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  1. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design
  2. Applying genetic algorithms to query optimization in document retrieval
  3. Applying theoretical models on human creativity to animal studies
  4. Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution
  5. Approaching an Approximation of Freeform Surfaces by Developable Strips using Apparent Contours
  6. ArTbitrating: an evolutionary environment for visual and sound composition
  7. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition
  8. Architectural Innovation as an evolutionary process
  9. Argenia, a Natural Generative Design
  10. Art, emergence and the computational sublime
  11. Art-directed Watercolor Rendered Animation
  12. Art and artificial life — a coevolutionary approach
  13. Art in global context: an evolutionary/functionalist perspective for the 21st century
  14. Art of Infinity
  15. Art of the Quantum Moment
  16. Artefacts to Enhance Geometrical Thinking
  17. Artfully Folding Hexagons, Dodecagons, and Dodecagrams
  18. ArtiE-Fract: Interactive Evolution of Fractals
  19. ArtiE-Fract: The Artist’s Viewpoint
  20. Arties: Meta-Design as Evolving Colonies of Artistic Agents
  21. Artificial Art Made by Artificial Ants
  22. Artificial Creative Systems: Completing the Creative Cycle
  23. Artificial Drawing + Unity
  24. Artificial Immune System Based Art
  25. Artificial Intelligence Systems in New Media Art and Design
  26. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art
  27. Artificial Life Meets Computational Creativity?
  28. Artificial Nature: Immersive World Making
  29. Artificial Neural Network Spaces
  30. Artificial creativity: A synthetic approach to the study of creative behaviour
  31. Artificial creativity: a synthetic approach to the study of creative behavior
  32. Artificial ecosystems for creative discovery
  33. Artificial evolution for computer graphics
  34. Artificial evolution of algebraic surfaces
  35. Artikel-Template
  36. Artistic Canvases for Gestural and Non-linear Typography
  37. Artistic Stylization of Images and Video
  38. Artistic vision: Painterly rendering using computer vision techniques
  39. Arts, robots, and evolution as a tool for creativity
  40. Artwork Inspired by Dual Dodecahedra and Icosahedra
  41. Arty Shapes
  42. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test
  43. Assessing Progress in Building Autonomously Creative Systems
  44. Assessing creativity: The importance of unexpected novelty
  45. Assessing the aesthetic quality of photographs using generic image descriptors
  46. Asymmetry vs. Symmetry in a New Class of Space-Filling Curves
  47. Atoms of EVE: a Bayesian basis for aesthetics of style in sketching
  48. Attributing Creative Agency: Are we doing it right?
  49. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation
  50. Ausstellungen zur Evolutionären Kunst
  51. Authorial Subjective Evaluation of Non-Photorealistic Images
  52. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems
  53. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric
  54. Automated Collage Generation - With More Intent 2011
  55. Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice
  56. Automated Design of Image Operators that Detect Interest Points
  57. Automated Generation of Cross-Domain Analogies via Evolutionary Computation
  58. Automated Landscape Painting in the Style of Bob Ross
  59. Automated Shape Design by Grammatical Evolution
  60. Automated Theory Formation in Pure Mathematics
  61. Automated collage generation — with intent
  62. Automated content based image retrieval using wavelets
  63. Automated evaluation and generation of graphic arrangements through adaptive evolution
  64. Automatic Detection of Irony and Humour in Twitter
  65. Automatic Evolution of Conceptual Building Architectures
  66. Automatic Evolution of Conceptual Building Architectures TR
  67. Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming
  68. Automatic Generation of Affine IFS and Strongly Typed Genetic Programming
  69. Automatic Mineral Identification Using Genetic Programming
  70. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution
  71. Automatic Structure Generation using Genetic Programming and Fractal Geometry
  72. Automatic Texture Guided Color Transfer and Colorization
  73. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms
  74. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR
  75. Automatic categorization of medical images for content-based retrieval and data mining
  76. Automatic construction of image operators using a genetic programming approach
  77. Automatic construction of image transformation algorithms using feature based genetic image network
  78. Automatic construction of single frame super-resolution using Cartesian Genetic Programming
  79. Automatic construction of tree-structural image transformation using genetic programming
  80. Automatic content generation in the galactic arms race video game
  81. Automatic feature extraction and image classification using genetic programming
  82. Automatic generation of a matching function by genetic programming for effective information retrieval
  83. Automatic generation of iterated function systems
  84. Automatic generation of strange attractors
  85. Automatic invention of fitness functions with application to scene generation
  86. Automatic learning of multiple extended Boolean queries by multiobjective GA-P algorithms
  87. Automatically improving the accuracy of user profile with genetic algorithm
  88. Autonomous Evolutionary Art
  89. Autonomous flock brush for non-photorealistic rendering
  90. Autonomously Communicating Conceptual Knowledge Through Visual Art
  91. Autonomously Creating Quality Images
  92. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts
  93. Autonomy, Signature and Creativity
  94. Autopoiesis
  95. Avoidance Drawings Evolved Using Virtual Drawing Robots
  96. BEYOND THE BILATERAL - SYMMETRY IN TWO-DIMENSIONAL DESIGN
  97. Bachelier
  98. Balancing Act: Variation and Utility in Evolutionary Art
  99. Batik Fractal : Traditional Art to Modern Complexity
  100. Beautification of Islamic Patterns via Constraint Satisfaction
  101. Before A Computer Can Draw, It Must First Learn To See
  102. Begriffe zur Evolutionären Kunst
  103. Being Kasimir Malevich
  104. Bending Circle Limits
  105. Bending Hyperbolic Kaleidoscopes
  106. Benford's Law for Natural and Synthetic Images
  107. Beyond open-endedness: quantifying impressiveness
  108. Beyond the Golden Section - the Golden tip of the iceberg
  109. Biological Content Generation: Evolving Game Terrains Through Living Organisms
  110. Blending Polyhedra with Overlays
  111. Blending in the Hub: Towards a Collaborative Concept Invention Platform
  112. Blogging Math Art
  113. Bourgoin's 14-Pointed Star Polygon Designs
  114. Brain-Inspired Deep Networks for Image Aesthetics Assessment
  115. Breaking the Pixel Barrier
  116. Breeding aesthetic objects: Art and artificial evolution
  117. Breeding on site
  118. Brian J. Ross
  119. Bridges 1998
  120. Bridges 1999
  121. Bridges 2000
  122. Bridges 2001
  123. Bridges 2002
  124. Bridges 2003
  125. Bridges 2004
  126. Bridges 2005
  127. Bridges 2006
  128. Bridges 2007
  129. Bridges 2008
  130. Bridges 2009
  131. Bridges 2010
  132. Bridges 2011
  133. Bridges 2012
  134. Bridges 2013
  135. Bridges 2014
  136. Bridges 2015
  137. Bridges 2016
  138. Bridges 2017
  139. Bridging the arts and sciences: a framework for the psychology of aesthetics
  140. Brush Stroke Ordering Techniques for Painterly Rendering
  141. Bubble Hierarchies
  142. Bubbles and Tilings: Art and Mathematics
  143. Buch-Template
  144. Building Artistic Computer Colleagues with an Enactive Model of Creativity
  145. Building The Plotter - an Aesthetic Exploration with Drawing Robots
  146. CBIR based on adaptive segmentation of hsv color space
  147. CBMIR: Content-based Image Retrieval Algorithm for Medical Image Databases
  148. CGP, Creativity and Art
  149. COINVENT: Towards a Computational Concept Invention Theory
  150. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI
  151. CREATIVITY IN A NUTSHELL
  152. CRMT-bitmap-image-interpreter
  153. Call for Participation Patterns and Tilings Competition 2015 1
  154. Call for Participation Patterns and Tilings Competition 2015 2
  155. Can Human Assistance Improve a Computational Poet
  156. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes
  157. Can a Genetic Algorithm Think Like a Composer?
  158. Capturing aesthetic intention during interactive evolution
  159. Cartesian Genetic Programming for Image Processing
  160. Cartesian Genetic Programming for Image Processing Tasks
  161. Casual Creators
  162. Casually Evolving Creative Technology Systems
  163. Cellular Automata and Complexity: Collected Papers
  164. Celtic Knots Colorization based on Color Harmony Principles
  165. Chains of Antiprisms
  166. Chinese pattern design using generative shape grammar
  167. Chladni Figures Revisited: A Peek Into The Third Dimension
  168. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models
  169. ChromoStereoscopic Rendering for Trichromatic Displays
  170. Circle Packing Explorations
  171. Circle patterns in Gothic Architecture
  172. Classification Strategies for Image Classification in Genetic Programming
  173. Classification of Digital Photos Taken by Photographers or Home Users
  174. Classification of Images using Color, CBIR Distance Measures and Genetic Programming: An evolutionary Experiment
  175. Classifying Hexagonal Tilings in Islamic Architecture with a Single Numerical Parameter
  176. Co-Regularized Least-Squares for Label Ranking
  177. Co-creating game content using an adaptive model of user taste
  178. Co-evolution of the fitness function and design solution for design exploration
  179. Co-evolutionary Methods in Evolutionary Art
  180. Co-evolving parasites improves simulated evolution as an optimization procedur
  181. Collaborative Filtering of Color Aesthetics
  182. Collaborative Preference Learning
  183. Collage, Technology, and Creative Process
  184. Color Mixing using Colliding Particles
  185. Color Search and Replace
  186. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching
  187. Color and Texture-Based Segmentation using EM and its Application to Content-Based Image Retrieval
  188. Color and shape index for region-based image retrieval
  189. Color and texture image retrieval using chromaticity histograms and wavelet frames
  190. Color dependent computational aesthetics for evolving expressions
  191. Colors and Incomputability
  192. ColourVis: Exploring Colour Usage in Paintings Over Time
  193. Colour and texture feature-based image retrieval by using Hadamard matrix in discrete wavelet transform
  194. Colouring without seeing: A problem in machine creativity
  195. Combinatorics in the Art of the Twentieth Century
  196. Combining Abstract Images using Texture Transfer
  197. Combining Representational Domains for Computational Creativity
  198. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design
  199. Comparing Aesthetic Measures for Evolutionary Art
  200. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis
  201. Complex Polynomial Mandalas and their Symmetries
  202. Complex aesthetic forms that solve mathematical and cognitive problems
  203. Complex constructions based on symmetry breaking in simple three dimensional IFS
  204. Complexism and the Role of Evolutionary Art
  205. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation
  206. Complexity measures as a basis for mass customisation of novel designs
  207. Complexity of two-dimensional patterns
  208. Composable Art: Objects That Can Be Arranged in Many Ways
  209. Composing Different Tessellation from the Same Elements - Abstract
  210. Composite Digital Mosaics using Duotone Tiles
  211. Composite diffusion limited aggregation paintings
  212. Composition Principles for Quality Depiction and Aesthetics
  213. Composition in Perspectives
  214. Compositional Pattern Producing Networks: A Novel Abstraction of Development
  215. Computational Aesthetic Evaluation: Past and Future
  216. Computational Aesthetic Evaluation: Steps Towards Machine Creativity
  217. Computational Aesthetics 2005
  218. Computational Aesthetics 2006
  219. Computational Aesthetics 2007
  220. Computational Aesthetics 2008
  221. Computational Aesthetics 2009
  222. Computational Aesthetics 2010
  223. Computational Aesthetics 2011
  224. Computational Aesthetics 2012
  225. Computational Aesthetics 2013
  226. Computational Aesthetics 2014
  227. Computational Aesthetics 2015
  228. Computational Aesthetics 2016
  229. Computational Aesthetics 2017
  230. Computational Aesthetics Conferences
  231. Computational Artistic Creativity and its Evaluation
  232. Computational Color Harmony based on Coloroid System
  233. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy
  234. Computational Creativity 2010 ICCC 2010
  235. Computational Creativity 2011 ICCC 2011
  236. Computational Creativity 2012 ICCC 2012
  237. Computational Creativity 2013 ICCC 2013
  238. Computational Creativity 2014 ICCC 2014
  239. Computational Creativity 2015 ICCC 2015
  240. Computational Creativity 2016 ICCC 2016
  241. Computational Creativity Conceptualisation Grounded on ICCC Papers
  242. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case
  243. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models
  244. Computational Creativity Theory: The FACE and IDEA Descriptive Models
  245. Computational Creativity in Naturalistic Decision–Making
  246. Computational Creativity through a Gap
  247. Computational Esthetics
  248. Computational Field Visualization
  249. Computational Game Creativity
  250. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes
  251. Computational Models of Surprise as a Mechanism for Evaluating Creative Design
  252. Computational Rim Illumination with Aerial Robots
  253. Computational aesthetics as a negotiated boundary
  254. Computational aesthetics based on gaze patterns
  255. Computational and Collective Creativity: Who’s Being Creative?
  256. Computational beauty: Aesthetic judgment at the intersection of art and science
  257. Computationally Rendered Painterly Portrait Spaces
  258. Computer-aided aesthetic evaluation of visual patterns
  259. Computer-generated watercolor
  260. Computer-Ästhetik
  261. Computer Evolution of Buildable Objects
  262. Computer Generated Islamic Star Patterns
  263. Computer Generated Stereoscopic Artwork
  264. Computer Graphics and Geometric Ornamental Design
  265. Computer Software for Measuring Creative Search
  266. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections
  267. Computerized measures of visual complexity
  268. Computers and Creativity
  269. Computers and Creativity: The Road Ahead
  270. Computers can’t jump? A quantitative approach for studying creative leaps
  271. Computing aesthetics
  272. Computing aesthetics with image judgement systems
  273. Concave Hexagons
  274. Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity
  275. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces
  276. Connected Holes
  277. Consensual Paintings
  278. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata
  279. Constrained novelty search: a study on game content generation
  280. Constructing Conceptual Spaces for Novel Associations
  281. Constructing Drawings of Impossible Figures with Axonometric Blocks and Pseudo-3D Manipulations
  282. Constructing and Applying the Fractal Pied de Poule (Houndstooth)
  283. Construction and Classifying Designs of al-Andalus
  284. Construction and intuition: Creativity in early computer art
  285. Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations
  286. Content-Based Image Retrieval Using Rectangular Segmentation
  287. Content-based image retrieval at the end of the early years
  288. Content-based image retrieval using multiresolution color and texture features
  289. Content-based image retrieval using the combination of the fast wavelet transformation and the colour histogram
  290. Content-based image retrieval via subspace-projected salient features
  291. Content-based image retrieval via the multiresolution wavelet features of interest
  292. Content-based photo quality assessment
  293. Content-based retrieval using a multi-objective genetic algorithm
  294. Content-based retrieval using a multiobjective genetic algorithm
  295. Content-based retrieval using heuristic search
  296. Content Based Image Retrieval for Medical Images Techniques and Storage Methods-Review Paper
  297. Content Based Image Retrieval using Exact Legendre moments and support vector machine
  298. Content Based Image Retrieval using interactive genetic algorithm
  299. Content based image Retrieval based on color, texture and shape features using image and its complement
  300. Content based image retrieval: A comparison between query by example and image browsing map approaches
  301. Content based image retrieval using color, texture and shape features
  302. Content based image retrieval using color boosted salient points and shape features of an image
  303. Content based image retrieval with fuzzy geometrical features
  304. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation
  305. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes
  306. Conveying Semantics through Visual Metaphor
  307. Cooperative coevolution of image feature construction and object detection
  308. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure
  309. Counterchange Patterns and Polyhedra
  310. Coxeter Groups in Colored Tilings and Patterns
  311. Craig S. Kaplan
  312. Creating New Informational Primitives in Minds and Machines
  313. Creating Non-Systematic Islamic Geometric Patterns with Complex Combinations of Star Forms
  314. Creating Penrose-type Islamic Interlacing Patterns
  315. Creating Personalized Jigsaw Puzzles
  316. Creating Self Similar Tiling Patterns and Fractals using the Geometric Factors of a Regular Polygon
  317. Creating Two and Three Dimensional Fractals from the Nets of the Platonic Solids
  318. Creating and Modifying Images Using Newton's Method for Solving Equations
  319. Creating and rendering convolution surfaces
  320. Creating tiling by means of 2D graphics applications
  321. Creative Agency: A Clearer Goal for Artificial Life in the Arts
  322. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl
  323. Creative Circle Design
  324. Creative Computers, Improvisation and Intimacy
  325. Creative Ecosystems 2009
  326. Creative Ecosystems in Computational Creativity 2007
  327. Creative Evolutionary Systems
  328. Creative Generation of 3D Objects with Deep Learning and Innovation Engines
  329. Creative Machine Performance: Computational Creativity and Robotic Art
  330. Creative Search Trajectories and their Implications
  331. Creative Web Services with Pattern
  332. Creative ecosystems
  333. Creatively Subverting Messages in Posters
  334. Creativity, emergence and evolution in design
  335. Creativity in Conceptual Spaces
  336. Creativity refined: bypassing the gatekeepers of appropriateness and value
  337. Criteria for Evaluating Early Creative Behavior in Computational Agents
  338. Criticism, culture, and the automatic generation of artworks
  339. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork
  340. Crossover improvement for the genetic algorithm in information retrieval
  341. Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture
  342. Curious Design Agents and Artificial Creativity
  343. Curious Whispers: An Embodied Artificial Creative System
  344. Curious agents and situated design evaluations
  345. Curvature-Controlled Aesthetic Curves Using Magnetic Fields
  346. Curve, Draft, and Style: Three Steps to the Image
  347. Curve Evolution Schemes for Parquet Deformations
  348. Curved Islamic Star Patterns of Medieval Egypt and Syria
  349. Curving Spirolaterals
  350. Custom 3D-Printed Rollers for Frieze Pattern Cookies
  351. Customizing Aesthetics in Shared Immersive Virtual Environments
  352. Cut Colored Paper Sculptures of 3D Contour Plots of the Real and Imaginary Parts of Complex Functions
  353. Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm
  354. Cycles - Blending Natural and Artificial Properties in a Generative Artwork
  355. Cyclic Symmetric Multi-Scale Turing Patterns
  356. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity
  357. DESIGN ARCHITECTURE BY GENETIC ALGORITHM
  358. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES
  359. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS
  360. Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach
  361. Darwin’s Enduring Legacy – Images of computational evolution of creativity research
  362. Data-Driven Iconification
  363. Database Design for Represent Genetic Information and Environment Impression in Architectural Design
  364. Database architecture for content-based image retrieval
  365. David Augustus Hart
  366. Decalcomania
  367. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints
  368. Decision Tree Modeling for Ranking Data
  369. Decorating Regular Polyhedra Using Historical Interlocking Star Polygonal Patterns — A Mathematics and Art Case Study
  370. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity
  371. Deep multi-patch aggregation network for image style, aesthetics, and quality estimation
  372. Deepland, a Travel through many Dimensions
  373. Defining Computational Aesthetics
  374. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts
  375. Depression Glass and Nested Symmetry Groups
  376. Depth-aware neural style transfer
  377. Design Space for Patterns and Tilings Competition 2015 Multipage
  378. Design Space of Tiling Template
  379. Design and Measurement with Interactive Evolutionary Computation
  380. Design and implementation of Web-based systems for image segmentation and CBIR
  381. Design by Evolution: Advances in Evolutionary Design
  382. Design by Subdivision
  383. Design of Composite Image Filters Using Interactive Genetic Programming
  384. Design of Nanotechnology Products
  385. Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations
  386. Designing Metrics for the Purpose of Aesthetically Evaluating
  387. Designing Symmetric Peano Curve Tiling Patterns with Escher-esque Foreground/Background Ambiguity
  388. Designing the undesigned: Emergence as a tool for design
  389. Detecting Scale-Invariant Regions Using Evolved Image Operators
  390. Detecting people in cubist art
  391. Determining an Aesthetic Inscribed Curve
  392. Developable Sculptural Forms of Ilhan Koman
  393. Developing Mathematical Tools to Investigate Art
  394. Developmental modelling with SDS
  395. Digital Face Beautification
  396. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents
  397. Digitally Spelunking the Spline Mine
  398. Digits that are not: Generating new types through deep neural nets
  399. Dimension Reduction for Object Ranking
  400. Direct Illumination With Lazy Visibility Evaluation
  401. Discerning Relevant Model Features in a Content-based Collaborative Recommender System
  402. Discovery of Texture Features Using Genetic Programming
  403. Discovery of context-specific ranking functions for effective information retrieval using genetic programming
  404. Disney Meets Darwin — The Evolution of Funny Animated Figures
  405. Distance-based functions for image comparison
  406. Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval
  407. Distinctive Parameters of Expressive Motion
  408. Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics
  409. Domain Bridging Associations Support Creativity
  410. Double Meandering Algorithm
  411. Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns
  412. Doyle Spiral Circle Packings Animated
  413. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations
  414. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling
  415. Drawing as transformation: From Primary Geometry to Secondary Geometry
  416. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes
  417. Driving the Creative Machine
  418. Duotone Surfaces
  419. Dynamic Sketching: Simulating the Process of Observational Drawings
  420. Dynamics of Complex Systems
  421. EMO-based Architectural Room Floor Planning
  422. Echo
  423. Ecosystemic methods for creative domains: niche construction and boundary formation
  424. Edge Detection of Petrographic Images Using Genetic Programming
  425. Effective information retrieval using genetic algorithms based matching functions adaption
  426. Efficient similarity measure via Genetic algorithm for content based medical image retrieval with extensive features
  427. Electric Sheep
  428. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation
  429. Elements about the Emergence Issue: A survey of emergence definitions
  430. Elevations and Stellations
  431. Embedding movie into SBART – breeding deformed movies
  432. Embedding of Pixel-Based Evolutionary Algorithms in My Global Art Process
  433. Embodied creativity
  434. Emergence and Artificial Life
  435. Emergence and generative art
  436. Emergence as a Construct: History and Issues
  437. Empathic painting: Interactive stylization using observed emotional state
  438. Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design
  439. Engineering of Computer Vision Algorithms Using Evolutionary Algorithms
  440. Enhancements to constrained novelty search: two-population novelty search for generating game content
  441. Enhancing Creativity with Niche Construction
  442. Enhancing Perceived Depth in Images Via Artistic Matting
  443. Enhancing information retrieval by automatic acquisition of textual relations using genetic programming
  444. Enriching Aesthetics with Artificial Life
  445. Ensemble Image Classification Method Based on Genetic Image Network
  446. Entropy and Art, an Essay on Order and Disorder
  447. Eons of genetically evolved algorithmic images
  448. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms
  449. Escher-type Tessellations and Pull-up Polyhedra: Creative Learning for the Classroom
  450. Escher Patterns on Triply Periodic Polyhedra
  451. Essentials of Metaheuristics - A Set of Undergraduate Lecture Notes
  452. Establishing Appreciation In a Creative System
  453. Eva Hild: Topological Sculpture from Life Experience
  454. Evaluating Evaluation: Assessing Progress in Computational Creativity Research
  455. Evaluating Search Engine Relevance with Click-Based Metrics
  456. Evaluating Visual Aesthetics in Photographic Portraiture
  457. Evaluation of Creative Aesthetics
  458. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation
  459. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping
  460. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients
  461. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites
  462. EvoFab: A Fully Embodied Evolutionary Fabricator
  463. EvoFashion: Customising Fashion Through Evolution
  464. EvoMUSART 2003
  465. EvoMUSART 2004
  466. EvoMUSART 2005
  467. EvoMUSART 2006
  468. EvoMUSART 2007
  469. EvoMUSART 2008
  470. EvoMUSART 2009
  471. EvoMUSART 2010
  472. EvoMUSART 2011
  473. EvoMUSART 2012
  474. EvoMUSART 2013
  475. EvoMUSART 2014
  476. EvoMUSART 2015
  477. EvoMUSART 2016
  478. EvoMUSART 2017
  479. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design
  480. EvoSpace-i: a framework for interactive evolutionary algorithms
  481. Evolution and Collective Intelligence of the Electric Sheep
  482. Evolution as Artist
  483. Evolution design of buildable objects with blind builder: an empirical study
  484. Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop
  485. Evolution of Animated Photomosaics
  486. Evolution of Architectural Floor Plans
  487. Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming
  488. Evolution of Psuedo-colouring Algorithms for Image Enhancement with Interactive Genetic Programming
  489. Evolution of Supershapes for the Generation of Three-Dimensional Designs
  490. Evolution of artificial terrains for video games based on obstacles edge length
  491. Evolution of fractal shapes for artists and designers
  492. Evolution of image filters on graphics processor units using Cartesian genetic programming
  493. Evolution strategies - a comprehensive introduction
  494. Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming
  495. Evolutionary Aesthetics
  496. Evolutionary Algorithms for Solving Multi-Objective Problems
  497. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge
  498. Evolutionary Art Using Summed Multi-objective Ranks
  499. Evolutionary Art with Cartesian Genetic Programming
  500. Evolutionary Banners, exploring a generative design approach

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