitungen)
  37. Content-Based Image Retrieval Using Rectangular Segmentation‏‎ (2 Bearbeitungen)
  38. Generative and Evolutionary Design in Design Education‏‎ (2 Bearbeitungen)
  39. Gentropy: evolving 2D textures‏‎ (2 Bearbeitungen)
  40. The Adaptive Function of the Arts: Alternative Evolutionary Hypotheses‏‎ (2 Bearbeitungen)
  41. The Glitch Moment(um)‏‎ (2 Bearbeitungen)
  42. 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images‏‎ (2 Bearbeitungen)
  43. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (2 Bearbeitungen)
  44. Art-directed Watercolor Rendered Animation‏‎ (2 Bearbeitungen)
  45. Evaluation of Creative Aesthetics‏‎ (2 Bearbeitungen)
  46. Fractal indexing with the joint statistical properties and its application in texture image retrieval‏‎ (2 Bearbeitungen)
  47. A Review of the Fractal Image Coding Literature‏‎ (2 Bearbeitungen)
  48. Three Families of Mitered Borromean Ring Sculptures‏‎ (2 Bearbeitungen)
  49. Computer Software for Measuring Creative Search‏‎ (2 Bearbeitungen)
  50. Suggestive Hatching‏‎ (2 Bearbeitungen)
  51. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (2 Bearbeitungen)
  52. Evolving Families of Shapes‏‎ (2 Bearbeitungen)
  53. Using Physiological Signals to Evolve Art‏‎ (2 Bearbeitungen)
  54. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Bearbeitungen)
  55. Taitographs: Drawings made by Machines‏‎ (2 Bearbeitungen)
  56. Pied de Pulse: Packing Embroidered Circles and Coil Actuators in Pied de Poule (Houndstooth)‏‎ (2 Bearbeitungen)
  57. Geometry in the Pocket‏‎ (2 Bearbeitungen)
  58. The Monumental Geometry of E Pluribus Unum‏‎ (2 Bearbeitungen)
  59. Representational Random Walks‏‎ (2 Bearbeitungen)
  60. In Praise of Evolution and Opacity‏‎ (2 Bearbeitungen)
  61. Automated Collage Generation - With More Intent 2011‏‎ (2 Bearbeitungen)
  62. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Bearbeitungen)
  63. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Bearbeitungen)
  64. Automatic learning of multiple extended Boolean queries by multiobjective GA-P algorithms‏‎ (2 Bearbeitungen)
  65. Tilings of Sequences of Co-evolved Images‏‎ (2 Bearbeitungen)
  66. Is Evolution Creative?‏‎ (2 Bearbeitungen)
  67. Underlying Tiles in a 15th Century Mamluk Pattern‏‎ (2 Bearbeitungen)
  68. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (2 Bearbeitungen)
  69. Viewpoint Quality: Measures and Applications‏‎ (2 Bearbeitungen)
  70. Polyhedral Tableaux‏‎ (2 Bearbeitungen)
  71. Collaborative Preference Learning‏‎ (2 Bearbeitungen)
  72. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Bearbeitungen)
  73. Real-World Tessellations‏‎ (2 Bearbeitungen)
  74. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Bearbeitungen)
  75. Fractal Islamic Geometric Patterns Based on Arrangements of n/2 Stars‏‎ (2 Bearbeitungen)
  76. New directions for evolving expressions‏‎ (2 Bearbeitungen)
  77. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Bearbeitungen)
  78. Towards MCTS for Creative Domains‏‎ (2 Bearbeitungen)
  79. A review of content-based image retrieval systems in medical applications – clinical benefits and future directions‏‎ (2 Bearbeitungen)
  80. Strategies for creating new informational primitives in minds and machines‏‎ (2 Bearbeitungen)
  81. Visual abstraction and stylisation of maps‏‎ (2 Bearbeitungen)
  82. The Aesthetics of the Underworld‏‎ (2 Bearbeitungen)
  83. Prospects for a cognitive neuroscience of visual aesthetics‏‎ (2 Bearbeitungen)
  84. Hierarchical Motion Brushes for Animation Instancing‏‎ (2 Bearbeitungen)
  85. 3D Geological Modeling using Sketches and Annotations from Geologic Maps‏‎ (2 Bearbeitungen)
  86. Fitness functions for ant colony paintings‏‎ (2 Bearbeitungen)
  87. Assessing creativity: The importance of unexpected novelty‏‎ (2 Bearbeitungen)
  88. A Rogue Dream: Web-Driven Theme Generation for Games‏‎ (2 Bearbeitungen)
  89. Interactive Evolution for Designing Motion Variants‏‎ (2 Bearbeitungen)
  90. GENE ARCH: An Evolution-Based Generative Design System for Sustainable Architecture‏‎ (2 Bearbeitungen)
  91. Spirograph inspired visualization of ecological networks‏‎ (2 Bearbeitungen)
  92. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (2 Bearbeitungen)
  93. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (2 Bearbeitungen)
  94. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (2 Bearbeitungen)
  95. Evolving Figurative Images Using Expression-Based Evolutionary Art‏‎ (2 Bearbeitungen)
  96. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (2 Bearbeitungen)
  97. Creative Search Trajectories and their Implications‏‎ (2 Bearbeitungen)
  98. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Bearbeitungen)
  99. Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings‏‎ (2 Bearbeitungen)
  100. Classification Strategies for Image Classification in Genetic Programming‏‎ (2 Bearbeitungen)
  101. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Bearbeitungen)
  102. Quilting the Klein Quartic‏‎ (2 Bearbeitungen)
  103. Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing‏‎ (2 Bearbeitungen)
  104. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Bearbeitungen)
  105. Distance-based functions for image comparison‏‎ (2 Bearbeitungen)
  106. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (2 Bearbeitungen)
  107. Image Restoration using Machine Learning‏‎ (2 Bearbeitungen)
  108. Self-Avoiding Random Walks Yielding Labyrinths‏‎ (2 Bearbeitungen)
  109. From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns‏‎ (2 Bearbeitungen)
  110. Computational Creativity in Naturalistic Decision–Making‏‎ (2 Bearbeitungen)
  111. Sketch Based Construction and Rendering of Implicit Models‏‎ (2 Bearbeitungen)
  112. On Canonical Substitution Tilings‏‎ (2 Bearbeitungen)
  113. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (2 Bearbeitungen)
  114. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (2 Bearbeitungen)
  115. Consensual Paintings‏‎ (2 Bearbeitungen)
  116. Optimizing photo composition‏‎ (2 Bearbeitungen)
  117. Evolutionary learning of Boolean queries by multiobjective genetic programming‏‎ (2 Bearbeitungen)
  118. Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture‏‎ (2 Bearbeitungen)
  119. Experiments in Objet Trouve Browsing‏‎ (2 Bearbeitungen)
  120. RealPigment: Paint Compositing by Example‏‎ (2 Bearbeitungen)
  121. A Fast Algorithm for Creating Turing-McCabe Patterns‏‎ (2 Bearbeitungen)
  122. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Bearbeitungen)
  123. Generic Evolutionary Design‏‎ (2 Bearbeitungen)
  124. Cut Colored Paper Sculptures of 3D Contour Plots of the Real and Imaginary Parts of Complex Functions‏‎ (2 Bearbeitungen)
  125. The Analysis of the Geometric Decorations of the Stone Half-Columns of Friday Mosque of Isfahan‏‎ (2 Bearbeitungen)
  126. Art in global context: an evolutionary/functionalist perspective for the 21st century‏‎ (2 Bearbeitungen)
  127. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (2 Bearbeitungen)
  128. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Bearbeitungen)
  129. Evolving Fractal Drawings‏‎ (2 Bearbeitungen)
  130. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Bearbeitungen)
  131. What does water look like?‏‎ (2 Bearbeitungen)
  132. The Authorship of Generative Art‏‎ (2 Bearbeitungen)
  133. When novelty is not enough‏‎ (2 Bearbeitungen)
  134. Animating Persian Floral Patterns‏‎ (2 Bearbeitungen)
  135. The Painting Fool Teaching Interface‏‎ (2 Bearbeitungen)
  136. A Mathematical Approach to Obtain Isoperimetric Shapes for D-Form Construction‏‎ (2 Bearbeitungen)
  137. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (2 Bearbeitungen)
  138. From Conceptual “Mash-ups” to “Bad-ass” Blends: A Robust Computational Model of Conceptual Blending‏‎ (2 Bearbeitungen)
  139. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Bearbeitungen)
  140. Computational Creativity through a Gap‏‎ (2 Bearbeitungen)
  141. Sketches by Paul the Robot‏‎ (2 Bearbeitungen)
  142. Interactive Modeling of Muqarnas‏‎ (2 Bearbeitungen)
  143. Autonomous Evolutionary Art‏‎ (2 Bearbeitungen)
  144. Generating Op Art Lines‏‎ (2 Bearbeitungen)
  145. Unexpected Beauty Hidden in Radin-Conway's Pinwheel Tiling‏‎ (2 Bearbeitungen)
  146. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Bearbeitungen)
  147. Manipulating artificial ecosystems‏‎ (2 Bearbeitungen)
  148. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  149. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  150. Evolving Artistic Styles through Visual Dialogues‏‎ (3 Bearbeitungen)
  151. Fitness landscapes‏‎ (3 Bearbeitungen)
  152. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (3 Bearbeitungen)
  153. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (3 Bearbeitungen)
  154. Creative ecosystems‏‎ (3 Bearbeitungen)
  155. Computational Aesthetic Evaluation: Past and Future‏‎ (3 Bearbeitungen)
  156. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  157. Evolutionary Design in Art‏‎ (3 Bearbeitungen)
  158. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  159. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  160. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  161. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  162. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  163. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  164. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  165. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  166. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  167. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  168. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  169. Using complexity estimates in aesthetic image classification‏‎ (3 Bearbeitungen)
  170. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  171. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  172. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  173. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  174. Computational Field Visualization‏‎ (3 Bearbeitungen)
  175. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  176. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  177. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  178. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  179. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  180. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  181. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  182. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  183. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  184. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  185. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  186. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  187. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  188. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  189. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  190. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  191. Computational Game Creativity‏‎ (3 Bearbeitungen)
  192. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  193. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  194. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  195. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  196. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  197. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  198. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  199. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  200. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  201. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  202. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  203. Swarm Granulator‏‎ (3 Bearbeitungen)
  204. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  205. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  206. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  207. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  208. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  209. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  210. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  211. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  212. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  213. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  214. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  215. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  216. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  217. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  218. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  219. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  220. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  221. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  222. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  223. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  224. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  225. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  226. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  227. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  228. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  229. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  230. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  231. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  232. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  233. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  234. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  235. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  236. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  237. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  238. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  239. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  240. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  241. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  242. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  243. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  244. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  245. Against Individual Creativity‏‎ (3 Bearbeitungen)
  246. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  247. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  248. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  249. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  250. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)

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